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Gentoo's Bugzilla – Attachment 131406 Details for
Bug 189335
ebuild using gdc for jumpei isshiki's "area2048"
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[patch]
games-action/area2048/files/area2048-1.02.diff
area2048-1.02.diff (text/plain), 86.38 KB, created by
Account removed
on 2007-09-20 16:14:19 UTC
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Description:
games-action/area2048/files/area2048-1.02.diff
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Created:
2007-09-20 16:14:19 UTC
Size:
86.38 KB
patch
obsolete
>diff -Naur a2k/a2k_src/import/opengl.d a2k-gentoo/a2k_src/import/opengl.d >--- a2k/a2k_src/import/opengl.d 2004-01-09 10:52:04.000000000 +0100 >+++ a2k-gentoo/a2k_src/import/opengl.d 2007-09-19 22:23:59.000000000 +0200 >@@ -1,10 +1,6 @@ >-version (Win32) { >- private import std.c.windows.windows; >- extern(Windows): >-} >-version (linux) { >+ > extern(C): >-} >+ > > alias uint GLenum; > alias ubyte GLboolean; >@@ -1116,7 +1112,7 @@ > /*************************************************************/ > > void /*APIENTRY*/glAccum (GLenum op, GLfloat value); >-void /*APIENTRY*/glAlphaFunc (GLenum func, GLclampf ref); >+void /*APIENTRY*/glAlphaFunc (GLenum func, GLclampf); > GLboolean /*APIENTRY*/glAreTexturesResident (GLsizei n, GLuint *textures, GLboolean *residences); > void /*APIENTRY*/glArrayElement (GLint i); > void /*APIENTRY*/glBegin (GLenum mode); >@@ -1369,7 +1365,7 @@ > void /*APIENTRY*/glScissor (GLint x, GLint y, GLsizei width, GLsizei height); > void /*APIENTRY*/glSelectBuffer (GLsizei size, GLuint *buffer); > void /*APIENTRY*/glShadeModel (GLenum mode); >-void /*APIENTRY*/glStencilFunc (GLenum func, GLint ref, GLuint mask); >+void /*APIENTRY*/glStencilFunc (GLenum func, GLint, GLuint mask); > void /*APIENTRY*/glStencilMask (GLuint mask); > void /*APIENTRY*/glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); > void /*APIENTRY*/glTexCoord1d (GLdouble s); >diff -Naur a2k/a2k_src/import/openglu.d a2k-gentoo/a2k_src/import/openglu.d >--- a2k/a2k_src/import/openglu.d 2003-12-04 04:15:26.000000000 +0100 >+++ a2k-gentoo/a2k_src/import/openglu.d 2007-09-19 22:24:06.000000000 +0200 >@@ -1,11 +1,6 @@ >-import opengl; > >-version (Win32) { >- extern(Windows): >-} >-version (linux) { > extern(C): >-} >+ > > GLubyte* gluErrorString ( > GLenum errCode); >diff -Naur a2k/a2k_src/import/SDL.d a2k-gentoo/a2k_src/import/SDL.d >--- a2k/a2k_src/import/SDL.d 2004-05-08 14:14:14.000000000 +0200 >+++ a2k-gentoo/a2k_src/import/SDL.d 2007-09-19 22:23:25.000000000 +0200 >@@ -20,73 +20,73 @@ > slouken@devolution.com > */ > >-import SDL_types; >-import SDL_getenv; >-import SDL_error; >-import SDL_rwops; >-import SDL_timer; >-import SDL_audio; >-import SDL_cdrom; >-import SDL_joystick; >-import SDL_events; >-import SDL_video; >-import SDL_byteorder; >-import SDL_Version; >- >-extern(C): >- >-/* As of version 0.5, SDL is loaded dynamically into the application */ >- >-/* These are the flags which may be passed to SDL_Init() -- you should >- specify the subsystems which you will be using in your application. >-*/ >-const uint SDL_INIT_TIMER = 0x00000001; >-const uint SDL_INIT_AUDIO = 0x00000010; >-const uint SDL_INIT_VIDEO = 0x00000020; >-const uint SDL_INIT_CDROM = 0x00000100; >-const uint SDL_INIT_JOYSTICK = 0x00000200; >-const uint SDL_INIT_NOPARACHUTE = 0x00100000; /* Don't catch fatal signals */ >-const uint SDL_INIT_EVENTTHREAD = 0x01000000; /* Not supported on all OS's */ >-const uint SDL_INIT_EVERYTHING = 0x0000FFFF; >- >-/* This function loads the SDL dynamically linked library and initializes >- * the subsystems specified by 'flags' (and those satisfying dependencies) >- * Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup >- * signal handlers for some commonly ignored fatal signals (like SIGSEGV) >- */ >-int SDL_Init(Uint32 flags); >- >-/* This function initializes specific SDL subsystems */ >-int SDL_InitSubSystem(Uint32 flags); >- >-/* This function cleans up specific SDL subsystems */ >-void SDL_QuitSubSystem(Uint32 flags); >- >-/* This function returns mask of the specified subsystems which have >- been initialized. >- If 'flags' is 0, it returns a mask of all initialized subsystems. >-*/ >-Uint32 SDL_WasInit(Uint32 flags); >- >-/* This function cleans up all initialized subsystems and unloads the >- * dynamically linked library. You should call it upon all exit conditions. >- */ >-void SDL_Quit(); >- >-void SDL_SetModuleHandle(void *hInst); >-//extern(Windows) void* GetModuleHandle(char*); >-extern(Windows) void* GetModuleHandleA(char*); >- >-static this() >-{ >- /* Load SDL dynamic link library */ >- if (SDL_Init(SDL_INIT_NOPARACHUTE) < 0) >- throw new Error("Error loading SDL"); >-// SDL_SetModuleHandle(GetModuleHandle(null)); >- SDL_SetModuleHandle(GetModuleHandleA(null)); >-} >- >-static ~this() >-{ >- SDL_Quit(); >-} >+public import SDL_types; >+public import SDL_getenv; >+public import SDL_error; >+public import SDL_rwops; >+public import SDL_timer; >+public import SDL_audio; >+public import SDL_cdrom; >+public import SDL_joystick; >+public import SDL_events; >+public import SDL_video; >+public import SDL_byteorder; >+public import SDL_Version; >+ >+extern(C): >+ >+/* As of version 0.5, SDL is loaded dynamically into the application */ >+ >+/* These are the flags which may be passed to SDL_Init() -- you should >+ specify the subsystems which you will be using in your application. >+*/ >+const uint SDL_INIT_TIMER = 0x00000001; >+const uint SDL_INIT_AUDIO = 0x00000010; >+const uint SDL_INIT_VIDEO = 0x00000020; >+const uint SDL_INIT_CDROM = 0x00000100; >+const uint SDL_INIT_JOYSTICK = 0x00000200; >+const uint SDL_INIT_NOPARACHUTE = 0x00100000; /* Don't catch fatal signals */ >+const uint SDL_INIT_EVENTTHREAD = 0x01000000; /* Not supported on all OS's */ >+const uint SDL_INIT_EVERYTHING = 0x0000FFFF; >+ >+/* This function loads the SDL dynamically linked library and initializes >+ * the subsystems specified by 'flags' (and those satisfying dependencies) >+ * Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup >+ * signal handlers for some commonly ignored fatal signals (like SIGSEGV) >+ */ >+int SDL_Init(Uint32 flags); >+ >+/* This function initializes specific SDL subsystems */ >+int SDL_InitSubSystem(Uint32 flags); >+ >+/* This function cleans up specific SDL subsystems */ >+void SDL_QuitSubSystem(Uint32 flags); >+ >+/* This function returns mask of the specified subsystems which have >+ been initialized. >+ If 'flags' is 0, it returns a mask of all initialized subsystems. >+*/ >+Uint32 SDL_WasInit(Uint32 flags); >+ >+/* This function cleans up all initialized subsystems and unloads the >+ * dynamically linked library. You should call it upon all exit conditions. >+ */ >+void SDL_Quit(); >+ >+/+ >+void SDL_SetModuleHandle(void *hInst); >+extern(Windows) void* GetModuleHandle(char*); >+ >+static this() >+{ >+ /* Load SDL dynamic link library */ >+ if (SDL_Init(SDL_INIT_NOPARACHUTE) < 0) >+ throw new Error("Error loading SDL"); >+ SDL_SetModuleHandle(GetModuleHandle(null)); >+} >+ >+static ~this() >+{ >+ SDL_Quit(); >+} >++/ >diff -Naur a2k/a2k_src/import/SDL_events.d a2k-gentoo/a2k_src/import/SDL_events.d >--- a2k/a2k_src/import/SDL_events.d 2004-12-02 15:48:16.000000000 +0100 >+++ a2k-gentoo/a2k_src/import/SDL_events.d 2007-09-19 22:23:25.000000000 +0200 >@@ -304,7 +304,7 @@ > If 'state' is set to SDL_QUERY, SDL_EventState() will return the > current processing state of the specified event. > */ >-const int SDL_QUERY = -1; >+const uint SDL_QUERY = -1; > const uint SDL_IGNORE = 0; > const uint SDL_DISABLE = 0; > const uint SDL_ENABLE = 1; >diff -Naur a2k/a2k_src/import/SDL_keysym.d a2k-gentoo/a2k_src/import/SDL_keysym.d >--- a2k/a2k_src/import/SDL_keysym.d 2002-01-04 15:31:22.000000000 +0100 >+++ a2k-gentoo/a2k_src/import/SDL_keysym.d 1970-01-01 01:00:00.000000000 +0100 >@@ -1,308 +0,0 @@ >-/* >- SDL - Simple DirectMedia Layer >- Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga >- >- This library is free software; you can redistribute it and/or >- modify it under the terms of the GNU Library General Public >- License as published by the Free Software Foundation; either >- version 2 of the License, or (at your option) any later version. >- >- This library is distributed in the hope that it will be useful, >- but WITHOUT ANY WARRANTY; without even the implied warranty of >- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU >- Library General Public License for more details. >- >- You should have received a copy of the GNU Library General Public >- License along with this library; if not, write to the Free >- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA >- >- Sam Lantinga >- slouken@devolution.com >-*/ >- >-/* What we really want is a mapping of every raw key on the keyboard. >- To support international keyboards, we use the range 0xA1 - 0xFF >- as international virtual keycodes. We'll follow in the footsteps of X11... >- The names of the keys >- */ >- >-alias int SDLKey; >-enum { >- /* The keyboard syms have been cleverly chosen to map to ASCII */ >- SDLK_UNKNOWN = 0, >- SDLK_FIRST = 0, >- SDLK_BACKSPACE = 8, >- SDLK_TAB = 9, >- SDLK_CLEAR = 12, >- SDLK_RETURN = 13, >- SDLK_PAUSE = 19, >- SDLK_ESCAPE = 27, >- SDLK_SPACE = 32, >- SDLK_EXCLAIM = 33, >- SDLK_QUOTEDBL = 34, >- SDLK_HASH = 35, >- SDLK_DOLLAR = 36, >- SDLK_AMPERSAND = 38, >- SDLK_QUOTE = 39, >- SDLK_LEFTPAREN = 40, >- SDLK_RIGHTPAREN = 41, >- SDLK_ASTERISK = 42, >- SDLK_PLUS = 43, >- SDLK_COMMA = 44, >- SDLK_MINUS = 45, >- SDLK_PERIOD = 46, >- SDLK_SLASH = 47, >- SDLK_0 = 48, >- SDLK_1 = 49, >- SDLK_2 = 50, >- SDLK_3 = 51, >- SDLK_4 = 52, >- SDLK_5 = 53, >- SDLK_6 = 54, >- SDLK_7 = 55, >- SDLK_8 = 56, >- SDLK_9 = 57, >- SDLK_COLON = 58, >- SDLK_SEMICOLON = 59, >- SDLK_LESS = 60, >- SDLK_EQUALS = 61, >- SDLK_GREATER = 62, >- SDLK_QUESTION = 63, >- SDLK_AT = 64, >- /* >- Skip uppercase letters >- */ >- SDLK_LEFTBRACKET = 91, >- SDLK_BACKSLASH = 92, >- SDLK_RIGHTBRACKET = 93, >- SDLK_CARET = 94, >- SDLK_UNDERSCORE = 95, >- SDLK_BACKQUOTE = 96, >- SDLK_a = 97, >- SDLK_b = 98, >- SDLK_c = 99, >- SDLK_d = 100, >- SDLK_e = 101, >- SDLK_f = 102, >- SDLK_g = 103, >- SDLK_h = 104, >- SDLK_i = 105, >- SDLK_j = 106, >- SDLK_k = 107, >- SDLK_l = 108, >- SDLK_m = 109, >- SDLK_n = 110, >- SDLK_o = 111, >- SDLK_p = 112, >- SDLK_q = 113, >- SDLK_r = 114, >- SDLK_s = 115, >- SDLK_t = 116, >- SDLK_u = 117, >- SDLK_v = 118, >- SDLK_w = 119, >- SDLK_x = 120, >- SDLK_y = 121, >- SDLK_z = 122, >- SDLK_DELETE = 127, >- /* End of ASCII mapped keysyms */ >- >- /* International keyboard syms */ >- SDLK_WORLD_0 = 160, /* 0xA0 */ >- SDLK_WORLD_1 = 161, >- SDLK_WORLD_2 = 162, >- SDLK_WORLD_3 = 163, >- SDLK_WORLD_4 = 164, >- SDLK_WORLD_5 = 165, >- SDLK_WORLD_6 = 166, >- SDLK_WORLD_7 = 167, >- SDLK_WORLD_8 = 168, >- SDLK_WORLD_9 = 169, >- SDLK_WORLD_10 = 170, >- SDLK_WORLD_11 = 171, >- SDLK_WORLD_12 = 172, >- SDLK_WORLD_13 = 173, >- SDLK_WORLD_14 = 174, >- SDLK_WORLD_15 = 175, >- SDLK_WORLD_16 = 176, >- SDLK_WORLD_17 = 177, >- SDLK_WORLD_18 = 178, >- SDLK_WORLD_19 = 179, >- SDLK_WORLD_20 = 180, >- SDLK_WORLD_21 = 181, >- SDLK_WORLD_22 = 182, >- SDLK_WORLD_23 = 183, >- SDLK_WORLD_24 = 184, >- SDLK_WORLD_25 = 185, >- SDLK_WORLD_26 = 186, >- SDLK_WORLD_27 = 187, >- SDLK_WORLD_28 = 188, >- SDLK_WORLD_29 = 189, >- SDLK_WORLD_30 = 190, >- SDLK_WORLD_31 = 191, >- SDLK_WORLD_32 = 192, >- SDLK_WORLD_33 = 193, >- SDLK_WORLD_34 = 194, >- SDLK_WORLD_35 = 195, >- SDLK_WORLD_36 = 196, >- SDLK_WORLD_37 = 197, >- SDLK_WORLD_38 = 198, >- SDLK_WORLD_39 = 199, >- SDLK_WORLD_40 = 200, >- SDLK_WORLD_41 = 201, >- SDLK_WORLD_42 = 202, >- SDLK_WORLD_43 = 203, >- SDLK_WORLD_44 = 204, >- SDLK_WORLD_45 = 205, >- SDLK_WORLD_46 = 206, >- SDLK_WORLD_47 = 207, >- SDLK_WORLD_48 = 208, >- SDLK_WORLD_49 = 209, >- SDLK_WORLD_50 = 210, >- SDLK_WORLD_51 = 211, >- SDLK_WORLD_52 = 212, >- SDLK_WORLD_53 = 213, >- SDLK_WORLD_54 = 214, >- SDLK_WORLD_55 = 215, >- SDLK_WORLD_56 = 216, >- SDLK_WORLD_57 = 217, >- SDLK_WORLD_58 = 218, >- SDLK_WORLD_59 = 219, >- SDLK_WORLD_60 = 220, >- SDLK_WORLD_61 = 221, >- SDLK_WORLD_62 = 222, >- SDLK_WORLD_63 = 223, >- SDLK_WORLD_64 = 224, >- SDLK_WORLD_65 = 225, >- SDLK_WORLD_66 = 226, >- SDLK_WORLD_67 = 227, >- SDLK_WORLD_68 = 228, >- SDLK_WORLD_69 = 229, >- SDLK_WORLD_70 = 230, >- SDLK_WORLD_71 = 231, >- SDLK_WORLD_72 = 232, >- SDLK_WORLD_73 = 233, >- SDLK_WORLD_74 = 234, >- SDLK_WORLD_75 = 235, >- SDLK_WORLD_76 = 236, >- SDLK_WORLD_77 = 237, >- SDLK_WORLD_78 = 238, >- SDLK_WORLD_79 = 239, >- SDLK_WORLD_80 = 240, >- SDLK_WORLD_81 = 241, >- SDLK_WORLD_82 = 242, >- SDLK_WORLD_83 = 243, >- SDLK_WORLD_84 = 244, >- SDLK_WORLD_85 = 245, >- SDLK_WORLD_86 = 246, >- SDLK_WORLD_87 = 247, >- SDLK_WORLD_88 = 248, >- SDLK_WORLD_89 = 249, >- SDLK_WORLD_90 = 250, >- SDLK_WORLD_91 = 251, >- SDLK_WORLD_92 = 252, >- SDLK_WORLD_93 = 253, >- SDLK_WORLD_94 = 254, >- SDLK_WORLD_95 = 255, /* 0xFF */ >- >- /* Numeric keypad */ >- SDLK_KP0 = 256, >- SDLK_KP1 = 257, >- SDLK_KP2 = 258, >- SDLK_KP3 = 259, >- SDLK_KP4 = 260, >- SDLK_KP5 = 261, >- SDLK_KP6 = 262, >- SDLK_KP7 = 263, >- SDLK_KP8 = 264, >- SDLK_KP9 = 265, >- SDLK_KP_PERIOD = 266, >- SDLK_KP_DIVIDE = 267, >- SDLK_KP_MULTIPLY = 268, >- SDLK_KP_MINUS = 269, >- SDLK_KP_PLUS = 270, >- SDLK_KP_ENTER = 271, >- SDLK_KP_EQUALS = 272, >- >- /* Arrows + Home/End pad */ >- SDLK_UP = 273, >- SDLK_DOWN = 274, >- SDLK_RIGHT = 275, >- SDLK_LEFT = 276, >- SDLK_INSERT = 277, >- SDLK_HOME = 278, >- SDLK_END = 279, >- SDLK_PAGEUP = 280, >- SDLK_PAGEDOWN = 281, >- >- /* Function keys */ >- SDLK_F1 = 282, >- SDLK_F2 = 283, >- SDLK_F3 = 284, >- SDLK_F4 = 285, >- SDLK_F5 = 286, >- SDLK_F6 = 287, >- SDLK_F7 = 288, >- SDLK_F8 = 289, >- SDLK_F9 = 290, >- SDLK_F10 = 291, >- SDLK_F11 = 292, >- SDLK_F12 = 293, >- SDLK_F13 = 294, >- SDLK_F14 = 295, >- SDLK_F15 = 296, >- >- /* Key state modifier keys */ >- SDLK_NUMLOCK = 300, >- SDLK_CAPSLOCK = 301, >- SDLK_SCROLLOCK = 302, >- SDLK_RSHIFT = 303, >- SDLK_LSHIFT = 304, >- SDLK_RCTRL = 305, >- SDLK_LCTRL = 306, >- SDLK_RALT = 307, >- SDLK_LALT = 308, >- SDLK_RMETA = 309, >- SDLK_LMETA = 310, >- SDLK_LSUPER = 311, /* Left "Windows" key */ >- SDLK_RSUPER = 312, /* Right "Windows" key */ >- SDLK_MODE = 313, /* "Alt Gr" key */ >- SDLK_COMPOSE = 314, /* Multi-key compose key */ >- >- /* Miscellaneous function keys */ >- SDLK_HELP = 315, >- SDLK_PRINT = 316, >- SDLK_SYSREQ = 317, >- SDLK_BREAK = 318, >- SDLK_MENU = 319, >- SDLK_POWER = 320, /* Power Macintosh power key */ >- SDLK_EURO = 321, /* Some european keyboards */ >- SDLK_UNDO = 322, /* Atari keyboard has Undo */ >- >- /* Add any other keys here */ >- >- SDLK_LAST >-} >- >-/* Enumeration of valid key mods (possibly OR'd together) */ >-alias int SDLMod; >-enum { >- KMOD_NONE = 0x0000, >- KMOD_LSHIFT= 0x0001, >- KMOD_RSHIFT= 0x0002, >- KMOD_LCTRL = 0x0040, >- KMOD_RCTRL = 0x0080, >- KMOD_LALT = 0x0100, >- KMOD_RALT = 0x0200, >- KMOD_LMETA = 0x0400, >- KMOD_RMETA = 0x0800, >- KMOD_NUM = 0x1000, >- KMOD_CAPS = 0x2000, >- KMOD_MODE = 0x4000, >- KMOD_RESERVED = 0x8000 >-} >- >-const uint KMOD_CTRL = (KMOD_LCTRL|KMOD_RCTRL); >-const uint KMOD_SHIFT = (KMOD_LSHIFT|KMOD_RSHIFT); >-const uint KMOD_ALT = (KMOD_LALT|KMOD_RALT); >-const uint KMOD_META = (KMOD_LMETA|KMOD_RMETA); >diff -Naur a2k/a2k_src/import/SDL_Keysym.d a2k-gentoo/a2k_src/import/SDL_Keysym.d >--- a2k/a2k_src/import/SDL_Keysym.d 1970-01-01 01:00:00.000000000 +0100 >+++ a2k-gentoo/a2k_src/import/SDL_Keysym.d 2007-09-19 22:23:25.000000000 +0200 >@@ -0,0 +1,308 @@ >+/* >+ SDL - Simple DirectMedia Layer >+ Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga >+ >+ This library is free software; you can redistribute it and/or >+ modify it under the terms of the GNU Library General Public >+ License as published by the Free Software Foundation; either >+ version 2 of the License, or (at your option) any later version. >+ >+ This library is distributed in the hope that it will be useful, >+ but WITHOUT ANY WARRANTY; without even the implied warranty of >+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU >+ Library General Public License for more details. >+ >+ You should have received a copy of the GNU Library General Public >+ License along with this library; if not, write to the Free >+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA >+ >+ Sam Lantinga >+ slouken@devolution.com >+*/ >+ >+/* What we really want is a mapping of every raw key on the keyboard. >+ To support international keyboards, we use the range 0xA1 - 0xFF >+ as international virtual keycodes. We'll follow in the footsteps of X11... >+ The names of the keys >+ */ >+ >+alias int SDLKey; >+enum { >+ /* The keyboard syms have been cleverly chosen to map to ASCII */ >+ SDLK_UNKNOWN = 0, >+ SDLK_FIRST = 0, >+ SDLK_BACKSPACE = 8, >+ SDLK_TAB = 9, >+ SDLK_CLEAR = 12, >+ SDLK_RETURN = 13, >+ SDLK_PAUSE = 19, >+ SDLK_ESCAPE = 27, >+ SDLK_SPACE = 32, >+ SDLK_EXCLAIM = 33, >+ SDLK_QUOTEDBL = 34, >+ SDLK_HASH = 35, >+ SDLK_DOLLAR = 36, >+ SDLK_AMPERSAND = 38, >+ SDLK_QUOTE = 39, >+ SDLK_LEFTPAREN = 40, >+ SDLK_RIGHTPAREN = 41, >+ SDLK_ASTERISK = 42, >+ SDLK_PLUS = 43, >+ SDLK_COMMA = 44, >+ SDLK_MINUS = 45, >+ SDLK_PERIOD = 46, >+ SDLK_SLASH = 47, >+ SDLK_0 = 48, >+ SDLK_1 = 49, >+ SDLK_2 = 50, >+ SDLK_3 = 51, >+ SDLK_4 = 52, >+ SDLK_5 = 53, >+ SDLK_6 = 54, >+ SDLK_7 = 55, >+ SDLK_8 = 56, >+ SDLK_9 = 57, >+ SDLK_COLON = 58, >+ SDLK_SEMICOLON = 59, >+ SDLK_LESS = 60, >+ SDLK_EQUALS = 61, >+ SDLK_GREATER = 62, >+ SDLK_QUESTION = 63, >+ SDLK_AT = 64, >+ /* >+ Skip uppercase letters >+ */ >+ SDLK_LEFTBRACKET = 91, >+ SDLK_BACKSLASH = 92, >+ SDLK_RIGHTBRACKET = 93, >+ SDLK_CARET = 94, >+ SDLK_UNDERSCORE = 95, >+ SDLK_BACKQUOTE = 96, >+ SDLK_a = 97, >+ SDLK_b = 98, >+ SDLK_c = 99, >+ SDLK_d = 100, >+ SDLK_e = 101, >+ SDLK_f = 102, >+ SDLK_g = 103, >+ SDLK_h = 104, >+ SDLK_i = 105, >+ SDLK_j = 106, >+ SDLK_k = 107, >+ SDLK_l = 108, >+ SDLK_m = 109, >+ SDLK_n = 110, >+ SDLK_o = 111, >+ SDLK_p = 112, >+ SDLK_q = 113, >+ SDLK_r = 114, >+ SDLK_s = 115, >+ SDLK_t = 116, >+ SDLK_u = 117, >+ SDLK_v = 118, >+ SDLK_w = 119, >+ SDLK_x = 120, >+ SDLK_y = 121, >+ SDLK_z = 122, >+ SDLK_DELETE = 127, >+ /* End of ASCII mapped keysyms */ >+ >+ /* International keyboard syms */ >+ SDLK_WORLD_0 = 160, /* 0xA0 */ >+ SDLK_WORLD_1 = 161, >+ SDLK_WORLD_2 = 162, >+ SDLK_WORLD_3 = 163, >+ SDLK_WORLD_4 = 164, >+ SDLK_WORLD_5 = 165, >+ SDLK_WORLD_6 = 166, >+ SDLK_WORLD_7 = 167, >+ SDLK_WORLD_8 = 168, >+ SDLK_WORLD_9 = 169, >+ SDLK_WORLD_10 = 170, >+ SDLK_WORLD_11 = 171, >+ SDLK_WORLD_12 = 172, >+ SDLK_WORLD_13 = 173, >+ SDLK_WORLD_14 = 174, >+ SDLK_WORLD_15 = 175, >+ SDLK_WORLD_16 = 176, >+ SDLK_WORLD_17 = 177, >+ SDLK_WORLD_18 = 178, >+ SDLK_WORLD_19 = 179, >+ SDLK_WORLD_20 = 180, >+ SDLK_WORLD_21 = 181, >+ SDLK_WORLD_22 = 182, >+ SDLK_WORLD_23 = 183, >+ SDLK_WORLD_24 = 184, >+ SDLK_WORLD_25 = 185, >+ SDLK_WORLD_26 = 186, >+ SDLK_WORLD_27 = 187, >+ SDLK_WORLD_28 = 188, >+ SDLK_WORLD_29 = 189, >+ SDLK_WORLD_30 = 190, >+ SDLK_WORLD_31 = 191, >+ SDLK_WORLD_32 = 192, >+ SDLK_WORLD_33 = 193, >+ SDLK_WORLD_34 = 194, >+ SDLK_WORLD_35 = 195, >+ SDLK_WORLD_36 = 196, >+ SDLK_WORLD_37 = 197, >+ SDLK_WORLD_38 = 198, >+ SDLK_WORLD_39 = 199, >+ SDLK_WORLD_40 = 200, >+ SDLK_WORLD_41 = 201, >+ SDLK_WORLD_42 = 202, >+ SDLK_WORLD_43 = 203, >+ SDLK_WORLD_44 = 204, >+ SDLK_WORLD_45 = 205, >+ SDLK_WORLD_46 = 206, >+ SDLK_WORLD_47 = 207, >+ SDLK_WORLD_48 = 208, >+ SDLK_WORLD_49 = 209, >+ SDLK_WORLD_50 = 210, >+ SDLK_WORLD_51 = 211, >+ SDLK_WORLD_52 = 212, >+ SDLK_WORLD_53 = 213, >+ SDLK_WORLD_54 = 214, >+ SDLK_WORLD_55 = 215, >+ SDLK_WORLD_56 = 216, >+ SDLK_WORLD_57 = 217, >+ SDLK_WORLD_58 = 218, >+ SDLK_WORLD_59 = 219, >+ SDLK_WORLD_60 = 220, >+ SDLK_WORLD_61 = 221, >+ SDLK_WORLD_62 = 222, >+ SDLK_WORLD_63 = 223, >+ SDLK_WORLD_64 = 224, >+ SDLK_WORLD_65 = 225, >+ SDLK_WORLD_66 = 226, >+ SDLK_WORLD_67 = 227, >+ SDLK_WORLD_68 = 228, >+ SDLK_WORLD_69 = 229, >+ SDLK_WORLD_70 = 230, >+ SDLK_WORLD_71 = 231, >+ SDLK_WORLD_72 = 232, >+ SDLK_WORLD_73 = 233, >+ SDLK_WORLD_74 = 234, >+ SDLK_WORLD_75 = 235, >+ SDLK_WORLD_76 = 236, >+ SDLK_WORLD_77 = 237, >+ SDLK_WORLD_78 = 238, >+ SDLK_WORLD_79 = 239, >+ SDLK_WORLD_80 = 240, >+ SDLK_WORLD_81 = 241, >+ SDLK_WORLD_82 = 242, >+ SDLK_WORLD_83 = 243, >+ SDLK_WORLD_84 = 244, >+ SDLK_WORLD_85 = 245, >+ SDLK_WORLD_86 = 246, >+ SDLK_WORLD_87 = 247, >+ SDLK_WORLD_88 = 248, >+ SDLK_WORLD_89 = 249, >+ SDLK_WORLD_90 = 250, >+ SDLK_WORLD_91 = 251, >+ SDLK_WORLD_92 = 252, >+ SDLK_WORLD_93 = 253, >+ SDLK_WORLD_94 = 254, >+ SDLK_WORLD_95 = 255, /* 0xFF */ >+ >+ /* Numeric keypad */ >+ SDLK_KP0 = 256, >+ SDLK_KP1 = 257, >+ SDLK_KP2 = 258, >+ SDLK_KP3 = 259, >+ SDLK_KP4 = 260, >+ SDLK_KP5 = 261, >+ SDLK_KP6 = 262, >+ SDLK_KP7 = 263, >+ SDLK_KP8 = 264, >+ SDLK_KP9 = 265, >+ SDLK_KP_PERIOD = 266, >+ SDLK_KP_DIVIDE = 267, >+ SDLK_KP_MULTIPLY = 268, >+ SDLK_KP_MINUS = 269, >+ SDLK_KP_PLUS = 270, >+ SDLK_KP_ENTER = 271, >+ SDLK_KP_EQUALS = 272, >+ >+ /* Arrows + Home/End pad */ >+ SDLK_UP = 273, >+ SDLK_DOWN = 274, >+ SDLK_RIGHT = 275, >+ SDLK_LEFT = 276, >+ SDLK_INSERT = 277, >+ SDLK_HOME = 278, >+ SDLK_END = 279, >+ SDLK_PAGEUP = 280, >+ SDLK_PAGEDOWN = 281, >+ >+ /* Function keys */ >+ SDLK_F1 = 282, >+ SDLK_F2 = 283, >+ SDLK_F3 = 284, >+ SDLK_F4 = 285, >+ SDLK_F5 = 286, >+ SDLK_F6 = 287, >+ SDLK_F7 = 288, >+ SDLK_F8 = 289, >+ SDLK_F9 = 290, >+ SDLK_F10 = 291, >+ SDLK_F11 = 292, >+ SDLK_F12 = 293, >+ SDLK_F13 = 294, >+ SDLK_F14 = 295, >+ SDLK_F15 = 296, >+ >+ /* Key state modifier keys */ >+ SDLK_NUMLOCK = 300, >+ SDLK_CAPSLOCK = 301, >+ SDLK_SCROLLOCK = 302, >+ SDLK_RSHIFT = 303, >+ SDLK_LSHIFT = 304, >+ SDLK_RCTRL = 305, >+ SDLK_LCTRL = 306, >+ SDLK_RALT = 307, >+ SDLK_LALT = 308, >+ SDLK_RMETA = 309, >+ SDLK_LMETA = 310, >+ SDLK_LSUPER = 311, /* Left "Windows" key */ >+ SDLK_RSUPER = 312, /* Right "Windows" key */ >+ SDLK_MODE = 313, /* "Alt Gr" key */ >+ SDLK_COMPOSE = 314, /* Multi-key compose key */ >+ >+ /* Miscellaneous function keys */ >+ SDLK_HELP = 315, >+ SDLK_PRINT = 316, >+ SDLK_SYSREQ = 317, >+ SDLK_BREAK = 318, >+ SDLK_MENU = 319, >+ SDLK_POWER = 320, /* Power Macintosh power key */ >+ SDLK_EURO = 321, /* Some european keyboards */ >+ SDLK_UNDO = 322, /* Atari keyboard has Undo */ >+ >+ /* Add any other keys here */ >+ >+ SDLK_LAST >+} >+ >+/* Enumeration of valid key mods (possibly OR'd together) */ >+alias int SDLMod; >+enum { >+ KMOD_NONE = 0x0000, >+ KMOD_LSHIFT= 0x0001, >+ KMOD_RSHIFT= 0x0002, >+ KMOD_LCTRL = 0x0040, >+ KMOD_RCTRL = 0x0080, >+ KMOD_LALT = 0x0100, >+ KMOD_RALT = 0x0200, >+ KMOD_LMETA = 0x0400, >+ KMOD_RMETA = 0x0800, >+ KMOD_NUM = 0x1000, >+ KMOD_CAPS = 0x2000, >+ KMOD_MODE = 0x4000, >+ KMOD_RESERVED = 0x8000 >+} >+ >+const uint KMOD_CTRL = (KMOD_LCTRL|KMOD_RCTRL); >+const uint KMOD_SHIFT = (KMOD_LSHIFT|KMOD_RSHIFT); >+const uint KMOD_ALT = (KMOD_LALT|KMOD_RALT); >+const uint KMOD_META = (KMOD_LMETA|KMOD_RMETA); >diff -Naur a2k/a2k_src/import/SDL_version.d a2k-gentoo/a2k_src/import/SDL_version.d >--- a2k/a2k_src/import/SDL_version.d 2003-12-06 12:47:54.000000000 +0100 >+++ a2k-gentoo/a2k_src/import/SDL_version.d 1970-01-01 01:00:00.000000000 +0100 >@@ -1,75 +0,0 @@ >-/* >- SDL - Simple DirectMedia Layer >- Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga >- >- This library is free software; you can redistribute it and/or >- modify it under the terms of the GNU Library General Public >- License as published by the Free Software Foundation; either >- version 2 of the License, or (at your option) any later version. >- >- This library is distributed in the hope that it will be useful, >- but WITHOUT ANY WARRANTY; without even the implied warranty of >- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU >- Library General Public License for more details. >- >- You should have received a copy of the GNU Library General Public >- License along with this library; if not, write to the Free >- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA >- >- Sam Lantinga >- slouken@devolution.com >-*/ >- >-/* This header defines the current SDL version */ >- >-import SDL_types; >- >-extern(C): >- >-/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL >-*/ >-const uint SDL_MAJOR_VERSION = 1; >-const uint SDL_MINOR_VERSION = 2; >-const uint SDL_PATCHLEVEL = 6; >- >-struct SDL_version { >- Uint8 major; >- Uint8 minor; >- Uint8 patch; >-} >- >-/* This macro can be used to fill a version structure with the compile-time >- * version of the SDL library. >- */ >-void SDL_VERSION(SDL_version* X) >-{ >- X.major = SDL_MAJOR_VERSION; >- X.minor = SDL_MINOR_VERSION; >- X.patch = SDL_PATCHLEVEL; >-} >- >-/* This macro turns the version numbers into a numeric value: >- (1,2,3) -> (1203) >- This assumes that there will never be more than 100 patchlevels >-*/ >-uint SDL_VERSIONNUM(Uint8 X, Uint8 Y, Uint8 Z) >-{ >- return X * 1000 + Y * 100 + Z; >-} >- >-/* This is the version number macro for the current SDL version */ >-const uint SDL_COMPILEDVERSION = SDL_MAJOR_VERSION * 1000 + >- SDL_MINOR_VERSION * 100 + >- SDL_PATCHLEVEL; >- >-/* This macro will evaluate to true if compiled with SDL at least X.Y.Z */ >-bit SDL_VERSION_ATLEAST(Uint8 X, Uint8 Y, Uint8 Z) >-{ >- return (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z)); >-} >- >-/* This function gets the version of the dynamically linked SDL library. >- it should NOT be used to fill a version structure, instead you should >- use the SDL_Version() macro. >- */ >-SDL_version * SDL_Linked_Version(); >diff -Naur a2k/a2k_src/import/SDL_Version.d a2k-gentoo/a2k_src/import/SDL_Version.d >--- a2k/a2k_src/import/SDL_Version.d 1970-01-01 01:00:00.000000000 +0100 >+++ a2k-gentoo/a2k_src/import/SDL_Version.d 2007-09-19 22:23:25.000000000 +0200 >@@ -0,0 +1,75 @@ >+/* >+ SDL - Simple DirectMedia Layer >+ Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga >+ >+ This library is free software; you can redistribute it and/or >+ modify it under the terms of the GNU Library General Public >+ License as published by the Free Software Foundation; either >+ version 2 of the License, or (at your option) any later version. >+ >+ This library is distributed in the hope that it will be useful, >+ but WITHOUT ANY WARRANTY; without even the implied warranty of >+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU >+ Library General Public License for more details. >+ >+ You should have received a copy of the GNU Library General Public >+ License along with this library; if not, write to the Free >+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA >+ >+ Sam Lantinga >+ slouken@devolution.com >+*/ >+ >+/* This header defines the current SDL version */ >+ >+import SDL_types; >+ >+extern(C): >+ >+/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL >+*/ >+const uint SDL_MAJOR_VERSION = 1; >+const uint SDL_MINOR_VERSION = 2; >+const uint SDL_PATCHLEVEL = 6; >+ >+struct SDL_version { >+ Uint8 major; >+ Uint8 minor; >+ Uint8 patch; >+} >+ >+/* This macro can be used to fill a version structure with the compile-time >+ * version of the SDL library. >+ */ >+void SDL_VERSION(SDL_version* X) >+{ >+ X.major = SDL_MAJOR_VERSION; >+ X.minor = SDL_MINOR_VERSION; >+ X.patch = SDL_PATCHLEVEL; >+} >+ >+/* This macro turns the version numbers into a numeric value: >+ (1,2,3) -> (1203) >+ This assumes that there will never be more than 100 patchlevels >+*/ >+uint SDL_VERSIONNUM(Uint8 X, Uint8 Y, Uint8 Z) >+{ >+ return X * 1000 + Y * 100 + Z; >+} >+ >+/* This is the version number macro for the current SDL version */ >+const uint SDL_COMPILEDVERSION = SDL_MAJOR_VERSION * 1000 + >+ SDL_MINOR_VERSION * 100 + >+ SDL_PATCHLEVEL; >+ >+/* This macro will evaluate to true if compiled with SDL at least X.Y.Z */ >+bit SDL_VERSION_ATLEAST(Uint8 X, Uint8 Y, Uint8 Z) >+{ >+ return (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z)); >+} >+ >+/* This function gets the version of the dynamically linked SDL library. >+ it should NOT be used to fill a version structure, instead you should >+ use the SDL_Version() macro. >+ */ >+SDL_version * SDL_Linked_Version(); >diff -Naur a2k/a2k_src/src/bg.d a2k-gentoo/a2k_src/src/bg.d >--- a2k/a2k_src/src/bg.d 2005-01-17 16:34:48.000000000 +0100 >+++ a2k-gentoo/a2k_src/src/bg.d 2007-09-19 22:23:25.000000000 +0200 >@@ -14,7 +14,12 @@ > private import util_snd; > private import define; > private import task; >-private import stg; >+private import stg; >+private import stg01; >+private import stg02; >+private import stg03; >+private import stg04; >+private import stg05; > private import effect; > private import ship; > >@@ -79,20 +84,20 @@ > TskBuf[fade_id].tx = 1.0f; > TskBuf[fade_id].wait = 60; > TskBuf[fade_id].step = 2; >- TskBuf[id].px = cast(float)(rand() % 1536 - 768.0f); >+ TskBuf[id].px = cast(float)(rand() % 1536 - 768.0f); > TskBuf[id].py = cast(float)(rand() % 1536 - 768.0f); > if((rand() % 100) & 0x01){ > if(TskBuf[id].px < 0.0f){ > TskBuf[id].tx = +(cast(float)(rand() % 768)); > }else{ >- TskBuf[id].tx = -(cast(float)(rand() % 768)); >+ TskBuf[id].tx = +(cast(float)(rand() % 768)); > } > TskBuf[id].ty = TskBuf[id].py; > }else{ > if(TskBuf[id].py < 0.0f){ > TskBuf[id].ty = +(cast(float)(rand() % 768)); > }else{ >- TskBuf[id].ty = -(cast(float)(rand() % 768)); >+ TskBuf[id].ty = +(cast(float)(rand() % 768)); > } > TskBuf[id].tx = TskBuf[id].px; > } >@@ -104,7 +109,7 @@ > cam_pos = BASE_Z + cam_scr; > eid = setTSK(GROUP_08,&TSKbgZoom); > TskBuf[eid].wait = 600; >- TskBuf[eid].tx = BASE_Z - (cast(float)((rand() % 5000) - 2500 + 10000) / 10000.0f); >+ TskBuf[eid].tx = BASE_Z - ((cast(float)(rand() % 5000) - 2500 + 10000) / 10000.0f); > TskBuf[id].step++; > break; > case 2: >@@ -202,22 +207,34 @@ > scr_base[Y] = START_Y; > scr_ofs[X] = 0.0f; > scr_ofs[Y] = 0.0f; >- cam_pos = BASE_Z + cam_scr; >+ cam_pos = BASE_Z + cam_scr; >+ bg_mode = 0; >+ stg_ctrl = STG_MAIN; > switch(area_num){ > case AREA_01: >- bg_mode = 0; >+ bg_mode = 0; >+ stg_ctrl = STG_MAIN; >+ setTSK(GROUP_01,&TSKstg01); > break; > case AREA_02: >- bg_mode = 1; >+ bg_mode = 1; >+ stg_ctrl = STG_MAIN; >+ setTSK(GROUP_01,&TSKstg02); > break; > case AREA_03: >- bg_mode = 2; >+ bg_mode = 2; >+ stg_ctrl = STG_MAIN; >+ setTSK(GROUP_01,&TSKstg03); > break; > case AREA_04: >- bg_mode = 3; >+ bg_mode = 3; >+ stg_ctrl = STG_MAIN; >+ setTSK(GROUP_01,&TSKstg04); > break; > case AREA_05: >- bg_mode = 4; >+ bg_mode = 4; >+ stg_ctrl = STG_MAIN; >+ setTSK(GROUP_01,&TSKstg05); > break; > default: > break; >@@ -296,7 +313,7 @@ > bg_obj[i].line_list.length = 1; > bg_obj[i].line_list[0][X] = +0.0f; > bg_obj[i].line_list[0][Y] = +0.0f; >- bg_obj[i].line_list[0][Z] = -(cast(float)(rand() % 75)) / 100.0f + 0.25f; >+ bg_obj[i].line_list[0][Z] = -cast(float)(rand() % 75) / 100.0f + 0.25f; > } > break; > case 4: >@@ -600,8 +617,8 @@ > break; > case 1: > if(TskBuf[id].wait){ >- TskBuf[id].px = ((rand() % (256.0f * TskBuf[id].vx)) - ((256.0f * TskBuf[id].vx) / 2)) / 256.0f; >- TskBuf[id].py = ((rand() % (256.0f * TskBuf[id].vy)) - ((256.0f * TskBuf[id].vy) / 2)) / 256.0f; >+ TskBuf[id].px = (cast(float)(rand() % (256.0f * TskBuf[id].vx)) - ((256.0f * TskBuf[id].vx) / 2)) / 256.0f; >+ TskBuf[id].py = (cast(float)(rand() % (256.0f * TskBuf[id].vy)) - ((256.0f * TskBuf[id].vy) / 2)) / 256.0f; > TskBuf[id].vx += (0.0f - TskBuf[id].vx) / TskBuf[id].cnt; > TskBuf[id].vy += (0.0f - TskBuf[id].vy) / TskBuf[id].cnt; > scr_ofs[X] = TskBuf[id].px; >diff -Naur a2k/a2k_src/src/boss01.d a2k-gentoo/a2k_src/src/boss01.d >--- a2k/a2k_src/src/boss01.d 2004-09-13 17:57:16.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/boss01.d 2007-09-19 22:23:25.000000000 +0200 >@@ -7,7 +7,7 @@ > */ > > private import std.stdio; >-private import std.math; >+//private import std.math; > private import std.c.math; > private import std.random; > private import std.string; >diff -Naur a2k/a2k_src/src/boss02.d a2k-gentoo/a2k_src/src/boss02.d >--- a2k/a2k_src/src/boss02.d 2004-09-13 18:11:00.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/boss02.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/04/16 jumpei isshiki > */ > >-private import std.math; >+//private import std.math; > private import std.c.math; > private import std.random; > private import std.string; >diff -Naur a2k/a2k_src/src/boss03.d a2k-gentoo/a2k_src/src/boss03.d >--- a2k/a2k_src/src/boss03.d 2004-09-14 16:45:24.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/boss03.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/06/08 jumpei isshiki > */ > >-private import std.math; >+//private import std.math; > private import std.c.math; > private import std.random; > private import std.string; >@@ -359,7 +359,7 @@ > } > if(!cmd.isEnd()) cmd.run(); > break; >- TskBuf[id].ang_x = rand() % 65536; >+ TskBuf[id].ang_x = cast(float)rand() % 65536; > TskBuf[id].ang_x *= PI / 65536.0f; > TskBuf[id].ax = > TskBuf[id].ay = sin(TskBuf[id].ang_x) * 5.0f / PI; >diff -Naur a2k/a2k_src/src/boss04.d a2k-gentoo/a2k_src/src/boss04.d >--- a2k/a2k_src/src/boss04.d 2004-09-15 16:23:28.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/boss04.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/06/06 jumpei isshiki > */ > >-private import std.math; >+//private import std.math; > private import std.c.math; > private import std.random; > private import std.string; >diff -Naur a2k/a2k_src/src/boss05.d a2k-gentoo/a2k_src/src/boss05.d >--- a2k/a2k_src/src/boss05.d 2004-09-15 16:23:46.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/boss05.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/06/09 jumpei isshiki > */ > >-private import std.math; >+//private import std.math; > private import std.c.math; > private import std.random; > private import std.string; >diff -Naur a2k/a2k_src/src/bulletcommand.d a2k-gentoo/a2k_src/src/bulletcommand.d >--- a2k/a2k_src/src/bulletcommand.d 2004-09-05 17:55:02.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/bulletcommand.d 2007-09-19 22:23:25.000000000 +0200 >@@ -36,7 +36,7 @@ > > buf.length = 256; > buf = fname ~ "\0"; >- parser[bank] = BulletMLParserTinyXML_new(buf); >+ parser[bank] = BulletMLParserTinyXML_new(buf.ptr); > if(parser[bank]) BulletMLParserTinyXML_parse(parser[bank]); > buf.length = 0; > } >@@ -247,7 +247,7 @@ > double getRand_(BulletMLRunner* runner){ > double rand_val; > //printf("getRand_(%d)\n",BulletCommand.now.id); >- rand_val = rand() % 10000; >+ rand_val = cast(float)rand() % 10000; > rand_val /= 10000; > return rand_val; > } >diff -Naur a2k/a2k_src/src/define.d a2k-gentoo/a2k_src/src/define.d >--- a2k/a2k_src/src/define.d 2004-09-15 16:25:04.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/define.d 2007-09-19 22:23:25.000000000 +0200 >@@ -9,10 +9,10 @@ > const char[] PROJECT_NAME = "AREA2048"; > > enum{ >- /* OtBbNÖW */ >+ /**/ > GRP_TITLE = 0, > >- /* BGMÖW */ >+ /* */ > SND_BGM01 = 0, > SND_BGM02, > SND_BGM03, >@@ -21,7 +21,7 @@ > SND_BOSS01, > SND_BOSS02, > >- /* SEÖW */ >+ /* */ > SND_SE_SDEST = 0, > SND_SE_EDMG, > SND_SE_EDEST, >@@ -33,7 +33,7 @@ > SND_SE_LOCK_ON, > SND_SE_LOCK_OFF, > >- /* VOICEÖW */ >+ /* */ > SND_VOICE_GETREADY = 16, > SND_VOICE_EXTEND, > SND_VOICE_CHARGE, >@@ -42,7 +42,7 @@ > SND_VOICE_EMERGENCY, > SND_VOICE_AREA, > >- /* eÖW */ >+ /* */ > BULLET_SHIP01 = 0, > BULLET_SHIP02, > >@@ -82,7 +82,7 @@ > BULLET_BOSS0505, > BULLET_BOSS0506, > >- /* GA/V[ÖW */ >+ /* */ > AREA_01 = 0, > AREA_02, > AREA_03, >@@ -101,13 +101,13 @@ > SCENE_10, > SCENE_11, > >- /* Xe[WRg[ */ >+ /* */ > STG_INIT = 0, > STG_MAIN, > STG_CLEAR, > STG_GAMEOVER, > >- /* GÖW */ >+ /**/ > ENMEY_01 = 0, > ENMEY_02, > ENMEY_03, >@@ -127,7 +127,7 @@ > BOSS_04, > BOSS_05, > >- /* V[PXRg[ */ >+ /* */ > SEQ_WAIT = 0, > SEQ_SETENEMY, > SEQ_SETENEMYID, >@@ -166,7 +166,7 @@ > SEQ_FADE, > SEQ_END, > >- /* »Ì¼ */ >+ /**/ > ONE_SEC = 60, > ONE_MIN = ONE_SEC * 60, > } >diff -Naur a2k/a2k_src/src/effect.d a2k-gentoo/a2k_src/src/effect.d >--- a2k/a2k_src/src/effect.d 2005-01-17 16:22:44.000000000 +0100 >+++ a2k-gentoo/a2k_src/src/effect.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/03/31 jumpei isshiki > */ > >-private import std.math; >+//private import std.math; > private import std.c.math; > private import std.random; > private import std.string; >@@ -14,7 +14,8 @@ > private import opengl; > private import util_sdl; > private import task; >-private import bg; >+private import bg; >+private import system; > > float fade_r = 0.0f; > float fade_g = 0.0f; >@@ -54,16 +55,16 @@ > for(int i = 0; i < 3; i++){ > switch(i){ > case 0: >- tpos[X] = -((rand() % 4096) / 1024.0f + 1.0f); >- tpos[Y] = +((rand() % 4096) / 1024.0f + 1.0f); >+ tpos[X] = -cast(float)((rand() % 4096) / 1024.0f + 1.0f); >+ tpos[Y] = +cast(float)((rand() % 4096) / 1024.0f + 1.0f); > break; > case 1: >- tpos[X] = ((rand() % 2048) / 1024.0f - 1.0f); >- tpos[Y] = -((rand() % 4096) / 1024.0f + 1.0f); >+ tpos[X] = cast(float)((rand() % 2048) / 1024.0f - 1.0f); >+ tpos[Y] = -cast(float)((rand() % 4096) / 1024.0f + 1.0f); > break; > case 2: >- tpos[X] = +((rand() % 4096) / 1024.0f + 1.0f); >- tpos[Y] = +((rand() % 4096) / 1024.0f + 1.0f); >+ tpos[X] = +cast(float)((rand() % 4096) / 1024.0f + 1.0f); >+ tpos[Y] = +cast(float)((rand() % 4096) / 1024.0f + 1.0f); > break; > default: > break; >@@ -75,8 +76,8 @@ > tpos[Y] = fabs(tpos[Y]); > TskBuf[id].body_ang[i][W] = sqrt(pow(tpos[X],2.0) + pow(tpos[Y],2.0)); > } >- TskBuf[id].tx = (rand() % 256000) / 1000.0f - 128.0f; >- TskBuf[id].ty = (rand() % 256000) / 1000.0f - 128.0f; >+ TskBuf[id].tx = cast(float)(rand() % 256000) / 1000.0f - 128.0f; >+ TskBuf[id].ty = cast(float)(rand() % 256000) / 1000.0f - 128.0f; > TskBuf[id].tx += TskBuf[id].px; > TskBuf[id].ty += TskBuf[id].py; > TskBuf[id].wait = 60; >@@ -166,16 +167,16 @@ > for(int i = 0; i < 3; i++){ > switch(i){ > case 0: >- tpos[X] = -((rand() % 12288) / 1024.0f + 3.0f); >- tpos[Y] = +((rand() % 12288) / 1024.0f + 3.0f); >+ tpos[X] = -(cast(float)(rand() % 12288) / 1024.0f + 3.0f); >+ tpos[Y] = +(cast(float)(rand() % 12288) / 1024.0f + 3.0f); > break; > case 1: >- tpos[X] = ((rand() % 6144) / 1024.0f - 3.0f); >- tpos[Y] = -((rand() % 12288) / 1024.0f + 3.0f); >+ tpos[X] = (cast(float)(rand() % 6144) / 1024.0f - 3.0f); >+ tpos[Y] = -(cast(float)(rand() % 12288) / 1024.0f + 3.0f); > break; > case 2: >- tpos[X] = +((rand() % 12288) / 1024.0f + 3.0f); >- tpos[Y] = +((rand() % 12288) / 1024.0f + 3.0f); >+ tpos[X] = +(cast(float)(rand() % 12288) / 1024.0f + 3.0f); >+ tpos[Y] = +(cast(float)(rand() % 12288) / 1024.0f + 3.0f); > break; > default: > break; >@@ -187,8 +188,8 @@ > tpos[Y] = fabs(tpos[Y]); > TskBuf[id].body_ang[i][W] = sqrt(pow(tpos[X],2.0) + pow(tpos[Y],2.0)); > } >- TskBuf[id].tx = (rand() % 512000) / 1000.0f - 256.0f; >- TskBuf[id].ty = (rand() % 512000) / 1000.0f - 256.0f; >+ TskBuf[id].tx = cast(float)(rand() % 512000) / 1000.0f - 256.0f; >+ TskBuf[id].ty = cast(float)(rand() % 512000) / 1000.0f - 256.0f; > TskBuf[id].tx += TskBuf[id].px; > TskBuf[id].ty += TskBuf[id].py; > TskBuf[id].wait = 60; >@@ -280,13 +281,13 @@ > TskBuf[id].fp_draw = &TSKBrokenBodyDraw; > TskBuf[id].fp_exit = &TSKBrokenBodyExit; > TskBuf[id].alpha = 1.0f; >- TskBuf[id].tx = (rand() % 256000) / 1000.0f - 128.0f; >- TskBuf[id].ty = (rand() % 256000) / 1000.0f - 128.0f; >+ TskBuf[id].tx = cast(float)(rand() % 256000) / 1000.0f - 128.0f; >+ TskBuf[id].ty = cast(float)(rand() % 256000) / 1000.0f - 128.0f; > TskBuf[id].tx *= 2.0f; > TskBuf[id].ty *= 2.0f; > TskBuf[id].tx += TskBuf[id].px; > TskBuf[id].ty += TskBuf[id].py; >- TskBuf[id].rot_add = (rand % 30) - 15; >+ TskBuf[id].rot_add = cast(float)(rand % 30) - 15; > if(!(TskBuf[id].rot_add - 15)) TskBuf[id].rot_add = -1; > else if(!(TskBuf[id].rot_add + 15)) TskBuf[id].rot_add = +1; > if(TskBuf[id].rot_add < 0) TskBuf[id].rot_add = PI / (TskBuf[id].rot_add - 15); >@@ -411,13 +412,13 @@ > TskBuf[id].fp_draw = &TSKBrokenLineDraw; > TskBuf[id].fp_exit = &TSKBrokenLineExit; > TskBuf[id].alpha = 1.0f; >- TskBuf[id].tx = (rand() % 256000) / 1000.0f - 128.0f; >- TskBuf[id].ty = (rand() % 256000) / 1000.0f - 128.0f; >+ TskBuf[id].tx = cast(float)(rand() % 256000) / 1000.0f - 128.0f; >+ TskBuf[id].ty = cast(float)(rand() % 256000) / 1000.0f - 128.0f; > TskBuf[id].tx *= 2.0f; > TskBuf[id].ty *= 2.0f; > TskBuf[id].tx += TskBuf[id].px; > TskBuf[id].ty += TskBuf[id].py; >- TskBuf[id].rot_add = (rand % 30) - 15; >+ TskBuf[id].rot_add = cast(float)(rand % 30) - 15; > if(!(TskBuf[id].rot_add - 15)) TskBuf[id].rot_add = -1; > else if(!(TskBuf[id].rot_add + 15)) TskBuf[id].rot_add = +1; > if(TskBuf[id].rot_add < 0) TskBuf[id].rot_add = PI / (TskBuf[id].rot_add - 15); >@@ -507,7 +508,7 @@ > > z = BASE_Z - cam_pos; > >- /* tF[h\¦ */ >+ > glBegin(GL_QUADS); > glColor4f(fade_r,fade_g,fade_b,fade_a); > glVertex3f(getPointX(TskBuf[id].px-(SCREEN_Y / 2), z), >@@ -566,7 +567,7 @@ > > z = BASE_Z - cam_pos; > >- /* tF[h\¦ */ >+ > glBlendFunc(GL_SRC_ALPHA, GL_SRC_ALPHA); > glBegin(GL_QUADS); > glColor4f(fade_r,fade_g,fade_b,fade_a); >diff -Naur a2k/a2k_src/src/enemy01.d a2k-gentoo/a2k_src/src/enemy01.d >--- a2k/a2k_src/src/enemy01.d 2004-09-09 17:57:54.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/enemy01.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/03/27 jumpei isshiki > */ > >-private import std.math; >+//private import std.math; > private import std.c.math; > private import std.random; > private import SDL; >@@ -64,8 +64,8 @@ > switch(TskBuf[id].step){ > case 0: > TskBuf[id].tskid |= TSKID_ZAKO; >- TskBuf[id].px = (rand() % 1536) - 768.0f; >- TskBuf[id].py = (rand() % 1536) - 768.0f; >+ TskBuf[id].px = (cast(float)(rand() % 1536) - 768.0f); >+ TskBuf[id].py = (cast(float)(rand() % 1536) - 768.0f); > TskBuf[id].fp_int = null; > TskBuf[id].fp_draw = &TSKenemy01Draw; > TskBuf[id].fp_exit = &TSKenemy01Exit; >@@ -102,7 +102,7 @@ > TskBuf[id].step++; > } > case 2: >- /* ÀWXV */ >+ /* */ > if(TskBuf[id].px < ship_px){ > if(TskBuf[id].vx > +0.0f) TskBuf[id].vx += 1.0f / SPEED_RATE * 2.0f; > else TskBuf[id].vx += 1.0f / SPEED_RATE * 1.5f; >diff -Naur a2k/a2k_src/src/enemy02.d a2k-gentoo/a2k_src/src/enemy02.d >--- a2k/a2k_src/src/enemy02.d 2004-09-09 17:58:10.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/enemy02.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/04/11 jumpei isshiki > */ > >-private import std.math; >+//private import std.math; > private import std.c.math; > private import std.random; > private import SDL; >@@ -64,8 +64,8 @@ > switch(TskBuf[id].step){ > case 0: > TskBuf[id].tskid |= TSKID_ZAKO; >- TskBuf[id].px = (rand() % 1536) - 768.0f; >- TskBuf[id].py = (rand() % 1536) - 768.0f; >+ TskBuf[id].px = (cast(float)(rand() % 1536) - 768.0f); >+ TskBuf[id].py = (cast(float)(rand() % 1536) - 768.0f); > TskBuf[id].fp_int = null; > TskBuf[id].fp_draw = &TSKenemy02Draw; > TskBuf[id].fp_exit = &TSKenemy02Exit; >@@ -103,14 +103,14 @@ > TskBuf[id].step++; > } > case 2: >- /* Ú®[hXV */ >+ /* */ > if(!TskBuf[id].mov_cnt){ > TskBuf[id].mov_mode = (rand() % 100) & 0x01; > TskBuf[id].mov_cnt = (rand() % 60) + 60; > }else{ > TskBuf[id].mov_cnt--; > } >- /* ÀWXV */ >+ /* */ > switch(TskBuf[id].mov_mode){ > case 0: > if(TskBuf[id].px < ship_px){ >diff -Naur a2k/a2k_src/src/enemy03.d a2k-gentoo/a2k_src/src/enemy03.d >--- a2k/a2k_src/src/enemy03.d 2004-09-09 17:58:08.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/enemy03.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/04/11 jumpei isshiki > */ > >-private import std.math; >+//private import std.math; > private import std.c.math; > private import std.random; > private import SDL; >@@ -64,8 +64,8 @@ > switch(TskBuf[id].step){ > case 0: > TskBuf[id].tskid |= TSKID_ZAKO; >- TskBuf[id].px = (rand() % 1536) - 768.0f; >- TskBuf[id].py = (rand() % 1536) - 768.0f; >+ TskBuf[id].px = (cast(float)(rand() % 1536) - 768.0f); >+ TskBuf[id].py = (cast(float)(rand() % 1536) - 768.0f); > TskBuf[id].tid = ship_id; > TskBuf[id].fp_int = null; > TskBuf[id].fp_draw = &TSKenemy03Draw; >@@ -109,7 +109,7 @@ > TskBuf[id].step++; > } > case 2: >- /* e¿ */ >+ /* */ > if(cmd){ > if(TskBuf[id].bullet_wait){ > if(cmd.isEnd()) TskBuf[id].bullet_wait--; >@@ -138,7 +138,7 @@ > } > } > } >- /* ÀWXV */ >+ /* */ > if(TskBuf[id].px < ship_px){ > if(TskBuf[id].vx > +0.0f) TskBuf[id].vx += 1.0f / SPEED_RATE * 1.5f; > else TskBuf[id].vx += 1.0f / SPEED_RATE * 2.0f; >diff -Naur a2k/a2k_src/src/enemy04.d a2k-gentoo/a2k_src/src/enemy04.d >--- a2k/a2k_src/src/enemy04.d 2004-09-09 17:58:02.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/enemy04.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/04/11 jumpei isshiki > */ > >-private import std.math; >+//private import std.math; > private import std.c.math; > private import std.random; > private import SDL; >@@ -54,8 +54,8 @@ > switch(TskBuf[id].step){ > case 0: > TskBuf[id].tskid |= TSKID_ZAKO; >- TskBuf[id].px = (rand() % 1536) - 768.0f; >- TskBuf[id].py = (rand() % 1536) - 768.0f; >+ TskBuf[id].px = (cast(float)(rand() % 1536) - 768.0f); >+ TskBuf[id].py = (cast(float)(rand() % 1536) - 768.0f); > TskBuf[id].tid = ship_id; > TskBuf[id].fp_int = null; > TskBuf[id].fp_draw = &TSKenemy04Draw; >@@ -100,7 +100,7 @@ > TskBuf[id].step++; > } > case 2: >- /* e¿ */ >+ /* */ > if(cmd){ > if(TskBuf[id].bullet_wait){ > if(cmd.isEnd()) TskBuf[id].bullet_wait--; >@@ -129,18 +129,18 @@ > } > } > } >- /* ÀWXV */ >+ /**/ > TskBuf[id].vx = TskBuf[id].px; > TskBuf[id].vy = TskBuf[id].py; > if(!TskBuf[id].cnt){ >- TskBuf[id].tx = (rand() % 512) + 256.0f; >- TskBuf[id].ty = (rand() % 512) + 256.0f; >+ TskBuf[id].tx = cast(float)(rand() % 512) + 256.0f; >+ TskBuf[id].ty = cast(float)(rand() % 512) + 256.0f; > if(TskBuf[id].px < ship_px) TskBuf[id].tx = +TskBuf[id].tx; > else TskBuf[id].tx = -TskBuf[id].tx; > if(TskBuf[id].py < ship_py) TskBuf[id].ty = +TskBuf[id].ty; > else TskBuf[id].ty = -TskBuf[id].ty; >- if((rand() % 100) > 97) TskBuf[id].tx = -TskBuf[id].tx; >- if((rand() % 100) > 97) TskBuf[id].ty = -TskBuf[id].ty; >+ if(cast(float)(rand() % 100) > 97) TskBuf[id].tx = -TskBuf[id].tx; >+ if(cast(float)(rand() % 100) > 97) TskBuf[id].ty = -TskBuf[id].ty; > TskBuf[id].tx = TskBuf[id].px + TskBuf[id].tx; > TskBuf[id].ty = TskBuf[id].py + TskBuf[id].ty; > if(TskBuf[id].tx < -ENEMY_AREAMAX) TskBuf[id].tx = -ENEMY_AREAMAX + 1.0f; >diff -Naur a2k/a2k_src/src/enemy05.d a2k-gentoo/a2k_src/src/enemy05.d >--- a2k/a2k_src/src/enemy05.d 2004-09-09 17:57:58.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/enemy05.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/05/30 jumpei isshiki > */ > >-private import std.math; >+//private import std.math; > private import std.c.math; > private import std.random; > private import SDL; >@@ -54,8 +54,8 @@ > switch(TskBuf[id].step){ > case 0: > TskBuf[id].tskid |= TSKID_ZAKO; >- TskBuf[id].px = (rand() % 1536) - 768.0f; >- TskBuf[id].py = (rand() % 1536) - 768.0f; >+ TskBuf[id].px = (cast(float)(rand() % 1536) - 768.0f); >+ TskBuf[id].py = (cast(float)(rand() % 1536) - 768.0f); > TskBuf[id].tid = ship_id; > TskBuf[id].fp_int = null; > TskBuf[id].fp_draw = &TSKenemy05Draw; >@@ -98,7 +98,7 @@ > TskBuf[id].step++; > } > case 2: >- /* e¿ */ >+ /* */ > if(cmd){ > if(TskBuf[id].bullet_wait){ > if(cmd.isEnd()) TskBuf[id].bullet_wait--; >@@ -127,43 +127,32 @@ > } > } > } >- /* ÀWXV */ >- if(TskBuf[id].px < ship_px){ >- if(TskBuf[id].vx > +0.0f) TskBuf[id].vx += 1.0f / SPEED_RATE * 2.0f; >- else TskBuf[id].vx += 1.0f / SPEED_RATE * 1.5f; >- if(TskBuf[id].vx > +MAX_SPEED) TskBuf[id].vx = +MAX_SPEED; >+/**/ >+ TskBuf[id].vx = TskBuf[id].px; >+ TskBuf[id].vy = TskBuf[id].py; >+ if(!TskBuf[id].cnt){ >+ TskBuf[id].tx = cast(float)(rand() % 512) + 256.0f; >+ TskBuf[id].ty = cast(float)(rand() % 512) + 256.0f; >+ if(TskBuf[id].px < ship_px) TskBuf[id].tx = +TskBuf[id].tx; >+ else TskBuf[id].tx = -TskBuf[id].tx; >+ if(TskBuf[id].py < ship_py) TskBuf[id].ty = +TskBuf[id].ty; >+ else TskBuf[id].ty = -TskBuf[id].ty; >+ if(cast(float)(rand() % 100) > 97) TskBuf[id].tx = -TskBuf[id].tx; >+ if(cast(float)(rand() % 100) > 97) TskBuf[id].ty = -TskBuf[id].ty; >+ TskBuf[id].tx = TskBuf[id].px + TskBuf[id].tx; >+ TskBuf[id].ty = TskBuf[id].py + TskBuf[id].ty; >+ if(TskBuf[id].tx < -ENEMY_AREAMAX) TskBuf[id].tx = -ENEMY_AREAMAX + 1.0f; >+ if(TskBuf[id].tx > +ENEMY_AREAMAX) TskBuf[id].tx = +ENEMY_AREAMAX - 1.0f; >+ if(TskBuf[id].ty < -ENEMY_AREAMAX) TskBuf[id].ty = -ENEMY_AREAMAX + 1.0f; >+ if(TskBuf[id].ty > +ENEMY_AREAMAX) TskBuf[id].ty = +ENEMY_AREAMAX - 1.0f; >+ TskBuf[id].cnt = 180; > }else{ >- if(TskBuf[id].vx < +0.0f) TskBuf[id].vx -= 1.0f / SPEED_RATE * 2.0f; >- else TskBuf[id].vx -= 1.0f / SPEED_RATE * 1.5f; >- if(TskBuf[id].vx < -MAX_SPEED) TskBuf[id].vx = -MAX_SPEED; >- } >- if(TskBuf[id].py < ship_py){ >- if(TskBuf[id].vy > +0.0f) TskBuf[id].vy += 1.0f / SPEED_RATE * 2.0f; >- else TskBuf[id].vy += 1.0f / SPEED_RATE * 1.5f; >- if(TskBuf[id].vy > +MAX_SPEED) TskBuf[id].vy = +MAX_SPEED; >- }else{ >- if(TskBuf[id].vy < +0.0f) TskBuf[id].vy -= 1.0f / SPEED_RATE * 2.0f; >- else TskBuf[id].vy -= 1.0f / SPEED_RATE * 1.5f; >- if(TskBuf[id].vy < -MAX_SPEED) TskBuf[id].vy = -MAX_SPEED; >- } >- TskBuf[id].px += TskBuf[id].vx; >- TskBuf[id].py += TskBuf[id].vy; >- if(TskBuf[id].px < -ENEMY_AREAMAX){ >- TskBuf[id].px = -ENEMY_AREAMAX; >- TskBuf[id].vx = -TskBuf[id].vx / 2; >- } >- if(TskBuf[id].px > +ENEMY_AREAMAX){ >- TskBuf[id].px = +ENEMY_AREAMAX; >- TskBuf[id].vx = -TskBuf[id].vx / 2; >- } >- if(TskBuf[id].py < -ENEMY_AREAMAX){ >- TskBuf[id].py = -ENEMY_AREAMAX; >- TskBuf[id].vy = -TskBuf[id].vy / 2; >- } >- if(TskBuf[id].py > +ENEMY_AREAMAX){ >- TskBuf[id].py = +ENEMY_AREAMAX; >- TskBuf[id].vy = -TskBuf[id].vy / 2; >+ TskBuf[id].cnt--; > } >+ TskBuf[id].px += (TskBuf[id].tx - TskBuf[id].px) / (180 / 4); >+ TskBuf[id].py += (TskBuf[id].ty - TskBuf[id].py) / (180 / 4); >+ TskBuf[id].vx -= TskBuf[id].px; >+ TskBuf[id].vy -= TskBuf[id].py; > TskBuf[id].rot = atan2(-TskBuf[id].vx, -TskBuf[id].vy); > break; > default: >diff -Naur a2k/a2k_src/src/enemy06.d a2k-gentoo/a2k_src/src/enemy06.d >--- a2k/a2k_src/src/enemy06.d 2004-09-09 17:58:04.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/enemy06.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/06/04 jumpei isshiki > */ > >-private import std.math; >+//private import std.math; > private import std.c.math; > private import std.random; > private import SDL; >@@ -66,8 +66,8 @@ > switch(TskBuf[id].step){ > case 0: > TskBuf[id].tskid |= TSKID_ZAKO; >- TskBuf[id].px = (rand() % 1536) - 768.0f; >- TskBuf[id].py = (rand() % 1536) - 768.0f; >+ TskBuf[id].px = (cast(float)(rand() % 1536) - 768.0f); >+ TskBuf[id].py = (cast(float)(rand() % 1536) - 768.0f); > TskBuf[id].tid = ship_id; > TskBuf[id].fp_int = null; > TskBuf[id].fp_draw = &TSKenemy06Draw; >@@ -113,7 +113,7 @@ > TskBuf[id].step++; > } > case 2: >- /* e¿ */ >+ /* */ > if(cmd){ > if(TskBuf[id].bullet_wait){ > if(cmd.isEnd()) TskBuf[id].bullet_wait--; >@@ -142,18 +142,18 @@ > } > } > } >- /* ÀWXV */ >+ /* */ > TskBuf[id].vx = TskBuf[id].px; > TskBuf[id].vy = TskBuf[id].py; > if(TskBuf[id].cnt == TskBuf[id].mov_cnt){ >- TskBuf[id].tx = (rand() % 512) + 256.0f; >- TskBuf[id].ty = (rand() % 512) + 256.0f; >+ TskBuf[id].tx = cast(float)(rand() % 512) + 256.0f; >+ TskBuf[id].ty = cast(float)(rand() % 512) + 256.0f; > if(TskBuf[id].px < ship_px) TskBuf[id].tx = +TskBuf[id].tx; > else TskBuf[id].tx = -TskBuf[id].tx; > if(TskBuf[id].py < ship_py) TskBuf[id].ty = +TskBuf[id].ty; > else TskBuf[id].ty = -TskBuf[id].ty; >- if((rand() % 100) > 97) TskBuf[id].tx = -TskBuf[id].tx; >- if((rand() % 100) > 97) TskBuf[id].ty = -TskBuf[id].ty; >+ if(cast(float)(rand() % 100) > 97) TskBuf[id].tx = -TskBuf[id].tx; >+ if(cast(float)(rand() % 100) > 97) TskBuf[id].ty = -TskBuf[id].ty; > TskBuf[id].tx = TskBuf[id].px + TskBuf[id].tx; > TskBuf[id].ty = TskBuf[id].py + TskBuf[id].ty; > if(TskBuf[id].tx < -ENEMY_AREAMAX) TskBuf[id].tx = -ENEMY_AREAMAX + 1.0f; >diff -Naur a2k/a2k_src/src/enemy07.d a2k-gentoo/a2k_src/src/enemy07.d >--- a2k/a2k_src/src/enemy07.d 2004-09-09 17:57:50.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/enemy07.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/06/05 jumpei isshiki > */ > >-private import std.math; >+//private import std.math; > private import std.c.math; > private import std.random; > private import SDL; >@@ -64,8 +64,8 @@ > switch(TskBuf[id].step){ > case 0: > TskBuf[id].tskid |= TSKID_ZAKO; >- TskBuf[id].px = (rand() % 1536) - 768.0f; >- TskBuf[id].py = (rand() % 1536) - 768.0f; >+ TskBuf[id].px = (cast(float)(rand() % 1536) - 768.0f); >+ TskBuf[id].py = (cast(float)(rand() % 1536) - 768.0f); > TskBuf[id].tid = ship_id; > TskBuf[id].fp_int = null; > TskBuf[id].fp_draw = &TSKenemy07Draw; >@@ -108,7 +108,7 @@ > TskBuf[id].step++; > } > case 2: >- /* e¿ */ >+ /* */ > if(cmd){ > if(TskBuf[id].bullet_wait){ > if(cmd.isEnd()) TskBuf[id].bullet_wait--; >@@ -137,43 +137,32 @@ > } > } > } >- /* ÀWXV */ >- if(TskBuf[id].px < ship_px){ >- if(TskBuf[id].vx > +0.0f) TskBuf[id].vx += 1.0f / SPEED_RATE * 2.0f; >- else TskBuf[id].vx += 1.0f / SPEED_RATE * 1.5f; >- if(TskBuf[id].vx > +MAX_SPEED) TskBuf[id].vx = +MAX_SPEED; >+/**/ >+ TskBuf[id].vx = TskBuf[id].px; >+ TskBuf[id].vy = TskBuf[id].py; >+ if(!TskBuf[id].cnt){ >+ TskBuf[id].tx = cast(float)(rand() % 512) + 256.0f; >+ TskBuf[id].ty = cast(float)(rand() % 512) + 256.0f; >+ if(TskBuf[id].px < ship_px) TskBuf[id].tx = +TskBuf[id].tx; >+ else TskBuf[id].tx = -TskBuf[id].tx; >+ if(TskBuf[id].py < ship_py) TskBuf[id].ty = +TskBuf[id].ty; >+ else TskBuf[id].ty = -TskBuf[id].ty; >+ if(cast(float)(rand() % 100) > 97) TskBuf[id].tx = -TskBuf[id].tx; >+ if(cast(float)(rand() % 100) > 97) TskBuf[id].ty = -TskBuf[id].ty; >+ TskBuf[id].tx = TskBuf[id].px + TskBuf[id].tx; >+ TskBuf[id].ty = TskBuf[id].py + TskBuf[id].ty; >+ if(TskBuf[id].tx < -ENEMY_AREAMAX) TskBuf[id].tx = -ENEMY_AREAMAX + 1.0f; >+ if(TskBuf[id].tx > +ENEMY_AREAMAX) TskBuf[id].tx = +ENEMY_AREAMAX - 1.0f; >+ if(TskBuf[id].ty < -ENEMY_AREAMAX) TskBuf[id].ty = -ENEMY_AREAMAX + 1.0f; >+ if(TskBuf[id].ty > +ENEMY_AREAMAX) TskBuf[id].ty = +ENEMY_AREAMAX - 1.0f; >+ TskBuf[id].cnt = 180; > }else{ >- if(TskBuf[id].vx < +0.0f) TskBuf[id].vx -= 1.0f / SPEED_RATE * 2.0f; >- else TskBuf[id].vx -= 1.0f / SPEED_RATE * 1.5f; >- if(TskBuf[id].vx < -MAX_SPEED) TskBuf[id].vx = -MAX_SPEED; >- } >- if(TskBuf[id].py < ship_py){ >- if(TskBuf[id].vy > +0.0f) TskBuf[id].vy += 1.0f / SPEED_RATE * 2.0f; >- else TskBuf[id].vy += 1.0f / SPEED_RATE * 1.5f; >- if(TskBuf[id].vy > +MAX_SPEED) TskBuf[id].vy = +MAX_SPEED; >- }else{ >- if(TskBuf[id].vy < +0.0f) TskBuf[id].vy -= 1.0f / SPEED_RATE * 2.0f; >- else TskBuf[id].vy -= 1.0f / SPEED_RATE * 1.5f; >- if(TskBuf[id].vy < -MAX_SPEED) TskBuf[id].vy = -MAX_SPEED; >- } >- TskBuf[id].px += TskBuf[id].vx; >- TskBuf[id].py += TskBuf[id].vy; >- if(TskBuf[id].px < -ENEMY_AREAMAX){ >- TskBuf[id].px = -ENEMY_AREAMAX; >- TskBuf[id].vx = -TskBuf[id].vx / 2; >- } >- if(TskBuf[id].px > +ENEMY_AREAMAX){ >- TskBuf[id].px = +ENEMY_AREAMAX; >- TskBuf[id].vx = -TskBuf[id].vx / 2; >- } >- if(TskBuf[id].py < -ENEMY_AREAMAX){ >- TskBuf[id].py = -ENEMY_AREAMAX; >- TskBuf[id].vy = -TskBuf[id].vy / 2; >- } >- if(TskBuf[id].py > +ENEMY_AREAMAX){ >- TskBuf[id].py = +ENEMY_AREAMAX; >- TskBuf[id].vy = -TskBuf[id].vy / 2; >+ TskBuf[id].cnt--; > } >+ TskBuf[id].px += (TskBuf[id].tx - TskBuf[id].px) / (180 / 4); >+ TskBuf[id].py += (TskBuf[id].ty - TskBuf[id].py) / (180 / 4); >+ TskBuf[id].vx -= TskBuf[id].px; >+ TskBuf[id].vy -= TskBuf[id].py; > TskBuf[id].rot = atan2(-TskBuf[id].vx, -TskBuf[id].vy); > break; > default: >diff -Naur a2k/a2k_src/src/enemy08.d a2k-gentoo/a2k_src/src/enemy08.d >--- a2k/a2k_src/src/enemy08.d 2004-09-09 17:57:46.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/enemy08.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/06/05 jumpei isshiki > */ > >-private import std.math; >+//private import std.math; > private import std.c.math; > private import std.random; > private import SDL; >@@ -66,8 +66,8 @@ > switch(TskBuf[id].step){ > case 0: > TskBuf[id].tskid |= TSKID_ZAKO; >- TskBuf[id].px = (rand() % 1536) - 768.0f; >- TskBuf[id].py = (rand() % 1536) - 768.0f; >+ TskBuf[id].px = (cast(float)(rand() % 1536) - 768.0f); >+ TskBuf[id].py = (cast(float)(rand() % 1536) - 768.0f); > TskBuf[id].tid = ship_id; > TskBuf[id].fp_int = null; > TskBuf[id].fp_draw = &TSKenemy08Draw; >@@ -113,7 +113,7 @@ > TskBuf[id].step++; > } > case 2: >- /* e¿ */ >+ /* */ > if(cmd){ > if(TskBuf[id].bullet_wait){ > if(cmd.isEnd()) TskBuf[id].bullet_wait--; >@@ -142,7 +142,7 @@ > } > } > } >- /* ÀWXV */ >+ /* */ > if(TskBuf[id].px < ship_px){ > if(TskBuf[id].vx > +0.0f) TskBuf[id].vx += 1.0f / SPEED_RATE * 3.0f; > else TskBuf[id].vx += 1.0f / SPEED_RATE * 1.0f; >diff -Naur a2k/a2k_src/src/enemy.d a2k-gentoo/a2k_src/src/enemy.d >--- a2k/a2k_src/src/enemy.d 2004-09-23 15:17:42.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/enemy.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/04/14 jumpei isshiki > */ > >-private import std.math; >+//private import std.math; > private import std.c.math; > private import SDL; > private import opengl; >@@ -159,6 +159,7 @@ > return; > } > >+ > void TSKeshotInt(int id) > { > TskBuf[id].step = -1; >@@ -166,6 +167,7 @@ > return; > } > >+ > void TSKeshotDrawSimple(int id) > { > float[XYZ] pos; >@@ -199,6 +201,7 @@ > glEnd(); > } > >+ > void TSKeshotDrawActive(int id) > { > float[XYZ] pos; >@@ -232,6 +235,7 @@ > glEnd(); > } > >+ > void TSKeshotExit(int id) > { > BulletCommand cmd = TskBuf[id].bullet_command; >@@ -244,6 +248,7 @@ > } > } > >+ > float getShipDirection(int id) > { > float px,py; >@@ -258,3 +263,4 @@ > return dir; > } > >+ >diff -Naur a2k/a2k_src/src/init.d a2k-gentoo/a2k_src/src/init.d >--- a2k/a2k_src/src/init.d 2004-09-15 16:24:58.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/init.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2003/12/01 jumpei isshiki > */ > >-private import std.stdio; >+private import std.c.stdio; > private import std.stream; > private import util_sdl; > private import util_snd; >@@ -22,7 +22,7 @@ > > void sndINIT() > { >- /* È */ >+ /**/ > loadSNDmusic("stg01.ogg",SND_BGM01); > loadSNDmusic("stg02.ogg",SND_BGM02); > loadSNDmusic("stg03.ogg",SND_BGM03); >@@ -100,7 +100,7 @@ > fd.open("score.dat"); > if(fd.size() != 12){ > fd.close(); >- writefln("score.dat initialized"); >+ printf("score.dat initialized"); > fd.create("score.dat"); > fd.write(high_easy); > fd.write(high_normal); >@@ -111,7 +111,7 @@ > fd.read(high_hard); > } > } catch (Error e) { >- writefln("score.dat initialized"); >+ printf("score.dat initialized"); > fd.create("score.dat"); > fd.write(high_easy); > fd.write(high_normal); >@@ -125,7 +125,7 @@ > try { > if(fd.size() != 12){ > fd.close(); >- writefln("config.dat initialized"); >+ printf("config.dat initialized"); > fd.create("config.dat"); > fd.write(pad_type); > fd.write(vol_se); >@@ -138,7 +138,7 @@ > volumeSNDmusic(vol_music); > } > } catch (Error e) { >- writefln("config.dat initialized"); >+ printf("config.dat initialized"); > fd.create("config.dat"); > fd.write(pad_type); > fd.write(vol_se); >diff -Naur a2k/a2k_src/src/init.d.orig a2k-gentoo/a2k_src/src/init.d.orig >--- a2k/a2k_src/src/init.d.orig 1970-01-01 01:00:00.000000000 +0100 >+++ a2k-gentoo/a2k_src/src/init.d.orig 2004-09-15 16:24:58.000000000 +0200 >@@ -0,0 +1,166 @@ >+/* >+ D-System 'INITIALIZE' >+ >+ 'init.d' >+ >+ 2003/12/01 jumpei isshiki >+*/ >+ >+private import std.stdio; >+private import std.stream; >+private import util_sdl; >+private import util_snd; >+private import util_pad; >+private import bulletcommand; >+private import define; >+private import gctrl; >+ >+void grpINIT() >+{ >+ readSDLtexture("title.bmp", GRP_TITLE); >+} >+ >+void sndINIT() >+{ >+ /* È */ >+ loadSNDmusic("stg01.ogg",SND_BGM01); >+ loadSNDmusic("stg02.ogg",SND_BGM02); >+ loadSNDmusic("stg03.ogg",SND_BGM03); >+ loadSNDmusic("stg04.ogg",SND_BGM04); >+ loadSNDmusic("stg05.ogg",SND_BGM05); >+ loadSNDmusic("boss01.ogg",SND_BOSS01); >+ loadSNDmusic("boss02.ogg",SND_BOSS02); >+ /* SE */ >+ loadSNDse("se_sdest.wav",SND_SE_SDEST,1); >+ loadSNDse("se_dmg01.wav",SND_SE_EDMG,2); >+ loadSNDse("se_explode01.wav",SND_SE_EDEST,3); >+ loadSNDse("se_explode02.wav",SND_SE_EEXP01,3); >+ loadSNDse("se_explode03.wav",SND_SE_EEXP02,3); >+ loadSNDse("se_cursole.wav",SND_SE_CURSOLE,1); >+ loadSNDse("se_correct.wav",SND_SE_CORRECT,1); >+ loadSNDse("se_cancel.wav",SND_SE_CANCEL,1); >+ loadSNDse("se_lock_on.wav",SND_SE_LOCK_ON,1); >+ loadSNDse("se_lock_off.wav",SND_SE_LOCK_OFF,1); >+ /* VOICE */ >+ loadSNDse("voice04.wav",SND_VOICE_GETREADY,7); >+ loadSNDse("voice06.wav",SND_VOICE_EXTEND,6); >+ loadSNDse("voice07.wav",SND_VOICE_CHARGE,5); >+ loadSNDse("voice08.wav",SND_VOICE_SCENE,7); >+ loadSNDse("voice09.wav",SND_VOICE_COMPLETE,7); >+ loadSNDse("voice10.wav",SND_VOICE_EMERGENCY,7); >+ loadSNDse("voice11.wav",SND_VOICE_AREA,7); >+ >+ volumeSNDse(vol_se); >+ volumeSNDmusic(vol_music); >+} >+ >+void bulletINIT() >+{ >+ /* BULLET */ >+ initBulletcommandParser(256); >+ readBulletcommandParser( BULLET_SHIP01, "bullet01.xml"); >+ readBulletcommandParser( BULLET_SHIP02, "bullet02.xml"); >+ readBulletcommandParser( BULLET_ZAKO03, "bulletzako03.xml"); >+ readBulletcommandParser( BULLET_ZAKO04, "bulletzako04.xml"); >+ readBulletcommandParser( BULLET_ZAKO05, "bulletzako05.xml"); >+ readBulletcommandParser( BULLET_ZAKO06, "bulletzako06.xml"); >+ readBulletcommandParser( BULLET_ZAKO07, "bulletzako07.xml"); >+ readBulletcommandParser( BULLET_ZAKO08, "bulletzako08.xml"); >+ readBulletcommandParser( BULLET_MIDDLE01, "bulletmid01.xml"); >+ readBulletcommandParser( BULLET_MIDDLE02, "bulletmid02.xml"); >+ readBulletcommandParser( BULLET_MIDDLE03, "bulletmid03.xml"); >+ readBulletcommandParser( BULLET_MIDDLE04, "bulletmid04.xml"); >+ readBulletcommandParser( BULLET_MIDDLE05, "bulletmid05.xml"); >+ readBulletcommandParser( BULLET_BOSS0101, "bulletboss0101.xml"); >+ readBulletcommandParser( BULLET_BOSS0102, "bulletboss0102.xml"); >+ readBulletcommandParser( BULLET_BOSS0201, "bulletboss0201.xml"); >+ readBulletcommandParser( BULLET_BOSS0202, "bulletboss0202.xml"); >+ readBulletcommandParser( BULLET_BOSS0301, "bulletboss0301.xml"); >+ readBulletcommandParser( BULLET_BOSS0302, "bulletboss0302.xml"); >+ readBulletcommandParser( BULLET_BOSS0401, "bulletboss0401.xml"); >+ readBulletcommandParser( BULLET_BOSS0402, "bulletboss0402.xml"); >+ readBulletcommandParser( BULLET_BOSS0403, "bulletboss0403.xml"); >+ readBulletcommandParser( BULLET_BOSS0404, "bulletboss0404.xml"); >+ readBulletcommandParser( BULLET_BOSS0501, "bulletboss0501.xml"); >+ readBulletcommandParser( BULLET_BOSS0502, "bulletboss0502.xml"); >+ readBulletcommandParser( BULLET_BOSS0503, "bulletboss0503.xml"); >+ readBulletcommandParser( BULLET_BOSS0504, "bulletboss0504.xml"); >+ readBulletcommandParser( BULLET_BOSS0505, "bulletboss0505.xml"); >+ readBulletcommandParser( BULLET_BOSS0506, "bulletboss0506.xml"); >+} >+ >+void configINIT() >+{ >+ high_easy = 0; >+ high_normal = 0; >+ high_hard = 0; >+ >+ auto File fd = new File; >+ try { >+ fd.open("score.dat"); >+ if(fd.size() != 12){ >+ fd.close(); >+ writefln("score.dat initialized"); >+ fd.create("score.dat"); >+ fd.write(high_easy); >+ fd.write(high_normal); >+ fd.write(high_hard); >+ }else{ >+ fd.read(high_easy); >+ fd.read(high_normal); >+ fd.read(high_hard); >+ } >+ } catch (Error e) { >+ writefln("score.dat initialized"); >+ fd.create("score.dat"); >+ fd.write(high_easy); >+ fd.write(high_normal); >+ fd.write(high_hard); >+ fd.close(); >+ } finally { >+ fd.close(); >+ } >+ >+ fd.open("config.dat"); >+ try { >+ if(fd.size() != 12){ >+ fd.close(); >+ writefln("config.dat initialized"); >+ fd.create("config.dat"); >+ fd.write(pad_type); >+ fd.write(vol_se); >+ fd.write(vol_music); >+ }else{ >+ fd.read(pad_type); >+ fd.read(vol_se); >+ fd.read(vol_music); >+ volumeSNDse(vol_se); >+ volumeSNDmusic(vol_music); >+ } >+ } catch (Error e) { >+ writefln("config.dat initialized"); >+ fd.create("config.dat"); >+ fd.write(pad_type); >+ fd.write(vol_se); >+ fd.write(vol_music); >+ fd.close(); >+ } finally { >+ fd.close(); >+ } >+} >+ >+void configSAVE() >+{ >+ auto File fd = new File; >+ fd.create("score.dat"); >+ fd.write(high_easy); >+ fd.write(high_normal); >+ fd.write(high_hard); >+ fd.close(); >+ >+ fd.create("config.dat"); >+ fd.write(pad_type); >+ fd.write(vol_se); >+ fd.write(vol_music); >+ fd.close(); >+} >diff -Naur a2k/a2k_src/src/luminous.d a2k-gentoo/a2k_src/src/luminous.d >--- a2k/a2k_src/src/luminous.d 2004-07-11 16:01:58.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/luminous.d 2007-09-19 22:23:25.000000000 +0200 >@@ -7,7 +7,7 @@ > */ > > private import std.math; >-private import std.string; >+private import std.c.string; > private import opengl; > private import util_sdl; > private import task; >@@ -69,7 +69,7 @@ > > static void makeLuminousTexture() > { >- uint *data = td; >+ uint *data = td.ptr; > int i; > > memset(data, 0, luminousTextureWidth * luminousTextureHeight * 4 * uint.sizeof); >diff -Naur a2k/a2k_src/src/main.d a2k-gentoo/a2k_src/src/main.d >--- a2k/a2k_src/src/main.d 2004-09-15 16:54:42.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/main.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,8 +6,9 @@ > 2003/11/28 jumpei isshiki > */ > >-private import std.c.windows.windows; >-private import SDL; >+//private import std.c.windows.windows; >+private import SDL; >+private import SDL_Keysym; > private import opengl; > private import util_sdl; > private import util_pad; >@@ -32,23 +33,24 @@ > int pause_flag = 0; > int skip = 0; > >-extern (Windows) >-int WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) >-{ >+//extern (Windows) >+//int WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) >+ >+public int main(char[][] args) { > int result; >- >- gc_init(); >- _minit(); >- >- try{ >- _moduleCtor(); >- _moduleUnitTests(); >+ >+// gc_init(); >+// _minit(); >+ >+// try{ >+// _moduleCtor(); >+// _moduleUnitTests(); > result = boot(); >- }catch (Object o){ >- MessageBoxA(null, o.toString(), "Error", MB_OK | MB_ICONEXCLAMATION); >- result = 0; >- } >- gc_term(); >+// }catch (Object o){ >+// MessageBoxA(null, o.toString(), "Error", MB_OK | MB_ICONEXCLAMATION); >+// result = 0; >+// } >+// gc_term(); > > return result; > } >@@ -158,7 +160,7 @@ > int prev; > int group; > >- /* ©@e */ >+ /* */ > group = GROUP_04; > for(int i = TskIndex[group]; i != -1; i = prev){ > prev = TskBuf[i].prev; >@@ -166,7 +168,7 @@ > collision_sub1(i, GROUP_02); > } > } >- /* ©@ */ >+ /**/ > if(TskBuf[ship_id].tskid != 0 && TskBuf[ship_id].fp_int) collision_sub2(ship_id, GROUP_02); > if(TskBuf[ship_id].tskid != 0 && TskBuf[ship_id].fp_int) collision_sub3(ship_id, GROUP_06); > >@@ -188,7 +190,7 @@ > sex = cast(int)(TskBuf[id].px + TskBuf[id].cx); > sey = cast(int)(TskBuf[id].py + TskBuf[id].cy); > >- /* G */ >+ /* */ > for(int i = TskIndex[group]; i != -1; i = prev){ > prev = TskBuf[i].prev; > if(TskBuf[i].tskid != 0 && TskBuf[i].fp_int){ >@@ -227,7 +229,7 @@ > sex = cast(int)(TskBuf[id].px + TskBuf[id].cx); > sey = cast(int)(TskBuf[id].py + TskBuf[id].cy); > >- /* G */ >+ /* */ > for(int i = TskIndex[group]; i != -1; i = prev){ > prev = TskBuf[i].prev; > if(TskBuf[i].tskid != 0 && TskBuf[i].fp_int){ >@@ -264,7 +266,7 @@ > sex = cast(int)(TskBuf[id].px + TskBuf[id].cx); > sey = cast(int)(TskBuf[id].py + TskBuf[id].cy); > >- /* Ge */ >+ /* */ > for(int i = TskIndex[group]; i != -1; i = prev){ > prev = TskBuf[i].prev; > if(TskBuf[i].tskid != 0 && TskBuf[i].fp_int){ >diff -Naur a2k/a2k_src/src/middle01.d a2k-gentoo/a2k_src/src/middle01.d >--- a2k/a2k_src/src/middle01.d 2004-09-13 18:19:36.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/middle01.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/05/05 jumpei isshiki > */ > >-private import std.math; >+//private import std.math; > private import std.c.math; > private import std.random; > private import std.string; >diff -Naur a2k/a2k_src/src/middle02.d a2k-gentoo/a2k_src/src/middle02.d >--- a2k/a2k_src/src/middle02.d 2004-09-14 15:49:54.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/middle02.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/06/03 jumpei isshiki > */ > >-private import std.math; >+//private import std.math; > private import std.c.math; > private import std.random; > private import std.string; >diff -Naur a2k/a2k_src/src/middle03.d a2k-gentoo/a2k_src/src/middle03.d >--- a2k/a2k_src/src/middle03.d 2004-09-14 15:55:16.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/middle03.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/06/07 jumpei isshiki > */ > >-private import std.math; >+//private import std.math; > private import std.c.math; > private import std.random; > private import std.string; >diff -Naur a2k/a2k_src/src/middle04.d a2k-gentoo/a2k_src/src/middle04.d >--- a2k/a2k_src/src/middle04.d 2004-09-14 17:17:00.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/middle04.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/07/05 jumpei isshiki > */ > >-private import std.math; >+//private import std.math; > private import std.c.math; > private import std.random; > private import std.string; >diff -Naur a2k/a2k_src/src/middle05.d a2k-gentoo/a2k_src/src/middle05.d >--- a2k/a2k_src/src/middle05.d 2004-09-14 17:42:18.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/middle05.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/07/06 jumpei isshiki > */ > >-private import std.math; >+//private import std.math; > private import std.c.math; > private import std.random; > private import std.string; >diff -Naur a2k/a2k_src/src/ship.d a2k-gentoo/a2k_src/src/ship.d >--- a2k/a2k_src/src/ship.d 2005-01-17 17:51:18.000000000 +0100 >+++ a2k-gentoo/a2k_src/src/ship.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2003/12/01 jumpei isshiki > */ > >-private import std.math; >+//private import std.math; > private import std.intrinsic; > private import std.random; > private import std.c.math; >@@ -204,7 +204,7 @@ > old_dat = pad_dat; > pad_dat = getAttractPadData(id); > trg_dat = getAttractTrgData(id,pad_dat,old_dat); >- /* bN */ >+ > ship_trg = getNearEnemy(id,512.0f); > if((trg_dat & PAD_SHOT) && ship_trg != -1){ > ship_lock = 1; >@@ -213,7 +213,7 @@ > ship_lock = 0; > TskBuf[id].trg_id = -1; > } >- /* ûüæ¾(q´É½µÈ¢½ßÌ) */ >+ > int trg = trg_dat & PAD_DIR; > int pad = pad_dat & PAD_DIR; > if(trg){ >@@ -229,7 +229,7 @@ > ship_pbk = 0; > ship_cnt = 0; > } >- /* ¬xûüÝè */ >+ > if(ship_lock == 0){ > if(ship_pad) TskBuf[id].rot = ship_move[ship_pad][0]; > }else{ >@@ -243,7 +243,7 @@ > TskBuf[id].ax *= 1.5f; > TskBuf[id].ay *= 1.5f; > } >- /* Á¸¬ */ >+ > acc = ACC_RATE; > if(TskBuf[id].ax != 0.0f){ > if(TskBuf[id].vx < TskBuf[id].ax){ >@@ -269,7 +269,7 @@ > }else{ > TskBuf[id].vy -= TskBuf[id].vy / (acc * 2.0f); > } >- /* ÀWXV */ >+ > TskBuf[id].px += TskBuf[id].vx; > TskBuf[id].py += TskBuf[id].vy; > if(TskBuf[id].px < -SHIP_AREAMAX){ >@@ -296,7 +296,7 @@ > ship_py = TskBuf[id].py; > TskBuf[id].tx = TskBuf[id].px + sin(TskBuf[id].rot) * 1.0f; > TskBuf[id].ty = TskBuf[id].py + cos(TskBuf[id].rot) * 1.0f; >- /* { */ >+ > if(!enemy_stg) BombOFF(); > if(TskBuf[id].step == 2){ > if(bomb && BombTST() && (trg_dat & PAD_BOMB)){ >@@ -304,7 +304,7 @@ > BombEXEC(); > } > } >- /* Vbg */ >+ > if(BombTSTwait()){ > cmd.vanish(); > BombSTOP(); >@@ -331,13 +331,13 @@ > else cmd.set(id, BULLET_SHIP02); > } > } >- /* {ß */ >+ > if(BombTST()){ > if((pad_dat & PAD_SHOT)) BmbGaugeAdd(BOMB_ADD_MIN); > else BmbGaugeAdd(BOMB_ADD_MAX); > BombREMAINscore(); > } >- /* Ô`FbN */ >+ > if(time_flag && !time_left){ > playSNDse(SND_SE_SDEST); > effSetBrokenLine(id, ship_line, 0, 10, 0.0f, 0.0f); >@@ -352,7 +352,7 @@ > TskBuf[id].step = 255; > break; > } >- /* NA`FbN */ >+ > if(!enemy_stg){ > TskBuf[id].fp_int = null; > TskBuf[id].tskid |= TSKID_MUTEKI; >@@ -387,7 +387,7 @@ > cmd.vanish(); > TskBuf[id].step++; > case 102: >- /* ÀWXV */ >+ > acc = ACC_RATE; > TskBuf[id].vx -= TskBuf[id].vx / (acc * 2.0f); > TskBuf[id].vy -= TskBuf[id].vy / (acc * 2.0f); >@@ -423,7 +423,7 @@ > acc = ACC_RATE; > BombOFF(); > TskBuf[id].alpha = 1.00f; >- /* ÀWXV */ >+ > TskBuf[id].vx -= TskBuf[id].vx / (acc * 2.0f); > TskBuf[id].vy -= TskBuf[id].vy / (acc * 2.0f); > TskBuf[id].px += TskBuf[id].vx; >@@ -1059,7 +1059,7 @@ > int eid = getNearEnemy(id, 4096.0f); > int pad = 0; > >- /* Ú® */ >+ > if(eid != -1){ > if(TskBuf[id].px > TskBuf[eid].px){ > pad |= PAD_RIGHT; >@@ -1085,7 +1085,7 @@ > demo_eid = eid; > } > >- /* Vbg */ >+ > if(!demo_fire && eid != -1){ > demo_fire = rand() % 120 + 120; > }else{ >diff -Naur a2k/a2k_src/src/stg.d a2k-gentoo/a2k_src/src/stg.d >--- a2k/a2k_src/src/stg.d 2005-01-17 17:58:42.000000000 +0100 >+++ a2k-gentoo/a2k_src/src/stg.d 2007-09-19 22:23:25.000000000 +0200 >@@ -91,25 +91,36 @@ > void TSKstgCtrl(int id) > { > switch(TskBuf[id].step){ >- case 0: >+ case 0: > area_num = AREA_01; >- scene_num = SCENE_01; >- debug{ >- //area_num = AREA_02; >- //area_num = AREA_03; >- //area_num = AREA_04; >- //area_num = AREA_05; >- //scene_num = SCENE_02; >- //scene_num = SCENE_03; >- //scene_num = SCENE_04; >- //scene_num = SCENE_05; >- //scene_num = SCENE_06; >- //scene_num = SCENE_07; >- //scene_num = SCENE_08; >- //scene_num = SCENE_09; >- //scene_num = SCENE_10; >- } >- stg_bgm = -1; >+ scene_num = SCENE_01; >+ >+ switch(area_num){ >+ case AREA_01: >+ stg_ctrl = STG_MAIN; >+ setTSK(GROUP_01,&TSKstg01); >+ break; >+ case AREA_02: >+ stg_ctrl = STG_MAIN; >+ setTSK(GROUP_01,&TSKstg02); >+ break; >+ case AREA_03: >+ stg_ctrl = STG_MAIN; >+ setTSK(GROUP_01,&TSKstg03); >+ break; >+ case AREA_04: >+ stg_ctrl = STG_MAIN; >+ setTSK(GROUP_01,&TSKstg04); >+ break; >+ case AREA_05: >+ stg_ctrl = STG_MAIN; >+ setTSK(GROUP_01,&TSKstg05); >+ break; >+ default: >+ g_step = GSTEP_CLEAR; >+ break; >+ } >+ stg_bgm = -1; > stg_ctrl = STG_INIT; > TskBuf[id].step++; > break; >@@ -177,7 +188,7 @@ > { > switch(TskBuf[id].step){ > case 0: >- stg_ctrl = STG_INIT; >+// stg_ctrl = ; > TskBuf[id].step++; > break; > case 1: >diff -Naur a2k/a2k_src/src/system.d a2k-gentoo/a2k_src/src/system.d >--- a2k/a2k_src/src/system.d 2005-01-17 17:31:52.000000000 +0100 >+++ a2k-gentoo/a2k_src/src/system.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/03/24 jumpei isshiki > */ > >-private import std.stdio; >+private import std.c.stdio; > private import std.math; > private import std.random; > private import std.string; >@@ -22,6 +22,11 @@ > private import stg; > private import bg; > private import ship; >+ >+const real PI = 0x1.921fb54442d1846ap+1; >+const real PI_2 = 1.57079632679489661923; >+const real PI_4 = 0.78539816339744830962; >+const real SQRT2 = 1.41421356237309504880; > > private char[] str_buf; > private int wrk1_time; >@@ -59,7 +64,7 @@ > float[XY] base; > float gauge; > >- /* ¶îñ`æ */ >+ > glBegin(GL_QUADS); > glColor3f(1.0f,1.0f,1.0f); > str_buf = "SCORE "; >@@ -101,7 +106,7 @@ > drawASCII(str_buf, -(SCREEN_S / 2) + 8 + (getWidthASCII(" ",0.5f)), -(SCREEN_S / 2) + 20, 0.50f); > glEnd(); > >- /* {Q[W`æ */ >+ > z = BASE_Z - cam_pos; > > base[X] = -(SCREEN_S / 2) + 4 + getWidthASCII(" ",0.5f); >@@ -195,7 +200,7 @@ > > z = BASE_Z - cam_pos; > >- /* [_[BG\¦ */ >+ > glColor4f(0.05f,0.50f,0.05f,0.25f); > glBegin(GL_QUADS); > glVertex3f(getPointX(TskBuf[id].px-64.0f, z), >@@ -228,7 +233,7 @@ > glEnd(); > > glBegin(GL_QUADS); >- /* G\¦ */ >+ > for(int i = TskIndex[GROUP_02]; i != -1; i = prev){ > glColor4f(1.0f,0.0f,0.0f,TskBuf[i].alpha); > prev = TskBuf[i].prev; >@@ -251,7 +256,7 @@ > 0.0f); > } > } >- /* ©@\¦ */ >+ > glColor4f(1.0f,1.0f,1.0f,1.0f); > if(TskBuf[ship_id].tskid != 0){ > pos[X] = TskBuf[id].px - TskBuf[ship_id].px / 16.0f; >@@ -612,7 +617,7 @@ > float[XY] base; > float energy; > >- /* {Q[W`æ */ >+ > z = BASE_Z - cam_pos; > > base[X] = TskBuf[id].tx; >@@ -823,7 +828,7 @@ > > if(ship_lock == 0) return; > >- /* ^[Qbg`æ */ >+ > z = BASE_Z - cam_pos; > base[X] = scr_pos[X] - TskBuf[trg].px; > base[Y] = scr_pos[Y] - TskBuf[trg].py; >@@ -850,7 +855,7 @@ > lx = 24.0f * TskBuf[id].sx; > ly = 24.0f * TskBuf[id].sx; > glBegin(GL_LINES); >- /* ¶º */ >+ > glVertex3f(getPointX(base[X]-size, 0.0f), > getPointY(base[Y]-size+ly, 0.0f), > z); >@@ -863,7 +868,7 @@ > glVertex3f(getPointX(base[X]-size+lx, 0.0f), > getPointY(base[Y]-size, 0.0f), > z); >- /* ¶ã */ >+ > glVertex3f(getPointX(base[X]-size, 0.0f), > getPointY(base[Y]+size-ly, 0.0f), > z); >@@ -876,7 +881,7 @@ > glVertex3f(getPointX(base[X]-size+lx, 0.0f), > getPointY(base[Y]+size, 0.0f), > z); >- /* Eº */ >+ > glVertex3f(getPointX(base[X]+size, 0.0f), > getPointY(base[Y]-size+ly, 0.0f), > z); >@@ -889,7 +894,7 @@ > glVertex3f(getPointX(base[X]+size-lx, 0.0f), > getPointY(base[Y]-size, 0.0f), > z); >- /* Eã */ >+ > glVertex3f(getPointX(base[X]+size, 0.0f), > getPointY(base[Y]+size-ly, 0.0f), > z); >@@ -902,7 +907,7 @@ > glVertex3f(getPointX(base[X]+size-lx, 0.0f), > getPointY(base[Y]+size, 0.0f), > z); >- /* NX */ >+ > glVertex3f(getPointX(base[X]-lx, 0.0f), > getPointY(base[Y], 0.0f), > z); >diff -Naur a2k/a2k_src/src/task.d a2k-gentoo/a2k_src/src/task.d >--- a2k/a2k_src/src/task.d 2004-09-05 17:54:26.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/task.d 2007-09-19 22:23:25.000000000 +0200 >@@ -13,7 +13,7 @@ > private import main; > > struct TSK { >- /* VXeo */ >+ > int tskid; > int group; > int entry; >@@ -23,7 +23,7 @@ > void function(int) fp_int; > void function(int) fp_draw; > void function(int) fp_exit; >- /* Av˶o */ >+ > int step; > int wait; > int cnt; >@@ -34,7 +34,7 @@ > int wrk2; > float fwrk1; > float fwrk2; >- /* Q[˶o */ >+ > int flag; > int energy; > int chr_id; >@@ -75,7 +75,7 @@ > float[XYZW][] line_ang; > float[XYZW][] offset_ang; > float alpha; >- /* BulletMLo */ >+ > BulletCommand bullet_command; > BulletMLState* bullet_state; > int tid; >@@ -126,7 +126,7 @@ > void initTSK() > { > /* >- // [NÌmÛ >+ > */ > TskBuf.length = TSK_MAX; > TskIndex.length = GROUP_MAX; >@@ -138,7 +138,7 @@ > TskEntry = 0; > > /* >- // ó«XgÌì¬ >+ > */ > { > int i; >@@ -153,7 +153,9 @@ > TskBuf[i].fp_exit = null; > TskBuf[i].image = null; > TskBuf[i].bullet_command = null; >- TskBuf[i].bullet_state = null; >+ TskBuf[i].bullet_state = null; >+ TskBuf[i].bullet_accx = 0; >+ TskBuf[i].bullet_accy = 0; > } > TskBuf[i].tskid = TSKID_NONE; > TskBuf[i].entry = -1; >@@ -246,7 +248,7 @@ > int prev; > > /* >- // SÁ >+ > */ > for(int i = 0; i < GROUP_MAX; i++){ > for(int j = TskIndex[i]; j != -1; j = prev){ >@@ -266,7 +268,7 @@ > int prev; > > /* >- // SÁ >+ > */ > for(int i = TskIndex[group]; i != -1; i = prev){ > prev = TskBuf[i].prev; >@@ -286,7 +288,7 @@ > TskCnt = 0; > > /* >- // Às >+ > */ > for(int i = 0; i < GROUP_MAX; i++){ > for(int j = TskIndex[i]; j != -1; j = prev){ >@@ -311,7 +313,7 @@ > int prev; > > /* >- // `æ >+ > */ > for(int i = 0; i < GROUP_MAX; i++){ > for(int j = TskIndex[i]; j != -1; j = prev){ >diff -Naur a2k/a2k_src/src/title.d a2k-gentoo/a2k_src/src/title.d >--- a2k/a2k_src/src/title.d 2005-01-17 18:04:30.000000000 +0100 >+++ a2k-gentoo/a2k_src/src/title.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,7 +6,7 @@ > 2004/04/08 jumpei isshiki > */ > >-private import std.stdio; >+private import std.c.stdio; > private import std.math; > private import std.string; > private import SDL; >diff -Naur a2k/a2k_src/src/util_ascii.d a2k-gentoo/a2k_src/src/util_ascii.d >--- a2k/a2k_src/src/util_ascii.d 2004-07-20 17:45:48.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/util_ascii.d 2007-09-19 22:23:25.000000000 +0200 >@@ -13,7 +13,15 @@ > > const float ASC_SIZE = (16.0f + 2.0f); > >-private float[][] ascii_font = [ >+float[][] ascii_font; >+ >+ >+ >+private char[] ascii_dict = "ABCDEFGHIJKLMNOPQRSTUVWXYZ.:!?\"'-=+ 0123456789"; >+ >+void initASCII() >+{ >+static float[][] af = [ > /* 'A' */ > [ > 3, 0, 11, 2, >@@ -328,10 +336,14 @@ > ], > ]; > >-private char[] ascii_dict = "ABCDEFGHIJKLMNOPQRSTUVWXYZ.:!?\"'-=+ 0123456789"; >+ ascii_font.length = af.length; >+ for (int i = 0; i < ascii_font.length; i++) { >+ ascii_font[i].length = af[i].length; >+ for (int j = 0; j < ascii_font[i].length; j++) { >+ ascii_font[i][j] = af[i][j]; >+ } >+ } > >-void initASCII() >-{ > for(int i = 0; i < ascii_font.length; i++){ > for(int j = 0; j < ascii_font[i].length; j += 4){ > ascii_font[i][j+2] += 1.0f; >diff -Naur a2k/a2k_src/src/util_pad.d a2k-gentoo/a2k_src/src/util_pad.d >--- a2k/a2k_src/src/util_pad.d 2004-09-15 16:52:28.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/util_pad.d 2007-09-19 22:23:25.000000000 +0200 >@@ -7,7 +7,8 @@ > */ > > private import SDL; >- >+private import SDL_Keysym; >+private import SDL_keyboard; > enum{ > PAD_UP = 0x01, > PAD_DOWN = 0x02, >@@ -83,7 +84,7 @@ > > keys = SDL_GetKeyState(null); > >- /* ûü */ >+ > if(joys){ > x = SDL_JoystickGetAxis(joys, 0); > y = SDL_JoystickGetAxis(joys, 1); >@@ -119,7 +120,7 @@ > > int btn1 = 0, btn2 = 0, btn3 = 0, btn4 = 0, btn5 = 0, btn6 = 0, btn7 = 0, btn8 = 0; > >- /* {^ */ >+ > if(joys){ > btn1 = SDL_JoystickGetButton(joys, 0); > btn2 = SDL_JoystickGetButton(joys, 1); >@@ -153,12 +154,12 @@ > } > } > >- /* gK */ >+ > pads_old = pads; > pads = pad; > trgs = pads & ~pads_old; > >- /* s[g */ >+ > reps = 0; > if(pads){ > if(!trgs && !rep_cnt){ >diff -Naur a2k/a2k_src/src/util_sdl.d a2k-gentoo/a2k_src/src/util_sdl.d >--- a2k/a2k_src/src/util_sdl.d 2005-01-17 16:03:16.000000000 +0100 >+++ a2k-gentoo/a2k_src/src/util_sdl.d 2007-09-19 22:23:25.000000000 +0200 >@@ -6,9 +6,12 @@ > 2003/11/28 jumpei isshiki > */ > >+private import std.stdio; > private import std.string; >-private import SDL; >+private import SDL; >+private import SDL_mouse; > private import opengl; >+private import util_pad; > private import define; > > enum{ >@@ -31,31 +34,44 @@ > EY, > } > >+struct VEC_POS { >+ float px; >+ float py; >+ float pz; >+} > > SDL_Surface* primary; > SDL_Surface*[] offscreen; > >+const float SCREEN_RATIOX = cast(float)(SCREEN_X / 2.0f); >+const float SCREEN_RATIOY = cast(float)(SCREEN_Y / 2.0f); > const float BASE_Z = 2.0f; > float cam_scr = -0.75f; > float cam_pos; > >-private int width = SCREEN_X; >-private int height = SCREEN_Y; >-private float nearPlane = 0.0f; >-private float farPlane = 1000.0f; >+private int width = SCREEN_X; >+private int height = SCREEN_Y; >+private float nearPlane = 0.0f; >+private float farPlane = 1000.0f; >+private GLuint TEXTURE_NONE = 0xffffffff; > >-private GLuint[] tex_bank; >+private GLuint[] tex_bank; > >-int initSDL() >+int initSDL() > { > if(SDL_Init(SDL_INIT_VIDEO|SDL_INIT_JOYSTICK) < 0){ > return 0; >- } >- >+ } > Uint32 videoFlags; >- videoFlags = SDL_OPENGL | SDL_FULLSCREEN; >+ > debug{ >- videoFlags = SDL_OPENGL | SDL_RESIZABLE; >+ if((pads & PAD_BUTTON1)){ >+ videoFlags = SDL_OPENGL | SDL_FULLSCREEN; >+ }else{ >+ videoFlags = SDL_OPENGL | SDL_RESIZABLE; >+ } >+ }else{ >+ videoFlags = SDL_OPENGL | SDL_FULLSCREEN; > } > primary = SDL_SetVideoMode(width, height, 0, videoFlags); > if(primary == null){ >@@ -66,19 +82,20 @@ > tex_bank.length = SURFACE_MAX; > for(int i = 0; i < SURFACE_MAX; i++){ > offscreen[i] = null; >- tex_bank[i] = cast(GLuint)-1; >+ tex_bank[i] = TEXTURE_NONE; > } > > glClearColor(0.0f, 0.0f, 0.0f, 0.0f); > resizedSDL(width, height); > SDL_ShowCursor(SDL_DISABLE); > >- SDL_WM_SetCaption(PROJECT_NAME, null); >+ SDL_WM_SetCaption(PROJECT_NAME.ptr, null); >+ SDL_WM_SetIcon(SDL_LoadBMP("icon.bmp"), null); > > return 1; >-} >- > >+} >+ > void closeSDL() > { > for(int i = 0; i < SURFACE_MAX; i++){ >@@ -95,9 +112,9 @@ > SDL_ShowCursor(SDL_ENABLE); > SDL_Quit(); > } >+ > >- >-void readSDLtexture(char[] fname, int bank) >+void readSDLtexture(char[] fname, int bank) > { > offscreen[bank] = SDL_LoadBMP(toStringz(fname)); > if(offscreen[bank]){ >@@ -109,31 +126,28 @@ > } > } > >- >-void bindSDLtexture(int bank) >+void bindSDLtexture(int bank) > { >- if(tex_bank[bank] != -1) glBindTexture(GL_TEXTURE_2D, tex_bank[bank]); >+ if(tex_bank[bank] != TEXTURE_NONE) glBindTexture(GL_TEXTURE_2D, tex_bank[bank]); > } > >- >-void clearSDL() >+void clearSDL() > { > glClear(GL_COLOR_BUFFER_BIT); > } > >- >-void flipSDL() >+void flipSDL() > { > glFlush(); > SDL_GL_SwapBuffers(); > } > >- >-void resizedSDL(int w, int h) >+void resizedSDL(int w, int h) > { > glViewport(0, 0, w, h); > glMatrixMode(GL_PROJECTION); > glLoadIdentity(); >+ w = (w ? w : 1); > glFrustum(-nearPlane,nearPlane, > -nearPlane * h / w, > nearPlane * h / w, >diff -Naur a2k/a2k_src/src/util_snd.d a2k-gentoo/a2k_src/src/util_snd.d >--- a2k/a2k_src/src/util_snd.d 2004-07-22 17:28:18.000000000 +0200 >+++ a2k-gentoo/a2k_src/src/util_snd.d 2007-09-19 22:23:25.000000000 +0200 >@@ -84,7 +84,7 @@ > > char[] fileName = name ~ "\0"; > >- music[ch] = Mix_LoadMUS(fileName); >+ music[ch] = Mix_LoadMUS(fileName.ptr); > if(!music[ch]){ > sound_use = false; > } >@@ -104,7 +104,7 @@ > > char[] fileName = name ~ "\0"; > >- chunk[bank] = Mix_LoadWAV(fileName); >+ chunk[bank] = Mix_LoadWAV(fileName.ptr); > if(!chunk[bank]){ > sound_use = false; > } >diff -Naur a2k/makefile a2k-gentoo/makefile >--- a2k/makefile 1970-01-01 01:00:00.000000000 +0100 >+++ a2k-gentoo/makefile 2007-09-19 22:23:25.000000000 +0200 >@@ -0,0 +1,18 @@ >+DSRC=$(shell find a2k_src/src -name "*.d") >+SOURCES=$(DSRC) a2k_src/import/SDL_video.d a2k_src/import/SDL_mixer.d >+OBJS=$(SOURCES:.d=.o) >+CFLAGS= >+DFLAGS=-O -Ia2k_src/import -Ia2k_src/src -I/usr/X11R6/include/ >+EXE=area2048 >+ >+all: $(EXE) >+ >+$(EXE): $(OBJS) >+ gcc $(CFLAGS) -o $@ $(OBJS) $(COBJS) -lbulletml_d -L/usr/local/lib -L/usr/lib -lgphobos -lpthread -lGLU -lGL -lglut -lm -lstdc++ -lSDL -lSDL_mixer >+ >+$(OBJS): %.o: %.d >+ gdmd -d -c -of$@ $(DFLAGS) $< >+ >+clean: >+ rm a2k_src/src/*.o >+
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