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Gentoo's Bugzilla – Attachment 29806 Details for
Bug 45031
ebuild for ut2004 is needed
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Log file produced by ut2004
UT2004.log (text/plain), 3.24 KB, created by
Tamran Lengyel
on 2004-04-22 03:52:44 UTC
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Description:
Log file produced by ut2004
Filename:
MIME Type:
Creator:
Tamran Lengyel
Created:
2004-04-22 03:52:44 UTC
Size:
3.24 KB
patch
obsolete
>Log: Log file open, Thu Apr 22 06:46:15 2004 >Init: Name subsystem initialized >Log: Your locale: [ANSI_X3.4-1968]. > >Init: Version: 3186 (127.29) >Init: Compiled: Apr 4 2004 00:39:02 >Init: Command line: >Init: (This is Linux patch version 3186.1) >Init: Character set: Unicode >Init: Base directory: /opt/ut2004/System/ >Init: Ini:UT2004.ini UserIni:User.ini >Init: Build label: UT2004 Build UT2004_Build_[2004-03-03_02.42] >Init: Object subsystem initialized >Log: Your ini had WinDrv...Forcing use of SDLDrv instead. >Log: Your ini had D3DDrv...Forcing use of OpenGLDrv instead. >Warning: Missing Class Class Editor.TransBuffer >Log: Initializing OpenGLDrv... >Log: binding libGL.so.1 >Log: Global MD5: [3986c4774f86cab155ff9f5432b89282] >Log: Game class is 'GameInfo' >Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 10.295854... >ScriptLog: GameInfo::InitGame : bEnableStatLogging False >Log: Browse: NvidiaLogo.ut2?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255 >Log: Collecting garbage >Log: Purging garbage >Log: Garbage: objects: 32782->32781; refs: 339619 >Log: Game class is 'CinematicGame' >Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 11.834647... >ScriptLog: GameInfo::InitGame : bEnableStatLogging False >Log: Created and initialized a new SDL viewport. >Log: ALAudio: Using ALC_EXT_capture to record audio. >Log: SET PLAYER! >Log: Couldn't open cdkey file. >ScriptLog: New Player Player id=22e43ba8cf596238f8f2726b4cbe5a4d >Log: TTS: No output filename specified. >Log: Enter SetRes: 800x600 Fullscreen 1 >Log: OpenGL >Log: GL_VENDOR : NVIDIA Corporation >Log: GL_RENDERER : GeForce2 MX/AGP/SSE2/3DNOW! >Log: GL_VERSION : 1.4.1 NVIDIA 53.36 >Log: OpenGL: Device supports: GL >Log: OpenGL: Device supports: GL_EXT_bgra >Log: OpenGL: Device supports: GL_ARB_texture_compression >Log: OpenGL: Device supports: GL_EXT_texture_compression_s3tc >Log: OpenGL: Device supports: GL_ARB_texture_cube_map >Log: OpenGL: Device supports: GL_ARB_texture_env_combine >Log: OpenGL: Device supports: GL_NV_texture_env_combine4 >Log: OpenGL: Device supports: GL_EXT_texture_lod_bias >Log: OpenGL: Device supports: GL_ARB_multitexture >Log: OpenGL: Device supports: GL_NV_vertex_array_range >Log: OpenGL: Device supports: GL_NV_vertex_array_range2 >Log: OpenGL: Device supports: GL_EXT_texture_filter_anisotropic >Log: OpenGL: Device supports: GL_ARB_vertex_buffer_object >Log: OpenGL: C32 RGB888 Z24 S8 >Log: OpenGL: Level of anisotropy is 1.000000 (max 2.000000). >Log: OpenGL: Not using multisample >Log: OpenGL: allocated 32 MByte of AGP memory >Log: Startup time: 13.177123 seconds >Log: >Developer Backtrace: >Log: [ 1] ./ut2004-bin [0x86caafc] >Log: [ 2] /lib/libpthread.so.0 [0x4002f693] >Log: [ 3] [0xffffe420] >Log: [ 4] ./ut2004-bin(appMsgf__FiPCwe+0xae) [0x86c8f12] >Log: [ 5] ./ut2004-bin(main+0x69a1) [0x8159011] >Log: [ 6] /lib/libc.so.6(__libc_start_main+0xc1) [0x40117cc1] >Log: [ 7] ./ut2004-bin(readdir+0x95) [0x814def1] >Log: Unreal Call Stack: appDebugBreak >Exit: Exiting. >Log: FileManager: Reading 0 GByte 56 MByte 602 KByte 141 Bytes from HD took 7.388790 seconds (1.465372 reading, 5.923418 seeking). >Log: FileManager: 0.000000 seconds spent with misc. duties >Uninitialized: Name subsystem shut down >Uninitialized: Allocation checking disabled >Uninitialized: Log file closed, Thu Apr 22 06:46:29 2004
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