# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: $

inherit eutils games

MY_PN=GU
MY_PV=${PV//./_}

DESCRIPTION="jumpei isshiki's HelloWorldProject (2006/09/02) "
HOMEPAGE="http://homepage2.nifty.com/isshiki/prog_win_d.html"
SRC_URI="http://isshiki.la.coocan.jp/game/${MY_PN}.zip"

LICENSE="BSD"
SLOT="0"
KEYWORDS="~ppc ~x86"

DEPEND="media-libs/libsdl
	media-libs/mesa
	media-libs/sdl-mixer
	dev-libs/bulletss"

S=${WORKDIR}/${MY_PN}

pkg_setup() {
        games_pkg_setup

	# gcc must be built with "d" USE-FLAG
	if ! built_with_use sys-devel/gcc:4.1 d; then
		ewarn "sys-devel/gcc must be built with d for this package"
		ewarn "to function."
		die "recompile gcc with USE=\"d\""
	fi
	if [ "$(gcc-major-version)" == "4" ] && [ "$(gcc-minor-version)" == "2" ] ; then
		die "gdc doesn't work with sys-devel/gcc-4.2 currently - use 4.1 instead"
	fi
}

src_unpack(){
	unpack ${A}
	epatch ${FILESDIR}/${P}.diff
        mv GU/src/reflection.d GU/src/reflection.d-OFF
	sed -i \
        -e 's:"\(title.bmp[^"]*\)":"'${GAMES_DATADIR}'/'${PN}'/\1":g' -i GU/src/init.d \
        -e 's:"\(next.bmp[^"]*\)":"'${GAMES_DATADIR}'/'${PN}'/\1":g' -i GU/src/init.d \
        -e 's:"\(gameover.bmp[^"]*\)":"'${GAMES_DATADIR}'/'${PN}'/\1":g' -i GU/src/init.d \
        -e 's:"\(edificio.bmp[^"]*\)":"'${GAMES_DATADIR}'/'${PN}'/\1":g' -i GU/src/main.d \
        -e 's:"\(icon.bmp[^"]*\)":"'${GAMES_DATADIR}'/'${PN}'/\1":g' -i GU/src/util_sdl.d \
        -e 's:"\(se_[^"]*\)":"'${GAMES_DATADIR}'/'${PN}'/\1":g' -i GU/src/init.d \
        -e 's:"\(gu_[^"]*\)":"'${GAMES_DATADIR}'/'${PN}'/\1":g' -i GU/src/init.d \
        -e 's:"\(./bullet[^"]*\)":"'${GAMES_DATADIR}'/'${PN}'/\1":g' -i GU/src/init.d \
        -e 's:"\(score.dat[^"]*\)":"'${GAMES_STATEDIR}'/'gu-'\1":g' -i GU/src/gctrl.d \
		|| die "sed failed"
}

src_install() {
	dogamesbin ${PN}

	local datadir="${GAMES_DATADIR}"/${PN}
	dodir ${datadir}
        insinto "${GAMES_DATADIR}"/${PN}
	doins -r bullet *.bmp *.ogg *.wav || die

	dodoc readme*
	prepgamesdirs
}

pkg_postinst() {
	games_pkg_postinst
}