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Gentoo's Bugzilla – Attachment 778031 Details for
Bug 843734
[guru] games-util/mangohud-0.6.6.1-r3 fails to compile: Run-time dependency libdrm found: NO (tried pkgconfig and cmake)
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1-meson-log.txt
1-meson-log.txt (text/plain), 40.93 KB, created by
Agostino Sarubbo
on 2022-05-11 07:54:18 UTC
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Description:
1-meson-log.txt
Filename:
MIME Type:
Creator:
Agostino Sarubbo
Created:
2022-05-11 07:54:18 UTC
Size:
40.93 KB
patch
obsolete
>Build started at 2022-05-11T09:40:25.965209 >Main binary: /usr/bin/python3.10 >Build Options: -Db_pch=false -Dwerror=false -Dappend_libdir_mangohud=false -Duse_system_spdlog=enabled -Duse_system_vulkan=enabled -Dinclude_doc=false -Dwith_nvml=disabled -Dwith_xnvctrl=disabled -Dwith_x11=enabled -Dwith_wayland=disabled -Dwith_dbus=enabled -Dprefix=/usr -Dlibdir=lib64 -Dlocalstatedir=/var/lib -Dsysconfdir=/etc -Dbuildtype=plain -Dwrap_mode=nodownload -Dbuild.pkg_config_path=/usr/share/pkgconfig -Dpkg_config_path=/usr/share/pkgconfig '--native-file /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/temp/meson.x86_64-pc-linux-gnu.amd64.ini' >Python system: Linux >The Meson build system >Version: 0.61.4 >Source dir: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/MangoHud-0.6.6.1 >Build dir: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build >Build type: native build >Project name: MangoHud >Project version: v0.6.6 >Sanity testing C compiler: x86_64-pc-linux-gnu-gcc >Is cross compiler: False. >Sanity check compiler command line: x86_64-pc-linux-gnu-gcc sanitycheckc.c -o sanitycheckc.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 >Sanity check compile stdout: > >----- >Sanity check compile stderr: > >----- >Running test binary command: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/sanitycheckc.exe >C compiler for the host machine: x86_64-pc-linux-gnu-gcc (gcc 11.3.0 "x86_64-pc-linux-gnu-gcc (Gentoo 11.3.0 p4) 11.3.0") >C linker for the host machine: x86_64-pc-linux-gnu-gcc ld.bfd 2.38 >Sanity testing C++ compiler: x86_64-pc-linux-gnu-g++ >Is cross compiler: False. >Sanity check compiler command line: x86_64-pc-linux-gnu-g++ sanitycheckcpp.cc -o sanitycheckcpp.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 >Sanity check compile stdout: > >----- >Sanity check compile stderr: > >----- >Running test binary command: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/sanitycheckcpp.exe >C++ compiler for the host machine: x86_64-pc-linux-gnu-g++ (gcc 11.3.0 "x86_64-pc-linux-gnu-g++ (Gentoo 11.3.0 p4) 11.3.0") >C++ linker for the host machine: x86_64-pc-linux-gnu-g++ ld.bfd 2.38 >Sanity testing C compiler: x86_64-pc-linux-gnu-gcc >Is cross compiler: False. >Sanity check compiler command line: x86_64-pc-linux-gnu-gcc sanitycheckc.c -o sanitycheckc.exe -D_FILE_OFFSET_BITS=64 >Sanity check compile stdout: > >----- >Sanity check compile stderr: > >----- >Running test binary command: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/sanitycheckc.exe >C compiler for the build machine: x86_64-pc-linux-gnu-gcc (gcc 11.3.0 "x86_64-pc-linux-gnu-gcc (Gentoo 11.3.0 p4) 11.3.0") >C linker for the build machine: x86_64-pc-linux-gnu-gcc ld.bfd 2.38 >Sanity testing C++ compiler: x86_64-pc-linux-gnu-g++ >Is cross compiler: False. >Sanity check compiler command line: x86_64-pc-linux-gnu-g++ sanitycheckcpp.cc -o sanitycheckcpp.exe -D_FILE_OFFSET_BITS=64 >Sanity check compile stdout: > >----- >Sanity check compile stderr: > >----- >Running test binary command: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/sanitycheckcpp.exe >C++ compiler for the build machine: x86_64-pc-linux-gnu-g++ (gcc 11.3.0 "x86_64-pc-linux-gnu-g++ (Gentoo 11.3.0 p4) 11.3.0") >C++ linker for the build machine: x86_64-pc-linux-gnu-g++ ld.bfd 2.38 >Build machine cpu family: x86_64 >Build machine cpu: x86_64 >Host machine cpu family: x86_64 >Host machine cpu: x86_64 >Target machine cpu family: x86_64 >Target machine cpu: x86_64 >Program python3 (mako) found: YES (/usr/bin/python3) modules: mako >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpj39utm8k >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpj39utm8k/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpj39utm8k/output.obj -c -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 > >Code: > #include <stdint.h> > int main() { > struct { > uint64_t *v; > } x; > return (int)__atomic_load_n(x.v, __ATOMIC_ACQUIRE) & > (int)__atomic_add_fetch(x.v, (uint64_t)1, __ATOMIC_ACQ_REL); > > } >Compiler stdout: > >Compiler stderr: > >Checking if "GCC atomic builtins" compiles: YES >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmprah2u7uw >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmprah2u7uw/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmprah2u7uw/output.obj -c -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 > >Code: > > #define _GNU_SOURCE > #include <time.h> > int main() { > struct timespec ts; > return timespec_get(&ts, TIME_UTC); > > } >Compiler stdout: > >Compiler stderr: > >Checking if "Supports timespec_get" compiles: YES >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpripm8u05 >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpripm8u05/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpripm8u05/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > > #define bswap32 meson_disable_define_of_bswap32 > > #include <limits.h> > #undef bswap32 > > #ifdef __cplusplus > extern "C" > #endif > char bswap32 (void); > > #if defined __stub_bswap32 || defined __stub___bswap32 > fail fail fail this function is not going to work > #endif > > int main(void) { > return bswap32 (); > } >Compiler stdout: > >Compiler stderr: > /usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/../../../../x86_64-pc-linux-gnu/bin/ld: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/temp/ccqlTQ4y.o: in function `main': >testfile.c:(.text+0x5): undefined reference to `bswap32' >collect2: error: ld returned 1 exit status > >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp6rphr1hk >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp6rphr1hk/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp6rphr1hk/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > > int main(void) { > > /* With some toolchains (MSYS2/mingw for example) the compiler > * provides various builtins which are not really implemented and > * fall back to the stdlib where they aren't provided and fail at > * build/link time. In case the user provides a header, including > * the header didn't lead to the function being defined, and the > * function we are checking isn't a builtin itself we assume the > * builtin is not functional and we just error out. */ > #if !1 && !defined(bswap32) && !0 > #error "No definition for __builtin_bswap32 found in the prefix" > #endif > > #ifdef __has_builtin > #if !__has_builtin(__builtin_bswap32) > #error "__builtin_bswap32 not found" > #endif > #elif ! defined(bswap32) > __builtin_bswap32; > #endif > return 0; > } >Compiler stdout: > >Compiler stderr: > >Checking for function "bswap32" : YES >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp8hqei848 >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp8hqei848/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp8hqei848/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > > #define bswap64 meson_disable_define_of_bswap64 > > #include <limits.h> > #undef bswap64 > > #ifdef __cplusplus > extern "C" > #endif > char bswap64 (void); > > #if defined __stub_bswap64 || defined __stub___bswap64 > fail fail fail this function is not going to work > #endif > > int main(void) { > return bswap64 (); > } >Compiler stdout: > >Compiler stderr: > /usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/../../../../x86_64-pc-linux-gnu/bin/ld: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/temp/cccwy15M.o: in function `main': >testfile.c:(.text+0x5): undefined reference to `bswap64' >collect2: error: ld returned 1 exit status > >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpv74y299m >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpv74y299m/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpv74y299m/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > > int main(void) { > > /* With some toolchains (MSYS2/mingw for example) the compiler > * provides various builtins which are not really implemented and > * fall back to the stdlib where they aren't provided and fail at > * build/link time. In case the user provides a header, including > * the header didn't lead to the function being defined, and the > * function we are checking isn't a builtin itself we assume the > * builtin is not functional and we just error out. */ > #if !1 && !defined(bswap64) && !0 > #error "No definition for __builtin_bswap64 found in the prefix" > #endif > > #ifdef __has_builtin > #if !__has_builtin(__builtin_bswap64) > #error "__builtin_bswap64 not found" > #endif > #elif ! defined(bswap64) > __builtin_bswap64; > #endif > return 0; > } >Compiler stdout: > >Compiler stderr: > >Checking for function "bswap64" : YES >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmphgz30lre >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmphgz30lre/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmphgz30lre/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > > #define clz meson_disable_define_of_clz > > #include <limits.h> > #undef clz > > #ifdef __cplusplus > extern "C" > #endif > char clz (void); > > #if defined __stub_clz || defined __stub___clz > fail fail fail this function is not going to work > #endif > > int main(void) { > return clz (); > } >Compiler stdout: > >Compiler stderr: > /usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/../../../../x86_64-pc-linux-gnu/bin/ld: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/temp/cclEbXOk.o: in function `main': >testfile.c:(.text+0x5): undefined reference to `clz' >collect2: error: ld returned 1 exit status > >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpi6x6hh6z >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpi6x6hh6z/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpi6x6hh6z/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > > int main(void) { > > /* With some toolchains (MSYS2/mingw for example) the compiler > * provides various builtins which are not really implemented and > * fall back to the stdlib where they aren't provided and fail at > * build/link time. In case the user provides a header, including > * the header didn't lead to the function being defined, and the > * function we are checking isn't a builtin itself we assume the > * builtin is not functional and we just error out. */ > #if !1 && !defined(clz) && !0 > #error "No definition for __builtin_clz found in the prefix" > #endif > > #ifdef __has_builtin > #if !__has_builtin(__builtin_clz) > #error "__builtin_clz not found" > #endif > #elif ! defined(clz) > __builtin_clz; > #endif > return 0; > } >Compiler stdout: > >Compiler stderr: > >Checking for function "clz" : YES >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpcmz4hbwm >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpcmz4hbwm/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpcmz4hbwm/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > > #define clzll meson_disable_define_of_clzll > > #include <limits.h> > #undef clzll > > #ifdef __cplusplus > extern "C" > #endif > char clzll (void); > > #if defined __stub_clzll || defined __stub___clzll > fail fail fail this function is not going to work > #endif > > int main(void) { > return clzll (); > } >Compiler stdout: > >Compiler stderr: > /usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/../../../../x86_64-pc-linux-gnu/bin/ld: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/temp/ccbnUyhS.o: in function `main': >testfile.c:(.text+0x5): undefined reference to `clzll' >collect2: error: ld returned 1 exit status > >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp53flz02y >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp53flz02y/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp53flz02y/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > > int main(void) { > > /* With some toolchains (MSYS2/mingw for example) the compiler > * provides various builtins which are not really implemented and > * fall back to the stdlib where they aren't provided and fail at > * build/link time. In case the user provides a header, including > * the header didn't lead to the function being defined, and the > * function we are checking isn't a builtin itself we assume the > * builtin is not functional and we just error out. */ > #if !1 && !defined(clzll) && !0 > #error "No definition for __builtin_clzll found in the prefix" > #endif > > #ifdef __has_builtin > #if !__has_builtin(__builtin_clzll) > #error "__builtin_clzll not found" > #endif > #elif ! defined(clzll) > __builtin_clzll; > #endif > return 0; > } >Compiler stdout: > >Compiler stderr: > >Checking for function "clzll" : YES >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpal2lpuq_ >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpal2lpuq_/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpal2lpuq_/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > > #define ctz meson_disable_define_of_ctz > > #include <limits.h> > #undef ctz > > #ifdef __cplusplus > extern "C" > #endif > char ctz (void); > > #if defined __stub_ctz || defined __stub___ctz > fail fail fail this function is not going to work > #endif > > int main(void) { > return ctz (); > } >Compiler stdout: > >Compiler stderr: > /usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/../../../../x86_64-pc-linux-gnu/bin/ld: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/temp/ccwBI5Ya.o: in function `main': >testfile.c:(.text+0x5): undefined reference to `ctz' >collect2: error: ld returned 1 exit status > >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpltr6ctrh >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpltr6ctrh/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpltr6ctrh/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > > int main(void) { > > /* With some toolchains (MSYS2/mingw for example) the compiler > * provides various builtins which are not really implemented and > * fall back to the stdlib where they aren't provided and fail at > * build/link time. In case the user provides a header, including > * the header didn't lead to the function being defined, and the > * function we are checking isn't a builtin itself we assume the > * builtin is not functional and we just error out. */ > #if !1 && !defined(ctz) && !0 > #error "No definition for __builtin_ctz found in the prefix" > #endif > > #ifdef __has_builtin > #if !__has_builtin(__builtin_ctz) > #error "__builtin_ctz not found" > #endif > #elif ! defined(ctz) > __builtin_ctz; > #endif > return 0; > } >Compiler stdout: > >Compiler stderr: > >Checking for function "ctz" : YES >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp24k5adze >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp24k5adze/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp24k5adze/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > > #define expect meson_disable_define_of_expect > > #include <limits.h> > #undef expect > > #ifdef __cplusplus > extern "C" > #endif > char expect (void); > > #if defined __stub_expect || defined __stub___expect > fail fail fail this function is not going to work > #endif > > int main(void) { > return expect (); > } >Compiler stdout: > >Compiler stderr: > /usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/../../../../x86_64-pc-linux-gnu/bin/ld: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/temp/ccdFkzGg.o: in function `main': >testfile.c:(.text+0x5): undefined reference to `expect' >collect2: error: ld returned 1 exit status > >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp2nbs5m7w >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp2nbs5m7w/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp2nbs5m7w/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > > int main(void) { > > /* With some toolchains (MSYS2/mingw for example) the compiler > * provides various builtins which are not really implemented and > * fall back to the stdlib where they aren't provided and fail at > * build/link time. In case the user provides a header, including > * the header didn't lead to the function being defined, and the > * function we are checking isn't a builtin itself we assume the > * builtin is not functional and we just error out. */ > #if !1 && !defined(expect) && !0 > #error "No definition for __builtin_expect found in the prefix" > #endif > > #ifdef __has_builtin > #if !__has_builtin(__builtin_expect) > #error "__builtin_expect not found" > #endif > #elif ! defined(expect) > __builtin_expect; > #endif > return 0; > } >Compiler stdout: > >Compiler stderr: > >Checking for function "expect" : YES >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpa6d9lich >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpa6d9lich/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpa6d9lich/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > > #define ffs meson_disable_define_of_ffs > > #include <limits.h> > #undef ffs > > #ifdef __cplusplus > extern "C" > #endif > char ffs (void); > > #if defined __stub_ffs || defined __stub___ffs > fail fail fail this function is not going to work > #endif > > int main(void) { > return ffs (); > } >Compiler stdout: > >Compiler stderr: > >Checking for function "ffs" : YES >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmprr8naudo >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmprr8naudo/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmprr8naudo/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > > #define ffsll meson_disable_define_of_ffsll > > #include <limits.h> > #undef ffsll > > #ifdef __cplusplus > extern "C" > #endif > char ffsll (void); > > #if defined __stub_ffsll || defined __stub___ffsll > fail fail fail this function is not going to work > #endif > > int main(void) { > return ffsll (); > } >Compiler stdout: > >Compiler stderr: > >Checking for function "ffsll" : YES >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp4ewyfwkk >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp4ewyfwkk/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp4ewyfwkk/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > > #define popcount meson_disable_define_of_popcount > > #include <limits.h> > #undef popcount > > #ifdef __cplusplus > extern "C" > #endif > char popcount (void); > > #if defined __stub_popcount || defined __stub___popcount > fail fail fail this function is not going to work > #endif > > int main(void) { > return popcount (); > } >Compiler stdout: > >Compiler stderr: > /usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/../../../../x86_64-pc-linux-gnu/bin/ld: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/temp/ccCmpmld.o: in function `main': >testfile.c:(.text+0x5): undefined reference to `popcount' >collect2: error: ld returned 1 exit status > >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp01ryumpl >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp01ryumpl/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp01ryumpl/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > > int main(void) { > > /* With some toolchains (MSYS2/mingw for example) the compiler > * provides various builtins which are not really implemented and > * fall back to the stdlib where they aren't provided and fail at > * build/link time. In case the user provides a header, including > * the header didn't lead to the function being defined, and the > * function we are checking isn't a builtin itself we assume the > * builtin is not functional and we just error out. */ > #if !1 && !defined(popcount) && !0 > #error "No definition for __builtin_popcount found in the prefix" > #endif > > #ifdef __has_builtin > #if !__has_builtin(__builtin_popcount) > #error "__builtin_popcount not found" > #endif > #elif ! defined(popcount) > __builtin_popcount; > #endif > return 0; > } >Compiler stdout: > >Compiler stderr: > >Checking for function "popcount" : YES >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpt4i5ru13 >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpt4i5ru13/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpt4i5ru13/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > > #define popcountll meson_disable_define_of_popcountll > > #include <limits.h> > #undef popcountll > > #ifdef __cplusplus > extern "C" > #endif > char popcountll (void); > > #if defined __stub_popcountll || defined __stub___popcountll > fail fail fail this function is not going to work > #endif > > int main(void) { > return popcountll (); > } >Compiler stdout: > >Compiler stderr: > /usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/../../../../x86_64-pc-linux-gnu/bin/ld: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/temp/cchoLKWf.o: in function `main': >testfile.c:(.text+0x5): undefined reference to `popcountll' >collect2: error: ld returned 1 exit status > >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpw3d5yzf1 >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpw3d5yzf1/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpw3d5yzf1/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > > int main(void) { > > /* With some toolchains (MSYS2/mingw for example) the compiler > * provides various builtins which are not really implemented and > * fall back to the stdlib where they aren't provided and fail at > * build/link time. In case the user provides a header, including > * the header didn't lead to the function being defined, and the > * function we are checking isn't a builtin itself we assume the > * builtin is not functional and we just error out. */ > #if !1 && !defined(popcountll) && !0 > #error "No definition for __builtin_popcountll found in the prefix" > #endif > > #ifdef __has_builtin > #if !__has_builtin(__builtin_popcountll) > #error "__builtin_popcountll not found" > #endif > #elif ! defined(popcountll) > __builtin_popcountll; > #endif > return 0; > } >Compiler stdout: > >Compiler stderr: > >Checking for function "popcountll" : YES >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpp2iz5pvx >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpp2iz5pvx/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpp2iz5pvx/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > > #define unreachable meson_disable_define_of_unreachable > > #include <limits.h> > #undef unreachable > > #ifdef __cplusplus > extern "C" > #endif > char unreachable (void); > > #if defined __stub_unreachable || defined __stub___unreachable > fail fail fail this function is not going to work > #endif > > int main(void) { > return unreachable (); > } >Compiler stdout: > >Compiler stderr: > /usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/../../../../x86_64-pc-linux-gnu/bin/ld: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/temp/ccAeqtgn.o: in function `main': >testfile.c:(.text+0x5): undefined reference to `unreachable' >collect2: error: ld returned 1 exit status > >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpuy579ncl >Command line: x86_64-pc-linux-gnu-gcc /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpuy579ncl/testfile.c -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpuy579ncl/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -std=c99 -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > > int main(void) { > > /* With some toolchains (MSYS2/mingw for example) the compiler > * provides various builtins which are not really implemented and > * fall back to the stdlib where they aren't provided and fail at > * build/link time. In case the user provides a header, including > * the header didn't lead to the function being defined, and the > * function we are checking isn't a builtin itself we assume the > * builtin is not functional and we just error out. */ > #if !1 && !defined(unreachable) && !0 > #error "No definition for __builtin_unreachable found in the prefix" > #endif > > #ifdef __has_builtin > #if !__has_builtin(__builtin_unreachable) > #error "__builtin_unreachable not found" > #endif > #elif ! defined(unreachable) > __builtin_unreachable; > #endif > return 0; > } >Compiler stdout: > >Compiler stderr: > >Checking for function "unreachable" : YES >Pkg-config binary for 1 is not cached. >Pkg-config binary for 1 specified from cross file, native file, or env var as ['x86_64-pc-linux-gnu-pkg-config'] >Found pkg-config: /usr/bin/x86_64-pc-linux-gnu-pkg-config (1.8.0) >Determining dependency 'x11' with pkg-config executable '/usr/bin/x86_64-pc-linux-gnu-pkg-config' >env[PKG_TMPDIR]: /var/tmp/portage/._unmerge_ >env[PKG_LOGDIR]: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/temp/logging >env[PKG_CONFIG_PATH]: /usr/share/pkgconfig >env[PKG_CONFIG_LIBDIR]: /usr/lib64/pkgconfig >Called `/usr/bin/x86_64-pc-linux-gnu-pkg-config --modversion x11` -> 0 >1.7.5 >env[PKG_TMPDIR]: /var/tmp/portage/._unmerge_ >env[PKG_LOGDIR]: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/temp/logging >env[PKG_CONFIG_PATH]: /usr/share/pkgconfig >env[PKG_CONFIG_LIBDIR]: /usr/lib64/pkgconfig >Called `/usr/bin/x86_64-pc-linux-gnu-pkg-config --cflags x11` -> 0 > >env[PKG_TMPDIR]: /var/tmp/portage/._unmerge_ >env[PKG_LOGDIR]: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/temp/logging >env[PKG_CONFIG_ALLOW_SYSTEM_LIBS]: 1 >env[PKG_CONFIG_PATH]: /usr/share/pkgconfig >env[PKG_CONFIG_LIBDIR]: /usr/lib64/pkgconfig >Called `/usr/bin/x86_64-pc-linux-gnu-pkg-config --libs x11` -> 0 >-L/usr/lib64 -lX11 >env[PKG_TMPDIR]: /var/tmp/portage/._unmerge_ >env[PKG_LOGDIR]: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/temp/logging >env[PKG_CONFIG_PATH]: /usr/share/pkgconfig >env[PKG_CONFIG_LIBDIR]: /usr/lib64/pkgconfig >Called `/usr/bin/x86_64-pc-linux-gnu-pkg-config --libs x11` -> 0 >-lX11 >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp_kmoo0uw >Command line: x86_64-pc-linux-gnu-g++ /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp_kmoo0uw/testfile.cpp -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmp_kmoo0uw/output.exe -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -fpermissive -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 > >Code: > #include<stdio.h> > > int main(void) { > printf("%ld\n", (long)(sizeof(void *))); > return 0; > } >Compiler stdout: > >Compiler stderr: > >Program stdout: > >8 > >Program stderr: > > >Running compile: >Working directory: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpncj1w006 >Command line: x86_64-pc-linux-gnu-g++ /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpncj1w006/testfile.cpp -o /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/tmpncj1w006/output.obj -c -O2 -pipe -march=x86-64 -frecord-gcc-switches -fno-diagnostics-color -fmessage-length=0 -D_FILE_OFFSET_BITS=64 -O0 -fpermissive --print-search-dirs > >Code: > >Compiler stdout: > install: /usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/ >programs: =/usr/libexec/gcc/x86_64-pc-linux-gnu/11.3.0/:/usr/libexec/gcc/x86_64-pc-linux-gnu/11.3.0/:/usr/libexec/gcc/x86_64-pc-linux-gnu/:/usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/:/usr/lib/gcc/x86_64-pc-linux-gnu/:/usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/../../../../x86_64-pc-linux-gnu/bin/x86_64-pc-linux-gnu/11.3.0/:/usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/../../../../x86_64-pc-linux-gnu/bin/ >libraries: =/usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/:/usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/../../../../x86_64-pc-linux-gnu/lib/x86_64-pc-linux-gnu/11.3.0/:/usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/../../../../x86_64-pc-linux-gnu/lib/../lib64/:/usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/../../../x86_64-pc-linux-gnu/11.3.0/:/usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/../../../../lib64/:/lib/x86_64-pc-linux-gnu/11.3.0/:/lib/../lib64/:/usr/lib/x86_64-pc-linux-gnu/11.3.0/:/usr/lib/../lib64/:/usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/../../../../x86_64-pc-linux-gnu/lib/:/usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/../../../:/lib/:/usr/lib/ > >Compiler stderr: > >Run-time dependency x11 found: YES 1.7.5 >Dependency wayland-client skipped: feature with_wayland disabled >Pkg-config binary for 1 is cached. >Determining dependency 'dbus-1' with pkg-config executable '/usr/bin/x86_64-pc-linux-gnu-pkg-config' >env[PKG_TMPDIR]: /var/tmp/portage/._unmerge_ >env[PKG_LOGDIR]: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/temp/logging >env[PKG_CONFIG_PATH]: /usr/share/pkgconfig >env[PKG_CONFIG_LIBDIR]: /usr/lib64/pkgconfig >Called `/usr/bin/x86_64-pc-linux-gnu-pkg-config --modversion dbus-1` -> 0 >1.14.0 >env[PKG_TMPDIR]: /var/tmp/portage/._unmerge_ >env[PKG_LOGDIR]: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/temp/logging >env[PKG_CONFIG_PATH]: /usr/share/pkgconfig >env[PKG_CONFIG_LIBDIR]: /usr/lib64/pkgconfig >Called `/usr/bin/x86_64-pc-linux-gnu-pkg-config --cflags dbus-1` -> 0 >-I/usr/include/dbus-1.0 -I/usr/lib64/dbus-1.0/include >env[PKG_TMPDIR]: /var/tmp/portage/._unmerge_ >env[PKG_LOGDIR]: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/temp/logging >env[PKG_CONFIG_ALLOW_SYSTEM_LIBS]: 1 >env[PKG_CONFIG_PATH]: /usr/share/pkgconfig >env[PKG_CONFIG_LIBDIR]: /usr/lib64/pkgconfig >Called `/usr/bin/x86_64-pc-linux-gnu-pkg-config --libs dbus-1` -> 0 >-L/usr/lib64 -ldbus-1 >env[PKG_TMPDIR]: /var/tmp/portage/._unmerge_ >env[PKG_LOGDIR]: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/temp/logging >env[PKG_CONFIG_PATH]: /usr/share/pkgconfig >env[PKG_CONFIG_LIBDIR]: /usr/lib64/pkgconfig >Called `/usr/bin/x86_64-pc-linux-gnu-pkg-config --libs dbus-1` -> 0 >-ldbus-1 >Run-time dependency dbus-1 found: YES 1.14.0 >Pkg-config binary for 1 is cached. >Determining dependency 'libdrm' with pkg-config executable '/usr/bin/x86_64-pc-linux-gnu-pkg-config' >env[PKG_TMPDIR]: /var/tmp/portage/._unmerge_ >env[PKG_LOGDIR]: /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/temp/logging >env[PKG_CONFIG_PATH]: /usr/share/pkgconfig >env[PKG_CONFIG_LIBDIR]: /usr/lib64/pkgconfig >Called `/usr/bin/x86_64-pc-linux-gnu-pkg-config --modversion libdrm` -> 1 > >CMake binary for 1 is not cached >CMake binary missing from cross or native file, or env var undefined. >Trying a default CMake fallback at cmake >Found CMake: /usr/bin/cmake (3.23.1) >Extracting basic cmake information >CMake Toolchain: Calling CMake once to generate the compiler state >Calling CMake (['/usr/bin/cmake']) in /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/__CMake_compiler_info__ with: > - "--trace-expand" > - "--trace-format=json-v1" > - "--no-warn-unused-cli" > - "--trace-redirect=cmake_trace.txt" > - "-G" > - "Ninja" > - "-DCMAKE_TOOLCHAIN_FILE=/var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/__CMake_compiler_info__/CMakeMesonTempToolchainFile.cmake" > - "." >Try CMake generator: auto >Calling CMake (['/usr/bin/cmake']) in /var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/cmake_libdrm with: > - "--trace-expand" > - "--trace-format=json-v1" > - "--no-warn-unused-cli" > - "--trace-redirect=cmake_trace.txt" > - "-DCMAKE_TOOLCHAIN_FILE=/var/tmp/portage/games-util/mangohud-0.6.6.1-r3/work/mangohud-0.6.6.1-build/meson-private/cmake_libdrm/CMakeMesonToolchainFile.cmake" > - "." > -- Module search paths: ['/', '/opt', '/usr', '/usr/local'] > -- CMake root: /usr/share/cmake > -- CMake architectures: [] > -- CMake lib search paths: ['lib', 'lib32', 'lib64', 'libx32', 'share'] >Preliminary CMake check failed. Aborting. >Run-time dependency libdrm found: NO (tried pkgconfig and cmake) > >meson.build:91:2: ERROR: Dependency "libdrm" not found, tried pkgconfig and cmake
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