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Gentoo's Bugzilla – Attachment 116099 Details for
Bug 105780
games-fps/uhexen2 (New Package)
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uhexen2-1.4.2_pre3.ebuild
uhexen2-1.4.2_pre3.ebuild (text/plain), 11.38 KB, created by
Davide Cendron (RETIRED)
on 2007-04-12 21:50:15 UTC
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Description:
uhexen2-1.4.2_pre3.ebuild
Filename:
MIME Type:
Creator:
Davide Cendron (RETIRED)
Created:
2007-04-12 21:50:15 UTC
Size:
11.38 KB
patch
obsolete
># Copyright 1999-2006 Gentoo Foundation ># Distributed under the terms of the GNU General Public License v2 ># $Header: $ > >inherit eutils flag-o-matic multilib toolchain-funcs versionator games > >DATA_PV="1.19-pre3" >HW_PV="0.15" >MY_PN="hexen2" >MY_PV=$(replace_version_separator 3 '-') >DEMO_PV="1.4.1" > >DESCRIPTION="Hexen 2 port - Hammer of Thyrion" >HOMEPAGE="http://uhexen2.sourceforge.net/" >SRC_URI="mirror://sourceforge/${PN}/${MY_PN}source-${MY_PV}.tgz > mirror://sourceforge/${PN}/gamedata-all-${DATA_PV}.tgz > hexenworld? ( mirror://sourceforge/${PN}/hexenworld-pakfiles-${HW_PV}.tgz )" > >LICENSE="GPL-2" >SLOT="0" >KEYWORDS="~amd64 ~x86" >IUSE="32bit alsa cdaudio debug dedicated demo dynamic hexenworld gtk gtk2 lights \ >opengl optimize-cflags oss sdlaudio sdlcd timidity tools" > >QA_EXECSTACK="${GAMES_BINDIR:1}/hexen2 > ${GAMES_BINDIR:1}/hexen2-demo > ${GAMES_BINDIR:1}/hwcl > ${GAMES_BINDIR:1}/hwcl-demo" > ># amd64 needs opengl - software rendering does not compile. >UIDEPEND=">=media-libs/libsdl-1.2.7 > >=media-libs/sdl-mixer-1.2.5 > alsa? ( >=media-libs/alsa-lib-1.0.7 ) > opengl? ( virtual/opengl ) > timidity? ( media-sound/timidity++ ) > amd64? ( virtual/opengl ) > 32bit? ( amd64? ( app-emulation/emul-linux-x86-sdl ) )" > ># Launcher depends from GTK+ libs >LNCHDEPEND="gtk? ( =x11-libs/gtk+-1* ) > gtk2? ( =x11-libs/gtk+-2* )" > ># xdelta is needed to manually run the patch script >RDEPEND="${UIDEPEND} > ${LNCHDEPEND} > demo? ( >=games-fps/hexen2-demodata-${DEMO_PV} ) > lights? ( games-fps/hexen2-lights ) > >=dev-util/xdelta-1.1.3-r1" >DEPEND="${UIDEPEND} > ${LNCHDEPEND} > x86? ( >=dev-lang/nasm-0.98.38 )" > >S=${WORKDIR}/hexen2source-${MY_PV} >dir=${GAMES_DATADIR}/${MY_PN} > >pkg_setup() { > games_pkg_setup > > if use timidity ; then > if ! built_with_use "media-libs/sdl-mixer" timidity ; then > eerror "Recompile media-libs/sdl-mixer with 'timidity' USE flag." > die "sdl-mixer without timidity support detected" > fi > if use sdlaudio ; then > ewarn "timidity (midi music) does not work with sdlaudio." > fi > else > ewarn "timidity is needed if midi music is desired." > fi > > if ! use alsa ; then > ewarn "alsa is the recommended sound driver." > fi >} > >src_unpack() { > unpack ${A} > cd "${S}" > > # Whether to use the demo directory > local demo > use demo && demo="/demo" > > # Use default basedir - has 2 variations > sed -i \ > -e "s:parms.basedir = cwd;:parms.basedir = \"${dir}${demo}\";:" \ > -e "s:parms.basedir = \".\";:parms.basedir = \"${dir}${demo}\";:" \ > {hexen2,hexen2/server,hexenworld/{Client,Server}}/sys_unix.c \ > || die "sed sys_unix.c failed" > > # Change default sndspeed from 11025 to 44100, > # to improve the quality/reliability. > sed -i \ > -e "s:desired_speed = 11025:desired_speed = 44100:" \ > {hexen2,hexenworld/Client}/snd_dma.c || die "sed snd_dma.c failed" > > # Change patch script to be suitable > sed -i \ > -e "s:chmod :#chmod :" \ > -e 's:"xdelta113":"/usr/bin/xdelta":' \ > -e "s:./xdelta113:xdelta": \ > "${WORKDIR}"/update_xdelta.sh || die "sed update_xdelta.sh failed" > > if use demo ; then > # Allow lightmaps in demo > sed -i \ > -e "s:!override_pack:0:" \ > hexen2/common.c || die "sed common.c demo failed" > fi > > if use gtk || use gtk2 ; then > local demo > use demo && demo="-demo" > #Build the launcher, so fix the binary paths > sed -i \ > -e "/H2_BINARY_NAME/s:hexen2:${GAMES_BINDIR}/hexen2${demo}:" \ > -e "/HW_BINARY_NAME/s:hwcl:${GAMES_BINDIR}/hwcl${demo}:" \ > launcher/launcher_defs.h || die "sed launcher_defs.h failed" > sed -i \ > -e 's:"gl":"":' \ > launcher/launch_bin.c || die "sed launch_bin.c failed" > fi > > rm -rf docs/{activision,COMPILE,COPYING,LICENSE,README.win32} >} > >src_compile() { > yesno() { useq $1 && echo yes || echo no ; } > > local gl_prefix link_gl_libs="no" opts > > # Prefix to make OpenGL instead of software-rendered binaries > if use opengl || use amd64 ; then > gl_prefix="gl" > link_gl_libs=$(yesno dynamic) > fi > > use debug && opts="${opts} DEBUG=1" > use demo && opts="${opts} DEMO=1" > > if use gtk || use gtk2 ; then > local gtk_used > # Build launcher > cd ${S}/launcher || die > einfo "Compiling launcher" > # Prefer GTK2 over GTK1 > if use gtk && ! use gtk2 ; then > gtk_used="GTK1=$(yesno gtk)" > fi > emake clean || die "emake clean failed" > emake \ > ${opts} \ > ${gtk_used} \ > CPUFLAGS="${CFLAGS}" \ > CC="$(tc-getCC)" \ > || die "emake launcher failed" > fi > > if use tools ; then > # Build Hexen2 utils > cd "${S}/utils" || die > einfo "Compiling utils" > ./build.sh clean > > local utils_list="hcc maputils genmodel qfiles dcc jsh2color hcc_old" > for x in ${utils_list} > do > make -C ${x} \ > ${opts} \ > CPUFLAGS="${CFLAGS}" \ > CC="$(tc-getCC)" \ > || die "emake ${x} failed" > done > fi > > if use dedicated ; then > # Dedicated Server > cd "${S}/${MY_PN}" || die > einfo "Compiling Dedicated Server" > emake clean || die "emake clean failed" > emake \ > ${opts} \ > OPT_EXTRA=$(yesno optimize-cflags) \ > CPUFLAGS="${CFLAGS}" \ > CC="$(tc-getCC)" \ > -f Makefile.sv \ > || die "emake dedicated failed" > fi > > if use hexenworld ; then > if use tools; then > # Hexenworld utils > local hw_utils="hwmquery hwrcon" > einfo "Compiling Hexenworld utils" > cd "${S}"/hw_utils || die > for x in ${hw_utils} > do > emake \ > ${opts} \ > CPUFLAGS="${CFLAGS}" \ > CC="$(tc-getCC)" \ > -C ${x} \ > || die "emake ${x} failed" > done > fi > # Hexenworld > einfo "Compiling Hexenworld" > cd "${S}"/hexenworld || die > # Hexenworld servers > emake \ > ${opts} \ > CPUFLAGS="${CFLAGS}" \ > CC="$(tc-getCC)" \ > -C Server \ > || die "emake Server failed" > > emake \ > ${opts} \ > CPUFLAGS="${CFLAGS}" \ > CC="$(tc-getCC)" \ > -C Master \ > || die "emake Master failed" > > # if "32bit" enabled and on amd64, we need to link against a 32-bit SDL > use 32bit && use amd64 && multilib_toolchain_setup x86 > > # Hexenworld client > emake \ > ${opts} \ > USE_ALSA=$(yesno alsa) \ > USE_OSS=$(yesno oss) \ > USE_CDAUDIO=$(yesno cdaudio) \ > USE_MIDI=$(yesno timidity) \ > USE_SDLAUDIO=$(yesno sdlaudio) \ > USE_SDLCD=$(yesno sdlcd) \ > USE_X86_ASM=$(yesno x86) \ > OPT_EXTRA=$(yesno optimize-cflags) \ > LINK_GL_LIBS=${link_gl_libs} \ > COMPILE_32BITS=$(yesno 32bit) \ > CPUFLAGS="${CFLAGS}" \ > CC="$(tc-getCC)" \ > HW_BINARY=hwcl \ > GLHW_BINARY=hwcl \ > ${gl_prefix}hw \ > -C Client \ > || die "emake Client failed" > fi > > # Hexen > cd "${S}/${MY_PN}" || die > > # if "32bit" enabled and on amd64, we need to link against a 32-bit SDL > use 32bit && use amd64 && multilib_toolchain_setup x86 > > einfo "Compiling main program" > emake clean || die "emake clean failed" > emake \ > ${opts} \ > USE_ALSA=$(yesno alsa) \ > USE_OSS=$(yesno oss) \ > USE_CDAUDIO=$(yesno cdaudio) \ > USE_MIDI=$(yesno timidity) \ > USE_SDLAUDIO=$(yesno sdlaudio) \ > USE_SDLCD=$(yesno sdlcd) \ > USE_X86_ASM=$(yesno x86) \ > OPT_EXTRA=$(yesno optimize-cflags) \ > LINK_GL_LIBS=${link_gl_libs} \ > COMPILE_32BITS=$(yesno 32bit) \ > CPUFLAGS="${CFLAGS}" \ > CC="$(tc-getCC)" \ > GLH2_BINARY=${MY_PN} \ > ${gl_prefix}h2 \ > || die "emake hexen2 failed" > >} > >src_install() { > local demo demo_title demo_suffix > use demo && demo="-demo" && demo_title=" (Demo)" && demo_suffix="demo" > > newgamesbin "${MY_PN}/${MY_PN}" "${MY_PN}${demo}" \ > || die "newgamesbin ${MY_PN} failed" > > newicon hexen2/icons/h2_32x32x4.png ${PN}.png || die > make_desktop_entry "${MY_PN}${demo}" "Hexen 2${demo_title}" ${PN}.png > > if use dedicated ; then > newgamesbin "${MY_PN}"/h2ded "${MY_PN}${demo}-ded" \ > || die "newgamesbin h2ded failed" > fi > > if use hexenworld ; then > if use tools; then > # Hexenworld utils > dobin hw_utils/hwmquery/hwmquery || die "dobin hwmquery failed" > dobin hw_utils/hwrcon/{hwrcon,hwterm} || die "dobin hwrcon/hwterm failed" > > dodoc hw_utils/hwmquery/hwmquery.txt || die "dodoc hwmquery.txt failed" > dodoc hw_utils/hwrcon/{hwrcon,hwterm}.txt \ > || die "dodoc hwrcon/hwterm.txt failed" > fi > # Hexenworld > newgamesbin hexenworld/Server/hwsv hwsv${demo} \ > || die "newgamesbin hwsv failed" > > newgamesbin hexenworld/Master/hwmaster hwmaster${demo} \ > || die "newgamesbin hwmaster failed" > > newgamesbin hexenworld/Client/hwcl hwcl${demo} \ > || die "newgamesbin hwcl failed" > > newicon hexenworld/icons/hw2_32x32x8.png hwcl.png || die > make_desktop_entry \ > "hwcl${demo}" "Hexen 2${demo_title} Hexenworld Client" hwcl.png > > insinto "${dir}"/${demo_suffix} > doins -r "${WORKDIR}"/hw || die "doins hexenworld pak failed" > fi > > if use gtk || use gtk2 ; then > local lnch_prfx lnch_name="h2launcher" > ! use gtk2 && use gtk && lnch_prfx=".gtk1" > use demo && lnch_name="h2demo" > newgamesbin launcher/${lnch_name}${lnch_prfx} h2launcher \ > || die "dogamesbin h2launcher failed" > make_desktop_entry \ > "h2launcher" "Hexen 2${demo_title} Launcher" ${PN}.png > fi > > dodoc docs/* > > if ! use demo ; then > # Install updated game data > insinto "${dir}" > doins -r "${WORKDIR}"/{data1,patchdata,portals,siege} || die > # Patching should really be done by a future "hexen2-data" ebuild. > # But this works for now. > doins "${WORKDIR}"/update_xdelta.sh || die > dodoc "${WORKDIR}"/*.txt > fi > > if use tools ; then > dobin \ > utils/bin/{bspinfo,dhcc,genmodel,hcc,jsh2colour,light,qbsp,qfiles,vis} \ > || die "dobin utils failed" > newbin utils/hcc_old/hcc hcc_old || die "newbin hcc_old failed" > docinto utils > dodoc utils/README || die "dodoc README failed" > dodoc utils/bin/hcc.txt || die "dodoc hcc.txt failed" > newdoc utils/dcc/README README.dcc || die "newdoc dcc.txt failed" > dodoc utils/dcc/dcc.txt || die "dodoc dcc.txt failed" > newdoc utils/hcc_old/README hcc_old.txt || die "newdoc hcc_old failed" > newdoc utils/jsh2color/README README.jsh2color \ > || die "newdoc README.jsh2color failed" > newdoc utils/jsh2color/ChangeLog ChangeLog.jsh2color \ > || die "newdoc Changelog.jsh2color failed" > fi > > prepgamesdirs >} > >pkg_postinst() { > games_pkg_postinst > > if ! use timidity ; then > elog "MIDI music requires the 'timidity' USE flag." > elog > fi > > if use demo ; then > elog "uhexen2 has been compiled specifically to play the demo maps." > elog "Example command-line:" > elog " hexen2-demo -width 1024 -height 768 -conwidth 640" > echo > else > elog "To play the demo, emerge with the 'demo' USE flag." > elog > elog "For the Hexen 2 original game..." > elog "Put the following files into ${dir}/data1 before playing:" > elog " pak0.pak pak1.pak" > elog "Then to play: hexen2" > elog > elog "For the 'Portal of Praevus' mission pack..." > elog "Put the following file into ${dir}/portals before playing:" > elog " pak3.pak" > elog "Then to play: hexen2 -portals" > elog > elog "To ensure the data files from the CD are patched, run as root:" > elog " cd ${dir} && sh update_xdelta.sh" > elog > elog "Example command-line:" > elog " hexen2 -width 1024 -height 768 -conwidth 640" > echo > fi > if use tools; then > if use hexenworld; then > elog > elog "You've also installed some Hexenworld utility:" > elog > elog " - hwmquery (console app to query HW master servers)" > elog " - hwrcon (remote interface to HW rcon command)" > elog " - hwterm (HW remote console terminal)" > fi > elog > elog "You've also installed some Hexen2 utility" > elog "(useful for mod developing)" > elog > elog " - dhcc (old progs.dat compiler/decompiler" > elog " - genmodel (3-D model grabber" > elog " - hcc (HexenC compiler)" > elog " - hcc_old (old version of HexenC compiler)" > elog " - jsh2color (light colouring utility)" > elog " - maputils (Map compiling tools: bspinfo, light, qbsp, vis)" > elog " - qfiles (build pak files and regenerate bsp models)" > elog > elog "See relevant documentation for further informations" > fi >}
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