Only in Unreal: Cache Only in UnrealGold/Help: Logo.bmp Only in UnrealGold/Help: ReadMe.htm diff -r Unreal/Help/ReadMe.txt UnrealGold/Help/ReadMe.txt 25d24 < http://www.gtgames.com/ 98,106d96 < Known video issues: < < * Unreal does not work on many 3dfx Voodoo Rush based 3d accelerators, < due to driver conflicts which we haven't been able to resolve. < < * On 3dfx under Windows NT, if you switch from the software renderer < to 3dfx more than once per run of the game, you may receive an < error message. < 148a139,143 > * On some IBM Aptiva computers equipped with MWAVE sound cards, no > sound is audible in Unreal. This is a sound card driver problem which > has since been fixed. Download the latest MWAVE drivers from > IBM's web site to restore your sound in Unreal. > 191a187,194 > ---------------- > Processor issues > ---------------- > > Unreal contains special optimizations for the 3dNow! instruction set. > These optimizations are automatically enabled when running Unreal on > a 3dNow! equipped computer. > Only in UnrealGold/Help: ReadMe220.htm Only in UnrealGold/Help: ReadMe222.htm Only in UnrealGold/Help: ReadMe223.htm Only in UnrealGold/Help: ReadMe224.htm Only in UnrealGold/Help: Unreal.ico Only in UnrealGold/Help: UnrealEd.ico Only in UnrealGold/Help: ca.gif Only in UnrealGold/Help: de.gif Only in UnrealGold/Help: es.gif Only in UnrealGold/Help: fr.gif Only in UnrealGold/Help: gb.gif Only in UnrealGold/Help: it.gif Only in UnrealGold/Help: us.gif Only in Unreal/Maps: DMElsinore.unr Only in Unreal/Maps: DMfith.unr Only in UnrealGold/Maps: DmElsinore.unr Only in UnrealGold/Maps: DmFith.unr Only in UnrealGold/Maps: Endgame.unr Only in UnrealGold/Maps: Entry_MP.unr Only in UnrealGold/Maps: UGCredits.unr Only in UnrealGold/Maps: UPak Only in Unreal/Maps: endgame.unr Only in UnrealGold/Music: Boundary.umx Only in UnrealGold/Music: Ending.umx Only in Unreal/Music: FlyBy.umx Only in UnrealGold/Music: Flyby.umx Only in UnrealGold/Music: Found99.umx Only in UnrealGold/Music: Gala.umx Only in UnrealGold/Music: Inter.umx Only in UnrealGold/Music: Journey.umx Only in UnrealGold/Music: Moroset.umx Only in UnrealGold/Music: Mountain.umx Only in UnrealGold/Music: Neve.umx Only in UnrealGold/Music: Return.umx Only in UnrealGold/Music: Sacred.umx Only in UnrealGold/Music: SpaceMarines.umx Only in UnrealGold/Music: Starseek.umx Only in UnrealGold/Music: Title.umx Only in UnrealGold/Music: Twilight.umx Only in UnrealGold/Music: Watcher.umx Only in Unreal: Save Only in UnrealGold/Sounds: EndSnd.uax Only in UnrealGold/Sounds: Interm1.uax Only in UnrealGold/Sounds: Interm10.uax Only in UnrealGold/Sounds: Interm11.uax Only in UnrealGold/Sounds: Interm12.uax Only in UnrealGold/Sounds: Interm13.uax Only in UnrealGold/Sounds: Interm14.uax Only in UnrealGold/Sounds: Interm2.uax Only in UnrealGold/Sounds: Interm3.uax Only in UnrealGold/Sounds: Interm4.uax Only in UnrealGold/Sounds: Interm5.uax Only in UnrealGold/Sounds: Interm6.uax Only in UnrealGold/Sounds: Interm7.uax Only in UnrealGold/Sounds: Interm8.uax Only in UnrealGold/Sounds: Interm9.uax Only in UnrealGold/Sounds: IntroSnd2.uax Only in UnrealGold/Sounds: Marine.uax Only in UnrealGold/Sounds: Scout.uax Only in UnrealGold/System: ConfigLogo.bmp Files Unreal/System/Core.dll and UnrealGold/System/Core.dll differ diff -r Unreal/System/Core.int UnrealGold/System/Core.int 31c31 < FailedImportPrivate=Can't import private object %s %s.%s --- > FailedImportPrivate=Can't import private object %s %s 33c33 < FailedImport=Can't find %s %s in file '%s' --- > FailedImport=Can't find %s in file '%s' 36a37 > NotWithin=Object %s %s created in %s instead of %s 60a62 > MisingIni=Missing .ini file: %s 67a70 > Overwrite=The file '%s' needs to be updated. Do you want to overwrite the existing version? 77c80 < Copyright=Copyright 1998 Epic MegaGames, Inc. --- > Copyright=Copyright 1999 Epic Games, Inc. Files Unreal/System/Core.u and UnrealGold/System/Core.u differ Only in UnrealGold/System: D3DDrv.dll Only in UnrealGold/System: D3DDrv.int Only in UnrealGold/System: DefUser.ini diff -r Unreal/System/Default.ini UnrealGold/System/Default.ini 1,11d0 < [Registry] < KeyBase=Software < KeyCompany=Epic MegaGames < KeyProduct=Unreal < OleApp=Unreal < OleAppDescription=Unreal Engine < OleMapType=Unreal.Map < OleMapDescription=Unreal Map < MimeMapType=application/x-unreal < EditorApp=UnrealEd.exe < 23,26c12 < < [DefaultPlayer] < Name=Player < Class=UnrealI.FemaleOne --- > Class=UPak.UPakFemaleOne 29c15,18 < FirstRun=True --- > FirstRun=0 > > [PackageRemap] > UnrealShare=UnrealI 35c24,25 < Console=Engine.Console --- > DemoRecordingDevice=Engine.DemoRecDriver > Console=UPak.UPakConsole 40,42c30,32 < RenderDevice=GlideDrv.GlideRenderDevice < DefaultGame=UnrealI.SinglePlayer < DefaultServerGame=UnrealI.DeathMatchGame --- > RenderDevice=SoftDrv.SoftwareRenderDevice > DefaultGame=UnrealShare.SinglePlayer > DefaultServerGame=UnrealShare.DeathMatchGame 47c37 < CdPath=H:\ --- > CdPath=H: 54,81c44,62 < Paths[0]=..\System\*.u < Paths[1]=..\Maps\*.unr < Paths[2]=..\Textures\*.utx < Paths[3]=..\Sounds\*.uax < Paths[4]=..\Music\*.umx < Paths[5]= < Paths[6]= < Paths[7]= < Paths[8]= < Paths[9]= < Paths[10]= < Paths[11]= < Suppress[0]=DevLoad < Suppress[1]=DevSave < Suppress[2]=DevNetTraffic < Suppress[3]=DevGarbage < Suppress[4]=DevKill < Suppress[5]=DevReplace < Suppress[6]=DevSound < Suppress[7]=DevCompile < Suppress[8]=DevBind < Suppress[9]= < Suppress[10]= < Suppress[11]= < Suppress[12]= < Suppress[13]= < Suppress[14]= < Suppress[15]= --- > Paths=..\System\*.u > Paths=..\Maps\UPak\*.unr > Paths=..\Maps\*.unr > Paths=..\Textures\UPak\*.utx > Paths=..\Textures\*.utx > Paths=..\Music\UPak\*.umx > Paths=..\Music\*.umx > Paths=..\Sounds\*.uax > Paths=..\Sounds\int\*.uax > Suppress=DevLoad > Suppress=DevSave > Suppress=DevNetTraffic > Suppress=DevGarbage > Suppress=DevKill > Suppress=DevReplace > Suppress=DevSound > Suppress=DevCompile > Suppress=DevBind > Suppress=DevBsp 84c65 < CacheSizeMegs=2 --- > CacheSizeMegs=4 86,321c67,78 < ServerActors[0]=IpDrv.ServerBeacon < ServerActors[1]=IpDrv.ServerUplink < ServerActors[2]= < ServerActors[3]= < ServerActors[4]= < ServerActors[5]= < ServerActors[6]= < ServerActors[7]= < ServerActors[8]= < ServerActors[9]= < ServerActors[10]= < ServerActors[11]= < ServerActors[12]= < ServerActors[13]= < ServerActors[14]= < ServerActors[15]= < ServerPackages[0]=Female1skins < ServerPackages[1]=Female2skins < ServerPackages[2]=Male1skins < ServerPackages[3]=Male2skins < ServerPackages[4]=Male3skins < ServerPackages[5]=SkTrooperskins < ServerPackages[6]= < ServerPackages[7]= < ServerPackages[8]= < ServerPackages[9]= < ServerPackages[10]= < ServerPackages[11]= < ServerPackages[12]= < ServerPackages[13]= < ServerPackages[14]= < ServerPackages[15]= < < [Engine.Input] < Aliases[0]=(Command="Button bFire | Fire",Alias=Fire) < Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire) < Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward) < Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward) < Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft) < Aliases[5]=(Command="Axis aBaseX Speed=+150.0",Alias=TurnRight) < Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft) < Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight) < Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump) < Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck) < Aliases[10]=(Command="Button bLook",Alias=Look) < Aliases[11]=(Command="Toggle bLook",Alias=LookToggle) < Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate) < Aliases[13]=(Command="NextItem",Alias=InventoryNext) < Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious) < Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp) < Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown) < Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView) < Aliases[18]=(Command="Button bRun",Alias=Walking) < Aliases[19]=(Command="Button bStrafe",Alias=Strafe) < Aliases[20]=(Command="ActivateTranslator",Alias=ActivateTranslator) < Aliases[21]=(Command="ActivateHint",Alias=ActivateHint) < Aliases[22]=(Command="",Alias=None) < Aliases[23]=(Command="",Alias=None) < Aliases[24]=(Command="",Alias=None) < Aliases[25]=(Command="",Alias=None) < Aliases[26]=(Command="",Alias=None) < Aliases[27]=(Command="",Alias=None) < Aliases[28]=(Command="",Alias=None) < Aliases[29]=(Command="",Alias=None) < Aliases[30]=(Command="",Alias=None) < Aliases[31]=(Command="",Alias=None) < Aliases[32]=(Command="",Alias=None) < Aliases[33]=(Command="",Alias=None) < Aliases[34]=(Command="",Alias=None) < Aliases[35]=(Command="",Alias=None) < Aliases[36]=(Command="",Alias=None) < Aliases[37]=(Command="",Alias=None) < Aliases[38]=(Command="",Alias=None) < Aliases[39]=(Command="",Alias=None) < LeftMouse=Fire < RightMouse=AltFire < MiddleMouse=MoveForward < Tab=Type < Enter=InventoryActivate < Shift=Walking < Ctrl=Fire < Alt=AltFire < Pause=Pause < CapsLock=LookToggle < Escape=ShowMenu < Space=Jump < PageDown=LookDown < End=CenterView < Left=TurnLeft < Up=MoveForward < Right=TurnRight < Down=MoveBackward < Insert=AltFire < Delete=LookUp < 0=SwitchWeapon 10 < 1=SwitchWeapon 1 < 2=SwitchWeapon 2 < 3=SwitchWeapon 3 < 4=SwitchWeapon 4 < 5=SwitchWeapon 5 < 6=SwitchWeapon 6 < 7=SwitchWeapon 7 < 8=SwitchWeapon 8 < 9=SwitchWeapon 9 < C=Duck < G=Grab < L=Taunt wave < M=Look < O=Toggle bExtra0 < S=Axis aUp Speed=+300.0 < T=Talk < Z=Strafe < F1=Help | FunctionKey 1 < F2=ActivateTranslator | FunctionKey 2 < F3=ActivateHint | FunctionKey 3 < F4=ShowScores < F5=ChangeHud < F6=QuickSave < F7=QuickLoad < F8=FunctionKey 8 < F9=Shot < F10=Cancel < F11=Brightness < F12=EndFullscreen < Equals=ViewUp < Comma=StrafeLeft < Minus=ViewDown < Period=StrafeRight < Slash=NextWeapon < LeftBracket=InventoryPrevious < Backslash=ChangeHud < RightBracket=InventoryNext < MouseX=Axis aMouseX Speed=6.0 < MouseY=Axis aMouseY Speed=6.0 < MouseW= < None= < Cancel= < Backspace= < PageUp= < home= < Select= < Print= < Execute= < PrintScrn= < Help= < A= < B= < D= < E= < f=Feigndeath < H= < i= < j=Taunt Taunt1 < K=Taunt Victory1 < P= < Q= < R= < U= < V= < W= < X= < NumPad0=Jump < NumPad1= < NumPad2= < NumPad3= < NumPad4=StrafeLeft < NumPad5=MoveBackward < NumPad6=StrafeRight < NumPad7=TurnLeft < NumPad8=MoveForward < NumPad9=TurnRight < GreyStar= < GreyPlus=NextWeapon < Separator= < GreyMinus=PrevWeapon < NumPadPeriod=Duck < GreySlash= < F13= < F14= < F15= < F16= < F17= < F18= < F19= < F20= < F21= < F22= < F23= < F24= < NumLock= < ScrollLock= < LShift= < RShift= < LControl= < RControl= < Semicolon=ThrowWeapon < Tilde= < SingleQuote=Strafe < Attn= < CrSel= < ExSel= < ErEof= < Play= < Zoom= < NoName= < PA1= < OemClear= < MouseZ= < MouseWheelDown=NextWeapon < MouseWheelUp=PrevWeapon < Joy1=Fire < Joy2=Jump < Joy3=AltFire < Joy4=Duck < Joy5=NextWeapon < Joy6=SwitchWeapon 2 < Joy7=SwitchWeapon 3 < Joy8=SwitchWeapon 4 < Joy9=SwitchWeapon 9 < Joy10=SwitchWeapon 0 < Joy11=InventoryPrevious < Joy12=InventoryActivate < Joy13=InventoryNext < Joy14= < Joy15= < Joy16= < JoyX=Axis astrafe speed=2 < JoyY=Axis aBaseY speed=2 < JoyZ= < JoyR= < JoyU=Axis aturn speed=5.9 < JoyV=Axis aLookUp speed=-3 < JoyPovRight=SwitchWeapon 6 < JoyPovLeft=SwitchWeapon 7 < JoyPovUp=SwitchWeapon 8 < JoyPovDown=SwitchWeapon 5 --- > ServerActors=IpDrv.UdpBeacon > ServerActors=IpServer.UdpServerQuery > ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900 > ServerActors=IpServer.UdpServerUplink MasterServerAddress=www.epicgames.com MasterServerPort=27900 > ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.telefragged.com MasterServerPort=27500 > ServerPackages=Female1skins > ServerPackages=Female2skins > ServerPackages=Male1skins > ServerPackages=Male2skins > ServerPackages=Male3skins > ServerPackages=SkTrooperskins > ServerPackages=UPak 324,325c81,86 < ViewportX=512 < ViewportY=384 --- > WindowedViewportX=640 > WindowedViewportY=480 > WindowedColorBits=16 > FullscreenViewportX=640 > FullscreenViewportY=480 > FullscreenColorBits=16 331,334d91 < UseDirectDraw=True < Brightness=0.600000 < MipFactor=1.000000 < CaptureMouse=True 337d93 < LowDetailTextures=False 340c96 < SlowVideoBuffering=False --- > SlowVideoBuffering=True 363c119 < MusicVolume=120 --- > MusicVolume=160 365c121 < AmbientFactor=0.600000 --- > AmbientFactor=0.700000 368c124,125 < ConnectionTimeout=30.0 --- > AllowDownloads=True > ConnectionTimeout=15.0 372,373c129 < DefaultByteLimit=2400 < MaxClientByteLimit=25000 --- > MaxClientRate=20000 375,376c131 < DumbProxyTimeout=2.0 < SimulatedProxyTimeout=10.0 --- > RelevantTimeout=5.0 378d132 < DuplicateClientMoves=False 380c134,149 < MaxTicksPerSecond=12 --- > NetServerMaxTickRate=20 > LanServerMaxTickRate=35 > > [Engine.DemoRecDriver] > DemoSpectatorClass=Botpack.CHSpectator > MaxClientRate=25000 > ConnectionTimeout=15.0 > InitialConnectTimeout=500.0 > AckTimeout=1.0 > KeepAliveTime=1.0 > SimLatency=0 > RelevantTimeout=5.0 > SpawnPrioritySeconds=1.0 > ServerTravelPause=4.0 > NetServerMaxTickRate=60 > LanServerMaxTickRate=60 385a155,157 > [IpServer.UdpServerQuery] > GameName=unreal > 391,397c163 < BeaconProduct=Unreal < < [IpDrv.ServerUplink] < DoUplink=False < MasterServerAddress=master.unreal.com < CommentString= < GamePort=7777 --- > BeaconProduct=unreal 402,403c168,169 < ShinySurfaces=False < Coronas=False --- > ShinySurfaces=True > Coronas=True 416c182 < RefreshRate=100Hz --- > RefreshRate=60Hz 419,420c185,218 < ScreenSmoothing=True < Resolution=Default --- > > [MetalDrv.MetalRenderDevice] > Translucency=True > VolumetricLighting=True > ShinySurfaces=True > Coronas=True > HighDetailActors=True > DetailTextures=True > > [OpenGLDrv.OpenGLRenderDevice] > Translucency=True > VolumetricLighting=True > ShinySurfaces=True > Coronas=True > HighDetailActors=True > DetailTextures=True > > [D3DDrv.D3DRenderDevice] > Translucency=True > VolumetricLighting=True > ShinySurfaces=True > Coronas=True > HighDetailActors=True > UseMipmapping=True > UseTrilinear=False > UseMultitexture=True > UsePageFlipping=True > UsePalettes=True > UseFullscreen=True > UseGammaCorrection=True > DetailTextures=True > Use3dfx=False > UseTripleBuffering=False > UsePrecache=False 436c234 < CacheSizeMegs=4 --- > CacheSizeMegs=6 477,482c275,359 < EditPackages[0]=Core < EditPackages[1]=Engine < EditPackages[2]=Editor < EditPackages[3]=Fire < EditPackages[4]=IpDrv < EditPackages[5]=UnrealI --- > EditPackages=Core > EditPackages=Engine > EditPackages=Editor > EditPackages=UWindow > EditPackages=Fire > EditPackages=IpDrv > EditPackages=UBrowser > EditPackages=UnrealShare > EditPackages=UnrealI > EditPackages=UMenu > EditPackages=IpServer > EditPackages=UDSDemo > EditPackages=UPak > > [UMenu.UnrealConsole] > RootWindow=UMenu.UMenuRootWindow > UWindowKey=IK_Esc > ShowDesktop=True > > [UMenu.UMenuMenuBar] > ShowHelp=True > GameUMenuDefault=UMenu.UMenuGameMenu > MultiplayerUMenuDefault=UMenu.UMenuMultiplayerMenu > OptionsUMenuDefault=UMenu.UMenuOptionsMenu > > [UMenu.UMenuRootWindow] > GUIScale=1.000000 > LookAndFeelClass=UMenu.UMenuUGLookAndFeel > > [Engine.GameInfo] > bLowGore=False > bVeryLowGore=False > > [UnrealShare.UnrealGameOptionsMenu] > bCanModifyGore=True > > [UBrowser.UBrowserConsole] > RootWindow=UBrowser.UBrowserRootWindow > UWindowKey=IK_Esc > > [UBrowser.UBrowserMainClientWindow] > ServerListTitles[0]=All Servers > ServerListTitles[1]=LAN Servers > ServerListTitles[2]=Populated Servers > ServerListTitles[3]=Deathmatch > ServerListTitles[4]=Team Games > ServerListTitles[5]=DarkMatch > ServerListTitles[6]=Coop Games > ServerListTitles[7]=All Servers > ServerListNames[0]=UBrowser225 > ServerListNames[1]=UBrowserLAN > ServerListNames[2]=UBrowserPopulated > ServerListNames[3]=UBrowserDeathmatch > ServerListNames[4]=UBrowserTeamGames > ServerListNames[5]=UBrowserDarkMatch > ServerListNames[6]=UBrowserCoop > ServerListNames[7]=UBrowserAll > > [UBrowser225] > ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,bCompatibleServersOnly=True > > [UBrowserLAN] > ListFactories[0]=UBrowser.UBrowserLocalFact,BeaconProduct=unreal > URLAppend=?LAN > AutoRefreshTime=10 > bNoAutoSort=True > > [UBrowserPopulated] > ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,MinPlayers=1,bCompatibleServersOnly=True > > [UBrowserDeathmatch] > ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=DeathMatch,bCompatibleServersOnly=True > > [UBrowserTeamGames] > ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Team Game,bCompatibleServersOnly=True > > [UBrowserDarkMatch] > ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=DarkMatch,bCompatibleServersOnly=True > > [UBrowserCoop] > ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Coop Game,bCompatibleServersOnly=True > > [UBrowserAll] > ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master0.gamespy.com,MasterServerTCPPort=28900,Region=0,GameName=unreal > Files Unreal/System/Editor.dll and UnrealGold/System/Editor.dll differ diff -r Unreal/System/Editor.int UnrealGold/System/Editor.int 1a2,4 > Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet) > Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet) > Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet) 6a10,40 > > [MasterCommandlet] > HelpCmd=master > HelpOneLiner=Build master installer files > HelpUsage=master [-option...] [parm=value]... > HelpParm[0]=MasterPath > HelpDesc[0]=Root directory to copy source files from > HelpParm[1]=SrcPath > HelpDesc[1]=Root directory to copy source (release) files to > HelpParm[2]=RefPath > HelpDesc[2]=Path for delta-compressed path reference > > [ConformCommandlet] > HelpCmd=conform > HelpOneLiner=Generate conforming binary files > HelpUsage=conform existing_file.ext old_file.ext > HelpParm[0]=existingfile.ext > HelpDesc[0]=Existing binary file to load, conform, and save > HelpParm[1]=oldfile.ext > HelpDesc[1]=Old file to make source file binary compatible with > > [MakeCommandlet] > HelpCmd=make > HelpOneLiner=Rebuild UnrealScript packages > HelpUsage=make [-option...] [parm=value]... > HelpParm[0]=Silent > HelpDesc[0]=No prompts; assume "yes" to all questions > HelpParm[1]=NoBind > HelpDesc[1]=Don't force native functions to be bound to DLLs > HelpParm[2]=All > HelpDesc[2]=Clean rebuild (otherwise rebuild is incremental) Files Unreal/System/Editor.u and UnrealGold/System/Editor.u differ Files Unreal/System/Engine.dll and UnrealGold/System/Engine.dll differ diff -r Unreal/System/Engine.int UnrealGold/System/Engine.int 2a3 > Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet) 7a9,10 > Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True) > Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True) 25a29 > InvalidLink=Invalid Link: %s 31a36,37 > LoadPlayerClass=Failed to load player class > ServerOutdated=Server's version is outdated 33a40,41 > CancelledConnect=Cancelled Connect Attempt > RunningNet=%s: %s (%i players) 49c57,64 < ClassCaption="Standard Unreal Console" --- > ClassCaption=Standard Unreal Console > LoadingMessage=LOADING > SavingMessage=SAVING > ConnectingMessage=CONNECTING > PausedMessage=PAUSED > PrecachingMessage=PRECACHING > ChatChannel=(CHAT) > TeamChannel=(TEAM) 54a70 > Version=Version %i 63a80,82 > HelpMessage[1]="This menu has not yet been implemented." > YesString=yes > NoString=no 69a89 > ItemArticle=a 80c100 < NameChangedMessage=Name changed to... --- > NameChangedMessage=Name changed to 81a102,106 > GameName="Game" > MaxedOutMessage=Server is already at capacity. > WrongPassword=The password you entered is incorrect. > NeedPassword=You need to enter a password to join this game. > FailedTeamMessage=Could not find team for player 88a114,119 > DeathMessage=%o was killed by %k's %w. > ItemName=Weapon > DeathMessage[0]=%o was killed by %k's %w. > DeathMessage[1]=%o was killed by %k's %w. > DeathMessage[2]=%o was killed by %k's %w. > DeathMessage[3]=%o was killed by %k's %w. 105a137,161 > > [PlayerPawn] > QuickSaveString=Quick Saving > NoPauseMessage=Game is not pauseable > ViewingFrom=Now viewing from > OwnCamera=own camera > FailedView=Failed to change view. > CantChangeNameMsg=You can't change your name during a global logged game. > > [Pawn] > NameArticle=" a " > > [Spectator] > MenuName=Spectator > > [ServerCommandlet] > HelpCmd=server > HelpOneLiner=Network game server > HelpUsage=server map.unr[?game=gametype] [-option...] [parm=value]... > HelpWebLink=http://unreal.epicgames.com/servertips.htm > HelpParm[0]=Log > HelpDesc[0]=Specify the log file to generate > HelpParm[1]=AllAdmin > HelpDesc[1]=Give all players admin privelages > Files Unreal/System/Engine.u and UnrealGold/System/Engine.u differ Only in UnrealGold/System: Female1Skins.int Only in UnrealGold/System: Female2Skins.int Files Unreal/System/Fire.dll and UnrealGold/System/Fire.dll differ Files Unreal/System/Fire.u and UnrealGold/System/Fire.u differ Files Unreal/System/Galaxy.dll and UnrealGold/System/Galaxy.dll differ Files Unreal/System/GlideDrv.dll and UnrealGold/System/GlideDrv.dll differ diff -r Unreal/System/GlideDrv.int UnrealGold/System/GlideDrv.int 7c7 < ClassCaption="3dfx Glide for Windows" --- > ClassCaption="3dfx Glide Support" Files Unreal/System/IpDrv.dll and UnrealGold/System/IpDrv.dll differ diff -r Unreal/System/IpDrv.int UnrealGold/System/IpDrv.int 1a2,3 > Object=(Name=IpDrv.UpdateServerCommandlet,Class=Class,MetaClass=Core.Commandlet) > Object=(Name=IpDrv.MasterServerCommandlet,Class=Class,MetaClass=Core.Commandlet) 4d5 < Object=(Name=IpDrv.ServerUplink,Class=Class,MetaClass=Engine.Actor) 8c9,22 < Preferences=(Caption="Master Server Uplink",Parent="Networking",Class=IpDrv.ServerUplink,Immediate=True) --- > > [UpdateServerCommandlet] > HelpCmd=updateserver > HelpOneLiner=Service Unreal Engine auto update requests. > HelpUsage=updateserver [-option...] [parm=value] > HelpParm[0]=ConfigFile > HelpDesc[0]=Configuration file to use. Default: UpdateServer.ini > > [MasterServerCommandlet] > HelpCmd=masterserver > HelpOneLiner=Maintain master list of servers. > HelpUsage=masterserver [-option...] [parm=value] > HelpParm[0]=ConfigFile > HelpDesc[0]=Configuration file to use. Default: MasterServer.ini 14,16d27 < ClassCaption="Master Server Uplink" < < [ServerUplink] 17a29 > Files Unreal/System/IpDrv.u and UnrealGold/System/IpDrv.u differ Only in UnrealGold/System: IpServer.int Only in UnrealGold/System: IpServer.u Only in Unreal/System: MSVCRT.DLL Only in UnrealGold/System: MSVCRT.dll Only in UnrealGold/System: Male1Skins.int Only in UnrealGold/System: Male2Skins.int Only in UnrealGold/System: Male3Skins.int diff -r Unreal/System/Manifest.ini UnrealGold/System/Manifest.ini 2c2,3 < Group=Unreal --- > MasterProduct=Unreal Gold > Group=Unreal Gold 4,5c5,673 < [Unreal] < Version=200 --- > [Unreal Gold] > File=System\ConfigLogo.bmp > File=System\Core.u > File=System\Core.dll > File=System\Core.int > File=System\D3DDrv.dll > File=System\D3DDrv.int > File=System\Editor.dll > File=System\Editor.u > File=System\Engine.dll > File=System\Engine.int > File=System\Engine.u > File=System\Fire.dll > File=System\Fire.u > File=System\Galaxy.dll > File=System\Galaxy.int > File=System\GlideDrv.dll > File=System\GlideDrv.int > File=System\IpDrv.dll > File=System\IpDrv.int > File=System\IpDrv.u > File=System\IpServer.u > File=System\IpServer.int > File=System\MeTaLDrv.dll > File=System\MSVCRT.dll > File=System\OpenGlDrv.dll > File=System\OpenGlDrv.ini > File=System\Render.dll > File=System\Setup.exe > File=System\Setup.int > File=System\SoftDrv.dll > File=System\SoftDrv.int > File=System\Startup.int > File=System\UBrowser.int > File=System\UBrowser.u > File=System\UCC.exe > File=System\UMenu.int > File=System\UMenu.u > File=System\UWindow.u > File=System\Window.dll > File=System\Window.int > File=System\WinDrv.dll > File=System\WinDrv.int > File=System\Female1Skins.int > File=System\Female2Skins.int > File=System\Male1Skins.int > File=System\Male2Skins.int > File=System\Male3Skins.int > File=System\SkTrooperSkins.int > File=System\Unreal.exe > File=System\Unreal.int > File=System\UnrealI.int > File=System\UnrealI.u > File=System\UnrealShare.int > File=System\UnrealShare.u > File=System\DefUser.ini > File=System\User.ini > File=System\Default.ini > File=System\Unreal.ini > File=System\gamespyinstaller220std.exe > File=System\UPak.dll > File=System\UPak.u > File=System\UPak.int > File=System\UDSDemo.u > File=System\UDSDemo.int > File=Help\Logo.bmp > File=Help\Unreal.ico > File=Help\UnrealEd.ico > File=Help\ReadMe.txt > File=Help\ReadMe.htm > File=Help\ReadMe220.htm > File=Help\ReadMe222.htm > File=Help\ReadMe223.htm > File=Help\ReadMe224.htm > File=Help\ca.gif > File=Help\de.gif > File=Help\es.gif > File=Help\fr.gif > File=Help\gb.gif > File=Help\it.gif > File=Help\us.gif > File=Maps\Bluff.unr > File=Maps\Ceremony.unr > File=Maps\Chizra.unr > File=Maps\Dark.unr > File=Maps\DasaCellars.unr > File=Maps\DasaPass.unr > File=Maps\DCrater.unr > File=Maps\Dig.unr > File=Maps\DKNightOp.unr > File=Maps\DmAriza.unr > File=Maps\DmCurse.unr > File=Maps\DmDeathFan.unr > File=Maps\DmDeck16.unr > File=Maps\DmElsinore.unr > File=Maps\DmFith.unr > File=Maps\DmHealPod.unr > File=Maps\DmMorbias.unr > File=Maps\DmRadikus.unr > File=Maps\DmTundra.unr > File=Maps\Dug.unr > File=Maps\Endgame.unr > File=Maps\Entry.unr > File=Maps\Entry_MP.unr > File=Maps\ExtremeBeg.unr > File=Maps\ExtremeCore.unr > File=Maps\ExtremeDark.unr > File=Maps\ExtremeDGen.unr > File=Maps\ExtremeEnd.unr > File=Maps\ExtremeGen.unr > File=Maps\ExtremeLab.unr > File=Maps\Gateway.unr > File=Maps\Harobed.unr > File=Maps\IsvDeck1.unr > File=Maps\IsvKran32.unr > File=Maps\IsvKran4.unr > File=Maps\NaliBoat.unr > File=Maps\NaliC.unr > File=Maps\NaliLord.unr > File=Maps\Noork.unr > File=Maps\NyLeve.unr > File=Maps\Passage.unr > File=Maps\QueenEnd.unr > File=Maps\Ruins.unr > File=Maps\SkyBase.unr > File=Maps\SkyCaves.unr > File=Maps\SkyTown.unr > File=Maps\SpireVillage.unr > File=Maps\TerraLift.unr > File=Maps\Terraniux.unr > File=Maps\TheSunspire.unr > File=Maps\Trench.unr > File=Maps\UGCredits.unr > File=Maps\Unreal.unr > File=Maps\VeloraEnd.unr > File=Maps\Vortex2.unr > File=Music\Chizra1.umx > File=Music\Crater.umx > File=Music\DigSh.umx > File=Music\Dusk.umx > File=Music\EndEx.umx > File=Music\EverSmoke.umx > File=Music\Fifth.umx > File=Music\Flyby.umx > File=Music\Fourth.umx > File=Music\Guardian.umx > File=Music\Hub2.umx > File=Music\Isotoxin.umx > File=Music\K_vision.umx > File=Music\Kran2.umx > File=Music\Kran32.umx > File=Music\Nali.umx > File=Music\Newmca13.umx > File=Music\Newmca16.umx > File=Music\Newmca7.umx > File=Music\Newmca9.umx > File=Music\Opal.umx > File=Music\QueenSong.umx > File=Music\Seti.umx > File=Music\SkyTwn.umx > File=Music\Spire.umx > File=Music\Surface.umx > File=Music\Unreal4.umx > File=Music\UTemple.umx > File=Music\utend.umx > File=Music\Vortex.umx > File=Music\WarGate.umx > File=Music\Warlord.umx > File=Sounds\Activates.uax > File=Sounds\AmbAncient.uax > File=Sounds\AmbModern.uax > File=Sounds\AmbOutside.uax > File=Sounds\DMatch.uax > File=Sounds\DoorsAnc.uax > File=Sounds\DoorsMod.uax > File=Sounds\Extro.uax > File=Sounds\VRikers.uax > File=Textures\AlfaFX.utx > File=Textures\Ancient.utx > File=Textures\BluffFX.utx > File=Textures\ChizraEFX.utx > File=Textures\Crypt.utx > File=Textures\DecayedS.utx > File=Textures\Detail.utx > File=Textures\DMeffects.utx > File=Textures\Female1Skins.utx > File=Textures\Female2Skins.utx > File=Textures\FireEng.utx > File=Textures\GenEarth.utx > File=Textures\GenFluid.utx > File=Textures\GenFX.utx > File=Textures\GenIn.utx > File=Textures\GenTerra.utx > File=Textures\GenWarp.utx > File=Textures\GreatFire.utx > File=Textures\GreatFire2.utx > File=Textures\HubEffects.utx > File=Textures\ISVFX.utx > File=Textures\JWSky.utx > File=Textures\LavaFX.utx > File=Textures\Liquids.utx > File=Textures\Male1Skins.utx > File=Textures\Male2Skins.utx > File=Textures\Male3Skins.utx > File=Textures\MenuGr.utx > File=Textures\Mine.utx > File=Textures\NaliCast.utx > File=Textures\NaliFX.utx > File=Textures\Palettes.utx > File=Textures\PlayrShp.utx > File=Textures\Queen.utx > File=Textures\Render.utx > File=Textures\ShaneDay.utx > File=Textures\ShaneSky.utx > File=Textures\Skaarj.utx > File=Textures\SkTrooperSkins.utx > File=Textures\SkyBox.utx > File=Textures\SkyCity.utx > File=Textures\SpaceFX.utx > File=Textures\Starship.utx > File=Textures\TCrystal.utx > File=Textures\Terranius.utx > File=Textures\UWindowFonts.utx > File=Textures\XFX.utx > File=Maps\UPak\Abyss.unr > File=Maps\UPak\Crashsite.unr > File=Maps\UPak\Crashsite1.unr > File=Maps\UPak\Crashsite2.unr > File=Maps\UPak\DmAthena.unr > File=Maps\UPak\DmDaybreak.unr > File=Maps\UPak\DmHazard.unr > File=Maps\UPak\DmStomp.unr > File=Maps\UPak\DmSunSpeak.unr > File=Maps\UPak\DmTerra.unr > File=Maps\UPak\DuskFalls.unr > File=Maps\UPak\Eldora.unr > File=Maps\UPak\End.unr > File=Maps\UPak\Foundry.unr > File=Maps\UPak\Glacena.unr > File=Maps\UPak\Glathriel1.unr > File=Maps\UPak\Glathriel2.unr > File=Maps\UPak\InterIntro.unr > File=Maps\UPak\Inter1.unr > File=Maps\UPak\Inter2.unr > File=Maps\UPak\Inter3.unr > File=Maps\UPak\Inter4.unr > File=Maps\UPak\Inter5.unr > File=Maps\UPak\Inter6.unr > File=Maps\UPak\Inter7.unr > File=Maps\UPak\Inter8.unr > File=Maps\UPak\Inter9.unr > File=Maps\UPak\Inter10.unr > File=Maps\UPak\Inter11.unr > File=Maps\UPak\Inter12.unr > File=Maps\UPak\Inter13.unr > File=Maps\UPak\Inter14.unr > File=Maps\UPak\InterCrashsite.unr > File=Maps\UPak\Intro1.unr > File=Maps\UPak\Intro2.unr > File=Maps\UPak\Nagomi.unr > File=Maps\UPak\NagomiSun.unr > File=Maps\UPak\Nalic2.unr > File=Maps\UPak\Nevec.unr > File=Maps\UPak\SpireLand.unr > File=Maps\UPak\Toxic.unr > File=Maps\UPak\Upack.unr > File=Maps\UPak\Velora.unr > File=Music\Boundary.umx > File=Music\Ending.umx > File=Music\Found99.umx > File=Music\Gala.umx > File=Music\Inter.umx > File=Music\Journey.umx > File=Music\Moroset.umx > File=Music\Mountain.umx > File=Music\Neve.umx > File=Music\Return.umx > File=Music\Sacred.umx > File=Music\SpaceMarines.umx > File=Music\Starseek.umx > File=Music\Title.umx > File=Music\Twilight.umx > File=Music\Watcher.umx > File=Sounds\Scout.uax > File=Sounds\Marine.uax > File=Textures\Castle1.utx > File=Textures\Credits.utx > File=Textures\Langs.utx > File=Textures\UGoldCredits.utx > File=Textures\UPakFonts.utx > File=Sounds\EndSnd.uax > File=Sounds\IntroSnd2.uax > File=Sounds\Interm1.uax > File=Sounds\Interm10.uax > File=Sounds\Interm11.uax > File=Sounds\Interm12.uax > File=Sounds\Interm13.uax > File=Sounds\Interm14.uax > File=Sounds\Interm2.uax > File=Sounds\Interm3.uax > File=Sounds\Interm4.uax > File=Sounds\Interm5.uax > File=Sounds\Interm6.uax > File=Sounds\Interm7.uax > File=Sounds\Interm8.uax > File=Sounds\Interm9.uax > File=System\UnrealEd.exe > File=System\Editor.int > File=System\UnrealEd.int > Backup=System\Core.dll > Backup=System\Core.int > Backup=System\Window.dll > Backup=System\Window.int > Backup=System\Setup.exe > Backup=System\Setup.int > Backup=System\Manifest.ini > Backup=Help\Logo.bmp > Delete=System\Unreal.log > Delete=System\Editor.log > WinRegistry=HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\App Paths\Unreal.exe\ > WinRegistry=HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\App Paths\Unreal.exe\Path > WinRegistry=HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Uninstall\Unreal Gold\DisplayName > WinRegistry=HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Uninstall\Unreal Gold\UninstallString > Folder=Maps > Folder=Textures > Folder=Sounds > Folder=Music > Shortcut=C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Play Unreal Gold.lnk > Shortcut=C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Unreal Gold Safe Mode.lnk > Shortcut=C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Unreal Gold Web Page.lnk > Shortcut=C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Release Notes.lnk > Shortcut=C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Uninstall Unreal Gold.lnk > Shortcut=C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Unreal Tournament Demo.lnk > WinRegistry=HKEY_LOCAL_MACHINE\Software\Unreal Technology\Installed Apps\Unreal Gold\Folder > WinRegistry=HKEY_LOCAL_MACHINE\Software\Unreal Technology\Installed Apps\Unreal Gold\Version > Shortcut=C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Unreal Editor.lnk > WinRegistry=HKEY_CLASSES_ROOT\Unreal.Map\Shell\edit\ > WinRegistry=HKEY_CLASSES_ROOT\Unreal.Map\Shell\edit\command\ > Caption=Unreal Gold > Version=226b > > [RefCounts] > File:System\ConfigLogo.bmp=1 > File:System\Core.u=1 > File:System\Core.dll=1 > File:System\Core.int=1 > File:System\D3DDrv.dll=1 > File:System\D3DDrv.int=1 > File:System\Editor.dll=1 > File:System\Editor.u=1 > File:System\Engine.dll=1 > File:System\Engine.int=1 > File:System\Engine.u=1 > File:System\Fire.dll=1 > File:System\Fire.u=1 > File:System\Galaxy.dll=1 > File:System\Galaxy.int=1 > File:System\GlideDrv.dll=1 > File:System\GlideDrv.int=1 > File:System\IpDrv.dll=1 > File:System\IpDrv.int=1 > File:System\IpDrv.u=1 > File:System\IpServer.u=1 > File:System\IpServer.int=1 > File:System\MeTaLDrv.dll=1 > File:System\MSVCRT.dll=1 > File:System\OpenGlDrv.dll=1 > File:System\OpenGlDrv.ini=1 > File:System\Render.dll=1 > File:System\Setup.exe=1 > File:System\Setup.int=1 > File:System\SoftDrv.dll=1 > File:System\SoftDrv.int=1 > File:System\Startup.int=1 > File:System\UBrowser.int=1 > File:System\UBrowser.u=1 > File:System\UCC.exe=1 > File:System\UMenu.int=1 > File:System\UMenu.u=1 > File:System\UWindow.u=1 > File:System\Window.dll=1 > File:System\Window.int=1 > File:System\WinDrv.dll=1 > File:System\WinDrv.int=1 > File:System\Female1Skins.int=1 > File:System\Female2Skins.int=1 > File:System\Male1Skins.int=1 > File:System\Male2Skins.int=1 > File:System\Male3Skins.int=1 > File:System\SkTrooperSkins.int=1 > File:System\Unreal.exe=1 > File:System\Unreal.int=1 > File:System\UnrealI.int=1 > File:System\UnrealI.u=1 > File:System\UnrealShare.int=1 > File:System\UnrealShare.u=1 > File:System\DefUser.ini=1 > File:System\User.ini=1 > File:System\Default.ini=1 > File:System\Unreal.ini=1 > File:System\gamespyinstaller220std.exe=1 > File:System\UPak.dll=1 > File:System\UPak.u=1 > File:System\UPak.int=1 > File:System\UDSDemo.u=1 > File:System\UDSDemo.int=1 > File:Help\Logo.bmp=1 > File:Help\Unreal.ico=1 > File:Help\UnrealEd.ico=1 > File:Help\ReadMe.txt=1 > File:Help\ReadMe.htm=1 > File:Help\ReadMe220.htm=1 > File:Help\ReadMe222.htm=1 > File:Help\ReadMe223.htm=1 > File:Help\ReadMe224.htm=1 > File:Help\ca.gif=1 > File:Help\de.gif=1 > File:Help\es.gif=1 > File:Help\fr.gif=1 > File:Help\gb.gif=1 > File:Help\it.gif=1 > File:Help\us.gif=1 > File:Maps\Bluff.unr=1 > File:Maps\Ceremony.unr=1 > File:Maps\Chizra.unr=1 > File:Maps\Dark.unr=1 > File:Maps\DasaCellars.unr=1 > File:Maps\DasaPass.unr=1 > File:Maps\DCrater.unr=1 > File:Maps\Dig.unr=1 > File:Maps\DKNightOp.unr=1 > File:Maps\DmAriza.unr=1 > File:Maps\DmCurse.unr=1 > File:Maps\DmDeathFan.unr=1 > File:Maps\DmDeck16.unr=1 > File:Maps\DmElsinore.unr=1 > File:Maps\DmFith.unr=1 > File:Maps\DmHealPod.unr=1 > File:Maps\DmMorbias.unr=1 > File:Maps\DmRadikus.unr=1 > File:Maps\DmTundra.unr=1 > File:Maps\Dug.unr=1 > File:Maps\Endgame.unr=1 > File:Maps\Entry.unr=1 > File:Maps\Entry_MP.unr=1 > File:Maps\ExtremeBeg.unr=1 > File:Maps\ExtremeCore.unr=1 > File:Maps\ExtremeDark.unr=1 > File:Maps\ExtremeDGen.unr=1 > File:Maps\ExtremeEnd.unr=1 > File:Maps\ExtremeGen.unr=1 > File:Maps\ExtremeLab.unr=1 > File:Maps\Gateway.unr=1 > File:Maps\Harobed.unr=1 > File:Maps\IsvDeck1.unr=1 > File:Maps\IsvKran32.unr=1 > File:Maps\IsvKran4.unr=1 > File:Maps\NaliBoat.unr=1 > File:Maps\NaliC.unr=1 > File:Maps\NaliLord.unr=1 > File:Maps\Noork.unr=1 > File:Maps\NyLeve.unr=1 > File:Maps\Passage.unr=1 > File:Maps\QueenEnd.unr=1 > File:Maps\Ruins.unr=1 > File:Maps\SkyBase.unr=1 > File:Maps\SkyCaves.unr=1 > File:Maps\SkyTown.unr=1 > File:Maps\SpireVillage.unr=1 > File:Maps\TerraLift.unr=1 > File:Maps\Terraniux.unr=1 > File:Maps\TheSunspire.unr=1 > File:Maps\Trench.unr=1 > File:Maps\UGCredits.unr=1 > File:Maps\Unreal.unr=1 > File:Maps\VeloraEnd.unr=1 > File:Maps\Vortex2.unr=1 > File:Music\Chizra1.umx=1 > File:Music\Crater.umx=1 > File:Music\DigSh.umx=1 > File:Music\Dusk.umx=1 > File:Music\EndEx.umx=1 > File:Music\EverSmoke.umx=1 > File:Music\Fifth.umx=1 > File:Music\Flyby.umx=1 > File:Music\Fourth.umx=1 > File:Music\Guardian.umx=1 > File:Music\Hub2.umx=1 > File:Music\Isotoxin.umx=1 > File:Music\K_vision.umx=1 > File:Music\Kran2.umx=1 > File:Music\Kran32.umx=1 > File:Music\Nali.umx=1 > File:Music\Newmca13.umx=1 > File:Music\Newmca16.umx=1 > File:Music\Newmca7.umx=1 > File:Music\Newmca9.umx=1 > File:Music\Opal.umx=1 > File:Music\QueenSong.umx=1 > File:Music\Seti.umx=1 > File:Music\SkyTwn.umx=1 > File:Music\Spire.umx=1 > File:Music\Surface.umx=1 > File:Music\Unreal4.umx=1 > File:Music\UTemple.umx=1 > File:Music\utend.umx=1 > File:Music\Vortex.umx=1 > File:Music\WarGate.umx=1 > File:Music\Warlord.umx=1 > File:Sounds\Activates.uax=1 > File:Sounds\AmbAncient.uax=1 > File:Sounds\AmbModern.uax=1 > File:Sounds\AmbOutside.uax=1 > File:Sounds\DMatch.uax=1 > File:Sounds\DoorsAnc.uax=1 > File:Sounds\DoorsMod.uax=1 > File:Sounds\Extro.uax=1 > File:Sounds\VRikers.uax=1 > File:Textures\AlfaFX.utx=1 > File:Textures\Ancient.utx=1 > File:Textures\BluffFX.utx=1 > File:Textures\ChizraEFX.utx=1 > File:Textures\Crypt.utx=1 > File:Textures\DecayedS.utx=1 > File:Textures\Detail.utx=1 > File:Textures\DMeffects.utx=1 > File:Textures\Female1Skins.utx=1 > File:Textures\Female2Skins.utx=1 > File:Textures\FireEng.utx=1 > File:Textures\GenEarth.utx=1 > File:Textures\GenFluid.utx=1 > File:Textures\GenFX.utx=1 > File:Textures\GenIn.utx=1 > File:Textures\GenTerra.utx=1 > File:Textures\GenWarp.utx=1 > File:Textures\GreatFire.utx=1 > File:Textures\GreatFire2.utx=1 > File:Textures\HubEffects.utx=1 > File:Textures\ISVFX.utx=1 > File:Textures\JWSky.utx=1 > File:Textures\LavaFX.utx=1 > File:Textures\Liquids.utx=1 > File:Textures\Male1Skins.utx=1 > File:Textures\Male2Skins.utx=1 > File:Textures\Male3Skins.utx=1 > File:Textures\MenuGr.utx=1 > File:Textures\Mine.utx=1 > File:Textures\NaliCast.utx=1 > File:Textures\NaliFX.utx=1 > File:Textures\Palettes.utx=1 > File:Textures\PlayrShp.utx=1 > File:Textures\Queen.utx=1 > File:Textures\Render.utx=1 > File:Textures\ShaneDay.utx=1 > File:Textures\ShaneSky.utx=1 > File:Textures\Skaarj.utx=1 > File:Textures\SkTrooperSkins.utx=1 > File:Textures\SkyBox.utx=1 > File:Textures\SkyCity.utx=1 > File:Textures\SpaceFX.utx=1 > File:Textures\Starship.utx=1 > File:Textures\TCrystal.utx=1 > File:Textures\Terranius.utx=1 > File:Textures\UWindowFonts.utx=1 > File:Textures\XFX.utx=1 > File:Maps\UPak\Abyss.unr=1 > File:Maps\UPak\Crashsite.unr=1 > File:Maps\UPak\Crashsite1.unr=1 > File:Maps\UPak\Crashsite2.unr=1 > File:Maps\UPak\DmAthena.unr=1 > File:Maps\UPak\DmDaybreak.unr=1 > File:Maps\UPak\DmHazard.unr=1 > File:Maps\UPak\DmStomp.unr=1 > File:Maps\UPak\DmSunSpeak.unr=1 > File:Maps\UPak\DmTerra.unr=1 > File:Maps\UPak\DuskFalls.unr=1 > File:Maps\UPak\Eldora.unr=1 > File:Maps\UPak\End.unr=1 > File:Maps\UPak\Foundry.unr=1 > File:Maps\UPak\Glacena.unr=1 > File:Maps\UPak\Glathriel1.unr=1 > File:Maps\UPak\Glathriel2.unr=1 > File:Maps\UPak\InterIntro.unr=1 > File:Maps\UPak\Inter1.unr=1 > File:Maps\UPak\Inter2.unr=1 > File:Maps\UPak\Inter3.unr=1 > File:Maps\UPak\Inter4.unr=1 > File:Maps\UPak\Inter5.unr=1 > File:Maps\UPak\Inter6.unr=1 > File:Maps\UPak\Inter7.unr=1 > File:Maps\UPak\Inter8.unr=1 > File:Maps\UPak\Inter9.unr=1 > File:Maps\UPak\Inter10.unr=1 > File:Maps\UPak\Inter11.unr=1 > File:Maps\UPak\Inter12.unr=1 > File:Maps\UPak\Inter13.unr=1 > File:Maps\UPak\Inter14.unr=1 > File:Maps\UPak\InterCrashsite.unr=1 > File:Maps\UPak\Intro1.unr=1 > File:Maps\UPak\Intro2.unr=1 > File:Maps\UPak\Nagomi.unr=1 > File:Maps\UPak\NagomiSun.unr=1 > File:Maps\UPak\Nalic2.unr=1 > File:Maps\UPak\Nevec.unr=1 > File:Maps\UPak\SpireLand.unr=1 > File:Maps\UPak\Toxic.unr=1 > File:Maps\UPak\Upack.unr=1 > File:Maps\UPak\Velora.unr=1 > File:Music\Boundary.umx=1 > File:Music\Ending.umx=1 > File:Music\Found99.umx=1 > File:Music\Gala.umx=1 > File:Music\Inter.umx=1 > File:Music\Journey.umx=1 > File:Music\Moroset.umx=1 > File:Music\Mountain.umx=1 > File:Music\Neve.umx=1 > File:Music\Return.umx=1 > File:Music\Sacred.umx=1 > File:Music\SpaceMarines.umx=1 > File:Music\Starseek.umx=1 > File:Music\Title.umx=1 > File:Music\Twilight.umx=1 > File:Music\Watcher.umx=1 > File:Sounds\Scout.uax=1 > File:Sounds\Marine.uax=1 > File:Textures\Castle1.utx=1 > File:Textures\Credits.utx=1 > File:Textures\Langs.utx=1 > File:Textures\UGoldCredits.utx=1 > File:Textures\UPakFonts.utx=1 > File:Sounds\EndSnd.uax=1 > File:Sounds\IntroSnd2.uax=1 > File:Sounds\Interm1.uax=1 > File:Sounds\Interm10.uax=1 > File:Sounds\Interm11.uax=1 > File:Sounds\Interm12.uax=1 > File:Sounds\Interm13.uax=1 > File:Sounds\Interm14.uax=1 > File:Sounds\Interm2.uax=1 > File:Sounds\Interm3.uax=1 > File:Sounds\Interm4.uax=1 > File:Sounds\Interm5.uax=1 > File:Sounds\Interm6.uax=1 > File:Sounds\Interm7.uax=1 > File:Sounds\Interm8.uax=1 > File:Sounds\Interm9.uax=1 > File:System\UnrealEd.exe=1 > File:System\Editor.int=1 > File:System\UnrealEd.int=1 > WinRegistry:HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\App Paths\Unreal.exe\=1 > WinRegistry:HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\App Paths\Unreal.exe\Path=1 > WinRegistry:HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Uninstall\Unreal Gold\DisplayName=1 > WinRegistry:HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Uninstall\Unreal Gold\UninstallString=1 > Folder:Maps=1 > Folder:Textures=1 > Folder:Sounds=1 > Folder:Music=1 > Shortcut:C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Play Unreal Gold.lnk=1 > Shortcut:C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Unreal Gold Safe Mode.lnk=1 > Shortcut:C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Unreal Gold Web Page.lnk=1 > Shortcut:C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Release Notes.lnk=1 > Shortcut:C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Uninstall Unreal Gold.lnk=1 > Shortcut:C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Unreal Tournament Demo.lnk=1 > WinRegistry:HKEY_LOCAL_MACHINE\Software\Unreal Technology\Installed Apps\Unreal Gold\Folder=1 > WinRegistry:HKEY_LOCAL_MACHINE\Software\Unreal Technology\Installed Apps\Unreal Gold\Version=1 > Shortcut:C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Unreal Editor.lnk=1 > WinRegistry:HKEY_CLASSES_ROOT\Unreal.Map\Shell\edit\=1 > WinRegistry:HKEY_CLASSES_ROOT\Unreal.Map\Shell\edit\command\=1 Only in UnrealGold/System: MeTaLDrv.dll Only in UnrealGold/System: OpenGlDrv.dll Only in UnrealGold/System: OpenGlDrv.ini Files Unreal/System/Render.dll and UnrealGold/System/Render.dll differ Only in Unreal/System: SGLDrv.dll Only in UnrealGold/System: Setup.exe Only in UnrealGold/System: Setup.int Only in Unreal/System: SglDrv.int diff -r Unreal/System/SkTrooperSkins.int UnrealGold/System/SkTrooperSkins.int 2,4c2,4 < Object=(Name=STrooper.T_Skaarj1,Class=Texture) < Object=(Name=STrooper.T_Skaarj2,Class=Texture) < Object=(Name=STrooper.T_Skaarj3,Class=Texture) --- > Object=(Name=SkTrooperSkins.T_Skaarj1,Class=Texture) > Object=(Name=SkTrooperSkins.T_Skaarj2,Class=Texture) > Object=(Name=SkTrooperSkins.T_Skaarj3,Class=Texture) Files Unreal/System/SoftDrv.dll and UnrealGold/System/SoftDrv.dll differ diff -r Unreal/System/SoftDrv.int UnrealGold/System/SoftDrv.int 7c7 < ClassCaption="Software Rendering" \ No newline at end of file --- > ClassCaption="Software Rendering Support" \ No newline at end of file Only in UnrealGold/System: Startup.int Only in UnrealGold/System: UBrowser.int Only in UnrealGold/System: UBrowser.u Only in UnrealGold/System: UCC.exe Only in UnrealGold/System: UDSDemo.int Only in UnrealGold/System: UDSDemo.u Only in UnrealGold/System: UMenu.int Only in UnrealGold/System: UMenu.u Only in UnrealGold/System: UPak.dll Only in UnrealGold/System: UPak.int Only in UnrealGold/System: UPak.u Only in UnrealGold/System: UWindow.u Only in Unreal/System: Uninst.isu Files Unreal/System/Unreal.exe and UnrealGold/System/Unreal.exe differ diff -r Unreal/System/Unreal.ini UnrealGold/System/Unreal.ini 1,11d0 < [Registry] < KeyBase=Software < KeyCompany=Epic MegaGames < KeyProduct=Unreal < OleApp=Unreal < OleAppDescription=Unreal Engine < OleMapType=Unreal.Map < OleMapDescription=Unreal Map < MimeMapType=application/x-unreal < EditorApp=UnrealEd.exe < 23,26c12 < < [DefaultPlayer] < Name=Player < Class=UnrealI.FemaleOne --- > Class=UPak.UPakFemaleOne 29c15,18 < FirstRun=True --- > FirstRun=0 > > [PackageRemap] > UnrealShare=UnrealI 35c24,25 < Console=Engine.Console --- > DemoRecordingDevice=Engine.DemoRecDriver > Console=UPak.UPakConsole 40,42c30,32 < RenderDevice=GlideDrv.GlideRenderDevice < DefaultGame=UnrealI.SinglePlayer < DefaultServerGame=UnrealI.DeathMatchGame --- > RenderDevice=SoftDrv.SoftwareRenderDevice > DefaultGame=UnrealShare.SinglePlayer > DefaultServerGame=UnrealShare.DeathMatchGame 47c37 < CdPath=H:\ --- > CdPath=H: 54,81c44,62 < Paths[0]=..\System\*.u < Paths[1]=..\Maps\*.unr < Paths[2]=..\Textures\*.utx < Paths[3]=..\Sounds\*.uax < Paths[4]=..\Music\*.umx < Paths[5]= < Paths[6]= < Paths[7]= < Paths[8]= < Paths[9]= < Paths[10]= < Paths[11]= < Suppress[0]=DevLoad < Suppress[1]=DevSave < Suppress[2]=DevNetTraffic < Suppress[3]=DevGarbage < Suppress[4]=DevKill < Suppress[5]=DevReplace < Suppress[6]=DevSound < Suppress[7]=DevCompile < Suppress[8]=DevBind < Suppress[9]= < Suppress[10]= < Suppress[11]= < Suppress[12]= < Suppress[13]= < Suppress[14]= < Suppress[15]= --- > Paths=..\System\*.u > Paths=..\Maps\UPak\*.unr > Paths=..\Maps\*.unr > Paths=..\Textures\UPak\*.utx > Paths=..\Textures\*.utx > Paths=..\Music\UPak\*.umx > Paths=..\Music\*.umx > Paths=..\Sounds\*.uax > Paths=..\Sounds\int\*.uax > Suppress=DevLoad > Suppress=DevSave > Suppress=DevNetTraffic > Suppress=DevGarbage > Suppress=DevKill > Suppress=DevReplace > Suppress=DevSound > Suppress=DevCompile > Suppress=DevBind > Suppress=DevBsp 84c65 < CacheSizeMegs=2 --- > CacheSizeMegs=4 86,321c67,78 < ServerActors[0]=IpDrv.ServerBeacon < ServerActors[1]=IpDrv.ServerUplink < ServerActors[2]= < ServerActors[3]= < ServerActors[4]= < ServerActors[5]= < ServerActors[6]= < ServerActors[7]= < ServerActors[8]= < ServerActors[9]= < ServerActors[10]= < ServerActors[11]= < ServerActors[12]= < ServerActors[13]= < ServerActors[14]= < ServerActors[15]= < ServerPackages[0]=Female1skins < ServerPackages[1]=Female2skins < ServerPackages[2]=Male1skins < ServerPackages[3]=Male2skins < ServerPackages[4]=Male3skins < ServerPackages[5]=SkTrooperskins < ServerPackages[6]= < ServerPackages[7]= < ServerPackages[8]= < ServerPackages[9]= < ServerPackages[10]= < ServerPackages[11]= < ServerPackages[12]= < ServerPackages[13]= < ServerPackages[14]= < ServerPackages[15]= < < [Engine.Input] < Aliases[0]=(Command="Button bFire | Fire",Alias=Fire) < Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire) < Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward) < Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward) < Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft) < Aliases[5]=(Command="Axis aBaseX Speed=+150.0",Alias=TurnRight) < Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft) < Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight) < Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump) < Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck) < Aliases[10]=(Command="Button bLook",Alias=Look) < Aliases[11]=(Command="Toggle bLook",Alias=LookToggle) < Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate) < Aliases[13]=(Command="NextItem",Alias=InventoryNext) < Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious) < Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp) < Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown) < Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView) < Aliases[18]=(Command="Button bRun",Alias=Walking) < Aliases[19]=(Command="Button bStrafe",Alias=Strafe) < Aliases[20]=(Command="ActivateTranslator",Alias=ActivateTranslator) < Aliases[21]=(Command="ActivateHint",Alias=ActivateHint) < Aliases[22]=(Command="",Alias=None) < Aliases[23]=(Command="",Alias=None) < Aliases[24]=(Command="",Alias=None) < Aliases[25]=(Command="",Alias=None) < Aliases[26]=(Command="",Alias=None) < Aliases[27]=(Command="",Alias=None) < Aliases[28]=(Command="",Alias=None) < Aliases[29]=(Command="",Alias=None) < Aliases[30]=(Command="",Alias=None) < Aliases[31]=(Command="",Alias=None) < Aliases[32]=(Command="",Alias=None) < Aliases[33]=(Command="",Alias=None) < Aliases[34]=(Command="",Alias=None) < Aliases[35]=(Command="",Alias=None) < Aliases[36]=(Command="",Alias=None) < Aliases[37]=(Command="",Alias=None) < Aliases[38]=(Command="",Alias=None) < Aliases[39]=(Command="",Alias=None) < LeftMouse=Fire < RightMouse=AltFire < MiddleMouse=MoveForward < Tab=Type < Enter=InventoryActivate < Shift=Walking < Ctrl=Fire < Alt=AltFire < Pause=Pause < CapsLock=LookToggle < Escape=ShowMenu < Space=Jump < PageDown=LookDown < End=CenterView < Left=TurnLeft < Up=MoveForward < Right=TurnRight < Down=MoveBackward < Insert=AltFire < Delete=LookUp < 0=SwitchWeapon 10 < 1=SwitchWeapon 1 < 2=SwitchWeapon 2 < 3=SwitchWeapon 3 < 4=SwitchWeapon 4 < 5=SwitchWeapon 5 < 6=SwitchWeapon 6 < 7=SwitchWeapon 7 < 8=SwitchWeapon 8 < 9=SwitchWeapon 9 < C=Duck < G=Grab < L=Taunt wave < M=Look < O=Toggle bExtra0 < S=Axis aUp Speed=+300.0 < T=Talk < Z=Strafe < F1=Help | FunctionKey 1 < F2=ActivateTranslator | FunctionKey 2 < F3=ActivateHint | FunctionKey 3 < F4=ShowScores < F5=ChangeHud < F6=QuickSave < F7=QuickLoad < F8=FunctionKey 8 < F9=Shot < F10=Cancel < F11=Brightness < F12=EndFullscreen < Equals=ViewUp < Comma=StrafeLeft < Minus=ViewDown < Period=StrafeRight < Slash=NextWeapon < LeftBracket=InventoryPrevious < Backslash=ChangeHud < RightBracket=InventoryNext < MouseX=Axis aMouseX Speed=6.0 < MouseY=Axis aMouseY Speed=6.0 < MouseW= < None= < Cancel= < Backspace= < PageUp= < home= < Select= < Print= < Execute= < PrintScrn= < Help= < A= < B= < D= < E= < f=Feigndeath < H= < i= < j=Taunt Taunt1 < K=Taunt Victory1 < P= < Q= < R= < U= < V= < W= < X= < NumPad0=Jump < NumPad1= < NumPad2= < NumPad3= < NumPad4=StrafeLeft < NumPad5=MoveBackward < NumPad6=StrafeRight < NumPad7=TurnLeft < NumPad8=MoveForward < NumPad9=TurnRight < GreyStar= < GreyPlus=NextWeapon < Separator= < GreyMinus=PrevWeapon < NumPadPeriod=Duck < GreySlash= < F13= < F14= < F15= < F16= < F17= < F18= < F19= < F20= < F21= < F22= < F23= < F24= < NumLock= < ScrollLock= < LShift= < RShift= < LControl= < RControl= < Semicolon=ThrowWeapon < Tilde= < SingleQuote=Strafe < Attn= < CrSel= < ExSel= < ErEof= < Play= < Zoom= < NoName= < PA1= < OemClear= < MouseZ= < MouseWheelDown=NextWeapon < MouseWheelUp=PrevWeapon < Joy1=Fire < Joy2=Jump < Joy3=AltFire < Joy4=Duck < Joy5=NextWeapon < Joy6=SwitchWeapon 2 < Joy7=SwitchWeapon 3 < Joy8=SwitchWeapon 4 < Joy9=SwitchWeapon 9 < Joy10=SwitchWeapon 0 < Joy11=InventoryPrevious < Joy12=InventoryActivate < Joy13=InventoryNext < Joy14= < Joy15= < Joy16= < JoyX=Axis astrafe speed=2 < JoyY=Axis aBaseY speed=2 < JoyZ= < JoyR= < JoyU=Axis aturn speed=5.9 < JoyV=Axis aLookUp speed=-3 < JoyPovRight=SwitchWeapon 6 < JoyPovLeft=SwitchWeapon 7 < JoyPovUp=SwitchWeapon 8 < JoyPovDown=SwitchWeapon 5 --- > ServerActors=IpDrv.UdpBeacon > ServerActors=IpServer.UdpServerQuery > ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900 > ServerActors=IpServer.UdpServerUplink MasterServerAddress=www.epicgames.com MasterServerPort=27900 > ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.telefragged.com MasterServerPort=27500 > ServerPackages=Female1skins > ServerPackages=Female2skins > ServerPackages=Male1skins > ServerPackages=Male2skins > ServerPackages=Male3skins > ServerPackages=SkTrooperskins > ServerPackages=UPak 324,325c81,86 < ViewportX=512 < ViewportY=384 --- > WindowedViewportX=640 > WindowedViewportY=480 > WindowedColorBits=16 > FullscreenViewportX=640 > FullscreenViewportY=480 > FullscreenColorBits=16 331,334d91 < UseDirectDraw=True < Brightness=0.600000 < MipFactor=1.000000 < CaptureMouse=True 337d93 < LowDetailTextures=False 340c96 < SlowVideoBuffering=False --- > SlowVideoBuffering=True 363c119 < MusicVolume=120 --- > MusicVolume=160 365c121 < AmbientFactor=0.600000 --- > AmbientFactor=0.700000 368c124,125 < ConnectionTimeout=30.0 --- > AllowDownloads=True > ConnectionTimeout=15.0 372,373c129 < DefaultByteLimit=2400 < MaxClientByteLimit=25000 --- > MaxClientRate=20000 375,376c131 < DumbProxyTimeout=2.0 < SimulatedProxyTimeout=10.0 --- > RelevantTimeout=5.0 378d132 < DuplicateClientMoves=False 380c134,149 < MaxTicksPerSecond=12 --- > NetServerMaxTickRate=20 > LanServerMaxTickRate=35 > > [Engine.DemoRecDriver] > DemoSpectatorClass=Botpack.CHSpectator > MaxClientRate=25000 > ConnectionTimeout=15.0 > InitialConnectTimeout=500.0 > AckTimeout=1.0 > KeepAliveTime=1.0 > SimLatency=0 > RelevantTimeout=5.0 > SpawnPrioritySeconds=1.0 > ServerTravelPause=4.0 > NetServerMaxTickRate=60 > LanServerMaxTickRate=60 385a155,157 > [IpServer.UdpServerQuery] > GameName=unreal > 391,397c163 < BeaconProduct=Unreal < < [IpDrv.ServerUplink] < DoUplink=False < MasterServerAddress=master.unreal.com < CommentString= < GamePort=7777 --- > BeaconProduct=unreal 402,403c168,169 < ShinySurfaces=False < Coronas=False --- > ShinySurfaces=True > Coronas=True 416c182 < RefreshRate=100Hz --- > RefreshRate=60Hz 419,420c185,218 < ScreenSmoothing=True < Resolution=Default --- > > [MetalDrv.MetalRenderDevice] > Translucency=True > VolumetricLighting=True > ShinySurfaces=True > Coronas=True > HighDetailActors=True > DetailTextures=True > > [OpenGLDrv.OpenGLRenderDevice] > Translucency=True > VolumetricLighting=True > ShinySurfaces=True > Coronas=True > HighDetailActors=True > DetailTextures=True > > [D3DDrv.D3DRenderDevice] > Translucency=True > VolumetricLighting=True > ShinySurfaces=True > Coronas=True > HighDetailActors=True > UseMipmapping=True > UseTrilinear=False > UseMultitexture=True > UsePageFlipping=True > UsePalettes=True > UseFullscreen=True > UseGammaCorrection=True > DetailTextures=True > Use3dfx=False > UseTripleBuffering=False > UsePrecache=False 436c234 < CacheSizeMegs=4 --- > CacheSizeMegs=6 477,482c275,359 < EditPackages[0]=Core < EditPackages[1]=Engine < EditPackages[2]=Editor < EditPackages[3]=Fire < EditPackages[4]=IpDrv < EditPackages[5]=UnrealI --- > EditPackages=Core > EditPackages=Engine > EditPackages=Editor > EditPackages=UWindow > EditPackages=Fire > EditPackages=IpDrv > EditPackages=UBrowser > EditPackages=UnrealShare > EditPackages=UnrealI > EditPackages=UMenu > EditPackages=IpServer > EditPackages=UDSDemo > EditPackages=UPak > > [UMenu.UnrealConsole] > RootWindow=UMenu.UMenuRootWindow > UWindowKey=IK_Esc > ShowDesktop=True > > [UMenu.UMenuMenuBar] > ShowHelp=True > GameUMenuDefault=UMenu.UMenuGameMenu > MultiplayerUMenuDefault=UMenu.UMenuMultiplayerMenu > OptionsUMenuDefault=UMenu.UMenuOptionsMenu > > [UMenu.UMenuRootWindow] > GUIScale=1.000000 > LookAndFeelClass=UMenu.UMenuUGLookAndFeel > > [Engine.GameInfo] > bLowGore=False > bVeryLowGore=False > > [UnrealShare.UnrealGameOptionsMenu] > bCanModifyGore=True > > [UBrowser.UBrowserConsole] > RootWindow=UBrowser.UBrowserRootWindow > UWindowKey=IK_Esc > > [UBrowser.UBrowserMainClientWindow] > ServerListTitles[0]=All Servers > ServerListTitles[1]=LAN Servers > ServerListTitles[2]=Populated Servers > ServerListTitles[3]=Deathmatch > ServerListTitles[4]=Team Games > ServerListTitles[5]=DarkMatch > ServerListTitles[6]=Coop Games > ServerListTitles[7]=All Servers > ServerListNames[0]=UBrowser225 > ServerListNames[1]=UBrowserLAN > ServerListNames[2]=UBrowserPopulated > ServerListNames[3]=UBrowserDeathmatch > ServerListNames[4]=UBrowserTeamGames > ServerListNames[5]=UBrowserDarkMatch > ServerListNames[6]=UBrowserCoop > ServerListNames[7]=UBrowserAll > > [UBrowser225] > ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,bCompatibleServersOnly=True > > [UBrowserLAN] > ListFactories[0]=UBrowser.UBrowserLocalFact,BeaconProduct=unreal > URLAppend=?LAN > AutoRefreshTime=10 > bNoAutoSort=True > > [UBrowserPopulated] > ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,MinPlayers=1,bCompatibleServersOnly=True > > [UBrowserDeathmatch] > ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=DeathMatch,bCompatibleServersOnly=True > > [UBrowserTeamGames] > ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Team Game,bCompatibleServersOnly=True > > [UBrowserDarkMatch] > ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=DarkMatch,bCompatibleServersOnly=True > > [UBrowserCoop] > ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Coop Game,bCompatibleServersOnly=True > > [UBrowserAll] > ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master0.gamespy.com,MasterServerTCPPort=28900,Region=0,GameName=unreal > diff -r Unreal/System/Unreal.int UnrealGold/System/Unreal.int 1,3c1,5 < [Windows] < PlayCommand=&Play this Unreal level < EditCommand=&Edit with UnrealEd --- > [General] > Start=Unreal (Starting) > Exit=Unreal (Exiting) > Run=Unreal (Running) > Product=Unreal \ No newline at end of file Only in UnrealGold/System: UnrealEd.int diff -r Unreal/System/UnrealI.int UnrealGold/System/UnrealI.int 2,6c2,16 < Object=(Name=UnrealI.DeathmatchGame,Class=Class,MetaClass=UnrealGameInfo) < Object=(Name=UnrealI.DarkMatch,Class=Class,MetaClass=UnrealGameInfo) < Object=(Name=UnrealI.KingOfTheHill,Class=Class,MetaClass=UnrealGameInfo) < Object=(Name=UnrealI.TeamGame,Class=Class,MetaClass=UnrealGameInfo) < Object=(Name=UnrealI.CoopGame,Class=Class,MetaClass=UnrealGameInfo) --- > Object=(Name=UnrealI.DarkMatch,Class=Class,MetaClass=Engine.GameInfo) > Object=(Name=UnrealI.KingOfTheHill,Class=Class,MetaClass=Engine.GameInfo) > Object=(Name=Unreali.FlakCannon,Class=Class,MetaClass=Engine.Weapon) > Object=(Name=Unreali.GESBioRifle,Class=Class,MetaClass=Engine.Weapon) > Object=(Name=Unreali.Razorjack,Class=Class,MetaClass=Engine.Weapon) > Object=(Name=Unreali.Rifle,Class=Class,MetaClass=Engine.Weapon) > Object=(Name=Unreali.Minigun,Class=Class,MetaClass=Engine.Weapon) > Object=(Name=Unreali.FemaleTwo,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Female 2") > Object=(Name=Unreali.MaleOne,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Male 1") > Object=(Name=Unreali.MaleTwo,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Male 2") > Object=(Name=Unreali.SkaarjPlayer,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Skaarj") > Object=(Name=Unreali.FemaleTwoBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Female 2") > Object=(Name=Unreali.MaleOneBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Male 1") > Object=(Name=Unreali.MaleTwoBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Male 2") > Object=(Name=Unreali.SkaarjPlayerBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Skaarj") 8,12c18,22 < Preferences=(Caption="Coop Play",Parent="Game Types",Class=UnrealI.CoopGame) < Preferences=(Caption="Dark Match",Parent="Game Types",Class=UnrealI.DarkMatch) < Preferences=(Caption="Deathmatch",Parent="Game Types",Class=UnrealI.DeathmatchGame) < Preferences=(Caption="King Of The Hill",Parent="Game Types",Class=UnrealI.KingOfTheHill) < Preferences=(Caption="Team Play",Parent="Game Types",Class=UnrealI.TeamGame) --- > Preferences=(Caption="Dark Match",Parent="Game Types",Class=UnrealI.DarkMatch,Immediate=True) > Preferences=(Caption="King Of The Hill",Parent="Game Types",Class=UnrealI.KingOfTheHill,Immediate=True) > Preferences=(Caption="Networking",Parent="Advanced Options") > Preferences=(Caption="Map Lists",Parent="Networking") > Preferences=(Caption="DarkMatch Maps",Parent="Map Lists",Class=UnrealI.DkMapList,Immediate=True) 15,17c25,27 < ClassCaption="Deathmatch" < GlobalNameChange=" changed name to " < NoNameChange=" is already in use" --- > ClassCaption=Deathmatch > GlobalNameChange= changed name to > NoNameChange= is already in use 18a29 > GameName=DeathMatch 21c32 < ClassCaption"Dark Match" --- > GameName=DarkMatch 24c35 < ClassCaption="King Of The Hill" --- > ClassCaption=King Of The Hill 25a37 > GameName=King of the Hill 28,29c40,46 < ClassCaption="Team Play" < NewTeamMessage=" is now on " --- > ClassCaption=Team Play > NewTeamMessage= is now on > TeamColor[0]=Red > TeamColor[1]=Blue > TeamColor[2]=Green > TeamColor[3]=Gold > GameName=Team Game 32c49,50 < ClassCaption="Cooperative Play" --- > ClassCaption=Cooperative Play > GameName=Coop Game 35,36c53,54 < DeathVerb=" was " < DeathPrep=" by " --- > DeathVerb= was > DeathPrep= by 39,45c57,63 < ExplodeMessage=" was blown up" < SuicideMessage=" had a sudden heart attack." < FallMessage=" left a small crater." < DrownedMessage=" forgot to come up for air." < BurnedMessage=" was incinerated" < CorrodedMessage=" was slimed" < HackedMessage=" was hacked" --- > ExplodeMessage= was blown up > SuicideMessage= had a sudden heart attack. > FallMessage= left a small crater. > DrownedMessage= forgot to come up for air. > BurnedMessage= was incinerated > CorrodedMessage= was slimed > HackedMessage= was hacked 78,82c96,100 < DeathModifier[0]=thoroughly < DeathModifier[1]=completely < DeathModifier[2]=absolutely < DeathModifier[3]=totally < DeathModifier[4]=utterly --- > DeathModifier[0]=thoroughly > DeathModifier[1]=completely > DeathModifier[2]=absolutely > DeathModifier[3]=totally > DeathModifier[4]=utterly 95,96c113,114 < YesSelString=[YES] No < NoSelString=" Yes [NO]" --- > YesSelString= [YES] No > NoSelString= Yes [NO] 99c117 < MenuList[0]=A Digital Extremes/Epic Megagames --- > MenuList[0]=A Digital Extremes/Epic Games 105c123 < MenuList[6]="Jeremy War Cedric Fiorentino" --- > MenuList[6]=Jeremy War Cedric Fiorentino 117c135 < MenuList[18]="Biz:Mark Rein Nigel Kent Craig Lafferty" --- > MenuList[18]=Biz:Mark Rein Nigel Kent Craig Lafferty 120a139 > ItemName=Dispersion Pistol 126c145 < HelpMessage[1]="Adjust the speed at which time passes in the game." --- > HelpMessage[1]=Adjust the speed at which time passes in the game. 132c151 < MenuTitle=BOT CONFIG --- > MenuTitle=Artificial Intelligence Configuration 137,139c156,158 < HelpMessage[5]="Adjust the overall skill of this bot by this amount (relative to the base skill for bots)." < HelpMessage[6]="Type in which team this bot plays on (Red, Blue, Green, or Yellow)." < MenuList[1]="Configuration" --- > HelpMessage[5]=Adjust the overall skill of this bot by this amount (relative to the base skill for bots). > HelpMessage[6]=Type in which team this bot plays on (Red, Blue, Green, or Yellow). > MenuList[1]=Configuration 172c191 < HelpMessage[1]="Adjust display brightness using the left and right arrow keys." --- > HelpMessage[1]=Adjust display brightness using the left and right arrow keys. 174c193 < HelpMessage[3]="Use the left and right arrows to select a resolution, and press enter to select this resolution." --- > HelpMessage[3]=Use the left and right arrows to select a resolution, and press enter to select this resolution. 185a205,208 > LowText=Low > HighText=High > HelpMessage[8]=If true, you will hear voice messages during gametypes that use them. > MenuList[8]=Voice Messages 189c212 < HelpMessage[5]=Press enter to start game. --- > HelpMessage[5]=Enter the admin password here, or game password if required. 191c214,216 < MenuList[5]=Start Game --- > MenuList[5]=Password: > HelpMessage[6]=Press enter to start game. > MenuList[6]=Start Game 194c219 < MenuTitle=PLAYER --- > MenuTitle=Select Digital Representation 196c221 < HelpMessage[2]=Hit enter to type in your team (Red, Blue, Green, or Yellow). --- > HelpMessage[2]=Use the arrow keys to change your team color (Red, Blue, Green, or Yellow). 198,199c223,224 < MenuList[1]=Name: < MenuList[2]=Team Name: --- > MenuList[1]=Name: > MenuList[2]=Team Color: 200a226,227 > HelpMessage[4]=You can only change your class/model when first entering a multiplayer game or starting a new single player game. > MenuList[4]=Class: 203,205c230,232 < InternetOption=Internet (28.8) < FastInternetOption=Fast Internet (56K) < LANOption=LAN --- > InternetOption= Internet (28.8) > FastInternetOption= Fast Internet (ISDN or cable modem) > LANOption= LAN 210c237 < HelpMessage[4]=Set networking optimization to LAN, Fast Internet (56K modem or ISDN) or Internet (28.8 to 33.6 modem speed) --- > HelpMessage[4]=Set networking speed. Try 2500 for a modem, 5000 for ISDN or cable modem, and 20000 for LAN 215c242 < MenuList[4]=Optimized for --- > MenuList[4]=Net Speed 227,234c254,262 < HelpMessage[8]=Choose the crosshair appearing at the center of your screen < HelpMessage[9]=Select where your weapon will appear. < HelpMessage[10]=If enabled, double-clicking on the movement keys (forward, back, strafe left, and strafe right) will cause you to do a fast dodge move. < HelpMessage[11]=Hit enter to customize keyboard, mouse, and joystick configuration. < HelpMessage[12]=Hit enter to prioritize weapon switching order. < HelpMessage[13]=Use the left and right arrow keys to select a Heads Up Display configuration. < HelpMessage[14]=Adjust the amount of bobbing when moving. < HelpMessage[15]=Open advanced preferences configuration menu. --- > HelpMessage[8]=If true, your screen will flash when you fire your weapon. > HelpMessage[9]=Choose the crosshair appearing at the center of your screen > HelpMessage[10]=Select where your weapon will appear. > HelpMessage[11]=If enabled, double-clicking on the movement keys (forward, back, strafe left, and strafe right) will cause you to do a fast dodge move. > HelpMessage[12]=Hit enter to customize keyboard, mouse, and joystick configuration. > HelpMessage[13]=Hit enter to prioritize weapon switching order. > HelpMessage[14]=Use the left and right arrow keys to select a Heads Up Display configuration. > HelpMessage[15]=Adjust the amount of bobbing when moving. > HelpMessage[16]=Open advanced preferences configuration menu. 242,249c270,278 < MenuList[8]=Crosshair < MenuList[9]=Weapon Hand < MenuList[10]=Dodging < MenuList[11]=Customize Controls < MenuList[12]=Prioritize Weapons < MenuList[13]=HUD Configuration < MenuList[14]=View Bob < MenuList[15]=Advanced Options --- > MenuList[8]=Weapon Flash > MenuList[9]=Crosshair > MenuList[10]=Weapon Hand > MenuList[11]=Dodging > MenuList[12]=Customize Controls > MenuList[13]=Prioritize Weapons > MenuList[14]=HUD Configuration > MenuList[15]=View Bob > MenuList[16]=Advanced Options 253c282 < Message2=From where many have died, you have escaped. You laugh to yourself; so much has happened, but little has changed. --- > Message2="From where many have died, you have escaped. You laugh to yourself; so much has happened, but little has changed." 263a293 > ItemName=Eightball 266c296 < OrString=" or " --- > OrString= or 279c309 < MenuList[11]="Mouse Look" --- > MenuList[11]=Mouse Look 303a334,335 > ItemName=Flak Cannon > DeathMessage=%o was ripped to shreds by %k's %w. 306a339,340 > ItemName=Sniper Rifle > DeathMessage=%k put a bullet through %o's head. 317a352,355 > HelpMessage[5]=Number of bots to start play (max 15). > HelpMessage[6]=Use bots when playing with other people. > MenuList[5]=Number of Bots > MenuList[6]=Bots in Multiplayer 320c358 < RestartString=Restart --- > RestartString=Restart 338a377 > ItemName=ASMD 345c384 < HelpMessage[5]=Hit enter to go to Quit menu. --- > HelpMessage[5]=Hit enter to quit game. 365a405 > HelpMessage[5]=Start a dedicated server on this machine. 370c410 < HelpMessage[3]="Select a difficulty level, and start a new game." --- > HelpMessage[3]=Select a difficulty level, and start a new game. 383a424 > ItemName=Automag 422c463 < NoSelString=" Yes [NO]" --- > NoSelString= Yes [NO] 428a470,471 > ItemName=Minigun > DeathMessage=%k's %w turned %o into a leaky piece of meat. 453c496,498 < PickupMessage="You got the GES BioRifle" --- > PickupMessage=You got the GES BioRifle > ItemName=GES Bio Rifle > DeathMessage=%o drank a glass of %k's dripping green load. 456c501 < HelpMessage[3]="Number of frags scored by leading player to end game. If 0, there is no limit." --- > HelpMessage[3]=Number of frags scored by leading player to end game. If 0, there is no limit. 459,462c504,507 < HelpMessage[6]=If Coop Weapon Mode is enabled, weapons respawn instantly, but can only be picked up once by a given player. < HelpMessage[7]=Number of bots to start play (max 15). < HelpMessage[8]=Configure bot game and individual parameters. < HelpMessage[9]=Use bots when playing with other people. --- > HelpMessage[6]=If Weapons Stay is enabled, weapons respawn instantly, but can only be picked up once by a given player. > HelpMessage[7]=Configure bot game and individual parameters. > HelpMessage[8]=Choose Game Style: Hardcore game speed is faster and weapons do more damage than normal. Turbo is Hardcore with really fast movement. > HelpMessage[9]=Classic or new style (weapon based) deathmessages. 466,469c511,517 < MenuList[6]=Coop Weapon Mode < MenuList[7]=Number of bots < MenuList[8]=Configure Bots < MenuList[9]=Bots in Multiplayer --- > MenuList[6]=Weapons Stay > MenuList[7]=Configure Bots > MenuList[8]=Hardcore Mode > MenuList[9]=DeathMessages > GameStyle[0]=Normal > GameStyle[1]=Hardcore > GameStyle[2]=Turbo 492a541 > ItemName=Stinger 530a580,581 > ItemName=Razorjack > DeathMessage=%k took a bloody chunk out of %o with the %w. 543c594 < HelpMessage[10]="Percentage of damage taken when hit by friendly fire. Note that you always take full damage from your own weapons." --- > HelpMessage[10]=Percentage of damage taken when hit by friendly fire. Note that you always take full damage from your own weapons. 544a596,597 > HelpMessage[9]=Percentage of damage taken when hit by friendly fire. Note that you always take full damage from your own weapons. > MenuList[9]=Friendly Fire Scale 572c625 < PickupMessage=Grabbed the QuadShot --- > PickupMessage=You got the QuadShot 585c638 < PickupMessage=You got a flak shell. --- > PickupMessage="You got a flak shell." 620a674,754 > > [UnrealOrderMenu] > OrderText[0]=The Shareware version of Unreal that you have just played is only a small taste of what awaits you when you buy the full version of Unreal. > OrderText[1]=In USA and Canada call TOLL-FREE 1-877-4UNREAL (1-877-486-7325) to Order Unreal NOW. > OrderText[2]=With the full version of Unreal you get: > OrderText[3]=- Over 30 incredible single player levels > OrderText[4]=- 11 Specially designed multiplayer maps > OrderText[5]=- All ten weapons each with 2 firing modes and some with special moves too! > OrderText[6]=- Over 30 Unreal creatures to encounter > OrderText[7]=- Discover a multitude of new inventory items > OrderText[8]=- Several varieties of internet, local area network and single player Bot Match play: Darkmatch, Deathmatch, King of the Hill, Team play and Cooperative > OrderText[9]=- Choose from 6 different player models and a large variety of model skins. > OrderText[11]=You also receive a fully functional ** Beta version of the Unreal Editor: > OrderText[12]=- Probably the easiest-to-use 3D level design tool ever created! > OrderText[13]=- Uses Constructive Solid Geometry - make rooms by simply cutting blocks out of solid shapes > OrderText[14]=- Allows users to import their own textures, objects, music and sound effect using industry file formats such WAV, DXF, BMP etc. > OrderText[15]=- Create your own maps or modify ours to your liking > OrderText[16]=- Includes the UnrealScript the completely integrated object-oriented programming language we've used to create the majority of Unreal gameplay. > OrderText[17]=- Distribute your maps freely on the internet for others to play > OrderText[19]=And you'll have the full Unreal Server and Internet play capability > OrderText[20]=- Run your own dedicated Unreal Server > OrderText[21]=- Be a non-dedicated server by allowing others to join in to a game you're playing > OrderText[22]=- Host your own Unreal Lobby levels with links to other Unreal Servers and World Wide Web sites* that act like 3D web pages > OrderText[23]=* Web linking from Unreal levels requires those accessing the level to have an Unreal-supported web browser. > OrderText[24]=You can buy Unreal at your local software retailer or order it directly from Epic Games. Here's how you order directly from Epic... > OrderText[25]=You can place credit cards orders directly from our web site using our secure ordering page at http://www.epicgames.com/UnrealOrders > OrderText[26]=USA / Canada > OrderText[27]=Unreal is $39.95 US dollars includes shipping & handling > OrderText[29]=Or order from our secure ordering page at http://www.epicgames.com/UnrealOrders > OrderText[30]=United Kingdom & Europe > OrderText[32]=Other Countries > OrderText[34]=Our Online Partners > OrderText[35]=Check out the web sites and Unreal game servers offered by these outstanding online partners: > OrderText[37]=People who'll deliver a whole new level of excitement to Unreal. > OrderText[38]=WON.NET - The World Opponent Network is the easiest way to jump into a FREE Unreal Deathmatch over the Internet. With IE4.0 or Netscape 4.0, a 'one-button' launch to FREE fragging awaits you at http://www.won.net/unreal. > OrderText[39]=Join the growing Unreal community via level building contests, message boards, links, low ping times, new skins and levels and FREE online play... it's Unreal on WON. > OrderText[41]=Wireplay is currently operating in Europe and Australia. For more information visit http:// www.wireplay.com/uk/unreal > OrderText[43]=http://www.heat.net - free kick-ass Internet gaming. > OrderText[44]=AT&T WorldNet - Play Unreal on AT&T's GameHub server--over a T3 trunk line entirely on AT&T WorldNet's backbone - promising fast and reliable gaming for you. > OrderText[45]=www.gamehub.net/unreal GameHub - you complete Internet gaming service: chat rooms, email, online game magazines, tournaments and top multiplayer online games. > OrderText[46]=GameSpy 3D is an Internet service browser. It crawls all over the net and finds you the best servers to play Unreal on: the ones with the fastest connection to your machine. > OrderText[47]=Just fire it up, pick a game you want to play, double-click, and wham! You're kicking some Internet butt! http://www.gamespy.com for more information. > OrderText[48]=Order Cool Unreal Merchandise > OrderText[49]=Check out http://www.epicgames.com/UnrealOrders for information on some of the cool Unreal gear that can be ordered directly from Epic Games. You can get hats, shirts, mouse pads, mugs, posters and more at very reasonable prices. > OrderText[50]=Special Offers > OrderText[51]=From time to time Epic Games may offer special offers which may be combinations of Unreal software products and/or Unreal merchandise. Be sure to check http://www.unreal.com for up to the minute information and pricing. > MenuTitle=ORDERING INFORMATION > > [UnrealHUD] > IdentifyName=Name > IdentifyHealth=Health > > [Queen] > NameArticle=" the " > > [Warlord] > NameArticle=" the " > > [UnrealCoopGameOptions] > Difficulties[0]=Easy > Difficulties[1]=Medium > Difficulties[2]=Hard > Difficulties[3]=Unreal > HelpMessage[3]=Skill level setting. > MenuList[3]=Difficulty > > [naliplayer] > MenuName="Nali" > > [SkaarjPlayer] > MenuName=Skaarj > > [MaleOne] > MenuName=Male 1 > > [FemaleTwo] > MenuName="Female 2" > > [MaleTwo] > MenuName=Male 2 > Files Unreal/System/UnrealI.u and UnrealGold/System/UnrealI.u differ Only in UnrealGold/System: UnrealShare.int Only in UnrealGold/System: UnrealShare.u Only in UnrealGold/System: User.ini Files Unreal/System/WinDrv.dll and UnrealGold/System/WinDrv.dll differ diff -r Unreal/System/WinDrv.int UnrealGold/System/WinDrv.int 22,30d21 < < [IDMENU_PlayerCam] < ID_FileMenu=&File < ID_FileExit=E&xit < ID_ViewMenu=&View < ID_ViewAdvanced=&Advanced Options... < ID_ViewLog=Show &Log < ID_ViewTop=&Always on top < ID_WindowMenu=&Window Files Unreal/System/Window.dll and UnrealGold/System/Window.dll differ diff -r Unreal/System/Window.int UnrealGold/System/Window.int 9a10,13 > AddButton=Add > EmptyButton=Empty > InsertButton=Insert > DeleteButton=Delete 50a55,64 > [IDMENU_NotifyIcon] > ID_NotifyIcon=Menu > ID_NotifyShowLog=&UnrealServer Console > ID_NotifyAdvancedOptions=&Advanced Options > ID_NotifyExit=E&xit UnrealServer > > [IDMENU_Log] > ID_LogFile=&File > ID_LogAdvancedOptions=&Advanced Options > ID_LogFileExit=E&xit Only in Unreal/System: female1skins.int Only in Unreal/System: female2skins.int Only in UnrealGold/System: gamespyinstaller220std.exe Only in Unreal/System: male1skins.int Only in Unreal/System: male2skins.int Only in Unreal/System: male3skins.int Only in UnrealGold/Textures: Castle1.utx Only in UnrealGold/Textures: Credits.utx Only in UnrealGold/Textures: Langs.utx Only in UnrealGold/Textures: UGoldCredits.utx Only in UnrealGold/Textures: UPakFonts.utx Only in UnrealGold/Textures: UWindowFonts.utx