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(-)edge-1.29-source/SConstruct (-4 / +5 lines)
Lines 24-29 Link Here
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base_env = Environment()
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base_env = Environment()
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base_env.SConsignFile()
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if build_info['cross']:
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if build_info['cross']:
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  base_env.Tool('crossmingw', toolpath=['build'])
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  base_env.Tool('crossmingw', toolpath=['build'])
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Lines 95-104 Link Here
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env.Append(LIBS = ['png', 'jpeg', 'z'])
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env.Append(LIBS = ['png', 'jpeg', 'z'])
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# FLTK
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# FLTK
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if build_info['platform'] == 'linux' and build_info['release']:
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if build_info['platform'] == 'linux':
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    env.Append(CCFLAGS = ['-DUSE_FLTK'])
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    env.Append(CCFLAGS = ['-DUSE_FLTK'])
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    env.ParseConfig('#linux_lib/fltk-1.1.7/fltk-config --cflags')
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    env.ParseConfig('fltk-config --cflags')
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    env.Append(LIBPATH = ['#linux_lib/fltk-1.1.7/lib'])
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    env.ParseConfig('fltk-config --ldflags')
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    env.Append(LIBS = ['fltk', 'fltk_images'])
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    env.Append(LIBS = ['fltk', 'fltk_images'])
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# HawkNL
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# HawkNL
Lines 161-167 Link Here
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SConscript('src/SConscript')
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SConscript('src/SConscript')
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SConscript('epi/SConscript')
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SConscript('epi/SConscript')
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SConscript('deh_edge/SConscript.edge')
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SConscript('deh_edge/SConscript.edge')
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SConscript('glbsp/SConscript.edge')
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SConscript('lzo/SConscript')
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SConscript('lzo/SConscript')
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# SConscript('humidity/SConscript.edge')
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# SConscript('humidity/SConscript.edge')
(-)edge-1.29-source/src/l_glbsp.cc (+4 lines)
Lines 30-36 Link Here
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#include "version.h"
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#include "version.h"
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#include "epi/epi.h"
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#include "epi/epi.h"
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#ifdef HAVE_GLOBAL_GLBSP_H
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#include "glbsp.h"
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#else
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#include "glbsp/src/glbsp.h"
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#include "glbsp/src/glbsp.h"
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#endif
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#include <stdio.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include <stdarg.h>
(-)edge-1.29-source/src/SConscript (+5 lines)
Lines 10-15 Link Here
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env.Append(CCFLAGS = ['-ffast-math'])
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env.Append(CCFLAGS = ['-ffast-math'])
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conf = Configure(env) 
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if conf.CheckCXXHeader('glbsp.h'): 
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  env.Append(CCFLAGS = ['-DHAVE_GLOBAL_GLBSP_H']) 
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env = conf.Finish()
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# allow #include "epi/xxxx.h" to find the correct file
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# allow #include "epi/xxxx.h" to find the correct file
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env.Append(CPPPATH = ['#.'])
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env.Append(CPPPATH = ['#.'])
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