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Gentoo's Bugzilla – Attachment 671662 Details for
Bug 754951
games-fps/eduke32: Build VoidSW for Shadow Warrior support
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Updated ebuild to offer "voidsw" USE flag for optionally building VoidSW source port for Shadow Warrior
eduke32-20200829.9253.ebuild (text/plain), 5.82 KB, created by
Florian Dittmer
on 2020-11-16 18:50:47 UTC
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Description:
Updated ebuild to offer "voidsw" USE flag for optionally building VoidSW source port for Shadow Warrior
Filename:
MIME Type:
Creator:
Florian Dittmer
Created:
2020-11-16 18:50:47 UTC
Size:
5.82 KB
patch
obsolete
># Copyright 1999-2020 Gentoo Authors ># Distributed under the terms of the GNU General Public License v2 > >EAPI=7 > >inherit desktop toolchain-funcs xdg-utils > >EGIT_COMMIT="156963ddc" >MY_BUILD="$(ver_cut 2)" >MY_DATE="$(ver_cut 1)" >MY_PV_HRP="5.4" >MY_PV_OFFENSIVE_XXX="1.33" >MY_PV_OPL="2.01" >MY_PV_PSX="1.11" >MY_PV_SC55="4.02" >MY_PV_VOXELS="1.21" > >DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D" >HOMEPAGE="http://www.eduke32.com/" >SRC_URI=" > https://dukeworld.com/eduke32/synthesis/latest/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz > https://www.eduke32.com/images/eduke32_classic.png > hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip ) > offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip ) > opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip ) > psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip ) > sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip ) > voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip ) >" > >LICENSE="BUILDLIC GPL-2 HRP" >SLOT="0" >KEYWORDS="~amd64 ~arm64 ~x86" >IUSE="voidsw cdinstall demo fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools vorbis voxels vpx xmp" >REQUIRED_USE=" > cdinstall? ( !demo ) > demo? ( !cdinstall ) > hrp? ( ^^ ( demo cdinstall ) > !voxels ) > offensive? ( ^^ ( demo cdinstall ) ) > opl? ( ^^ ( demo cdinstall ) > !sc-55 ) > psx? ( ^^ ( demo cdinstall ) ) > sc-55? ( ^^ ( demo cdinstall ) > !opl ) > voxels? ( !hrp ) > vpx? ( opengl ) >" > ># There are no tests, ># instead it tries to build a test game, which does not compile >RESTRICT="bindist test" > >S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}" > >RDEPEND=" > media-libs/flac > media-libs/libsdl2[alsa,joystick,opengl?,sound,video] > media-libs/sdl2-mixer[flac,fluidsynth?,midi,timidity?,vorbis?] > sys-libs/zlib > gtk? ( x11-libs/gtk+:2 ) > opengl? ( > virtual/glu > virtual/opengl > ) > png? ( media-libs/libpng:0= ) > vpx? ( media-libs/libvpx:= ) > vorbis? ( > media-libs/libogg > media-libs/libvorbis > ) > xmp? ( media-libs/exempi:2= ) >" > >DEPEND=" > ${RDEPEND} > timidity? ( media-sound/timidity++ ) >" > >BDEPEND=" > app-arch/unzip > x86? ( dev-lang/nasm ) >" > >PDEPEND=" > cdinstall? ( games-fps/duke3d-data ) > demo? ( games-fps/duke3d-demodata ) >" > >PATCHES=( > "${FILESDIR}/${PN}-20190820.8043-log-to-tmpdir.patch" > "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch" > "${FILESDIR}/${PN}-20200505.8904-gcc10.patch" >) > >src_unpack() { > # Extract only the eduke32 archive > unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz > > # Unpack only the documentation > if use hrp; then > unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die > fi > if use offensive; then > unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die > fi > if use opl; then > unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die > mv readme.txt opl_readme.txt || die > fi > if use sc-55; then > unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die > fi > if use voxels; then > unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die > fi >} > >src_compile() { > local myemakeopts=( > ALLOCACHE_AS_MALLOC=0 > AS=$(tc-getAS) > CC=$(tc-getCC) > CXX=$(tc-getCXX) > CLANG=0 > CPLUSPLUS=1 > CUSTOMOPT="" > DEBUGANYWAY=0 > F_JUMP_TABLES="" > FORCEDEBUG=0 > HAVE_FLAC=1 > HAVE_GTK2=$(usex gtk 1 0) > HAVE_VORBIS=$(usex vorbis 1 0) > HAVE_XMP=$(usex xmp 1 0) > LINKED_GTK=$(usex gtk 1 0) > LTO=1 > LUNATIC=0 > KRANDDEBUG=0 > MEMMAP=0 > MIXERTYPE=SDL > NETCODE=$(usex server 1 0) > NOASM=0 > OPTLEVEL=0 > OPTOPT="" > PACKAGE_REPOSITORY=1 > POLYMER=$(usex opengl 1 0) > PRETTY_OUTPUT=0 > PROFILER=0 > RELEASE=1 > RENDERTYPE=SDL > SDL_TARGET=2 > SIMPLE_MENU=0 > STRIP="" > TANDALONE=0 > STARTUP_WINDOW=$(usex gtk 1 0) > USE_OPENGL=$(usex opengl 1 0) > USE_LIBVPX=$(usex vpx 1 0) > USE_LIBPNG=$(usex png 1 0) > USE_LUAJIT_2_1=0 > WITHOUT_GTK=$(usex gtk 0 1) > ) > > emake "${myemakeopts[@]}" > > if use tools; then > emake utils "${myemakeopts[@]}" > fi > > if use voidsw; then > emake sw "${myemakeopts[@]}" > fi > >} > >src_install() { > dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin > > if use voidsw; then > dobin voidsw "${FILESDIR}"/eduke32-bin > fi > > if use tools; then > local tools=( > arttool > bsuite > cacheinfo > generateicon > givedepth > ivfrate > kextract > kgroup > kmd2tool > makesdlkeytrans > map2stl > md2tool > mkpalette > transpal > unpackssi > wad2art > wad2map > ) > > dobin "${tools[@]}" > fi > > keepdir /usr/share/games/eduke32 > insinto /usr/share/games/eduke32 > > use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip > use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip > use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip > use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip > use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip > use sdk && doins -r package/sdk > use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip > > newicon "${DISTDIR}"/eduke32_classic.png eduke32.png > > make_desktop_entry eduke32-bin EDuke32 eduke32 Game > make_desktop_entry mapster32 Mapster32 eduke32 Game > > local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt ) > use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt ) > use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt ) > use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt ) > use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt ) > use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt ) > > einstalldocs >} > >pkg_postinst() { > xdg_icon_cache_update >} > >pkg_postrm() { > xdg_icon_cache_update >}
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bug 754951
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671665