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Gentoo's Bugzilla – Attachment 13459 Details for
Bug 23041
Version bump: app-emulation/point2play 1.1
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Point2Play_beginners_guide-1.1-1.txt
Point2Play_beginners_guide-1.1-1.txt (text/plain), 18.94 KB, created by
Narada Sage
on 2003-06-18 05:26:13 UTC
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Description:
Point2Play_beginners_guide-1.1-1.txt
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Creator:
Narada Sage
Created:
2003-06-18 05:26:13 UTC
Size:
18.94 KB
patch
obsolete
>TransGaming Point2Play Beginners Guide >June 16, 2003 > > >This document applies to using version 1.1 of Point2Play as released with >WineX 3.1 > > >=================== >System Requirements >=================== > >Point2Play itself has very low system requirements that are almost not worth mentioning. >The real requirements are imposed by the games themselves and WineX which is used to run them. >As a result, the real requirements of the system depend totally on the version of WineX >which is being used. > >Presently the requirements for WineX 3.1 are: >Operating System >---------------- >Core requirements are: >- Linux Kernel 2.2 or higher. Stock Kernels recommended over RedHat 7.x/8.x/9.x kernels. >- XFree86 4.0 or higher (4.1 and above recommended) >- glibc 2.2 or higher >- Working hardware accelerated OpenGL video card > >CPU Type and Speed >------------------ >Recommended minimum hardware is >- 500 MHz or faster Pentium or Athlon CPU >- 64MB of memory; 128 MB or higher recommended >- 1-2 GB free hard disk space for games >- Linux Supported 3D graphics card with 16MB of video RAM is required. > nVidia GeForce-class GPU recommended. ATI Radeon 8500 or higher with > working ATI FireGL drivers should work, but will not perform as well for the moment. > Please note individual requirements may be higher for certain games. > > >========================= >How To Install Point2Play >========================= > >Point2Play is available in a variety of pre-built binary packages designed to >suit your Linux distribution. > >First select the package that is right for you: > >rpm - RedHat Package Management (RedHat Linux, Mandrake Linux, etc) > >To install the Point2Play rpm package open a console/terminal window and execute >the following command as 'root': > > # rpm -ivh Point2Play-[version].rpm > >deb - Debian Package (Debian GNU/Linux, Corel/Xandros Linux, Lindows, etc) > >To install the Point2Play deb package open a console/terminal window and execute >the following command as 'root': > > # dpkg -i Point2Play_[version].deb > >tgz - Tar GZipped Package (Slackware Linux, etc) > >To install the Point2play tgz package open a console/terminal window and >execute the following commands as 'root': > > # cd / > # tar -xvzf Point2Play-[version].tgz > > >=================== >Starting Point2Play >=================== > >You can start Point2Play from the start menu of your window >manager: start -> WineX -> Point2Play. > >You may also start Point2Play from the command line. Open a terminal >and type 'Point2Play &'. > > >======================================== >Configuring Your Computer For Point2Play >======================================== > >Point2Play is simply a graphical front end for TransGaming's core WineX technology >which enables you to run Windows applications on Linux. To facilitate setting >your computer up Point2Play can help you determine if your setup is sufficient >for gaming using WineX. > >The easiest way to determine if your system is setup correctly is to choose the >"System Tests" tab. Once you click this tab, you will be presented with 4 tests. >These tests are: "Test CD/DVD drive", "Test for hardware 3D acceleration", >"Test sound support", and "Test If POSIX Threads (pthreads) Are Required". >These will test your CD-ROM/DVD-ROM setup, your 3D graphics-card setup, your sound setup, >and whether we detect you need pthreads or not on your distribution (and if so if >your distribution's pthreads implementation is good enough to support WineX or not) - all >the essential portions of your computer to run games. > >If you are unsure if your computer is setup correctly it is suggested that you run >all of these tests and verify that each of them passes. If, for some reason, >one or more of these tests fail, please refer to, and follow the instructions in, >the "TransGaming WineX Beginners Guide" section titled "Configuring Your Computer >for WineX", which is available for download from the Downloads section of the >transgaming.com website. > > >============================================== >Installing and Managing WineX using Point2Play >============================================== > >If you wish to use Point2Play to install and run games, you will need to download >a version of WineX from TransGaming. This is accomplished by choosing the "WineX" >tab. With this tab you can manage all of the WineX releases you have installed. > >The first thing you need to do is setup your TransGamer account details. After clicking >on the "Setup TransGamer Account" button you will be presented with a popup dialog with >fields to enter your TransGamer username and password. These are the same username and >password you use for logging into TransGaming's web site. Additionally, if web >access from your machine to the internet needs to go through an http proxy, >you can provide the host and port number to reach the proxy. Note that if you >do need to use the "Http Proxy" then you must click the checkbox to enable it's use. > >Once you have configured your TransGamer account you can download a version of >WineX. Generally you will want to download the latest version of WineX >by pushing the "Get Latest WineX" button. You can also download any of the other >versions of WineX made available for Point2Play by pushing "Install Other WineX Version" >and picking the version you want from the list in the popup dialog. > >Once you have downloaded a version (or versions) of WineX, you can manage them >on the same tab. You can mark one of the versions as the default version by selecting >an installed WineX and clicking the "Set as Default" button. The default version >is the version of WineX used to run every game, unless overridden in the individual >game configuration. The latest version should be the one set to default generally. > >To remove a version of WineX, click on the version you want to remove >from the list of installed versions, and click on the "Remove Installed >Version" button. You should not need to remove previously installed >versions of WineX unless you are short on disk space. If you remove >the default WineX version, P2P will automatically set another of >your installed versions as default (if there are any). Please check to >be sure if that is the version you wanted as default, and if adjust if >necessary. > > >================================== >Installing a Game Using Point2Play >================================== > >If you already have games already installed on your computer, through >WineX, you can make all these games accessible though Point2Play by >following the instructions in the section entitled "Converting existing >.transgaming directories to Point2Play". > >To install a new game there are 3 steps to follow: > >1) Make sure the program you wish to install is on your computer and > accessible. This means either inserting the CD-ROM into the drive > or copying/downloading a demo's setup files onto your computer. > >2) Install the file by choosing the "Install" button from the "Main" > tab. In the resulting popup you will need to supply the path to > the install program, and the program title to install the game's icons > under. First, let's get the path to the installer: click on the Browse > button. This will popup a dialog in order to find the setup program > (usually 'setup.exe' or 'install.exe' on your CD-ROM). > When you have found the installer you want, click on it and select OK. > You will also need to enter a Program Title. All software icons > installed by the installer will be accessible through this title. > Push OK, and the installer should start up. > > After the installer process completes, icons will be created in Point2Play > only - no icons will be created on your desktop. > > If the installer has problems starting, you can try: > * Select the "Rundir" option. Some installers (notably SimCity 4) > This makes the installer think the cwd (current working directory) is > the same dir as the installer, without physically changing the actual > unix cwd. > * Select the "Big EXE" option. Some demos are distributed as a single > large packed .exe (such as the Dungeon Siege demo) and require this > option to be selected. > >3) You're done. Take a break. That was hard work wasn't it? > > >========================================= >Installing a Game Update Using Point2Play >========================================= > >Some games require a patch to run properly. Point2Play is >capabable of easily patching installed games. > >1) Ensure that the patch is available on your computer. If the patch > comes in a compressed file format be sure to uncompress it before > continuing. > >2) Click the "Install" button on the "Main" tab. Browse to the > location of patch executable, select it and click okay. > >3) Make sure that the Program Title of the game you wish to patch > is selected. If this step isn't followed the patch won't apply > properly. > >4) Click continue. > >The patch should install as normal. > > >=============================== >Running a Game using Point2Play >=============================== > >As you started up Point2Play for the first time you no doubt >wondered why everything was blank on the "Main" tab! Well >this is where all the games that you have installed are listed. >Highlight a game, push the "Play" button and you're off to the races. > >If you'd like to tweak some operational parameters for the >game, such as passing a flag to the application, highlight the >game, select configure and configure away. > > >=================================== >Configuring a Game Using Point2Play >=================================== >Each game, when installed, is set up with a number of default options which >govern how the game runs. You normally shouldn't need to touch these options, >but if you wish, or need to configure them, you can do so by highlighting the game >on the main tab, and pushing the Configure button. Select the game you want to >configure in the treeview on the left, and you can tweak the operational parameters >for that game. > >The options that can be configured are as follows: > * Managed - whether the windows created by WineX are managed by the underlying > system window manager. By having this off window decorations will not > match your system's, and you might have issues with multiple desktops, etc. > > * Desktop > Desktop mode creates a virtual console at the size specified within which the > game executes. If set to No the game will run fullscreen > > * Use XVidMode > Enables mode switches, like dynamic resolution changes, limited to resolutions > supported by the X Server > > * DXGrab > Restricts the mouse from leaving the boundries of the window. Having this off > can confuse some games. > > * Use MMap > Use the mmap() command for sound playback. Can improve performance. > > * Full Duplex > Allows sound to be recorded and played back at the same time. > > * Winver > Specifies what version of Windows the game will think it is running on. > > * Debugging Options > This is where you can plug in some debug channels to open for this game. There > are some default values already in the drop down box. You should not need this > option unless directed to use it by TransGaming support staff. > > * Command Line > If you have any commandline arguments that should be passed to the game, put them in > here. > > * Anisotropic Filtering > A technique which improves the look of textures > when viewed from an angle. While the visual improvement can be obvious in > some cases, the speed penalty paid for this is considerable (up to 50% > reduction in FPS) > > * Vertex Shaders > Vertex shaders are often used to add complex-to-compute graphical routines > that are often optional. While our implementation of vertex shaders is > hardware accelerated when the underlying OpenGL driver supports it, it may > be implemented in software emulation on some cards. Unfortunately, it is > impossible for WineX to determine whether or not the underlying > implementation uses software or hardware. When this flag is set to on, > WineX tells applications that hardware vertex shader support is available. > With the flag set to off, some applications may rely on their own optimized > software fallbacks. > > * Clip Space Fix > The Clip Space Fix option allows WineX to better emulate the differences in > the graphical depth component (z) between D3D and OpenGL. If you are running > in 16-bits per pixel mode, you should leave this option as on. In 24-bit > mode, or when using applications which make use of vertex shaders, you > should choose off instead. This flag will most likely be controlled > automatically in future releases. > > * Big EXE > This option is required for executables of a "large" size. Typically this is only > for demo installers who come packaged up in one large executable. Should not be required > for games themselves. > > * Working Directory > Set the working directory that the game will be started up in > > * WineX Version to Use > You can select to use another version of WineX installed into Point2Play instead of the > default one. Sometimes regressions are introduced into newer versions of WineX that breaks > support for a game (heaven forbid!) With this option you choose on a game by game basis what > version of WineX to use, the default or another one. > > >==================================== >Uninstalling a Game using Point2Play >==================================== > >>From the "Main" tab again. Hilite the game and push the "Remove" >button and presto wizzo the game uninstalls. > > >========================================================== >Converting existing .transgaming directories to Point2Play >========================================================== > >To convert an existing .transgaming directory to use for Point2Play follow these steps >while making appropriate substitutions for the version of WineX you are converting: > >1) mv $HOME/.transgaming $HOME/.point2play/WineX-Pre3 > >2) Edit the .point2play/WineX-Pre3/config file and change the line that reads: > "Path" = "${HOME}/.transgaming/c_drive/" > to read: > "Path" = "${HOME}/.point2play/WineX-Pre3/c_drive/" > >3) Start Point2Play and use the add/remove icon feature to add icons for your old > games into Point2Play. See the section on adding and removing icons in Point2Play for > more detail. > > >======================================= >Adding and Removing Icons in Point2Play >======================================= > >Some game installers add icons that you don't want to Point2Play, or do not add icons >that you do want. Point2Play has the ability to add and remove icons from its icon lists. > >To remove an icon: > >1) Highlight the icon and game title you wish to remove. >2) Select tools, icons, remove. >3) If you are sure say yes. > >To add an icon: > >1) Highlight the "Program Title" where you wish to add the icon. >2) Select tools, icons, add. >3) Type in a display name for the icon. >4) Enter the full path for the game executable or click on the "Browse" button and browse > to the game executable. >5) Enter the full path for the icon you wish to use or click on the "Browse" button and > browse to the icon. >6) Set your working directory in the final box. If you are unsure what to put here enter > the directory that the game executable is in. >7) Click OK > >You're Done! Your icon should appear in the list on the right side of the main tab. > > >=================== >Commandline Options >=================== >Point2Play has a number of commandline options you can use to enable some >"hidden" functionality for convenience. These switches are given when >starting up the application on the commandline, for example: Point2Play --help >prints the help screen > >-help / --help: > Print the help screen for commandline arguments > >-nobg: > No background image when running Point2Play > >-notheme: > Use desktop GTK theme rather than the TransGaming theme > >-resizable: > Make the main Point2Play window resizable > >-run:game_group:program_tite > Runs a game that has been installed under P2P directly from the commandline > without bringing up the P2P GUI. This is especially useful when creating > launcher icons for these games in your windowmanager. Game_group and > program_title needs to be replaced with the game group you installed the game > into, and the individual program title icon that should be executed. > (this is case sensitive) > > For example: Point2Play -run:WinAmp3:Winamp > > Be sure to escape spaces and ampersands in titles with a \, > and surround the -run: option with single quotes, otherwise > the parameter could get mangled by the shell: > > For example: Point2Play '-run:Black\ and\ white:Black\ \&\ White' > > >============================ >Known Issues/TroubleShooting >============================ > > >CD-ROM/DVD Drive Setup >---------------------- > >In order for Point2Play to be able to mount or unmount your CD-ROM, >you must have sufficient permission for the unix device. If you do >not have sufficient permission to do this, Point2Play will be unable >to mount your CD-ROM or DVDs and fail with an error. > >For Point2Play to not fail, you will need to modify your system's >configuration in order to give permission to mount and unmount CDs >for the user id that is executing Point2Play. If you don't wish to do >this, you can either: mount or unmount the CDs manually from a shell >like you normally do, or set your system to use a system such as >supermount that allows disks to be mounted or unmounted automatically. >(some newer distros use supermount by default) > >Here are a set of general instruction which can be used to provide >sufficient permissions if you do not wish to setup something like >supermount. Be aware that doing this could pose a SECURITY RISK > if your machine is not located in a secure environment. > >As root, load /etc/fstab into your favourite editor. >Locate a line that appears to be for your CDROM, like this one: > > /dev/scd0 /mnt/cdrom iso9660 iocharset=iso8859-15,codepage=850,umask=0 0 0 > >Each entry is divided into a number of fields, divided by 1 or more spaces, >telling Linux how to handle mounting that particular device. What you want is the >4th one, fs_mntops, which give mount options associated with the file system. >Add "user" to the comma seperated list of options, like this: > > /dev/scd0 /mnt/cdrom iso9660 user,iocharset=iso8859-15,codepage=850,umask=0 0 0 > >This will allow any user on your system to mount and unmount that CDROM drive. >(If you had the CDROM already mounted, you may need to unmount it as root before >it will allow you to mount/unmount it as a user) > > >Pthreads >-------- >By default Point2Play and WineX should be able to detect automatically whether >your Linux distro requires you to use pthreads or not. If no installer or game seems >to be working for you, it is possible this detection scheme isn't working on your distro. >You can try forcing pthreads to be on or off, therefore not relying on the autodetection >scheme. Edit ~/.point2playrc, and add (or modify) a pthreads_forced line under the >[transgaming] header, like this: > pthreads_forced=on Force pthreads usage on > pthreads_forced=off Force pthreads usage off > > >Other Issues >----------- >Please refer to the WineX Beginner's Guide and Release Notes pertaining to the version >of WineX you are using. They contain more general troubleshooting tips related to issues with WineX >vs. Point2Play. You can find them available for download from TransGaming's download prepackaged >section.
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bug 23041
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