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Gentoo's Bugzilla – Attachment 80522 Details for
Bug 106344
ebuild request darkplaces quake 1 engine
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darkplaces-20060202_beta1.ebuild
darkplaces-20060202_beta1.ebuild (text/plain), 2.54 KB, created by
Paul Bredbury
on 2006-02-23 08:05:26 UTC
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Description:
darkplaces-20060202_beta1.ebuild
Filename:
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Creator:
Paul Bredbury
Created:
2006-02-23 08:05:26 UTC
Size:
2.54 KB
patch
obsolete
># Copyright 1999-2006 Gentoo Foundation ># Distributed under the terms of the GNU General Public License v2 ># $Header: $ > >inherit eutils flag-o-matic games versionator > >DESCRIPTION="Enhanced engine for iD Software's Quake 1" >HOMEPAGE="http://icculus.org/twilight/darkplaces/" > >MY_PV=$(replace_version_separator 1 '' ) >SRC_URI="http://icculus.org/twilight/darkplaces/files/darkplacesenginelinux${MY_PV}.zip" > >LICENSE="GPL-2" >SLOT="0" >KEYWORDS="~amd64 ~x86" >IUSE="alsa cdinstall cdsound dedicated opengl oss sdl" >RESTRICT="nomirror" > >RDEPEND="sys-libs/glibc > alsa? ( media-libs/alsa-lib ) > cdinstall? ( games-fps/quake1-data ) > opengl? ( virtual/opengl > || ( > ( > x11-libs/libX11 > x11-libs/libXau > x11-libs/libXdmcp > x11-libs/libXext > x11-libs/libXxf86dga > x11-libs/libXxf86vm ) > virtual/x11 ) > ) > sdl? ( > media-libs/libsdl > media-libs/sdl-mixer > || ( > ( > x11-libs/libX11 > x11-libs/libXau > x11-libs/libXdmcp > x11-libs/libXext ) > virtual/x11 ) > )" >DEPEND="${RDEPEND} > app-arch/unzip" > >S=${WORKDIR}/${PN} >dir=${GAMES_DATADIR}/quake1 > >pkg_setup() { > (use opengl || use sdl || use dedicated) || \ > die "At least one of the USE flags 'opengl', 'sdl' and 'dedicated' are required." > > games_pkg_setup >} > >src_unpack() { > unpack ${A} > > cd "${WORKDIR}" > unzip ${PN}enginesource${MY_PV}.zip || die "unzip failed" > cd "${S}" > > # Only CFLAGS optimization is the -march flag > local MARCH=$(get-flag -march) > sed -i "s/CPUOPTIMIZATIONS=/CPUOPTIMIZATIONS=${MARCH}/" makefile.inc > > use cdsound || sed -i "s/cd_linux/cd_null/" makefile.inc > > # Default sound is alsa. > if ! use alsa ; then > if use oss ; then > sed -i "s/DEFAULT_SNDAPI=ALSA/DEFAULT_SNDAPI=OSS/" \ > makefile > else > sed -i "s/DEFAULT_SNDAPI=ALSA/DEFAULT_SNDAPI=NULL/" \ > makefile > fi > fi >} > >src_compile() { > if use opengl ; then > emake cl-release || die "emake cl-release failed" > fi > > if use sdl ; then > emake sdl-release || die "emake sdl-release failed" > fi > > if use dedicated ; then > emake sv-release || die "emake sv-release failed" > fi >} > >src_install() { > if use opengl ; then > newgamesbin ${PN}-glx ${PN}-glx.bin > games_make_wrapper ${PN}-glx ${PN}-glx.bin "${dir}" > fi > > if use sdl ; then > newgamesbin ${PN}-sdl ${PN}-sdl.bin > games_make_wrapper ${PN}-sdl ${PN}-sdl.bin "${dir}" > fi > > if use dedicated ; then > newgamesbin ${PN}-dedicated ${PN}-dedicated.bin > games_make_wrapper ${PN}-dedicated ${PN}-dedicated.bin "${dir}" > fi > > dodoc ${PN}.txt ChangeLog todo > > prepgamesdirs >} > >pkg_postinst() { > einfo "Put the data files into ${GAMES_DATADIR}/quake1/id1" > > games_pkg_postinst >}
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