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Gentoo's Bugzilla – Attachment 109065 Details for
Bug 165219
games-strategy/ufo-ai version bump to 2.0
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Proposed ebuild for version 2.0_rc6
ufo-ai-2.0_rc6.ebuild (text/plain), 2.24 KB, created by
Régis Décamps
on 2007-02-04 02:45:22 UTC
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Description:
Proposed ebuild for version 2.0_rc6
Filename:
MIME Type:
Creator:
Régis Décamps
Created:
2007-02-04 02:45:22 UTC
Size:
2.24 KB
patch
obsolete
># Copyright 1999-2006 Gentoo Foundation ># Distributed under the terms of the GNU General Public License v2 ># $Header: /var/cvsroot/gentoo-x86/games-strategy/ufo-ai/ufo-ai-0.10.040218.ebuild,v 1.17 2006/02/23 22:33:15 tupone Exp $ > >inherit eutils flag-o-matic games > >DESCRIPTION="UFO: Alien Invasion - X-COM inspired strategy game" >HOMEPAGE="http://www.ufoai.net/" >MY_PN=ufoai >MY_P=${MY_PN}-2.0-RC6-source >SRC_URI="mirror://sourceforge/${MY_PN}/${MY_P}.tar.bz2 \ > http://www.decamps.info/pub/${PN}/${MY_PN}-2.0_base.tar.gz" ># mirror://sourceforge/${MY_PN}/base.tar.bz2" > >LICENSE="GPL-2" >KEYWORDS="~ppc ~x86 ~amd64" > >RDEPEND="|| ( > ( > x11-libs/libXxf86dga > x11-libs/libXxf86vm > ) > virtual/x11 > ) > media-libs/jpeg > media-libs/libvorbis" >DEPEND="${RDEPEND} > || ( x11-proto/xextproto virtual/x11 ) > media-libs/libogg > virtual/opengl > virtual/glu > app-arch/unzip" > >S=${WORKDIR}/${MY_P} > >src_compile() { > filter-flags -fstack-protector #51116 > if use amd64; > then > #emake release has bug http://sf.net/tracker/?func=detail&aid=1597268&group_id=157793&atid=805242 > emake \ > OPTCFLAGS="${CFLAGS}" \ > || die "emake failed" > else > emake release \ > OPTCFLAGS="${CFLAGS}" \ > || die "emake failed" > fi > > # build locale > emake lang || die "emake failed: cannot make gettext translation files" > cd po ; emake update-po || die "emake failed: cannot update the translation strings" > >} > >src_install() { > #creates a dir. Handles $D transparently > dodir "${GAMES_DATADIR}/${PN}/base" > > #install binaries and librairies > if use ppc ; then > ARCH=ppc > DIST=release > elif use amd64 ; then > ARCH=x86_64 > DIST=debug > else > ARCH=i386 > DIST=release > fi > insinto "${GAMES_DATADIR}/${PN}" > doins -r ${DIST}${ARCH}/* \ > || die "doins failed" > exeinto "${GAMES_DATADIR}/${PN}" > doexe ${DIST}${ARCH}/{ref_glx.so,ufo,ufo2map} \ > || die "doexe ufo" > > # install base data > insinto "${GAMES_DATADIR}/${PN}/base" > doins -r "${WORKDIR}"/base/* \ > || die "doins of data failed" > doexe ${DIST}${ARCH}/game.so \ > || die "doexe game.so" > > # I have already compiled maps in base.tar.gz > #dodir "${GAMES_DATADIR}/${PN}"/.gamedir > #cd "${D}/${GAMES_DATADIR}/${PN}"/base/maps > #emake || die "emake fails while building maps" > > games_make_wrapper ufo-ai ./ufo "${GAMES_DATADIR}/${PN}" > prepgamesdirs >}
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bug 165219
: 109065