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Gentoo's Bugzilla – Attachment 502758 Details for
Bug 636666
games-fps/quake3-9999 Fails install process because of missing documents
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Fixed Ebuild file for quake3-9999
quake3-9999.ebuild (text/plain), 3.44 KB, created by
rbrown4014
on 2017-11-05 21:34:51 UTC
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Description:
Fixed Ebuild file for quake3-9999
Filename:
MIME Type:
Creator:
rbrown4014
Created:
2017-11-05 21:34:51 UTC
Size:
3.44 KB
patch
obsolete
># Copyright 1999-2017 Gentoo Foundation ># Distributed under the terms of the GNU General Public License v2 > ># quake3-9999 -> latest git ># quake3-9999.REV -> use git REV ># quake3-VER_alphaREV -> git snapshot REV for version VER ># quake3-VER -> normal quake release > >EAPI=5 >inherit eutils flag-o-matic toolchain-funcs games >[[ "${PV}" == 9999* ]] && inherit git-r3 > >MY_PN="ioquake3" >MY_PV="${PV}" >MY_P="${MY_PN}-${MY_PV}" > >DESCRIPTION="Quake III Arena - 3rd installment of the classic id 3D first-person shooter" >HOMEPAGE="https://ioquake3.org/" >[[ "${PV}" != 9999* ]] && SRC_URI="https://ioquake3.org/files/${MY_PV}/${MY_P}.tar.bz2" >EGIT_REPO_URI="https://github.com/ioquake/ioq3.git" > >LICENSE="GPL-2" >SLOT="0" >KEYWORDS="" ># "smp" is omitted, because currently it does not work. >IUSE="dedicated opengl teamarena +openal curl vorbis voice mumble" > >UIDEPEND="virtual/opengl > media-libs/libsdl[sound,video,joystick,X,opengl] > virtual/jpeg:0 > openal? ( media-libs/openal ) > vorbis? ( > media-libs/libogg > media-libs/libvorbis > ) > voice? ( media-libs/speex ) > curl? ( net-misc/curl )" >DEPEND="opengl? ( ${UIDEPEND} ) > !dedicated? ( ${UIDEPEND} )" >UIRDEPEND="voice? ( mumble? ( media-sound/mumble ) )" >RDEPEND="${DEPEND} > opengl? ( ${UIRDEPEND} ) > !dedicated? ( ${UIRDEPEND} ) > games-fps/quake3-data > teamarena? ( games-fps/quake3-teamarena )" > >if [[ "${PV}" != 9999* ]] ; then > S="${WORKDIR}/${MY_P}" >fi > >my_arch() { > case "${ARCH}" in > x86) echo "i386" ;; > amd64) echo "x86_64" ;; > *) tc-arch-kernel ;; > esac >} > >my_platform() { > usex kernel_linux linux freebsd >} > >src_compile() { > > buildit() { use $1 && echo 1 || echo 0 ; } > > # This is the easiest way to pass CPPFLAGS to the build system, which > # are otherwise ignored. > append-flags ${CPPFLAGS} > > # Workaround for used zlib macro, wrt bug #449510 > append-flags -DOF=_Z_OF > > # OPTIMIZE is disabled in favor of CFLAGS. > # > # TODO: BUILD_CLIENT_SMP=$(buildit smp) > emake \ > ARCH="$(my_arch)" \ > V=1 \ > BUILD_CLIENT=$(( $(buildit opengl) | $(buildit !dedicated) )) \ > BUILD_GAME_QVM=0 \ > BUILD_GAME_SO=0 \ > BUILD_SERVER=$(buildit dedicated) \ > DEFAULT_BASEDIR="${GAMES_DATADIR}/${PN}" \ > FULLBINEXT="" \ > GENERATE_DEPENDENCIES=0 \ > OPTIMIZE="" \ > PLATFORM="$(my_platform)" \ > USE_CODEC_VORBIS=$(buildit vorbis) \ > USE_CURL=$(buildit curl) \ > USE_CURL_DLOPEN=0 \ > USE_INTERNAL_JPEG=0 \ > USE_INTERNAL_SPEEX=0 \ > USE_INTERNAL_ZLIB=0 \ > USE_LOCAL_HEADERS=0 \ > USE_MUMBLE=$(buildit mumble) \ > USE_OPENAL=$(buildit openal) \ > USE_OPENAL_DLOPEN=0 \ > USE_VOIP=$(buildit voice) >} > >src_install() { > dodoc ChangeLog id-readme.txt md4-readme.txt README.md TODO voip-readme.txt > if use voice ; then > dodoc voip-readme.txt > fi > > if use opengl || ! use dedicated ; then > doicon misc/quake3.svg > make_desktop_entry quake3 "Quake III Arena" > #use smp && make_desktop_entry quake3-smp "Quake III Arena (SMP)" > fi > > cd build/release-$(my_platform)-$(my_arch) || die > local exe > for exe in ioquake3 ioquake3-smp ioq3ded ; do > if [[ -x ${exe} ]] ; then > dogamesbin ${exe} > dosym ${exe} "${GAMES_BINDIR}/${exe/io}" > fi > done > > # Install renderer libraries, wrt bug #449510 > # this should be done through 'dogameslib', but > # for this some files need to be patched > exeinto "${GAMES_DATADIR}/${PN}" > doexe renderer*.so > > prepgamesdirs >} > >pkg_postinst() { > games_pkg_postinst > > ewarn "The source version of Quake III Arena will not work with PunkBuster." > ewarn "If you need PB support, then use the games-fps/quake3-bin package." >}
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bug 636666
: 502758