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Gentoo's Bugzilla – Attachment 108444 Details for
Bug 162592
Inverted mouse directions in games-fps/warsow
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games-fps/warsow-0.21-r3.ebuild
warsow-0.21-r3.ebuild (text/plain), 4.02 KB, created by
Keith Gable
on 2007-01-29 01:31:58 UTC
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Description:
games-fps/warsow-0.21-r3.ebuild
Filename:
MIME Type:
Creator:
Keith Gable
Created:
2007-01-29 01:31:58 UTC
Size:
4.02 KB
patch
obsolete
># Copyright 1999-2006 Gentoo Foundation ># Distributed under the terms of the GNU General Public License v2 ># $Header: /var/cvsroot/gentoo-x86/games-fps/warsow/warsow-0.21.ebuild,v 1.2 2006/11/18 19:17:26 peper Exp $ > >inherit eutils toolchain-funcs games > >MY_PV=${PV/_/} >F=${PN}_${MY_PV}_linux.tar.gz >SDK=${PN}_${MY_PV}_sdk.zip > >DESCRIPTION="Multiplayer FPS based on the QFusion engine (evolved from Quake 2)" >HOMEPAGE="http://www.warsow.net/" >SRC_URI="ftp://ftp.club-internet.fr/pub/games/nofrag/${PN}/${F} > ftp://ftp.club-internet.fr/pub/games/nofrag/${PN}/${SDK} > http://www.bef-warsow.de/files/${F} > http://www.bef-warsow.de/files/${SDK} > http://wsw.surreal-xenotronic.com/${F} > http://wsw.surreal-xenotronic.com/${SDK} > http://ik.spinther.com/${PN}/${F} > http://warsow.routed-gaming.co.uk/downloads/${F} > http://warsownews.game-server.cc/${F} > http://warsownews.game-server.cc/${SDK}" > >LICENSE="GPL-2" >SLOT="0" >KEYWORDS="~amd64 ~x86" >IUSE="debug dedicated irc openal sdl" > >UIRDEPEND="media-libs/jpeg > media-libs/libogg > media-libs/libvorbis > net-misc/curl > virtual/opengl > >=media-libs/libsdl-1.2.8-r1 > >=media-libs/sdl-sound-1.0.1-r1 > openal? ( media-libs/openal ) > x11-libs/libX11 > x11-libs/libXau > x11-libs/libXdmcp > x11-libs/libXext" >UIDEPEND="x11-proto/xf86dgaproto > x11-proto/xf86vidmodeproto" >RDEPEND="sdl? ( ${UIRDEPEND} ) > !sdl? ( !dedicated? ( ${UIRDEPEND} ) )" >DEPEND="${RDEPEND} > sdl? ( ${UIDEPEND} ) > !sdl? ( !dedicated? ( ${UIDEPEND} ) ) > app-arch/unzip" > >S=${WORKDIR}/source >SDATA=${WORKDIR}/${PN} >dir=${GAMES_DATADIR}/${PN} >libdir=${GAMES_LIBDIR}/${PN} > >src_unpack() { > unpack ${A} > cd "${S}" > > # Make fs_usehomedir default to 1, so the game will write to ~/.warsow/ > # Make fs_basepath default to correct path. > # Add libdir as game directory. > sed -i qcommon/files.c \ > -e 's:"fs_usehomedir", "0":"fs_usehomedir", "1":' \ > -e "s:\"fs_basepath\", \"\.\":\"fs_basepath\", \"${dir}\":" \ > || die "sed files.c failed" > > # Remove pre-compiled binaries, because they are compiled in src_compile() > # Also remove the startup scripts. > rm "${SDATA}"/{${PN}*,wsw_server*} > rm -r "${SDATA}"/libs/*.so > > # Remove copy of licence. > rm "${SDATA}"/docs/gnu.txt > > # Move docs to a convenient directory, away from the files to be installed. > mv "${SDATA}"/docs "${S}" > > sed -i Makefile \ > -e '/^CFLAGS_RELEASE/s/=.* \(-fno.* \).* .* /=\1/' \ > -e '/^CFLAGS_DEBUG/s/-O0 -ggdb/-fno-strict-aliasing/' \ > || die "sed Makefile failed" > > # Patch for bug 162592 > edos2unix "${S}"/linux/in_x11.c > epatch "${FILESDIR}"/inverted-mouse-bug-162592.patch >} > >src_compile() { > yesno() { useq $1 && echo YES || echo NO ; } > > local client="NO" > > if use sdl || ! use dedicated ; then > client="YES" > fi > > emake \ > BUILD_CLIENT=${client} \ > BUILD_SERVER=$(yesno dedicated) \ > BUILD_IRC=$(yesno irc) \ > BUILD_SND_QF=${client} \ > BUILD_SND_OPENAL=$(yesno openal) \ > DEBUG_BUILD=$(yesno debug) \ > BINDIR=release \ > SERVER_EXE=${PN}-ded \ > CLIENT_EXE=${PN} \ > CC="$(tc-getCC)" \ > LD="$(tc-getCC)" \ > || die "emake failed" > > mv -f release/basewsw/*.so "${WORKDIR}" || die "mv *.so failed" > cp -rf release/basewsw "${SDATA}" || die "cp basewsw failed" >} > >src_install() { > cd "${SDATA}" > > if use sdl || use openal || ! use dedicated ; then > # Install client-only components. > dogamesbin "${S}/release/${PN}" \ > || die "dogamesbin ${PN} failed" > make_desktop_entry ${PN} "Warsow" > fi > > if use dedicated ; then > # Install server-only components. > dogamesbin "${S}/release/${PN}-ded" \ > || die "dogamesbin ${PN}-ded failed" > fi > > # Install common components. > insinto "${dir}" > doins -r * || die "doins -r failed" > > # Game libraries. > exeinto "${libdir}"/basewsw > local lib > for lib in $(cd "${WORKDIR}" && ls -A *.so) ; do > doexe "${WORKDIR}/${lib}" || die "doexe ${lib} failed" > dosym "${libdir}/basewsw/${lib}" "${dir}"/basewsw/ > done > > # "Shared" Libraries. > exeinto "${libdir}" > local lib2 > for lib2 in $(cd "${S}"/release/libs/ && ls -A *.so) ; do > doexe "${S}"/release/libs/"${lib2}" || die "doexe ${lib2} failed" > dosym "${libdir}/${lib2}" "${dir}"/libs/ > done > > dodoc "${S}"/docs/* > > prepgamesdirs >}
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Attachments on
bug 162592
:
107638
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107639
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108255
| 108444