--- qavimator/src/animation.h 2007-03-03 15:08:40.000000000 +0100 +++ qavimator/src/animation.h 2007-03-03 15:14:39.000000000 +0100 @@ -27,9 +27,9 @@ #include "iktree.h" #include "rotation.h" -#define DEFAULT_POSE "data/TPose.avm" +#define DEFAULT_POSE "../lib/qavimator/data/TPose.avm" // #define DEFAULT_POSE "data/Relaxed.avm" -#define LIMITS_FILE "data/SL.lim" +#define LIMITS_FILE "../lib/qavimator/data/SL.lim" class BVH; --- qavimator/src/animationview.h 2007-03-03 15:08:40.000000000 +0100 +++ qavimator/src/animationview.h 2007-03-03 15:14:29.000000000 +0100 @@ -41,8 +41,8 @@ #include "prop.h" #include "bvh.h" -#define MALE_BVH "data/SLMale.bvh" -#define FEMALE_BVH "data/SLFemale.bvh" +#define MALE_BVH "../lib/qavimator/data/SLMale.bvh" +#define FEMALE_BVH "../lib/qavimator/data/SLFemale.bvh" // defines where we start counting opengl ids for parts with multiple animations // first animation counts 0-ANIMATION_INCREMENT-1, next ANIMATION_INCREMENT++ --- qavimator/src/qavimator.h 2007-03-03 15:08:40.000000000 +0100 +++ qavimator/src/qavimator.h 2007-03-03 15:15:14.000000000 +0100 @@ -28,10 +28,10 @@ #include #define UNTITLED_NAME "Untitled.avm" -#define PLAY_IMAGE "data/play.png" -#define PAUSE_IMAGE "data/pause.png" -#define KEY_IMAGE "data/key.png" -#define NOKEY_IMAGE "data/nokey.png" +#define PLAY_IMAGE "../lib/qavimator/data/play.png" +#define PAUSE_IMAGE "../lib/qavimator/data/pause.png" +#define KEY_IMAGE "../lib/qavimator/data/key.png" +#define NOKEY_IMAGE "../lib/qavimator/data/nokey.png" #include "mainapplicationform.h" #include "rotation.h"