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Gentoo's Bugzilla – Attachment 90496 Details for
Bug 134156
games-fps/unreal-tournament-451 ebuild tidy-up
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unreal-tournament-451.ebuild
unreal-tournament-451.ebuild (text/plain), 7.85 KB, created by
Paul Bredbury
on 2006-06-29 18:27:47 UTC
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Description:
unreal-tournament-451.ebuild
Filename:
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Creator:
Paul Bredbury
Created:
2006-06-29 18:27:47 UTC
Size:
7.85 KB
patch
obsolete
># Copyright 1999-2006 Gentoo Foundation ># Distributed under the terms of the GNU General Public License v2 ># $Header: $ > >inherit eutils games > >DESCRIPTION="Unreal Tournament 99 - futuristic deathmatch shooter" >HOMEPAGE="http://www.unrealtournament.com/ > http://utpg.org/" ># Downloads both small patches, rather than bothering the user with a USE flag >SRC_URI="mirror://lokigames/../beta/ut/ut-install-436-GOTY.run > mirror://lokigames/../patches/ut/ut-install-436.run > http://utpg.org/patches/UTPGPatch${PV}.tar.bz2" > >LICENSE="as-is" >SLOT="0" >KEYWORDS="-* ~amd64 ~x86" >IUSE="3dfx bonus dedicated nls opengl S3TC" >RESTRICT="strip" > >UIDEPEND="!amd64? ( > || ( > ( > x11-libs/libXext > x11-libs/libX11 > x11-libs/libXau > x11-libs/libXdmcp ) > virtual/x11 ) > opengl? ( virtual/opengl ) > =media-libs/libsdl-1.2* ) > amd64? ( > app-emulation/emul-linux-x86-sdl > app-emulation/emul-linux-x86-baselibs > app-emulation/emul-linux-x86-xlibs )" >RDEPEND="bonus? ( games-fps/unreal-tournament-bonuspacks ) > dedicated? ( games-server/unreal-tournament-ded )" >DEPEND="${UIDEPEND} > !games-fps/unreal-tournament-goty" > >S=${WORKDIR} >dir=${GAMES_PREFIX_OPT}/${PN} >Ddir=${D}/${dir} > >set_dirs() { > # The top-level directory names can change per CD > if [[ -e "${CDROM_ROOT}/System" ]] ; then > help_dir="Help" > logs_dir="Logs" > music_dir="Music" > sounds_dir="Sounds" > system_dir="System" > textures_dir="Textures" > web_dir="Web" > else > help_dir="HELP" > logs_dir="LOGS" > music_dir="MUSIC" > sounds_dir="SOUNDS" > system_dir="SYSTEM" > textures_dir="TEXTURES" > web_dir="WEB" > fi > > if [[ -e "${CDROM_ROOT}/Maps" ]] ; then > maps_dir="Maps" > elif [[ -e "${CDROM_ROOT}/MAPS" ]] ; then > maps_dir="MAPS" > else > maps_dir="maps" > fi >} > >unpack_patches() { > # This routine is run twice, to ensure that the patch files > # take precedence over the CD files. > > if [[ -n "${is_goty}" ]] ; then > unpack_makeself ut-install-436-GOTY.run > else > unpack_makeself ut-install-436.run > fi > > # Grab files from the CD, to be able to apply the Loki patch > local f lst cd_f > lst=$(grep "PATCH FILE " setup.data/patch.dat) > lst=$(echo "${lst}" | sed -e "s:PATCH FILE ::g") > > for f in ${lst} ; do > cd_f=${CDROM_ROOT}/${system_dir}/$(basename ${f}) > cp -f "${cd_f}" "${S}/System/$(basename ${f})" \ > || die "cp ${cd_f} failed" > done > > if use 3dfx ; then > unpack ./Glide.ini.tar.gz || die "unpack Glide.ini failed" > else > unpack ./OpenGL.ini.tar.gz || die "unpack OpenGL.ini failed" > fi > unpack ./{Credits,data,NetGamesUSA.com}.tar.gz > > # Apply Loki patch > cd setup.data > cp -f patch.dat{,.orig} || die "cp patch.dat failed" > sed -e 's:sh uz-maps.sh:echo:' patch.dat.orig > patch.dat \ > || die "sed patch.dat failed" > if ! ./bin/Linux/x86/loki_patch patch.dat "${S}" ; then > eerror "Check whether the correct non/GOTY patch is being applied." > die "loki_patch failed." > fi > cd "${S}" > > # Apply UTPG patch last, to ensure that it overwrites the CD data > unpack UTPGPatch${PV}.tar.bz2 > rm System/{checkfiles.sh,patch.md5} > rm -r UTPG > > # Fix server vulnerability - part of bug #44351 > sed "/^LoadClassMismatch/s:%s.%s:%s:" System/Core.int \ > || die "sed Core.int failed" >} > >pkg_setup() { > games_pkg_setup > > # Can't use cdrom_get_cds initially, because some CDs have > # all the top-level directories in upper-case. > > if [[ -z "${CDROM_ROOT}" ]] && [[ -z "${CDROM_ROOT_1}" ]] ; then > eerror "Please set CDROM_ROOT or CDROM_ROOT_1 to point to the CD, e.g.:" > eerror " export CDROM_ROOT=/mnt/cdrom" > die "Installation CD not found" > fi > > local r > for r in ${CDROM_ROOT} ${CDROM_ROOT_1} ; do > if [[ -e "${r}/Help/BonusPackReadme.txt" ]] ; then > is_goty="y" > einfo "Found UT99 \"Game Of The Year\" edition" > cdrom_get_cds Help/BonusPackReadme.txt Help/chaosut > break > elif [[ -e "${r}/HELP/BonusPackReadme.txt" ]] ; then > is_goty="y" > einfo "Found UT99 \"Game Of The Year\" edition (with upper-case dirs)" > # "Help" on the *2nd* CD is still lower-case. > cdrom_get_cds HELP/BonusPackReadme.txt Help/chaosut > break > elif [[ -e "${r}/System/Core.u" ]] \ > || [[ -e "${r}/SYSTEM/Core.u" ]] ; then > is_standard="y" > einfo "Found UT99 standard edition" > cdrom_get_cds System/Core.u > break > fi > done > > if [[ -z "${is_goty}" ]] && [[ -z "${is_standard}" ]] ; then > eerror "Please set CDROM_ROOT or CDROM_ROOT_1 to point to the CD, e.g.:" > eerror " export CDROM_ROOT=/mnt/cdrom" > die "Unreal Tournament 99 files not found" > fi > > set_dirs >} > >src_unpack() { > mkdir Help Logs Maps Music NetGamesUSA.com Sounds System Textures Web UTPG > > cp -rf "${CDROM_ROOT}"/{${help_dir},${logs_dir},${music_dir},${textures_dir}} "${S}" \ > || die "cp Help, Logs, Music, Textures failed" > # Sounds > if use nls ; then > cp -f "${CDROM_ROOT}"/${sounds_dir}/* "${S}"/Sounds \ > || die "cp Sounds/* failed" > else > cp -f "${CDROM_ROOT}"/${sounds_dir}/*.uax "${S}"/Sounds \ > || die "cp Sounds/*.uax failed" > fi > > # System > cp -f "${CDROM_ROOT}"/${system_dir}/*.u "${S}"/System \ > || die "cp System failed" > if use nls ; then > cp -f "${CDROM_ROOT}"/${system_dir}/*.{est,frt,itt} "${S}"/System \ > || die "cp System (nls) failed" > fi > > # Unpack ucc-bin, for uncompressing maps > unpack_patches > > # Uncompress maps (GOTY edition installs maps as .uz) > echo "Uncompressing Maps... this may take some time" > cd "${S}"/System > export HOME=${T} > export UT_DATA_PATH=${S}/System > for f in $( find "${CDROM_ROOT}/${maps_dir}" -name '*.uz' -printf '%f ' ) ; do > "${S}"/System/ucc-bin decompress "${f}" -nohomedir \ > || die "uncompress map ${f} failed" > mv -f "${f:0:${#f}-3}" "${S}"/Maps \ > || die "mv map ${f} failed" > done > # Some CDs contain uncompressed maps > cp -f "${CDROM_ROOT}/${maps_dir}"/*.unr "${S}"/Maps > cd "${S}" > > if [[ -n "${is_goty}" ]] ; then > # GOTY Disk 2 > cdrom_load_next_cd > set_dirs > > # GOTY CD 2 - Help, Sounds > cp -rf "${CDROM_ROOT}"/{${help_dir},${sounds_dir}} "${S}" || die "cp Help Sounds (CD 2) failed" > > # GOTY S3TC Textures > if use S3TC ; then > cp -f "${CDROM_ROOT}/${textures_dir}"/* "${S}"/Textures \ > || die "cp S3TC Textures (CD 2) failed" > else > cp -f "${CDROM_ROOT}/${textures_dir}"/{JezzTex,Jezztex2,SnowDog,chaostex{,2}}.utx \ > "${S}"/Textures \ > || die "cp Textures (CD 2) failed" > fi > > # System > cp -f "${CDROM_ROOT}/${system_dir}"/*.{int,u} "${S}"/System \ > || die "cp System (CD 2) failed" > > # Uncompress maps > echo "Uncompressing GOTY CD 2 Maps... this may take some time" > cd "${S}"/System > export HOME=${T} > export UT_DATA_PATH=${S}/System > for f in $( find "${CDROM_ROOT}/${maps_dir}" -name '*.uz' -printf '%f ' ) ; do > "${S}"/System/ucc-bin decompress "${f}" -nohomedir \ > || die "uncompress map ${f} failed" > mv -f "${f:0:${#f}-3}" "${S}"/Maps \ > || die "mv map ${f} failed" > done > cd "${S}" > fi > > # Extract the patches a second time, to ensure they overwrite the CD files > unpack_patches >} > >src_install() { > insinto "${dir}" > doins -r icon.{bmp,xpm} README Help Logs Maps Music NetGamesUSA.com Sounds System Textures Web \ > || die "doins random files failed" > rm "${Ddir}"/System/*-bin > exeinto "${dir}"/System > # Deliberately don't install ucc-bin, due to bug #44351. > # unreal-tournament-ded contains it instead. > doexe System/ut-bin || die "doexe ut-bin failed" > > # Scripts > exeinto "${dir}" > doexe bin/x86/u{cc,t} || die "doexe ucc/ut failed" > dosed "s:\`FindPath \$0\`:${dir}:" "${dir}"/u{cc,t} > > # Desktop > games_make_wrapper ut ./ut "${dir}" > newicon icon.xpm ut.xpm > make_desktop_entry ut "Unreal Tournament 99" ut.xpm > > # Update file datestamps > find "${Ddir}" -exec touch '{}' \; > > prepgamesdirs >} > >pkg_postinst() { > games_pkg_postinst > > if ! use bonus && ! has_version "games-fps/unreal-tournament-bonuspacks" ; then > einfo "The 'bonus' USE flag is recommended, to add many popular maps." > echo > fi > > if ! use dedicated && ! has_version "games-server/unreal-tournament-ded" ; then > einfo "The 'ucc' server executable has been moved to:" > einfo " games-server/unreal-tournament-ded" > einfo "Because it is insecure - see bug #44351." > echo > fi >}
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