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Gentoo's Bugzilla – Attachment 102187 Details for
Bug 146542
games-fps/zdoom (new ebuild) "Enhanced port of the official DOOM source code,that also support Heretic,Hexen and Strife"
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zdoom-2.1.7.ebuild
zdoom-2.1.7.ebuild (text/plain), 2.78 KB, created by
Davide Cendron (RETIRED)
on 2006-11-16 23:30:54 UTC
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Description:
zdoom-2.1.7.ebuild
Filename:
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Creator:
Davide Cendron (RETIRED)
Created:
2006-11-16 23:30:54 UTC
Size:
2.78 KB
patch
obsolete
># Copyright 1999-2006 Gentoo Foundation ># Distributed under the terms of the GNU General Public License v2 ># $Header: $ > >inherit eutils toolchain-funcs games > >DESCRIPTION="Enhanced port of the official DOOM source code,that also support Heretic,Hexen and Strife" >HOMEPAGE="http://www.zdoom.org" >SRC_URI="mirror://sourceforge/${PN}/${P}.tar.bz2" > ># It's not yet clear against which licenses ZDoom source code is released :( >LICENSE="|| ( doomsource buildlic ravenlic zdoom )" >SLOT="0" >KEYWORDS="~x86" >IUSE="debug" > >DEPEND=">=media-libs/libsdl-1.2.8-r1 > >=dev-lang/nasm-0.98.39-r3 > >=media-libs/fmod-3.74 > >=media-libs/flac-1.1.2-r3 > media-libs/jpeg" > > >pkg_setup() { > games_pkg_setup >} > >src_unpack() { > unpack ${A} || die "unpack failed" > > cd ${S} > > # Use default game data path > sed -i \ > -e "s:/usr/local/share/:/usr/share/games/doom-data/:" \ > src/sdl/i_system.h \ > || die "sed i_system.h failed" > > local sdlcflags sdlldflags > sdlcflags=`sdl-config --cflags` > sdlldflags=`sdl-config --libs` > > # Various fixes to Makefile.linux: > # - build more verbose kicking off ccdv > # - set proper CFLAGS/LDFLAGS > # - get ridding of annoying updaterevision tool > sed -i Makefile.linux \ > -e 's:LDFLAGS += -s -Wl,-Map=$(ZDOOM).map:LDFLAGS += -Wl,-Map=$(ZDOOM).map:' \ > -e "/^CCDV/d" \ > -e 's/^CXXFLAGS += $(CFLAGS)/CXXFLAGS = $(CFLAGS)/' \ > -e "s:\`sdl-config --cflags\`:${sdlcflags}:" \ > -e "s:\`sdl-config --libs\`:${sdlldflags}:" \ > -e 's/^$(ZDOOMBIN): ccdv updaterev $(OBJDIR) $(OBJS)/$(ZDOOMBIN): $(OBJDIR) $(OBJS)/' \ > || die "sed Makefile failed" > > # Remove the SVN revision version > sed -i src/version.h \ > -e '/#include "svnrevision.h"/d' \ > -e 's:" (r" SVN_REVISION_STRING ")"::' \ > || die "sed version.h failed" > > # Fixes to tools Makefiles (build more verbose, get ridding of ccdv) > sed -i tools/{dehsupp,lemon,makewad,re2c,updaterevision,xlatcc}/Makefile \ > -e "/^CCDV/d" \ > || die "sed tools Makefiles failed" >} > >src_compile() { > > local opts > > use debug && opts="DEBUG=1" > > make clean || die "make clean failed" > > CC="$(tc-getCC)" \ > CXX="$(tc-getCXX)" \ > CFLAGS="${CFLAGS}" \ > CXXFLAGS="${CXXFLAGS}" \ > LDFLAGS="${LDFLAGS}" \ > emake ${opts} -f Makefile.linux \ > || die "make failed" > >} > >src_install() { > local myexe > > if use debug; then > myexe="${PN}d" > newgamesbin ${myexe} ${PN} || die "newgamesbin failed" > else > dogamesbin ${PN} || die "dogamesbin failed" > fi > > insinto "${GAMES_DATADIR}/doom-data" > doins wadsrc/${PN}.pk3 || die "doins failed" > > dodoc docs/{commands,history,rh-log,zdoom}.txt > > prepgamesdirs >} > >pkg_postinst() { > games_pkg_postinst > > echo > elog "Copy or link wad files into ${GAMES_DATADIR}/doom-data/" > elog "(the files must be readable by the 'games' group)." > elog > elog "To play, simply run:" > elog > elog " zdoom" > elog > elog "See /usr/share/doc/${P}/zdoom.txt.gz for more info" > echo >}
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