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Gentoo's Bugzilla – Attachment 920351 Details for
Bug 950901
games-util/slade-3.2.6 - [ffmpeg] -- Configuring incomplete, errors occurred!
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games-util:slade-3.2.6:20250308-065839.log
games-util:slade-3.2.6:20250308-065839.log (text/plain), 4.01 KB, created by
Toralf Förster
on 2025-03-08 10:23:37 UTC
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Description:
games-util:slade-3.2.6:20250308-065839.log
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Creator:
Toralf Förster
Created:
2025-03-08 10:23:37 UTC
Size:
4.01 KB
patch
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> * Package: games-util/slade-3.2.6:0 > * Repository: gentoo > * Maintainer: games@gentoo.org > * USE: abi_x86_64 amd64 elibc_glibc kernel_linux lua_single_target_lua5-1 > * FEATURES: network-sandbox preserve-libs sandbox userpriv usersandbox > * Using lua5.1 to build >>>> Unpacking source... >>>> Unpacking slade-3.2.6.tar.gz to /var/tmp/portage/games-util/slade-3.2.6/work >>>> Source unpacked in /var/tmp/portage/games-util/slade-3.2.6/work >>>> Preparing source in /var/tmp/portage/games-util/slade-3.2.6/work/SLADE-3.2.6 ... > * Source directory (CMAKE_USE_DIR): "/var/tmp/portage/games-util/slade-3.2.6/work/SLADE-3.2.6" > * Build directory (BUILD_DIR): "/var/tmp/portage/games-util/slade-3.2.6/work/SLADE-3.2.6_build" > * Applying slade-3.2.0_beta2-fluidsynth-driver.patch ... > [ ok ] > * Applying slade-3.2.2-wayland.patch ... > [ ok ] > * Applying slade-3.2.6-fix-sol.patch ... > [ ok ] > * Hardcoded definition(s) removed in CMakeLists.txt: > * set(CMAKE_BUILD_TYPE "Release") >>>> Source prepared. >>>> Configuring source in /var/tmp/portage/games-util/slade-3.2.6/work/SLADE-3.2.6 ... > * > * Requested wxWidgets: 3.2-gtk3 > * Using wxWidgets: gtk3-unicode-3.2-gtk3 > * > * Source directory (CMAKE_USE_DIR): "/var/tmp/portage/games-util/slade-3.2.6/work/SLADE-3.2.6" > * Build directory (BUILD_DIR): "/var/tmp/portage/games-util/slade-3.2.6/work/SLADE-3.2.6_build" >cmake -C /var/tmp/portage/games-util/slade-3.2.6/work/SLADE-3.2.6_build/gentoo_common_config.cmake -G Ninja -DCMAKE_INSTALL_PREFIX=/usr -DLua_FIND_VERSION_MAJOR=5 -DLua_FIND_VERSION_MINOR=1 -DLua_FIND_VERSION_COUNT=2 -DLua_FIND_VERSION_EXACT=ON -DNO_COTIRE=ON -DNO_FLUIDSYNTH=ON -DNO_WEBVIEW=ON -DUSE_SFML_RENDERWINDOW=ON -DUSE_SYSTEM_DUMB=ON -DUSE_SYSTEM_FMT=ON -DWX_GTK3=ON -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_TOOLCHAIN_FILE=/var/tmp/portage/games-util/slade-3.2.6/work/SLADE-3.2.6_build/gentoo_toolchain.cmake /var/tmp/portage/games-util/slade-3.2.6/work/SLADE-3.2.6 >loading initial cache file /var/tmp/portage/games-util/slade-3.2.6/work/SLADE-3.2.6_build/gentoo_common_config.cmake >-- The C compiler identification is GNU 14.2.1 >-- The CXX compiler identification is GNU 14.2.1 >-- Detecting C compiler ABI info >-- Detecting C compiler ABI info - done >-- Check for working C compiler: /usr/bin/x86_64-pc-linux-gnu-gcc - skipped >-- Detecting C compile features >-- Detecting C compile features - done >-- Detecting CXX compiler ABI info >-- Detecting CXX compiler ABI info - done >-- Check for working CXX compiler: /usr/bin/x86_64-pc-linux-gnu-g++ - skipped >-- Detecting CXX compile features >-- Detecting CXX compile features - done >CMake Error at cmake/unix.cmake:33 (message): > > > No functional wx_config script was found in your PATH. > > Is the wxWidgets development package installed? > > If you built wxWidgets yourself, you can specify the path to your built > wx-config executable via WITH_WXPATH > > eg. -DWITH_WXPATH="/path/to/wx-config/" >Call Stack (most recent call first): > src/CMakeLists.txt:42 (include) > > >-- Configuring incomplete, errors occurred! > * ERROR: games-util/slade-3.2.6::gentoo failed (configure phase): > * cmake failed > * > * Call stack: > * ebuild.sh, line 136: Called src_configure > * environment, line 2384: Called cmake_src_configure > * environment, line 1195: Called die > * The specific snippet of code: > * "${CMAKE_BINARY}" "${cmakeargs[@]}" "${CMAKE_USE_DIR}" || die "cmake failed"; > * > * If you need support, post the output of `emerge --info '=games-util/slade-3.2.6::gentoo'`, > * the complete build log and the output of `emerge -pqv '=games-util/slade-3.2.6::gentoo'`. > * The complete build log is located at '/var/log/portage/games-util:slade-3.2.6:20250308-065839.log'. > * For convenience, a symlink to the build log is located at '/var/tmp/portage/games-util/slade-3.2.6/temp/build.log'. > * The ebuild environment file is located at '/var/tmp/portage/games-util/slade-3.2.6/temp/environment'. > * Working directory: '/var/tmp/portage/games-util/slade-3.2.6/work/SLADE-3.2.6_build' > * S: '/var/tmp/portage/games-util/slade-3.2.6/work/SLADE-3.2.6' >
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