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Gentoo's Bugzilla – Attachment 842711 Details for
Bug 885987
games-engines/residualvm-0.3.1-r2 - ./.../sdl-sys.h: fatal error: SDL.h: No such file or directory
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games-engines:residualvm-0.3.1-r2:20221214-194527.log
games-engines:residualvm-0.3.1-r2:20221214-194527.log (text/plain), 9.47 KB, created by
Toralf Förster
on 2022-12-14 20:05:00 UTC
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hide
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Description:
games-engines:residualvm-0.3.1-r2:20221214-194527.log
Filename:
MIME Type:
Creator:
Toralf Förster
Created:
2022-12-14 20:05:00 UTC
Size:
9.47 KB
patch
obsolete
> * Package: games-engines/residualvm-0.3.1-r2:0 > * Repository: gentoo > * Maintainer: games@gentoo.org > * USE: abi_x86_64 alsa amd64 elibc_glibc jpeg kernel_linux mp3 opengl png truetype userland_GNU vorbis zlib > * FEATURES: network-sandbox preserve-libs sandbox userpriv usersandbox > >>>> Unpacking source... >>>> Unpacking residualvm-0.3.1-sources.tar.bz2 to /var/tmp/portage/games-engines/residualvm-0.3.1-r2/work >>>> Source unpacked in /var/tmp/portage/games-engines/residualvm-0.3.1-r2/work >>>> Preparing source in /var/tmp/portage/games-engines/residualvm-0.3.1-r2/work/residualvm-0.3.1 ... > * Applying residualvm-0.3.1-freetype_pkgconfig.patch ... >patching file configure >patching file configure > [ ok ] >>>> Source prepared. >>>> Configuring source in /var/tmp/portage/games-engines/residualvm-0.3.1-r2/work/residualvm-0.3.1 ... >Running ResidualVM configure... >Looking for C++ compiler... x86_64-pc-linux-gnu-g++ >Checking for compiler version... 12, ok >Building as C++11... no >Checking for whether -Wglobal-constructors work... no >Checking for whether -Wno-undefined-var-template work... >Checking endianness... little >Checking 64-bitness... yes >Type with 1 byte... char >Type with 2 bytes... short >Type with 4 bytes... int >Type with 8 bytes... long >Alignment required... no >Checking host CPU architecture... x86_64 >Checking hosttype... linux-gnu >Cross-compiling to x86_64-pc-linux-gnu >WARNING: Unknown target, continuing with auto-detected values >Looking for sdl-config... /usr/sbin/sdl2-config >Checking for SDL_Net... no >Checking if host is POSIX compliant... yes >Checking whether to have a verbose build... yes >Checking whether building plugins was requested... no >Checking for pkg-config... yes >WARNING: When cross-compiling PKG_CONFIG_LIBDIR must be set to the location of the .pc files for the target >Checking for Ogg Vorbis... yes >Checking for Tremor... no (Ogg Vorbis/Tremor support is mutually exclusive) >Checking for FLAC >= 1.0.1... no >Checking for MAD... yes >Checking for ALSA >= 0.9... yes >Checking for libjpeg >= v6b... yes >Checking for PNG >= 1.2.8... yes >Checking for libtheoradec >= 1.0... yes >Checking for libfaad... no >Checking for SEQ MIDI... no >Checking for sndio... no >Checking for TiMidity... no >Checking for zlib... yes >Checking for libmpeg2 >= 0.4.0... no >Checking for libcurl... no >Cloud integration... no >Checking for FluidSynth... no >Checking for readline... skipping (text console disabled) >Checking for libunity... no >Checking for FreeType2... yes >Checking for GL Extension Wrangler (GLEW)... no >Checking for OpenGL... WARNING: OpenGL Shader support requires GLEW! >yes (shaders disabled) >Checking whether iconv.h is present... yes >Checking whether iconv needs linking against libiconv... no >Checking signature of iconv... iconv_t, char **, size_t *, char **, size_t * >Checking for iconv... yes >Checking for Linux CD-ROM... no >Building translation support... yes (with runtime language detection) >Building taskbar integration support... no >Building Bink video support... yes >Building updates support... no >...disabling support for video cutscenes in PS2 version of Escape from Monkey Island. mpeg2dec is required >...disabling STARK engine. OpenGL with shaders is required >Backend... sdl (2.26.0), savegame timestamp > >Engines (builtin): > Grim [all games] > Myst 3 > >Engines Skipped: > The Longest Journey > >WARNING: This ResidualVM build contains the following UNSTABLE engines: > Grim [Escape from Monkey Island] > > >Creating config.h >Creating config.mk >Creating engines/engines.mk >Creating engines/plugins_table.h >>>> Source configured. >>>> Compiling source in /var/tmp/portage/games-engines/residualvm-0.3.1-r2/work/residualvm-0.3.1 ... >make -j4 'AR=x86_64-pc-linux-gnu-ar cru' RANLIB=x86_64-pc-linux-gnu-ranlib >fatal: not a git repository (or any parent up to mount point /var/tmp) >Stopping at filesystem boundary (GIT_DISCOVERY_ACROSS_FILESYSTEM not set). >mkdir -p backends/platform/sdl/.deps >mkdir -p backends/platform/sdl/.deps >mkdir -p backends/platform/sdl/posix/.deps >mkdir -p backends/platform/sdl/posix/.deps >x86_64-pc-linux-gnu-g++ -MMD -MF "backends/platform/sdl/.deps/sdl.d" -MQ "backends/platform/sdl/sdl.o" -MP -Wall -pipe -march=native -fno-diagnostics-color -O2 -ansi -W -Wno-unused-parameter -Wno-empty-body -pedantic -Wno-long-long -Wno-long-long -Wno-multichar -Wno-unknown-pragmas -Wno-reorder -Wpointer-arith -Wcast-qual -Wshadow -Wnon-virtual-dtor -Wwrite-strings -fno-exceptions -fcheck-new -DHAVE_CONFIG_H -DRELEASE_BUILD -DSDL_BACKEND -DPOSIX -DDATA_PATH=\"/usr/share/residualvm\" -DPLUGIN_DIRECTORY=\"/usr/lib64/residualvm\" -DENABLE_GRIM=STATIC_PLUGIN -DENABLE_MONKEY4 -DENABLE_MYST3=STATIC_PLUGIN -I. -I. -I./engines -I/usr/sbin/include/SDL2 -D_REENTRANT -I/usr/include/freetype2 -c backends/platform/sdl/sdl.cpp -o backends/platform/sdl/sdl.o >x86_64-pc-linux-gnu-g++ -MMD -MF "backends/platform/sdl/.deps/sdl-window.d" -MQ "backends/platform/sdl/sdl-window.o" -MP -Wall -pipe -march=native -fno-diagnostics-color -O2 -ansi -W -Wno-unused-parameter -Wno-empty-body -pedantic -Wno-long-long -Wno-long-long -Wno-multichar -Wno-unknown-pragmas -Wno-reorder -Wpointer-arith -Wcast-qual -Wshadow -Wnon-virtual-dtor -Wwrite-strings -fno-exceptions -fcheck-new -DHAVE_CONFIG_H -DRELEASE_BUILD -DSDL_BACKEND -DPOSIX -DDATA_PATH=\"/usr/share/residualvm\" -DPLUGIN_DIRECTORY=\"/usr/lib64/residualvm\" -DENABLE_GRIM=STATIC_PLUGIN -DENABLE_MONKEY4 -DENABLE_MYST3=STATIC_PLUGIN -I. -I. -I./engines -I/usr/sbin/include/SDL2 -D_REENTRANT -I/usr/include/freetype2 -c backends/platform/sdl/sdl-window.cpp -o backends/platform/sdl/sdl-window.o >x86_64-pc-linux-gnu-g++ -MMD -MF "backends/platform/sdl/posix/.deps/posix.d" -MQ "backends/platform/sdl/posix/posix.o" -MP -Wall -pipe -march=native -fno-diagnostics-color -O2 -ansi -W -Wno-unused-parameter -Wno-empty-body -pedantic -Wno-long-long -Wno-long-long -Wno-multichar -Wno-unknown-pragmas -Wno-reorder -Wpointer-arith -Wcast-qual -Wshadow -Wnon-virtual-dtor -Wwrite-strings -fno-exceptions -fcheck-new -DHAVE_CONFIG_H -DRELEASE_BUILD -DSDL_BACKEND -DPOSIX -DDATA_PATH=\"/usr/share/residualvm\" -DPLUGIN_DIRECTORY=\"/usr/lib64/residualvm\" -DENABLE_GRIM=STATIC_PLUGIN -DENABLE_MONKEY4 -DENABLE_MYST3=STATIC_PLUGIN -I. -I. -I./engines -I/usr/sbin/include/SDL2 -D_REENTRANT -I/usr/include/freetype2 -c backends/platform/sdl/posix/posix.cpp -o backends/platform/sdl/posix/posix.o >x86_64-pc-linux-gnu-g++ -MMD -MF "backends/platform/sdl/posix/.deps/posix-main.d" -MQ "backends/platform/sdl/posix/posix-main.o" -MP -Wall -pipe -march=native -fno-diagnostics-color -O2 -ansi -W -Wno-unused-parameter -Wno-empty-body -pedantic -Wno-long-long -Wno-long-long -Wno-multichar -Wno-unknown-pragmas -Wno-reorder -Wpointer-arith -Wcast-qual -Wshadow -Wnon-virtual-dtor -Wwrite-strings -fno-exceptions -fcheck-new -DHAVE_CONFIG_H -DRELEASE_BUILD -DSDL_BACKEND -DPOSIX -DDATA_PATH=\"/usr/share/residualvm\" -DPLUGIN_DIRECTORY=\"/usr/lib64/residualvm\" -DENABLE_GRIM=STATIC_PLUGIN -DENABLE_MONKEY4 -DENABLE_MYST3=STATIC_PLUGIN -I. -I. -I./engines -I/usr/sbin/include/SDL2 -D_REENTRANT -I/usr/include/freetype2 -c backends/platform/sdl/posix/posix-main.cpp -o backends/platform/sdl/posix/posix-main.o >In file included from ./backends/platform/sdl/sdl.h:26, > from backends/platform/sdl/sdl.cpp:31: >./backends/platform/sdl/sdl-sys.h:151:10: fatal error: SDL.h: No such file or directory > 151 | #include <SDL.h> > | ^~~~~~~ >compilation terminated. >make: *** [Makefile.common:106: backends/platform/sdl/sdl.o] Error 1 >make: *** Waiting for unfinished jobs.... >In file included from ./backends/platform/sdl/sdl.h:26, > from ./backends/platform/sdl/posix/posix.h:26, > from backends/platform/sdl/posix/posix-main.cpp:27: >./backends/platform/sdl/sdl-sys.h:151:10: fatal error: SDL.h: No such file or directory > 151 | #include <SDL.h> > | ^~~~~~~ >compilation terminated. >In file included from ./backends/platform/sdl/sdl-window.h:26, > from backends/platform/sdl/sdl-window.cpp:25: >./backends/platform/sdl/sdl-sys.h:151:10: fatal error: SDL.h: No such file or directory > 151 | #include <SDL.h> > | ^~~~~~~ >compilation terminated. >In file included from ./backends/platform/sdl/sdl.h:26, > from ./backends/platform/sdl/posix/posix.h:26, > from backends/platform/sdl/posix/posix.cpp:34: >./backends/platform/sdl/sdl-sys.h:151:10: fatal error: SDL.h: No such file or directory > 151 | #include <SDL.h> > | ^~~~~~~ >compilation terminated. >make: *** [Makefile.common:106: backends/platform/sdl/posix/posix-main.o] Error 1 >make: *** [Makefile.common:106: backends/platform/sdl/sdl-window.o] Error 1 >make: *** [Makefile.common:106: backends/platform/sdl/posix/posix.o] Error 1 > * ERROR: games-engines/residualvm-0.3.1-r2::gentoo failed (compile phase): > * emake failed > * > * If you need support, post the output of `emerge --info '=games-engines/residualvm-0.3.1-r2::gentoo'`, > * the complete build log and the output of `emerge -pqv '=games-engines/residualvm-0.3.1-r2::gentoo'`. > * The complete build log is located at '/var/log/portage/games-engines:residualvm-0.3.1-r2:20221214-194527.log'. > * For convenience, a symlink to the build log is located at '/var/tmp/portage/games-engines/residualvm-0.3.1-r2/temp/build.log'. > * The ebuild environment file is located at '/var/tmp/portage/games-engines/residualvm-0.3.1-r2/temp/environment'. > * Working directory: '/var/tmp/portage/games-engines/residualvm-0.3.1-r2/work/residualvm-0.3.1' > * S: '/var/tmp/portage/games-engines/residualvm-0.3.1-r2/work/residualvm-0.3.1' >
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