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Gentoo's Bugzilla – Attachment 229597 Details for
Bug 162945
games-fps/assaultcube (new ebuild) Assault cube, conversion of cube-engine
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AssaultCube 1.0.4 ebuild
assaultcube-1.0.4.ebuild (text/plain), 2.13 KB, created by
Paul Hartman
on 2010-04-28 22:51:42 UTC
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Description:
AssaultCube 1.0.4 ebuild
Filename:
MIME Type:
Creator:
Paul Hartman
Created:
2010-04-28 22:51:42 UTC
Size:
2.13 KB
patch
obsolete
># Copyright 1999-2009 Gentoo Foundation ># Distributed under the terms of the GNU General Public License v2 ># $Header: $ > >inherit eutils multilib games > >EAPI=2 > >MY_PN="AssaultCube" >DESCRIPTION="AssaultCube - Fast and fun first-person-shooter based on the Cube fps" >HOMEPAGE="http://assault.cubers.net" >SRC_URI="mirror://sourceforge/actiongame/AssaultCube_v1.0.2.tar.bz2 mirror://sourceforge/actiongame/AssaultCube_v1.0.4-Update.tar.bz2" > >LICENSE="ZLIB" >SLOT="0" >KEYWORDS="~amd64 ~x86" >IUSE="noclient server" >RESTRICT="strip" > >DEPEND="sys-libs/glibc > !client? ( > media-libs/openal > media-libs/mesa > media-libs/freeglut > media-libs/libsdl > media-libs/sdl-mixer > media-libs/sdl-image > media-libs/libpng > virtual/opengl )" > >S=${WORKDIR}/AssaultCube_v1.0.2/ > >pkg_setup() { > if use noclient && use !server ; then > ewarn "You need to build either the client or the server (or both)."; > die > fi >} > >src_unpack() { > unpack AssaultCube_v1.0.2.tar.bz2 > cd "${S}" > unpack AssaultCube_v1.0.4-Update.tar.bz2 > cd "${S}"/source/src > cp "${FILESDIR}"/Makefile Makefile >} > >src_compile() { > cd "${S}"/source/src > > emake libenet || die "emake libenet failed" > > if use !noclient ; then > emake CXXOPTFLAGS="${CXXFLAGS}" client || die "emake client failed" > fi > > if use server ; then > emake CXXOPTFLAGS="${CXXFLAGS}" server || die "emake server failed" > fi >} > >src_install() { > if use !noclient ; then > exeinto "$(games_get_libdir)"/${PN} > doexe source/src/ac_client || die > mv assaultcube.sh assaultcube > exeinto "${GAMES_BINDIR}" > doexe "${FILESDIR}"/assaultcube > dosed "s-^CUBE_DIR=/usr/games/lib/assaultcube-CUBE_DIR=$(games_get_libdir)/${PN}-" "${GAMES_BINDIR}"/assaultcube > insinto "${GAMES_DATADIR}"/"${PN}" > doins -r bot config icon.ico packages || die > make_desktop_entry ${PN} ${PN} > fi > > if use server ; then > exeinto "$(games_get_libdir)"/${PN} > doexe source/src/ac_server || die > mv server.sh assaultcube-server > exeinto "${GAMES_BINDIR}" > doexe "${FILESDIR}"/assaultcube_server > dosed "s-^CUBE_DIR=/usr/games/lib/assaultcube-CUBE_DIR=$(games_get_libdir)/${PN}-" "${GAMES_BINDIR}"/assaultcube_server > fi > > dohtml -r README.html docs mods > > prepgamesdirs >}
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