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Gentoo's Bugzilla – Attachment 666674 Details for
Bug 750074
games-action/supermariowar-2.0_beta1-r2 installs pre-stripped files
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build.log
build.log (text/plain), 423.62 KB, created by
Agostino Sarubbo
on 2020-10-19 06:59:07 UTC
(
hide
)
Description:
build.log
Filename:
MIME Type:
Creator:
Agostino Sarubbo
Created:
2020-10-19 06:59:07 UTC
Size:
423.62 KB
patch
obsolete
> * Package: games-action/supermariowar-2.0_beta1-r1 > * Repository: gentoo > * Maintainer: monsieurp@gentoo.org > * USE: abi_x86_64 amd64 elibc_glibc kernel_linux userland_GNU > * FEATURES: network-sandbox preserve-libs sandbox userpriv usersandbox > > >@@@@@ PLEASE PAY ATTENTION HERE!!! @@@@@ >This information may help you to understand if this is a duplicate or if this bug exists after you pushed a fix; >This ebuild was merged at the following commit: >https://github.com/gentoo-mirror/gentoo/commit/4e0089484832526d18ea078fbfdd0686f0ca21a0 (Sun Oct 18 20:35:15 UTC 2020) >@@@@@ END @@@@@ > > > >emerge --info: >Portage 3.0.8 (python 3.8.6-final-0, default/linux/amd64/17.1, gcc-10.2.0, glibc-2.32-r2, 5.4.0-1025-aws x86_64) >================================================================= >System uname: Linux-5.4.0-1025-aws-x86_64-Intel-R-_Xeon-R-_Platinum_8175M_CPU_@_2.50GHz-with-glibc2.2.5 >KiB Mem: 64359964 total, 15001360 free >KiB Swap: 0 total, 0 free >Timestamp of repository gentoo: Sun, 18 Oct 2020 20:35:14 +0000 >sh bash 5.0_p18 >ld GNU ld (Gentoo 2.35.1 p1) 2.35.1 >app-shells/bash: 5.0_p18::gentoo >dev-lang/perl: 5.30.3-r1::gentoo >dev-lang/python: 3.6.12::gentoo, 3.7.9::gentoo, 3.8.6::gentoo, 3.9.0::gentoo >dev-util/cmake: 3.18.4::gentoo >dev-util/pkgconfig: 0.29.2::gentoo >sys-apps/baselayout: 2.7::gentoo >sys-apps/openrc: 0.42.1::gentoo >sys-apps/sandbox: 2.20::gentoo >sys-devel/autoconf: 2.13-r1::gentoo, 2.69-r5::gentoo >sys-devel/automake: 1.16.2::gentoo >sys-devel/binutils: 2.35.1::gentoo >sys-devel/gcc: 10.2.0-r2::gentoo >sys-devel/gcc-config: 2.3.2::gentoo >sys-devel/libtool: 2.4.6-r6::gentoo >sys-devel/make: 4.3::gentoo >sys-kernel/linux-headers: 5.9::gentoo (virtual/os-headers) >sys-libs/glibc: 2.32-r2::gentoo >Repositories: > >gentoo > location: /usr/portage > sync-type: rsync > sync-uri: rsync://rsync.gentoo.org/gentoo-portage > priority: -1000 > sync-rsync-verify-jobs: 1 > sync-rsync-extra-opts: > sync-rsync-verify-max-age: 24 > sync-rsync-verify-metamanifest: yes > >ACCEPT_KEYWORDS="amd64 ~amd64" >ACCEPT_LICENSE="* GPL-2" >CBUILD="x86_64-pc-linux-gnu" >CFLAGS="-O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color" >CHOST="x86_64-pc-linux-gnu" >CONFIG_PROTECT="/etc /usr/share/gnupg/qualified.txt" >CONFIG_PROTECT_MASK="/etc/ca-certificates.conf /etc/env.d /etc/gconf /etc/gentoo-release /etc/revdep-rebuild /etc/sandbox.d /etc/terminfo" >CXXFLAGS="-O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color" >DISTDIR="/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/distdir" >EMERGE_DEFAULT_OPTS="--with-bdeps=y -1 -b -k" >ENV_UNSET="CARGO_HOME DBUS_SESSION_BUS_ADDRESS DISPLAY GOBIN GOPATH PERL5LIB PERL5OPT PERLPREFIX PERL_CORE PERL_MB_OPT PERL_MM_OPT XAUTHORITY XDG_CACHE_HOME XDG_CONFIG_HOME XDG_DATA_HOME XDG_RUNTIME_DIR" >FCFLAGS="-O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color" >FEATURES="assume-digests binpkg-docompress binpkg-dostrip binpkg-logs buildpkg config-protect-if-modified distlocks ebuild-locks fixlafiles ipc-sandbox merge-sync multilib-strict network-sandbox news parallel-fetch pid-sandbox preserve-libs protect-owned qa-unresolved-soname-deps sandbox sfperms sign split-log strict unknown-features-warn unmerge-logs unmerge-orphans userfetch userpriv usersandbox usersync xattr" >FFLAGS="-O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color" >GENTOO_MIRRORS="http://distfiles.gentoo.org" >LANG="C.UTF-8" >LDFLAGS="-Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 -fuse-ld=gold" >MAKEOPTS="-j16 V=1" >PKGDIR="/root/.packages" >PORTAGE_CONFIGROOT="/" >PORTAGE_RSYNC_OPTS="--recursive --links --safe-links --perms --times --omit-dir-times --compress --force --whole-file --delete --stats --human-readable --timeout=180 --exclude=/distfiles --exclude=/local --exclude=/packages --exclude=/.git" >PORTAGE_TMPDIR="/var/tmp" >USE="acl amd64 berkdb bzip2 cli crypt dri elogind fortran gdbm iconv ipv6 jumbo-build libglvnd libtirpc multilib native-symlinks ncurses nls nptl openmp pam pcre readline seccomp split-usr ssl tcpd unicode xattr zlib" ABI_X86="64" ELIBC="glibc" KERNEL="linux" USERLAND="GNU" >Unset: CC, CPPFLAGS, CTARGET, CXX, INSTALL_MASK, LC_ALL, LINGUAS, PORTAGE_BINHOST, PORTAGE_BUNZIP2_COMMAND, PORTAGE_COMPRESS, PORTAGE_COMPRESS_FLAGS, PORTAGE_RSYNC_EXTRA_OPTS > > > >>>> Unpacking source... >>>> Unpacking supermariowar-2.0_beta1.tar.gz to /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work >>>> Unpacking ./data.zip to /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1 >>>> Source unpacked in /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work >>>> Preparing source in /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1 ... > * Copying Findyaml-cpp.cmake > [ ok ] >>>> Source prepared. >>>> Configuring source in /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1 ... >>>> Working in BUILD_DIR: "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build" >cmake -C /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/gentoo_common_config.cmake -G Unix Makefiles -DCMAKE_INSTALL_PREFIX=/usr -DBUILD_STATIC_LIBS=OFF -DSMW_BINDIR=/usr/bin -DSMW_DATADIR=/usr/share/supermariowar-2.0_beta1-r1 -DCMAKE_BUILD_TYPE=Gentoo -DCMAKE_TOOLCHAIN_FILE=/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/gentoo_toolchain.cmake /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1 >loading initial cache file /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/gentoo_common_config.cmake >-- The C compiler identification is GNU 10.2.0 >-- The CXX compiler identification is GNU 10.2.0 >-- Detecting C compiler ABI info >-- Detecting C compiler ABI info - done >-- Check for working C compiler: /usr/bin/x86_64-pc-linux-gnu-gcc - skipped >-- Detecting C compile features >-- Detecting C compile features - done >-- Detecting CXX compiler ABI info >-- Detecting CXX compiler ABI info - done >-- Check for working CXX compiler: /usr/bin/x86_64-pc-linux-gnu-g++ - skipped >-- Detecting CXX compile features >-- Detecting CXX compile features - done >-- Found ZLIB: /usr/lib64/libz.so (found version "1.2.11") >-- Looking for pthread.h >-- Looking for pthread.h - found >-- Performing Test CMAKE_HAVE_LIBC_PTHREAD >-- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Failed >-- Looking for pthread_create in pthreads >-- Looking for pthread_create in pthreads - not found >-- Looking for pthread_create in pthread >-- Looking for pthread_create in pthread - found >-- Found Threads: TRUE >-- Found SDL: /usr/lib64/libSDLmain.a;/usr/lib64/libSDL.so;-lpthread (found version "1.2.15") >-- Found SDL_mixer: /usr/lib64/libSDL_mixer.so (found version "1.2.12") >-- Found SDL_image: /usr/lib64/libSDL_image.so (found version "1.2.12") >-- Found ENet: /usr/lib64/libenet.so >-- Found PkgConfig: x86_64-pc-linux-gnu-pkg-config (found version "0.29.2") >-- Checking for module 'yaml-cpp' >-- Found yaml-cpp, version 0.6.3 >-- Found yaml-cpp: /usr/lib64/libyaml-cpp.so >-- Performing Test FLAG_TYPE_LIMITS >-- Performing Test FLAG_TYPE_LIMITS - Success >-- Performing Test FLAG_SIGN_COMPARE >-- Performing Test FLAG_SIGN_COMPARE - Success >-- Performing Test FLAG_IGNORED_QUALIFIERS >-- Performing Test FLAG_IGNORED_QUALIFIERS - Success >-- Performing Test FLAG_UNINITIALIZED >-- Performing Test FLAG_UNINITIALIZED - Success >-- Performing Test FLAG_LOGICAL_OP >-- Performing Test FLAG_LOGICAL_OP - Success >-- Performing Test FLAG_SHADOW >-- Performing Test FLAG_SHADOW - Success >-- Performing Test FLAG_INIT_SELF >-- Performing Test FLAG_INIT_SELF - Success >-- Performing Test FLAG_COMPAT_NARROWING_OFF >-- Performing Test FLAG_COMPAT_NARROWING_OFF - Success >-- Performing Test FLAG_VISIBILITY_INLINES_HIDDEN >-- Performing Test FLAG_VISIBILITY_INLINES_HIDDEN - Success >-- Performing Test FLAG_VISIBILITY_HIDDEN >-- Performing Test FLAG_VISIBILITY_HIDDEN - Success > SYSTEM: Linux x86_64 > BUILD: Gentoo > CC: /usr/bin/x86_64-pc-linux-gnu-gcc > CXX: /usr/bin/x86_64-pc-linux-gnu-g++ > C FLAGS: -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -std=c99 -O3 -s -fno-strict-aliasing -fexceptions -Wno-shadow > CXX FLAGS: -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden > LD FLAGS: -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 -fuse-ld=gold > DEFINITIONS: NDEBUG;SMW_DATADIR="/usr/share/supermariowar-2.0_beta1-r1" >-- <<< Gentoo configuration >>> >Build type Gentoo >Install path /usr >Compiler flags: >C -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -std=c99 -O3 -s -fno-strict-aliasing -fexceptions -Wno-shadow >C++ -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden >Linker flags: >Executable -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 -fuse-ld=gold >Module -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 -fuse-ld=gold >Shared -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 -fuse-ld=gold > >-- Configuring done >-- Generating done >-- Build files have been written to: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build >>>> Source configured. >>>> Compiling source in /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1 ... >>>> Working in BUILD_DIR: "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build" >make -j16 V=1 VERBOSE=1 >/usr/bin/cmake -S/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1 -B/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build --check-build-system CMakeFiles/Makefile.cmake 0 >/usr/bin/cmake -E cmake_progress_start /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/CMakeFiles /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build//CMakeFiles/progress.marks >make -f CMakeFiles/Makefile2 all >make[1]: Entering directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >make -f src/common/CMakeFiles/CommonFiles.dir/build.make src/common/CMakeFiles/CommonFiles.dir/depend >make -f src/common_netplay/CMakeFiles/NetplayFiles.dir/build.make src/common_netplay/CMakeFiles/NetplayFiles.dir/depend >make[2]: Entering directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1 /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common_netplay /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common_netplay/CMakeFiles/NetplayFiles.dir/DependInfo.cmake >make[2]: Entering directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1 /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common/CMakeFiles/CommonFiles.dir/DependInfo.cmake >Dependee "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common_netplay/CMakeFiles/NetplayFiles.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common_netplay/CMakeFiles/NetplayFiles.dir/depend.internal". >Dependee "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common_netplay/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common_netplay/CMakeFiles/NetplayFiles.dir/depend.internal". >Scanning dependencies of target NetplayFiles >Dependee "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common/CMakeFiles/CommonFiles.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common/CMakeFiles/CommonFiles.dir/depend.internal". >Dependee "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common/CMakeFiles/CommonFiles.dir/depend.internal". >Scanning dependencies of target CommonFiles >make[2]: Leaving directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >make -f src/common_netplay/CMakeFiles/NetplayFiles.dir/build.make src/common_netplay/CMakeFiles/NetplayFiles.dir/build >make[2]: Entering directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >[ 0%] Building CXX object src/common_netplay/CMakeFiles/NetplayFiles.dir/platform_enet/NetPeerENet.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common_netplay && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/NetplayFiles.dir/platform_enet/NetPeerENet.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay/platform_enet/NetPeerENet.cpp >make[2]: Leaving directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >make -f src/common/CMakeFiles/CommonFiles.dir/build.make src/common/CMakeFiles/CommonFiles.dir/build >make[2]: Entering directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >[ 0%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/dirlist.cpp.o >[ 1%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/eyecandy.cpp.o >[ 1%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/FileIO.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/dirlist.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/dirlist.cpp >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/eyecandy.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/eyecandy.cpp >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/FileIO.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/FileIO.cpp >[ 2%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/FileList.cpp.o >[ 3%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/Game.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/FileList.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/FileList.cpp >[ 4%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/GameValues.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/Game.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/Game.cpp >[ 4%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/GameModeSettings.cpp.o >[ 5%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/gfx.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/GameValues.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/GameValues.cpp >[ 5%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/gfx/gfxFont.cpp.o >[ 6%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/gfx/gfxPalette.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/GameModeSettings.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/GameModeSettings.cpp >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/gfx.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/gfx.cpp >[ 7%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/gfx/gfxSDL.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/gfx/gfxFont.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/gfx/gfxFont.cpp >[ 7%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/gfx/gfxSprite.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/gfx/gfxPalette.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/gfx/gfxPalette.cpp >[ 8%] Building C object src/common/CMakeFiles/CommonFiles.dir/gfx/SFont.c.o >[ 9%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/global.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/gfx/gfxSDL.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/gfx/gfxSDL.cpp >[ 9%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/input.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/gfx/gfxSprite.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/gfx/gfxSprite.cpp >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-gcc -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -std=c99 -O3 -s -fno-strict-aliasing -fexceptions -Wno-shadow -o CMakeFiles/CommonFiles.dir/gfx/SFont.c.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/gfx/SFont.c >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/global.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/global.cpp >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/input.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/input.cpp >[ 10%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/linfunc.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/linfunc.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/linfunc.cpp >[ 11%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/map.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/map.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/map.cpp >[ 11%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/map/MapReader.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/map/MapReader.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/map/MapReader.cpp >[ 12%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/map/MapReader15xx.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/map/MapReader15xx.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/map/MapReader15xx.cpp >[ 13%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/map/MapReader16xx.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/map/MapReader16xx.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/map/MapReader16xx.cpp >[ 13%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/map/MapReader17xx.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/map/MapReader17xx.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/map/MapReader17xx.cpp >[ 14%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/map/MapReader18xx.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/map/MapReader18xx.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/map/MapReader18xx.cpp >[ 15%] Linking CXX static library libNetplayFiles.a >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common_netplay && /usr/bin/cmake -P CMakeFiles/NetplayFiles.dir/cmake_clean_target.cmake >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common_netplay && /usr/bin/cmake -E cmake_link_script CMakeFiles/NetplayFiles.dir/link.txt --verbose=1 >/usr/bin/x86_64-pc-linux-gnu-ar qc libNetplayFiles.a CMakeFiles/NetplayFiles.dir/platform_enet/NetPeerENet.cpp.o >/usr/bin/x86_64-pc-linux-gnu-ranlib libNetplayFiles.a >make[2]: Leaving directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >[ 15%] Built target NetplayFiles >make -f src/server/CMakeFiles/smw-server.dir/build.make src/server/CMakeFiles/smw-server.dir/depend >make[2]: Entering directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1 /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/server /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/server /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/server/CMakeFiles/smw-server.dir/DependInfo.cmake >Dependee "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/server/CMakeFiles/smw-server.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/server/CMakeFiles/smw-server.dir/depend.internal". >Dependee "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/server/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/server/CMakeFiles/smw-server.dir/depend.internal". >Scanning dependencies of target smw-server >[ 16%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/MapList.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/MapList.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/MapList.cpp >make[2]: Leaving directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >make -f src/server/CMakeFiles/smw-server.dir/build.make src/server/CMakeFiles/smw-server.dir/build >make[2]: Entering directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >[ 17%] Building CXX object src/server/CMakeFiles/smw-server.dir/Blob.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/server && /usr/bin/x86_64-pc-linux-gnu-g++ -DIS_SERVER=1 -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -Wall -o CMakeFiles/smw-server.dir/Blob.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/server/Blob.cpp >[ 17%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/ObjectBase.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/ObjectBase.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/ObjectBase.cpp >[ 18%] Building CXX object src/server/CMakeFiles/smw-server.dir/Log.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/server && /usr/bin/x86_64-pc-linux-gnu-g++ -DIS_SERVER=1 -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -Wall -o CMakeFiles/smw-server.dir/Log.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/server/Log.cpp >[ 19%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/path.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/path.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/path.cpp >[ 19%] Building CXX object src/server/CMakeFiles/smw-server.dir/NetworkLayerENet.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/server && /usr/bin/x86_64-pc-linux-gnu-g++ -DIS_SERVER=1 -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -Wall -o CMakeFiles/smw-server.dir/NetworkLayerENet.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/server/NetworkLayerENet.cpp >[ 20%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/RandomNumberGenerator.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/RandomNumberGenerator.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/RandomNumberGenerator.cpp >[ 21%] Building CXX object src/server/CMakeFiles/smw-server.dir/Player.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/server && /usr/bin/x86_64-pc-linux-gnu-g++ -DIS_SERVER=1 -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -Wall -o CMakeFiles/smw-server.dir/Player.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/server/Player.cpp >[ 21%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/ResourceManager.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/ResourceManager.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/ResourceManager.cpp >[ 22%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/sfx.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/sfx.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/sfx.cpp >[ 23%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/TilesetManager.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/TilesetManager.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/TilesetManager.cpp >[ 23%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/ui/MI_MapPreview.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/ui/MI_MapPreview.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/ui/MI_MapPreview.cpp >[ 24%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/ui/MI_MapField.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/ui/MI_MapField.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/ui/MI_MapField.cpp >[ 25%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/ui/MI_SelectField.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/ui/MI_SelectField.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/ui/MI_SelectField.cpp >[ 26%] Building CXX object src/server/CMakeFiles/smw-server.dir/Room.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/server && /usr/bin/x86_64-pc-linux-gnu-g++ -DIS_SERVER=1 -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -Wall -o CMakeFiles/smw-server.dir/Room.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/server/Room.cpp >[ 26%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/ui/MI_ImageSelectField.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/ui/MI_ImageSelectField.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/ui/MI_ImageSelectField.cpp >[ 27%] Building CXX object src/common/CMakeFiles/CommonFiles.dir/ui/MI_SliderField.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/CommonFiles.dir/ui/MI_SliderField.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/ui/MI_SliderField.cpp >[ 27%] Building CXX object src/server/CMakeFiles/smw-server.dir/server.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/server && /usr/bin/x86_64-pc-linux-gnu-g++ -DIS_SERVER=1 -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -Wall -o CMakeFiles/smw-server.dir/server.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/server/server.cpp >[ 28%] Building CXX object src/server/CMakeFiles/smw-server.dir/mainServer.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/server && /usr/bin/x86_64-pc-linux-gnu-g++ -DIS_SERVER=1 -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -Wall -o CMakeFiles/smw-server.dir/mainServer.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/server/mainServer.cpp >In file included from /usr/include/string.h:519, > from /usr/lib/gcc/x86_64-pc-linux-gnu/10.2.0/include/g++-v10/cstring:42, > from /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay/ProtocolPackages.h:7, > from /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/server/Room.cpp:3: >In function ‘char* strncpy(char*, const char*, size_t)’, > inlined from ‘void Room::sendRoomUpdate()’ at /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/server/Util.h:7:12: >/usr/include/bits/string_fortified.h:106:34: warning: ‘char* __builtin_strncpy(char*, const char*, long unsigned int)’ output may be truncated copying 31 bytes from a string of length 31 []8;;https://gcc.gnu.org/onlinedocs/gcc/Warning-Options.html#index-Wstringop-truncation-Wstringop-truncation]8;;] > 106 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); > | ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >In function ‘char* strncpy(char*, const char*, size_t)’, > inlined from ‘void strncpy_sec(char*, const char*, size_t)’ at /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/server/Util.h:7:12, > inlined from ‘Room::Room(uint32_t, const char*, const char*, Player*)’ at /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/server/Room.cpp:33:16: >/usr/include/bits/string_fortified.h:106:34: warning: ‘char* __builtin_strncpy(char*, const char*, long unsigned int)’ specified bound 32 equals destination size []8;;https://gcc.gnu.org/onlinedocs/gcc/Warning-Options.html#index-Wstringop-truncation-Wstringop-truncation]8;;] > 106 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); > | ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >In function ‘char* strncpy(char*, const char*, size_t)’, > inlined from ‘void strncpy_sec(char*, const char*, size_t)’ at /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/server/Util.h:7:12, > inlined from ‘Room::Room(uint32_t, const char*, const char*, Player*)’ at /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/server/Room.cpp:34:16: >/usr/include/bits/string_fortified.h:106:34: warning: ‘char* __builtin_strncpy(char*, const char*, long unsigned int)’ specified bound 16 equals destination size []8;;https://gcc.gnu.org/onlinedocs/gcc/Warning-Options.html#index-Wstringop-truncation-Wstringop-truncation]8;;] > 106 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); > | ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >In file included from /usr/include/string.h:519, > from /usr/lib/gcc/x86_64-pc-linux-gnu/10.2.0/include/g++-v10/cstring:42, > from /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay/ProtocolPackages.h:7, > from /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/server/server.h:5, > from /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/server/server.cpp:1: >In function ‘char* strncpy(char*, const char*, size_t)’, > inlined from ‘void SMWServer::sendVisibleRoomEntries(NetPeer&)’ at /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/server/server.cpp:310:24: >/usr/include/bits/string_fortified.h:106:34: warning: ‘char* __builtin_strncpy(char*, const char*, long unsigned int)’ output may be truncated copying 31 bytes from a string of length 31 []8;;https://gcc.gnu.org/onlinedocs/gcc/Warning-Options.html#index-Wstringop-truncation-Wstringop-truncation]8;;] > 106 | return __builtin___strncpy_chk (__dest, __src, __len, __bos (__dest)); > | ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >[ 29%] Linking CXX executable ../../Binaries/Release/smw-server >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/server && /usr/bin/cmake -E cmake_link_script CMakeFiles/smw-server.dir/link.txt --verbose=1 >/usr/bin/x86_64-pc-linux-gnu-g++ -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -Wall -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 -fuse-ld=gold -rdynamic CMakeFiles/smw-server.dir/Blob.cpp.o CMakeFiles/smw-server.dir/Log.cpp.o CMakeFiles/smw-server.dir/NetworkLayerENet.cpp.o CMakeFiles/smw-server.dir/Player.cpp.o CMakeFiles/smw-server.dir/Room.cpp.o CMakeFiles/smw-server.dir/server.cpp.o CMakeFiles/smw-server.dir/mainServer.cpp.o -o ../../Binaries/Release/smw-server ../common_netplay/libNetplayFiles.a -lenet >make[2]: Leaving directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >[ 29%] Built target smw-server >[ 30%] Linking CXX static library libCommonFiles.a >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/cmake -P CMakeFiles/CommonFiles.dir/cmake_clean_target.cmake >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/common && /usr/bin/cmake -E cmake_link_script CMakeFiles/CommonFiles.dir/link.txt --verbose=1 >/usr/bin/x86_64-pc-linux-gnu-ar qc libCommonFiles.a CMakeFiles/CommonFiles.dir/dirlist.cpp.o CMakeFiles/CommonFiles.dir/eyecandy.cpp.o CMakeFiles/CommonFiles.dir/FileIO.cpp.o CMakeFiles/CommonFiles.dir/FileList.cpp.o CMakeFiles/CommonFiles.dir/Game.cpp.o CMakeFiles/CommonFiles.dir/GameModeSettings.cpp.o CMakeFiles/CommonFiles.dir/GameValues.cpp.o CMakeFiles/CommonFiles.dir/gfx.cpp.o CMakeFiles/CommonFiles.dir/gfx/gfxFont.cpp.o CMakeFiles/CommonFiles.dir/gfx/gfxPalette.cpp.o CMakeFiles/CommonFiles.dir/gfx/gfxSDL.cpp.o CMakeFiles/CommonFiles.dir/gfx/gfxSprite.cpp.o CMakeFiles/CommonFiles.dir/gfx/SFont.c.o CMakeFiles/CommonFiles.dir/global.cpp.o CMakeFiles/CommonFiles.dir/input.cpp.o CMakeFiles/CommonFiles.dir/linfunc.cpp.o CMakeFiles/CommonFiles.dir/map.cpp.o CMakeFiles/CommonFiles.dir/map/MapReader.cpp.o CMakeFiles/CommonFiles.dir/map/MapReader15xx.cpp.o CMakeFiles/CommonFiles.dir/map/MapReader16xx.cpp.o CMakeFiles/CommonFiles.dir/map/MapReader17xx.cpp.o CMakeFiles/CommonFiles.dir/map/MapReader18xx.cpp.o CMakeFiles/CommonFiles.dir/MapList.cpp.o CMakeFiles/CommonFiles.dir/ObjectBase.cpp.o CMakeFiles/CommonFiles.dir/path.cpp.o CMakeFiles/CommonFiles.dir/RandomNumberGenerator.cpp.o CMakeFiles/CommonFiles.dir/ResourceManager.cpp.o CMakeFiles/CommonFiles.dir/sfx.cpp.o CMakeFiles/CommonFiles.dir/TilesetManager.cpp.o CMakeFiles/CommonFiles.dir/ui/MI_MapPreview.cpp.o CMakeFiles/CommonFiles.dir/ui/MI_MapField.cpp.o CMakeFiles/CommonFiles.dir/ui/MI_SelectField.cpp.o CMakeFiles/CommonFiles.dir/ui/MI_ImageSelectField.cpp.o CMakeFiles/CommonFiles.dir/ui/MI_SliderField.cpp.o >/usr/bin/x86_64-pc-linux-gnu-ranlib libCommonFiles.a >make[2]: Leaving directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >[ 30%] Built target CommonFiles >make -f src/smw/CMakeFiles/smw.dir/build.make src/smw/CMakeFiles/smw.dir/depend >make -f src/leveleditor/CMakeFiles/smw-leveledit.dir/build.make src/leveleditor/CMakeFiles/smw-leveledit.dir/depend >make -f src/worldeditor/CMakeFiles/smw-worldedit.dir/build.make src/worldeditor/CMakeFiles/smw-worldedit.dir/depend >make[2]: Entering directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" 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/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/worldeditor /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/worldeditor /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/worldeditor/CMakeFiles/smw-worldedit.dir/DependInfo.cmake >make[2]: Entering directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1 /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw/CMakeFiles/smw.dir/DependInfo.cmake >Dependee "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/leveleditor/CMakeFiles/smw-leveledit.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/leveleditor/CMakeFiles/smw-leveledit.dir/depend.internal". >Dependee "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/leveleditor/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/leveleditor/CMakeFiles/smw-leveledit.dir/depend.internal". >Scanning dependencies of target smw-leveledit >Dependee "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/worldeditor/CMakeFiles/smw-worldedit.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/worldeditor/CMakeFiles/smw-worldedit.dir/depend.internal". >Dependee "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/worldeditor/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/worldeditor/CMakeFiles/smw-worldedit.dir/depend.internal". >Scanning dependencies of target smw-worldedit >Dependee "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw/CMakeFiles/smw.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw/CMakeFiles/smw.dir/depend.internal". >Dependee "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw/CMakeFiles/smw.dir/depend.internal". >Scanning dependencies of target smw >make[2]: Leaving directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >make -f src/leveleditor/CMakeFiles/smw-leveledit.dir/build.make src/leveleditor/CMakeFiles/smw-leveledit.dir/build >make[2]: Entering directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >[ 30%] Building CXX object src/leveleditor/CMakeFiles/smw-leveledit.dir/__/common/movingplatform.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/leveleditor && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw-leveledit.dir/__/common/movingplatform.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/movingplatform.cpp >[ 32%] Building CXX object src/leveleditor/CMakeFiles/smw-leveledit.dir/__/smw/FPSLimiter.cpp.o >[ 32%] Building CXX object src/leveleditor/CMakeFiles/smw-leveledit.dir/leveleditor.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/leveleditor && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw-leveledit.dir/leveleditor.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/leveleditor/leveleditor.cpp >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/leveleditor && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw-leveledit.dir/__/smw/FPSLimiter.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/FPSLimiter.cpp >make[2]: Leaving directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >make -f src/worldeditor/CMakeFiles/smw-worldedit.dir/build.make src/worldeditor/CMakeFiles/smw-worldedit.dir/build >make[2]: Entering directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >[ 32%] Building CXX object src/worldeditor/CMakeFiles/smw-worldedit.dir/__/common/movingplatform.cpp.o >cd 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/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/movingplatform.cpp >[ 33%] Building CXX object src/worldeditor/CMakeFiles/smw-worldedit.dir/__/smw/world.cpp.o >[ 34%] Building CXX object src/worldeditor/CMakeFiles/smw-worldedit.dir/__/smw/objecthazard.cpp.o >[ 35%] Building CXX object src/worldeditor/CMakeFiles/smw-worldedit.dir/__/smw/objects/moving/MovingObject.cpp.o >[ 36%] Building CXX object src/worldeditor/CMakeFiles/smw-worldedit.dir/__/smw/ObjectContainer.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/worldeditor && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw-worldedit.dir/__/smw/world.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/world.cpp >[ 36%] Building CXX object src/worldeditor/CMakeFiles/smw-worldedit.dir/__/smw/menu/ModeOptionsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/worldeditor && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw-worldedit.dir/__/smw/objecthazard.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objecthazard.cpp >[ 36%] Building CXX object src/worldeditor/CMakeFiles/smw-worldedit.dir/__/smw/objects/overmap/OverMapObject.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/worldeditor && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw-worldedit.dir/__/smw/objects/moving/MovingObject.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/moving/MovingObject.cpp >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/worldeditor && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw-worldedit.dir/__/smw/ObjectContainer.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ObjectContainer.cpp >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/worldeditor && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw-worldedit.dir/__/smw/objects/overmap/OverMapObject.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/overmap/OverMapObject.cpp >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/worldeditor && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw-worldedit.dir/__/smw/menu/ModeOptionsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/ModeOptionsMenu.cpp >[ 37%] Building CXX object src/worldeditor/CMakeFiles/smw-worldedit.dir/__/common/uicontrol.cpp.o >[ 38%] Building CXX object src/worldeditor/CMakeFiles/smw-worldedit.dir/__/common/ui/MI_MapPreview.cpp.o >[ 38%] Building CXX object src/worldeditor/CMakeFiles/smw-worldedit.dir/__/common/ui/MI_MapField.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/worldeditor && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw-worldedit.dir/__/common/uicontrol.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/uicontrol.cpp >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/worldeditor && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw-worldedit.dir/__/common/ui/MI_MapPreview.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/ui/MI_MapPreview.cpp >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/worldeditor && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw-worldedit.dir/__/common/ui/MI_MapField.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/ui/MI_MapField.cpp >[ 39%] Building CXX object src/worldeditor/CMakeFiles/smw-worldedit.dir/__/smw/ui/MI_FrenzyModeOptions.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/worldeditor && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw-worldedit.dir/__/smw/ui/MI_FrenzyModeOptions.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ui/MI_FrenzyModeOptions.cpp >[ 40%] Building CXX object src/worldeditor/CMakeFiles/smw-worldedit.dir/__/smw/ui/MI_PowerupSlider.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/worldeditor && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw-worldedit.dir/__/smw/ui/MI_PowerupSlider.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ui/MI_PowerupSlider.cpp >[ 40%] Building CXX object src/worldeditor/CMakeFiles/smw-worldedit.dir/__/common/uimenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/worldeditor && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw-worldedit.dir/__/common/uimenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/uimenu.cpp >[ 41%] Building CXX object src/worldeditor/CMakeFiles/smw-worldedit.dir/worldeditor.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/worldeditor && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw-worldedit.dir/worldeditor.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/worldeditor/worldeditor.cpp >make[2]: Leaving directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >make -f src/smw/CMakeFiles/smw.dir/build.make src/smw/CMakeFiles/smw.dir/build >make[2]: Entering directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >[ 41%] Building CXX object src/smw/CMakeFiles/smw.dir/__/common/uicontrol.cpp.o >[ 42%] Building CXX object src/smw/CMakeFiles/smw.dir/__/common/movingplatform.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/__/common/movingplatform.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/movingplatform.cpp >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/__/common/uicontrol.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/uicontrol.cpp >[ 43%] Building CXX object src/smw/CMakeFiles/smw.dir/__/common/uimenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/__/common/uimenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common/uimenu.cpp >[ 43%] Building CXX object src/smw/CMakeFiles/smw.dir/ai.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/ai.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ai.cpp >[ 44%] Building CXX object src/smw/CMakeFiles/smw.dir/gamemodes.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/gamemodes.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/gamemodes.cpp >[ 45%] Building CXX object src/smw/CMakeFiles/smw.dir/GSMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/GSMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/GSMenu.cpp >[ 45%] Building CXX object src/smw/CMakeFiles/smw.dir/player.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player.cpp >[ 46%] Building CXX object src/smw/CMakeFiles/smw.dir/world.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/world.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/world.cpp >[ 47%] Building CXX object src/smw/CMakeFiles/smw.dir/uicustomcontrol.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/uicustomcontrol.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/uicustomcontrol.cpp >[ 47%] Building CXX object src/smw/CMakeFiles/smw.dir/objectgame.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG 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/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objecthazard.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objecthazard.cpp >[ 49%] Building CXX object src/smw/CMakeFiles/smw.dir/net.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/net.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/net.cpp >[ 49%] Building CXX object src/smw/CMakeFiles/smw.dir/FPSLimiter.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/FPSLimiter.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/FPSLimiter.cpp >/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player.cpp: In member function ‘void CPlayer::updateFrozenStatus(int)’: >/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player.cpp:166:14: warning: promoted bitwise complement of an unsigned value is always nonzero []8;;https://gcc.gnu.org/onlinedocs/gcc/Warning-Options.html#index-Wsign-compare-Wsign-compare]8;;] > 166 | if ((~(sprite_state & 0x1) && (keymask & 4)) || ((sprite_state & 0x1) && (keymask & 8))) > | ^~~~~~~~~~~~~~~~~~~~~ >[ 50%] Building CXX object src/smw/CMakeFiles/smw.dir/GSSplashScreen.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/GSSplashScreen.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/GSSplashScreen.cpp >[ 51%] Building CXX object src/smw/CMakeFiles/smw.dir/GSGameplay.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/GSGameplay.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/GSGameplay.cpp >[ 51%] Building CXX object src/smw/CMakeFiles/smw.dir/ObjectContainer.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/ObjectContainer.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ObjectContainer.cpp >[ 52%] Building CXX object src/smw/CMakeFiles/smw.dir/main.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/main.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/main.cpp >[ 53%] Building CXX object src/smw/CMakeFiles/smw.dir/network/NetConfigManager.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/network/NetConfigManager.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/network/NetConfigManager.cpp >[ 53%] Building CXX object src/smw/CMakeFiles/smw.dir/network/FileCompressor.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/network/FileCompressor.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/network/FileCompressor.cpp >[ 54%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/IO_Block.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/IO_Block.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/IO_Block.cpp >[ 55%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/BounceBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/BounceBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/BounceBlock.cpp >[ 55%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/BreakableBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/BreakableBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/BreakableBlock.cpp >[ 56%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/DonutBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/DonutBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/DonutBlock.cpp >[ 57%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/FlipBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/FlipBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/FlipBlock.cpp >[ 57%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/NoteBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/NoteBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/NoteBlock.cpp >[ 58%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/OnOffSwitchBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/OnOffSwitchBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/OnOffSwitchBlock.cpp >[ 59%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/PowerupBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/PowerupBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/PowerupBlock.cpp >[ 59%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/ViewBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/ViewBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/ViewBlock.cpp >[ 60%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/SwitchBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/SwitchBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/SwitchBlock.cpp >[ 61%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/ThrowBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/ThrowBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/ThrowBlock.cpp >[ 61%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/blocks/WeaponBreakableBlock.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/blocks/WeaponBreakableBlock.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/blocks/WeaponBreakableBlock.cpp >[ 62%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/moving/MovingObject.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/moving/MovingObject.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/moving/MovingObject.cpp >[ 63%] Building CXX object src/smw/CMakeFiles/smw.dir/objects/overmap/OverMapObject.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/objects/overmap/OverMapObject.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/objects/overmap/OverMapObject.cpp >[ 63%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerAwardEffects.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG 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/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerBurnupTimer.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerBurnupTimer.cpp >[ 65%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerCollisions.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerCollisions.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerCollisions.cpp >[ 65%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerCape.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerCape.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerCape.cpp >[ 66%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerCardCollection.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerCardCollection.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerCardCollection.cpp >[ 67%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerInvincibility.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerInvincibility.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerInvincibility.cpp >[ 67%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerJail.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerJail.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerJail.cpp >[ 68%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerKuriboShoe.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerKuriboShoe.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerKuriboShoe.cpp >[ 68%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerOutOfArenaTimer.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerOutOfArenaTimer.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerOutOfArenaTimer.cpp >[ 69%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerSecretCode.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerSecretCode.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerSecretCode.cpp >[ 70%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerShield.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerShield.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerShield.cpp >[ 70%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerSpinStatus.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerSpinStatus.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerSpinStatus.cpp >[ 71%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerSuicideTimer.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerSuicideTimer.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerSuicideTimer.cpp >[ 72%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerSuperStomp.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerSuperStomp.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerSuperStomp.cpp >[ 72%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerTail.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerTail.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerTail.cpp >[ 73%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerTanookiSuit.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerTanookiSuit.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerTanookiSuit.cpp >[ 74%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerWarpStatus.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerWarpStatus.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerWarpStatus.cpp >[ 74%] Building CXX object src/smw/CMakeFiles/smw.dir/player_components/PlayerWings.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/player_components/PlayerWings.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/player_components/PlayerWings.cpp >[ 75%] Building CXX object src/smw/CMakeFiles/smw.dir/ui/NetworkListScroll.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/ui/NetworkListScroll.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ui/NetworkListScroll.cpp >[ 76%] Building CXX object src/smw/CMakeFiles/smw.dir/ui/MI_StringScroll.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/ui/MI_StringScroll.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ui/MI_StringScroll.cpp >[ 76%] Building CXX object src/smw/CMakeFiles/smw.dir/ui/MI_PowerupSlider.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/ui/MI_PowerupSlider.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ui/MI_PowerupSlider.cpp >[ 77%] Building CXX object src/smw/CMakeFiles/smw.dir/ui/MI_FrenzyModeOptions.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/ui/MI_FrenzyModeOptions.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ui/MI_FrenzyModeOptions.cpp >[ 78%] Building CXX object src/smw/CMakeFiles/smw.dir/ui/MI_InputControlContainer.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/ui/MI_InputControlContainer.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ui/MI_InputControlContainer.cpp >[ 78%] Building CXX object src/smw/CMakeFiles/smw.dir/ui/MI_TeamSelect.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/ui/MI_TeamSelect.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ui/MI_TeamSelect.cpp >[ 79%] Building CXX object src/smw/CMakeFiles/smw.dir/ui/MI_NetRoomTeamSelect.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/ui/MI_NetRoomTeamSelect.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/ui/MI_NetRoomTeamSelect.cpp >[ 80%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/MainMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/MainMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/MainMenu.cpp >[ 80%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/BonusWheelMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/BonusWheelMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/BonusWheelMenu.cpp >[ 81%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/GameSettingsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/GameSettingsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/GameSettingsMenu.cpp >[ 82%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/ModeOptionsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/ModeOptionsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/ModeOptionsMenu.cpp >[ 82%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/MapFilterEditMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/MapFilterEditMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/MapFilterEditMenu.cpp >[ 83%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/MatchSelectionMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/MatchSelectionMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/MatchSelectionMenu.cpp >[ 84%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/OptionsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/OptionsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/OptionsMenu.cpp >[ 84%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/PlayerControlsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/PlayerControlsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/PlayerControlsMenu.cpp >[ 85%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/PlayerControlsSelectMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/PlayerControlsSelectMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/PlayerControlsSelectMenu.cpp >[ 86%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/TeamSelectMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/TeamSelectMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/TeamSelectMenu.cpp >[ 86%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/TournamentScoreboardMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/TournamentScoreboardMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/TournamentScoreboardMenu.cpp >[ 87%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/TourStopMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/TourStopMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/TourStopMenu.cpp >[ 88%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/WorldMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/WorldMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/WorldMenu.cpp >[ 88%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/options/EyeCandyOptionsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/options/EyeCandyOptionsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/options/EyeCandyOptionsMenu.cpp >[ 89%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/options/GameplayOptionsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/options/GameplayOptionsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/options/GameplayOptionsMenu.cpp >[ 90%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/options/GraphicsOptionsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/options/GraphicsOptionsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/options/GraphicsOptionsMenu.cpp >[ 90%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/options/PowerupDropRatesMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/options/PowerupDropRatesMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/options/PowerupDropRatesMenu.cpp >[ 90%] Linking CXX executable ../../Binaries/Release/smw-leveledit >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/leveleditor && /usr/bin/cmake -E cmake_link_script CMakeFiles/smw-leveledit.dir/link.txt --verbose=1 >/usr/bin/x86_64-pc-linux-gnu-g++ -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 -fuse-ld=gold -rdynamic CMakeFiles/smw-leveledit.dir/__/common/movingplatform.cpp.o CMakeFiles/smw-leveledit.dir/__/smw/FPSLimiter.cpp.o CMakeFiles/smw-leveledit.dir/leveleditor.cpp.o -o ../../Binaries/Release/smw-leveledit ../common/libCommonFiles.a -Wl,-Bstatic -lSDLmain -Wl,-Bdynamic -lSDL -lpthread -lSDL_mixer -lSDL_image -Wl,-Bstatic -lSDLmain -Wl,-Bdynamic -lSDL -lpthread -lSDL_mixer -lSDL_image >[ 91%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/options/PowerupSettingsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/options/PowerupSettingsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/options/PowerupSettingsMenu.cpp >[ 92%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/options/ProjectileLimitsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/options/ProjectileLimitsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/options/ProjectileLimitsMenu.cpp >make[2]: Leaving directory '/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build' >[ 92%] Built target smw-leveledit >[ 92%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/options/ProjectileOptionsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/options/ProjectileOptionsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/options/ProjectileOptionsMenu.cpp >[ 93%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/options/SoundOptionsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/options/SoundOptionsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/options/SoundOptionsMenu.cpp >[ 93%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/options/TeamOptionsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/options/TeamOptionsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/options/TeamOptionsMenu.cpp >[ 94%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/network/NetEditServersMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/network/NetEditServersMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/network/NetEditServersMenu.cpp >[ 95%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/network/NetLobbyMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/network/NetLobbyMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/network/NetLobbyMenu.cpp >[ 95%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/network/NetNewRoomMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/network/NetNewRoomMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/network/NetNewRoomMenu.cpp >[ 96%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/network/NetNewRoomSettingsMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/network/NetNewRoomSettingsMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/network/NetNewRoomSettingsMenu.cpp >[ 97%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/network/NetRoomMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/network/NetRoomMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/network/NetRoomMenu.cpp >[ 97%] Building CXX object src/smw/CMakeFiles/smw.dir/menu/network/NetServersMenu.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/menu/network/NetServersMenu.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/menu/network/NetServersMenu.cpp >[ 98%] Building CXX object src/smw/CMakeFiles/smw.dir/platform/network/enet/NetworkLayerENet.cpp.o >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/smw && /usr/bin/x86_64-pc-linux-gnu-g++ -DNDEBUG -DSMW_DATADIR=\"/usr/share/supermariowar-2.0_beta1-r1\" -I/usr/include/SDL -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/common_netplay -I/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw -DNDEBUG -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -o CMakeFiles/smw.dir/platform/network/enet/NetworkLayerENet.cpp.o -c /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0-beta.1/src/smw/platform/network/enet/NetworkLayerENet.cpp >[ 99%] Linking CXX executable ../../Binaries/Release/smw-worldedit >cd /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/work/supermariowar-2.0_beta1_build/src/worldeditor && /usr/bin/cmake -E cmake_link_script CMakeFiles/smw-worldedit.dir/link.txt --verbose=1 >/usr/bin/x86_64-pc-linux-gnu-g++ -O2 -pipe -march=native -frecord-gcc-switches -fno-diagnostics-color -msse2 -O3 -s -std=c++11 -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wlogical-op -Wshadow -Winit-self -Wno-narrowing -fno-strict-aliasing -fexceptions -Wno-shadow -fvisibility-inlines-hidden -fvisibility=hidden -Wl,-O1 -Wl,--as-needed -Wl,--defsym=__gentoo_check_ldflags__=0 -fuse-ld=gold -rdynamic CMakeFiles/smw-worldedit.dir/__/common/movingplatform.cpp.o CMakeFiles/smw-worldedit.dir/__/smw/world.cpp.o CMakeFiles/smw-worldedit.dir/__/smw/objects/moving/MovingObject.cpp.o CMakeFiles/smw-worldedit.dir/__/smw/objects/overmap/OverMapObject.cpp.o CMakeFiles/smw-worldedit.dir/__/smw/ObjectContainer.cpp.o CMakeFiles/smw-worldedit.dir/__/smw/objecthazard.cpp.o CMakeFiles/smw-worldedit.dir/__/smw/menu/ModeOptionsMenu.cpp.o CMakeFiles/smw-worldedit.dir/__/common/uicontrol.cpp.o CMakeFiles/smw-worldedit.dir/__/common/ui/MI_MapPreview.cpp.o CMakeFiles/smw-worldedit.dir/__/common/ui/MI_MapField.cpp.o CMakeFiles/smw-worldedit.dir/__/smw/ui/MI_PowerupSlider.cpp.o CMakeFiles/smw-worldedit.dir/__/smw/ui/MI_FrenzyModeOptions.cpp.o CMakeFiles/smw-worldedit.dir/__/common/uimenu.cpp.o CMakeFiles/smw-worldedit.dir/worldeditor.cpp.o -o ../../Binaries/Release/smw-worldedit ../common/libCommonFiles.a -Wl,-Bstatic -lSDLmain -Wl,-Bdynamic -lSDL -lpthread -lSDL_mixer -lSDL_image -Wl,-Bstatic -lSDLmain -Wl,-Bdynamic -lSDL -lpthread -lSDL_mixer -lSDL_image >make[2]: Leaving directory 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>-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Bonus_PowerupP.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Battle_GoombaPillars2.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Land_CastleWallDark.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Bonus_BonusRoom2.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Platforms_JaggedGreenStones.png >-- Installing: 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>-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Castle_MainHall.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Bonus_PipeMinigame.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Land_InTheTrees3.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Land_Picross.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Desert_MountainSide.png >-- Installing: 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>-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Snow_BlueJaggedStones.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Platforms_TallHills.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Underground_MB_Pipes.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Battle_MBPipes.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Platforms_HighAboveOcean.png >-- Installing: 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>-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Bonus_PowerupB.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Platforms_BlueSpottedHills2.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Underwater_BeneathTheSurface2.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Snow_WhiteHills.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Castle_CastleHall5.png >-- Installing: 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>-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Underground_IceCaves.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Land_Marsh.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Bonus_NightSky.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Battle_MiscBattle4.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/packs/Classic/backgrounds/Underwater_Underwater.png >-- Installing: 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>-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/skins/Classic.bmp >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/skins/Pig.bmp >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/skins/wasabi_crab.bmp >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/skins/link901_Knuckles.bmp >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/skins/Chocobo.bmp >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/skins/FTG_Monkey.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/gfx/skins/4matsy_Mappy.bmp >-- Installing: 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Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/GG_Cross Fire.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/MrMister_Dirty Pipes.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/MrMister_Flooded Ghosts.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/MrMister_Battle City.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/MrMister_Coal Mine.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/Tanuki_Canyon with Waterfalls.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/GG_Warios Castle.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/MrMister_MrIslandBattle.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/GG_Bouncy Water.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/Peardian_Tower of the Sun.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/4matsy_Hanging Cactus Gardens.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/Tanuki_SpaceIceLavaStuff.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/mp1_above the clouds.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/Sgraff_Big Tree.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/Tanuki_Map in the Sky.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/mwtk_WhiteSky.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/two52_Up In The Hills.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/Link901_MileHigh Madness.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/JJames_Blue Twilight.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/GG_Submerged.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/mpinger_torch.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/4matsy_Bouncy Spikes.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/MrMister_Flag Pole Jump Forever.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/pikawil_Peach Castle.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/MrMister_MrMountain.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/MrMister_Lunar Jungle.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/4matsy_Down With Donuts.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/two52_manor.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/Xijar_Wonder Winterland.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/MrMister_Kirbyish.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/the errchenator_cliff tower.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/mpinger_tunnels.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/Sgraff_Haunted Temple.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/MrMister_Bonus Paradise.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/MrMister_Madness Forest.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/GG_Lorry loops.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/mwtk_Wolkje.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/nitsuja_unfeeling.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/Tanuki_Log Balancing.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/pikawil_Hyrule Castle.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/GG_Plant Fortress.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/Tanuki_Scarlet Devil Library.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/GG_Hilltop dodge.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/4matsy_Mountain King.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/j rok_bring a towel.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/GG_Occupation.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/MrMister_Introid.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/mp1_double-t.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/Tanuki_Stairway.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/mp1_bottle.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/Peardian_arcterra gate.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/GG_Angry angels.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/Peardian_underwater.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/pikawil_Onett.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/j rok_inebriation.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/ym7_Sky Garden.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/tubesteak_thecourtyard.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/ikill4you_king_of_the_hill.map >-- Installing: 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glory.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/j rok_fastlane.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/cristomarquez_icecube.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/j rok_circuit.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/tubesteak_mountain waterfall.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/tubesteak_rainbowride.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/MrMister_Tanx.map >-- Installing: 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Block!.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/MrMister_Under Pressure.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/MrMister_Danger Cave.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/cristomarquez_ghosthouse.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/cristomarquez_darkrock.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/Link901_CrazyEyes.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/elude_aztec.map >-- Installing: 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/var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/cristomarquez_pyramid.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/bobmanperson_icy hills.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/username1_elevated.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/j rok_divine intervention.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/cache >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/cache/mapsummary-1.txt >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/cache/mapsummary.txt >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/tubesteak_piemont.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/4matsy_wirehenge.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/GG_Cheesy feet jungle.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/GG_From pole to pole.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/Xijar_Greden.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/GG_Water Fortress.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/mp1_hard to fly.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/GG_Petey summit.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/FTG_Forest Temple.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/4matsy_Cloud Props.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/Sgraff_Bewarehouse.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/sgraff_Buster_Beetle_s_Tower.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/Sgraff_Skull Depot.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/GG_Molemania.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/Xijar_Danger Canyon.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/Xijar_Death Island.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/pikawil_King of the Hills.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/4matsy_Heinous Heights.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/MrMister_Scrolling Doom.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/mp1_sky realm.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/Tanuki_Jungle Bridge.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/2skyfight.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/two52_mountains.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/SMW Fan_crystal caverns.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/hazey_Jump n Bump.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/4matsy_Death From Above.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/4matsy_Ballistic Boardwalks.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/clark_hidenseek.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/tubesteak_icecap.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/maps/ym7_rainbowroadredux.map >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/scripts >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/scripts/RaceModeOptions.txt >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/scripts/ChickenModeOptions.txt >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/scripts/FrenzyModeOptions.txt >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/scripts/NoModeOptions.txt >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/scripts/SurvivalModeOptions.txt >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/scripts/GameModeOptionsOnly.txt >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/scripts/JailModeOptions.txt >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/scripts/StompModeOptions.txt >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/scripts/StartMenuAutomation.txt >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/scripts/KingOfTheHillModeOptions.txt >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/scripts/TagModeOptions.txt >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/scripts/DominationModeOptions.txt >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/scripts/StarModeOptions.txt >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/supermariowar-2.0_beta1-r1/scripts/CaptureTheFlagModeOptions.txt >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/bin/smw >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/applications/supermariowar.desktop >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/pixmaps/smw.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/pixmaps/smw.xpm >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/bin/smw-leveledit >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/applications/supermariowar-leveleditor.desktop >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/pixmaps/smw-leveledit.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/pixmaps/smw-leveledit.xpm >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/bin/smw-worldedit >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/applications/supermariowar-worldeditor.desktop >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/pixmaps/smw-worldedit.png >-- Installing: /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/usr/share/pixmaps/smw-worldedit.xpm > * Moving supermariowar binary files to /usr/share/supermariowar-2.0_beta1-r1/bin > [ ok ] > * Creating smw launcher in /usr/bin > [ ok ] > * Creating smw-leveledit launcher in /usr/bin > [ ok ] > * Creating smw-worldedit launcher in /usr/bin > [ ok ] >>>> Completed installing games-action/supermariowar-2.0_beta1-r1 into /var/tmp/portage/games-action/supermariowar-2.0_beta1-r1/image/ > > * Final size of build directory: 57384 KiB (56.0 MiB) > * Final size of installed tree: 29260 KiB (28.5 MiB) > > > > * QA Notice: Pre-stripped files found: > * /usr/share/supermariowar-2.0_beta1-r1/bin/smw-worldedit > * /usr/share/supermariowar-2.0_beta1-r1/bin/smw > * /usr/share/supermariowar-2.0_beta1-r1/bin/smw-leveledit >>>> Done.
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bug 750074
: 666674