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Lines 47-52
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int gam_errno(void); |
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int gam_errno(void); |
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void gam_error_init(void); |
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void gam_error_check(void); |
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#ifdef GAM_DEBUG_ENABLED |
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#ifdef GAM_DEBUG_ENABLED |
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#ifdef GAMIN_DEBUG_API |
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#ifdef GAMIN_DEBUG_API |
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Lines 70-78
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const char* format, ...); |
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const char* format, ...); |
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#define GAM_DEBUG if (gam_debug_active) gam_debug |
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#define GAM_DEBUG if (gam_debug_active) gam_debug |
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void gam_error_init(void); |
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void gam_error_check(void); |
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#else |
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#else |
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/* |
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/* |
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* no debug, redefine the macro empty content |
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* no debug, redefine the macro empty content |