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Gentoo's Bugzilla – Attachment 114467 Details for
Bug 172183
extension ebuilds for games-fps/eduke32
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eduke32-1.4.0_beta2.ebuild
eduke32-1.4.0_beta2.ebuild (text/plain), 2.43 KB, created by
Paul Bredbury
on 2007-03-26 09:27:36 UTC
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Description:
eduke32-1.4.0_beta2.ebuild
Filename:
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Creator:
Paul Bredbury
Created:
2007-03-26 09:27:36 UTC
Size:
2.43 KB
patch
obsolete
># Copyright 1999-2007 Gentoo Foundation ># Distributed under the terms of the GNU General Public License v2 ># $Header: $ > >inherit eutils games > >DATE="20060718" >HRP_V="10" >HRP_FILE="hrp_xtr10.zip" >DEMO="3dduke13.zip" > >DESCRIPTION="Port of Duke Nukem 3D for SDL" >HOMEPAGE="http://www.eduke32.com/ > http://hrp.duke4.net/" >SRC_URI="demo? ( > ftp://ftp.3drealms.com/share/${DEMO} > ftp://ftp.planetmirror.com/pub/gameworld/downloads/${DEMO} ) > mirror://sourceforge/${PN}/${PN}_src_${DATE}.zip > mirror://sourceforge/${PN}/txbuild_src_${DATE}.zip > http://polymer.plagman.net/${HRP_FILE} > http://moreplease.free.fr/HRP/${HRP_FILE}" > >LICENSE="as-is" >SLOT="0" >KEYWORDS="~x86" >IUSE="demo editor" > >RDEPEND=">=media-libs/libsdl-1.2.9 > virtual/libstdc++ > >=x11-libs/gtk+-2.4.0" >DEPEND="${RDEPEND} > dev-lang/nasm > app-arch/unzip" > >S=${WORKDIR}/duke3d >dir=${GAMES_DATADIR}/${PN} > >src_unpack() { > unpack ${A} > > if use demo ; then > unzip -qo DN3DSW13.SHR || die "unzip DN3DSW13.SHR failed" > else > # Look for registered version > for f in "${FILESDIR}"/*.{CON,con,DMO,dmo,GRP,grp} ; do > if [[ -n $(ls -A "${f}" 2>/dev/null) ]] ; then > cp "${f}" . || die > fi > done > fi > > local f fname lowerfname > for f in *.{CON,DMO,GRP} ; do > fname=$(basename "${f}") > # Lower-case, to avoid "TABLES.DAT" error > lowerfname=$(echo "${fname}" | tr [:upper:] [:lower:]) > mv -f "${fname}" "${lowerfname}" || die > done > > # Directory names for compilation > mv "eduke32_src_${DATE}" duke3d || die > mv "txbuild_src_${DATE}" build || die > > # Set directory > sed -i duke3d/source/game.c \ > -e "s:/usr/share/games/eduke32:${dir}:" \ > || die "sed game.c failed" >} > >src_compile() { > emake -j1 || die "emake failed" >} > >src_install() { > newgamesbin ${PN} ${PN}.bin || die > if use editor ; then > dogamesbin mapster32 || die > fi > > insinto "${dir}" > doins {${PN},mapster32}.{map,sym} "${WORKDIR}"/duke3d_*.zip \ > || die "doins failed" > if [[ -f "${WORKDIR}"/duke3d.grp ]] ; then > doins "${WORKDIR}"/*.{con,dmo,grp} || die "doins data failed" > fi > > # Adds high-resolution textures. > # Changes to game dir, to avoid leaving "eduke32.log" in current dir. > games_make_wrapper ${PN} "${PN}.bin /gduke3d_xtr.zip" "${dir}" > > local title="EDuke32" > use demo && title="${title} (Demo)" > make_desktop_entry ${PN} "${title}" > > prepgamesdirs >} > >pkg_postinst() { > games_pkg_postinst > > ewarn "There is no audio: http://forums.3drealms.com/vb/showthread.php?t=25815" > ewarn "eduke32 is known to have problems with ATI cards." > echo >}
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