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Lines 99-105
void TileManager::load_tileset(std::stri
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| 99 |
tile->anim_speed = 25; |
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tile->anim_speed = 25; |
| 100 |
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| 101 |
LispReader reader(lisp_cdr(element)); |
101 |
LispReader reader(lisp_cdr(element)); |
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102 |
#ifdef NDEBUG |
| 103 |
void(reader.read_int("id", &tile->id)); |
| 104 |
#else |
| 102 |
assert(reader.read_int("id", &tile->id)); |
105 |
assert(reader.read_int("id", &tile->id)); |
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#endif |
| 103 |
reader.read_bool("solid", &tile->solid); |
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reader.read_bool("solid", &tile->solid); |
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reader.read_bool("brick", &tile->brick); |
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reader.read_bool("brick", &tile->brick); |
| 105 |
reader.read_bool("ice", &tile->ice); |
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reader.read_bool("ice", &tile->ice); |