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Gentoo's Bugzilla – Attachment 174450 Details for
Bug 250062
gnome-extra/gnome-games-2.24.2: Undefined symbols when compiling
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emerge.log
emerge.log (text/plain), 22.42 KB, created by
Lars Strojny
on 2008-12-06 19:44:41 UTC
(
hide
)
Description:
emerge.log
Filename:
MIME Type:
Creator:
Lars Strojny
Created:
2008-12-06 19:44:41 UTC
Size:
22.42 KB
patch
obsolete
>/bin/sh ../libtool --tag=CC --mode=link x86_64-pc-linux-gnu-gcc -I/usr/include/gtk-2.0 -I/usr/lib64/gtk-2.0/include -I/usr/include/atk-1.0 -I/usr/include/cairo -I/usr/include/pango-1.0 -I/usr/include/glib-2.0 -I/usr/lib64/glib-2.0/include -I/usr/include/pixman-1 -I/usr/include/freetype2 -I/usr/include/libpng12 -DORBIT2=1 -pthread -I/usr/include/libxml2 -I/usr/include/libgnome-2.0 -I/usr/include/orbit-2.0 -I/usr/include/gconf/2 -I/usr/include/gnome-vfs-2.0 -I/usr/lib64/gnome-vfs-2.0/include -I/usr/include/glib-2.0 -I/usr/lib64/glib-2.0/include -I/usr/include/libbonobo-2.0 -I/usr/include/dbus-1.0 -I/usr/lib64/dbus-1.0/include -I/usr/include/bonobo-activation-2.0 -I/usr/include/libgnomeui-2.0 -I/usr/include/libart-2.0 -I/usr/include/gnome-keyring-1 -I/usr/include/libbonoboui-2.0 -I/usr/include/libgnomecanvas-2.0 -I/usr/include/gtk-2.0 -I/usr/include/pango-1.0 -I/usr/include/gail-1.0 -I/usr/include/freetype2 -I/usr/include/atk-1.0 -I/usr/lib64/gtk-2.0/include -I/usr/include/cairo -I/usr/include/pixman-1 -I/usr/include/libpng12 -I/usr/include/librsvg-2 -I/usr/include/glib-2.0 -I/usr/lib64/glib-2.0/include -I/usr/include/gtk-2.0 -I/usr/include/cairo -I/usr/include/pixman-1 -I/usr/include/freetype2 -I/usr/include/libpng12 -O2 -pipe -march=nocona -fomit-frame-pointer -mno-tls-direct-seg-refs -D_REENTRANT -Wl,--as-needed -L/usr/lib64 -L/usr/local/lib -o sol sol-board.o sol-conf.o sol-game.o sol-sol.o sol-stats-dialog.o sol-util.o sol-window.o ../libgames-support/libgames-support.la -lgtk-x11-2.0 -lgdk-x11-2.0 -latk-1.0 -lgio-2.0 -lpangoft2-1.0 -lgdk_pixbuf-2.0 -lpangocairo-1.0 -lcairo -lpango-1.0 -lfreetype -lz -lfontconfig -lgobject-2.0 -lgmodule-2.0 -lglib-2.0 -pthread -lxml2 -lgnomeui-2 -lSM -lICE -lbonoboui-2 -lgnomevfs-2 -lgnomecanvas-2 -lgnome-2 -lpopt -lbonobo-2 -lbonobo-activation -lORBit-2 -lart_lgpl_2 -lgtk-x11-2.0 -lgdk-x11-2.0 -latk-1.0 -lgio-2.0 -lpangoft2-1.0 -lgdk_pixbuf-2.0 -lpangocairo-1.0 -lcairo -lpango-1.0 -lfreetype -lz -lfontconfig -lgconf-2 -lgthread-2.0 -lrt -lgmodule-2.0 -lgobject-2.0 -lglib-2.0 -lrsvg-2 -lgdk_pixbuf-2.0 -lgobject-2.0 -lgmodule-2.0 -lglib-2.0 -lcairo -pthread -lgthread-2.0 -lrt -lglib-2.0 >libtool: link: x86_64-pc-linux-gnu-gcc -I/usr/include/gtk-2.0 -I/usr/lib64/gtk-2.0/include -I/usr/include/atk-1.0 -I/usr/include/cairo -I/usr/include/pango-1.0 -I/usr/include/glib-2.0 -I/usr/lib64/glib-2.0/include -I/usr/include/pixman-1 -I/usr/include/freetype2 -I/usr/include/libpng12 -DORBIT2=1 -pthread -I/usr/include/libxml2 -I/usr/include/libgnome-2.0 -I/usr/include/orbit-2.0 -I/usr/include/gconf/2 -I/usr/include/gnome-vfs-2.0 -I/usr/lib64/gnome-vfs-2.0/include -I/usr/include/glib-2.0 -I/usr/lib64/glib-2.0/include -I/usr/include/libbonobo-2.0 -I/usr/include/dbus-1.0 -I/usr/lib64/dbus-1.0/include -I/usr/include/bonobo-activation-2.0 -I/usr/include/libgnomeui-2.0 -I/usr/include/libart-2.0 -I/usr/include/gnome-keyring-1 -I/usr/include/libbonoboui-2.0 -I/usr/include/libgnomecanvas-2.0 -I/usr/include/gtk-2.0 -I/usr/include/pango-1.0 -I/usr/include/gail-1.0 -I/usr/include/freetype2 -I/usr/include/atk-1.0 -I/usr/lib64/gtk-2.0/include -I/usr/include/cairo -I/usr/include/pixman-1 -I/usr/include/libpng12 -I/usr/include/librsvg-2 -I/usr/include/glib-2.0 -I/usr/lib64/glib-2.0/include -I/usr/include/gtk-2.0 -I/usr/include/cairo -I/usr/include/pixman-1 -I/usr/include/freetype2 -I/usr/include/libpng12 -O2 -pipe -march=nocona -fomit-frame-pointer -mno-tls-direct-seg-refs -D_REENTRANT -Wl,--as-needed -o sol sol-board.o sol-conf.o sol-game.o sol-sol.o sol-stats-dialog.o sol-util.o sol-window.o -pthread -pthread -L/usr/lib64 -L/usr/local/lib ../libgames-support/.libs/libgames-support.a /usr/lib64/libgstreamer-0.10.so /usr/lib64/libgnomeui-2.so /usr/lib64/libgnome-keyring.so /usr/lib64/libbonoboui-2.so /usr/lib64/libgnomecanvas-2.so /usr/lib64/libgailutil.so /usr/lib64/libXinerama.so /usr/lib64/libXrandr.so /usr/lib64/libXcursor.so /usr/lib64/libXcomposite.so /usr/lib64/libXdamage.so /usr/lib64/libXfixes.so /usr/lib64/libgnome-2.so /usr/lib64/libgnomevfs-2.so -lssl -lcrypto /usr/lib64/libavahi-glib.so /usr/lib64/libavahi-client.so /usr/lib64/libavahi-common.so -lresolv -lutil /usr/lib64/libesd.so /usr/lib64/libasound.so /usr/lib64/libaudiofile.so /usr/lib64/libpopt.so /usr/lib64/libbonobo-2.so /usr/lib64/libbonobo-activation.so /usr/lib64/libORBitCosNaming-2.so /usr/lib64/libart_lgpl_2.so /usr/lib64/libgtk-x11-2.0.so /usr/lib64/libgdk-x11-2.0.so /usr/lib64/libatk-1.0.so /usr/lib64/libgconf-2.so /usr/lib64/libORBit-2.so /usr/lib64/libdbus-glib-1.so -lnsl /usr/lib64/libdbus-1.so /usr/lib64/librsvg-2.so /usr/lib64/libgsf-1.so -lbz2 /usr/lib64/libcroco-0.6.so /usr/lib64/libxml2.so /usr/lib64/libpangocairo-1.0.so /usr/lib64/libpangoft2-1.0.so /usr/lib64/libpango-1.0.so /usr/lib64/libgdk_pixbuf-2.0.so /usr/lib64/libgio-2.0.so /usr/lib64/libgobject-2.0.so /usr/lib64/libgmodule-2.0.so /usr/lib64/libcairo.so /usr/lib64/libpixman-1.so /usr/lib64/libfontconfig.so /usr/lib64/libfreetype.so /usr/lib64/libexpat.so /usr/lib64/libglitz-glx.so /usr/lib64/libglitz.so /usr/lib64/libGL.so /usr/lib64/libXmu.so -luuid /usr/lib64/libXt.so /usr/lib64/libSM.so /usr/lib64/libICE.so /usr/lib64/libXi.so /usr/lib64/libXext.so /usr/lib64/libpng12.so /usr/lib64/libxcb-render-util.so /usr/lib64/libxcb-render.so /usr/lib64/libXrender.so /usr/lib64/libX11.so /usr/lib64/libxcb-xlib.so /usr/lib64/libxcb.so /usr/lib64/libXau.so /usr/lib64/libXdmcp.so -ldl -lz -lm /usr/lib64/libgthread-2.0.so -lpthread -lrt /usr/lib64/libglib-2.0.so -pthread >sol-game.o: In function `aisleriot_game_generate_exception': >game.c:(.text+0x11e): undefined reference to `scm_c_eval_string' >sol-game.o: In function `aisleriot_game_apply_options_lambda': >game.c:(.text+0x179): undefined reference to `scm_internal_stack_catch' >sol-game.o: In function `aisleriot_game_get_options_lambda': >game.c:(.text+0x1d8): undefined reference to `scm_internal_stack_catch' >sol-game.o: In function `aisleriot_game_hint_lambda': >game.c:(.text+0x237): undefined reference to `scm_internal_stack_catch' >sol-game.o: In function `cscmi_catch_handler': >game.c:(.text+0x3f8): undefined reference to `scm_mem2string' >game.c:(.text+0x403): undefined reference to `scm_i_makinum' >game.c:(.text+0x40e): undefined reference to `scm_fdopen' >game.c:(.text+0x41c): undefined reference to `scm_display' >game.c:(.text+0x424): undefined reference to `scm_fsync' >game.c:(.text+0x442): undefined reference to `scm_display' >game.c:(.text+0x44a): undefined reference to `scm_fsync' >game.c:(.text+0x462): undefined reference to `scm_the_last_stack_fluid_var' >game.c:(.text+0x46b): undefined reference to `scm_fluid_ref' >game.c:(.text+0x478): undefined reference to `scm_is_false' >game.c:(.text+0x639): undefined reference to `scm_display_backtrace' >game.c:(.text+0x641): undefined reference to `scm_fsync' >sol-game.o: In function `update_game_dealable': >game.c:(.text+0x835): undefined reference to `scm_internal_stack_catch' >game.c:(.text+0x841): undefined reference to `scm_is_true' >sol-game.o: In function `aisleriot_game_undo_move': >game.c:(.text+0x886): undefined reference to `scm_c_eval_string' >game.c:(.text+0x890): undefined reference to `scm_internal_stack_catch' >sol-game.o: In function `cscmi_game_over_lambda': >game.c:(.text+0x8f2): undefined reference to `scm_internal_stack_catch' >game.c:(.text+0x8fe): undefined reference to `scm_is_true' >sol-game.o: In function `aisleriot_game_timeout_lambda': >game.c:(.text+0x960): undefined reference to `scm_internal_stack_catch' >game.c:(.text+0x96c): undefined reference to `scm_is_true' >sol-game.o: In function `aisleriot_game_button_double_clicked_lambda': >game.c:(.text+0x9b9): undefined reference to `scm_i_makinum' >game.c:(.text+0x9d8): undefined reference to `scm_internal_stack_catch' >game.c:(.text+0x9e4): undefined reference to `scm_is_true' >sol-game.o: In function `aisleriot_game_button_clicked_lambda': >game.c:(.text+0xa31): undefined reference to `scm_i_makinum' >game.c:(.text+0xa50): undefined reference to `scm_internal_stack_catch' >game.c:(.text+0xa5c): undefined reference to `scm_is_true' >sol-game.o: In function `scm_dealable_set_sensitive': >game.c:(.text+0xa78): undefined reference to `scm_is_true' >sol-game.o: In function `scm_redo_set_sensitive': >game.c:(.text+0xa9e): undefined reference to `scm_is_true' >sol-game.o: In function `scm_undo_set_sensitive': >game.c:(.text+0xac4): undefined reference to `scm_is_true' >sol-game.o: In function `aisleriot_game_discard_move': >game.c:(.text+0xae9): undefined reference to `scm_c_eval_string' >sol-game.o: In function `aisleriot_game_end_move': >game.c:(.text+0xb03): undefined reference to `scm_c_eval_string' >sol-game.o: In function `aisleriot_game_test_end_of_game': >game.c:(.text+0xb9e): undefined reference to `scm_internal_stack_catch' >game.c:(.text+0xbaa): undefined reference to `scm_is_true' >sol-game.o: In function `aisleriot_game_redo_move': >game.c:(.text+0xbd6): undefined reference to `scm_c_eval_string' >game.c:(.text+0xbe0): undefined reference to `scm_internal_stack_catch' >sol-game.o: In function `scm_execute_delayed_function': >game.c:(.text+0xc46): undefined reference to `scm_internal_stack_catch' >sol-game.o: In function `cscmi_call_lambda': >game.c:(.text+0xc6c): undefined reference to `scm_call_0' >game.c:(.text+0xcbb): undefined reference to `scm_call_3' >game.c:(.text+0xcd2): undefined reference to `scm_call_1' >game.c:(.text+0xced): undefined reference to `scm_call_2' >sol-game.o: In function `scm_delayed_call_destroy_data': >game.c:(.text+0xd05): undefined reference to `scm_gc_unprotect_object' >sol-game.o: In function `c2scm_deck': >game.c:(.text+0xd55): undefined reference to `scm_cons' >game.c:(.text+0xd68): undefined reference to `scm_i_makinum' >game.c:(.text+0xd73): undefined reference to `scm_cons' >game.c:(.text+0xd87): undefined reference to `scm_i_makinum' >game.c:(.text+0xd92): undefined reference to `scm_cons' >game.c:(.text+0xd9d): undefined reference to `scm_cons' >sol-game.o: In function `aisleriot_game_record_move': >game.c:(.text+0xde2): undefined reference to `scm_gc_protect_object' >game.c:(.text+0xdea): undefined reference to `scm_i_makinum' >game.c:(.text+0xdf7): undefined reference to `scm_c_eval_string' >game.c:(.text+0xe05): undefined reference to `scm_call_2' >sol-game.o: In function `aisleriot_game_deal_cards': >game.c:(.text+0xe40): undefined reference to `scm_c_eval_string' >game.c:(.text+0xe4a): undefined reference to `scm_internal_stack_catch' >sol-game.o: In function `aisleriot_game_drop_cards': >game.c:(.text+0xea9): undefined reference to `scm_i_makinum' >game.c:(.text+0xec5): undefined reference to `scm_gc_protect_object' >game.c:(.text+0xecd): undefined reference to `scm_i_makinum' >game.c:(.text+0xeec): undefined reference to `scm_internal_stack_catch' >game.c:(.text+0xef6): undefined reference to `scm_gc_unprotect_object' >game.c:(.text+0xf02): undefined reference to `scm_is_true' >sol-game.o: In function `aisleriot_game_drop_valid': >game.c:(.text+0xf78): undefined reference to `scm_i_makinum' >game.c:(.text+0xf94): undefined reference to `scm_gc_protect_object' >game.c:(.text+0xf9c): undefined reference to `scm_i_makinum' >game.c:(.text+0xfbb): undefined reference to `scm_internal_stack_catch' >game.c:(.text+0xfc5): undefined reference to `scm_gc_unprotect_object' >game.c:(.text+0xfd1): undefined reference to `scm_is_true' >sol-game.o: In function `aisleriot_game_drag_valid': >game.c:(.text+0x102a): undefined reference to `scm_i_makinum' >game.c:(.text+0x1046): undefined reference to `scm_gc_protect_object' >game.c:(.text+0x1060): undefined reference to `scm_internal_stack_catch' >game.c:(.text+0x106a): undefined reference to `scm_gc_unprotect_object' >game.c:(.text+0x1076): undefined reference to `scm_is_true' >sol-game.o: In function `aisleriot_game_new_game': >game.c:(.text+0x1243): undefined reference to `scm_internal_stack_catch' >game.c:(.text+0x1254): undefined reference to `scm_num2double' >game.c:(.text+0x126e): undefined reference to `scm_num2double' >game.c:(.text+0x127d): undefined reference to `scm_c_eval_string' >sol-game.o: In function `cscmi_eval_installed_file': >game.c:(.text+0x14ae): undefined reference to `scm_c_primitive_load' >sol-game.o: In function `aisleriot_game_class_intern_init': >game.c:(.text+0x1ad9): undefined reference to `scm_debug_opts' >game.c:(.text+0x1ae4): undefined reference to `scm_debug_opts' >game.c:(.text+0x1aef): undefined reference to `scm_read_opts' >game.c:(.text+0x1afa): undefined reference to `scm_evaluator_trap_table' >game.c:(.text+0x1b08): undefined reference to `scm_debug_opts' >game.c:(.text+0x1b17): undefined reference to `scm_check_entry_p' >game.c:(.text+0x1b1e): undefined reference to `scm_evaluator_trap_table' >game.c:(.text+0x1b2c): undefined reference to `scm_debug_opts' >game.c:(.text+0x1b3b): undefined reference to `scm_check_apply_p' >game.c:(.text+0x1b42): undefined reference to `scm_evaluator_trap_table' >game.c:(.text+0x1b50): undefined reference to `scm_debug_opts' >game.c:(.text+0x1b5f): undefined reference to `scm_check_exit_p' >game.c:(.text+0x1b66): undefined reference to `scm_debug_opts' >game.c:(.text+0x1b6f): undefined reference to `scm_check_entry_p' >game.c:(.text+0x1b79): undefined reference to `scm_check_apply_p' >game.c:(.text+0x1b88): undefined reference to `scm_debug_mode_p' >game.c:(.text+0x1ba1): undefined reference to `scm_c_define_gsubr' >game.c:(.text+0x1bb7): undefined reference to `scm_c_define_gsubr' >game.c:(.text+0x1bd0): undefined reference to `scm_c_define_gsubr' >game.c:(.text+0x1be6): undefined reference to `scm_c_define_gsubr' >game.c:(.text+0x1bff): undefined reference to `scm_c_define_gsubr' >sol-game.o:game.c:(.text+0x1c18): more undefined references to `scm_c_define_gsubr' follow >sol-game.o: In function `aisleriot_game_class_intern_init': >game.c:(.text+0x1db3): undefined reference to `scm_evaluator_trap_table' >game.c:(.text+0x1dba): undefined reference to `scm_is_true' >game.c:(.text+0x1dd3): undefined reference to `scm_evaluator_trap_table' >game.c:(.text+0x1dda): undefined reference to `scm_is_true' >game.c:(.text+0x1df3): undefined reference to `scm_evaluator_trap_table' >game.c:(.text+0x1dfa): undefined reference to `scm_is_true' >sol-game.o: In function `scm_gettext': >game.c:(.text+0x1e1a): undefined reference to `scm_i_deprecated_stringp' >game.c:(.text+0x1e30): undefined reference to `scm_i_deprecated_string_chars' >game.c:(.text+0x1e5c): undefined reference to `scm_makfrom0str' >sol-game.o: In function `scm_add_to_score': >game.c:(.text+0x1e8f): undefined reference to `scm_num2int' >sol-game.o: In function `scm_set_timeout': >game.c:(.text+0x1ee0): undefined reference to `scm_num2int' >sol-game.o: In function `scm_set_score': >game.c:(.text+0x1f0d): undefined reference to `scm_num2int' >sol-game.o: In function `scm_get_slot': >game.c:(.text+0x1f3e): undefined reference to `scm_num2int' >game.c:(.text+0x1f95): undefined reference to `scm_cons' >sol-game.o: In function `scm_delayed_call': >game.c:(.text+0x1fbd): undefined reference to `scm_gc_protect_object' >game.c:(.text+0x1feb): undefined reference to `scm_makfrom0str' >game.c:(.text+0x1ff8): undefined reference to `scm_cons' >game.c:(.text+0x2005): undefined reference to `scm_str2symbol' >sol-game.o: In function `scm_set_feature_word': >game.c:(.text+0x2023): undefined reference to `scm_i_inum' >sol-game.o: In function `scm_myrandom': >game.c:(.text+0x2060): undefined reference to `scm_i_inum' >sol-game.o: In function `scm_set_slot_x_expansion': >game.c:(.text+0x2091): undefined reference to `scm_num2int' >game.c:(.text+0x20d8): undefined reference to `scm_num2dbl' >sol-game.o: In function `scm_set_slot_y_expansion': >game.c:(.text+0x2143): undefined reference to `scm_num2int' >game.c:(.text+0x218a): undefined reference to `scm_num2dbl' >sol-game.o: In function `cscmi_slot_set_cards': >game.c:(.text+0x2206): undefined reference to `scm_is_true' >game.c:(.text+0x22bc): undefined reference to `scm_i_inum' >game.c:(.text+0x22cb): undefined reference to `scm_i_inum' >game.c:(.text+0x22e0): undefined reference to `scm_is_true' >sol-game.o: In function `scm_set_cards': >game.c:(.text+0x236c): undefined reference to `scm_num2int' >sol-game.o: In function `cscmi_add_slot': >game.c:(.text+0x23f0): undefined reference to `scm_i_object_chars' >game.c:(.text+0x2433): undefined reference to `scm_i_inum' >game.c:(.text+0x2466): undefined reference to `scm_num2dbl' >game.c:(.text+0x248b): undefined reference to `scm_num2dbl' >game.c:(.text+0x24ee): undefined reference to `scm_makfrom0str' >game.c:(.text+0x24fb): undefined reference to `scm_cons' >game.c:(.text+0x2508): undefined reference to `scm_str2symbol' >game.c:(.text+0x2534): undefined reference to `scm_i_object_chars' >game.c:(.text+0x2569): undefined reference to `scm_i_object_chars' >game.c:(.text+0x258d): undefined reference to `scm_i_object_chars' >game.c:(.text+0x25c7): undefined reference to `scm_i_inum' >game.c:(.text+0x25f3): undefined reference to `scm_i_inum' >sol-game.o: In function `scm_set_statusbar_message': >game.c:(.text+0x26de): undefined reference to `scm_i_deprecated_stringp' >game.c:(.text+0x26f4): undefined reference to `scm_i_deprecated_string_chars' >sol-game.o: In function `aisleriot_game_generate_exception': >game.c:(.text+0x128): undefined reference to `scm_internal_stack_catch' >sol-game.o: In function `scm_get_timeout': >game.c:(.text+0x265): undefined reference to `scm_i_makinum' >sol-game.o: In function `scm_get_score': >game.c:(.text+0x274): undefined reference to `scm_i_makinum' >sol-game.o: In function `aisleriot_game_discard_move': >game.c:(.text+0xaf5): undefined reference to `scm_call_0' >sol-game.o: In function `aisleriot_game_end_move': >game.c:(.text+0xb0f): undefined reference to `scm_call_0' >sol-game.o: In function `aisleriot_game_record_move': >game.c:(.text+0xe14): undefined reference to `scm_gc_unprotect_object' >sol-game.o: In function `scm_get_feature_word': >game.c:(.text+0x10b7): undefined reference to `scm_i_makinum' >sol-game.o: In function `scm_add_to_score': >game.c:(.text+0x1ead): undefined reference to `scm_i_makinum' >sol-game.o: In function `scm_get_slot': >game.c:(.text+0x1fa6): undefined reference to `scm_cons' >sol-game.o: In function `scm_delayed_call': >game.c:(.text+0x2011): undefined reference to `scm_throw' >sol-game.o: In function `scm_myrandom': >game.c:(.text+0x2075): undefined reference to `scm_i_makinum' >sol-game.o: In function `cscmi_add_slot': >game.c:(.text+0x2521): undefined reference to `scm_throw' >sol-sol.o: In function `main': >sol.c:(.text+0x6a): undefined reference to `scm_boot_guile' >sol-window.o: In function `show_hint_cb': >window.c:(.text+0xbb9): undefined reference to `scm_is_true' >window.c:(.text+0xcae): undefined reference to `scm_num2int' >window.c:(.text+0xce1): undefined reference to `scm_i_deprecated_stringp' >window.c:(.text+0xcf1): undefined reference to `scm_i_deprecated_stringp' >window.c:(.text+0xd02): undefined reference to `scm_i_deprecated_string_chars' >window.c:(.text+0xd1e): undefined reference to `scm_i_deprecated_string_chars' >window.c:(.text+0xda1): undefined reference to `scm_i_deprecated_stringp' >window.c:(.text+0xdb1): undefined reference to `scm_i_deprecated_string_chars' >window.c:(.text+0xe02): undefined reference to `scm_i_deprecated_stringp' >window.c:(.text+0xe12): undefined reference to `scm_i_deprecated_string_chars' >sol-window.o: In function `game_type_changed_cb': >window.c:(.text+0x20c8): undefined reference to `scm_list_p' >window.c:(.text+0x20d2): undefined reference to `scm_is_false' >window.c:(.text+0x21e0): undefined reference to `scm_length' >window.c:(.text+0x21e8): undefined reference to `scm_i_inum' >window.c:(.text+0x221f): undefined reference to `scm_i_makinum' >window.c:(.text+0x222a): undefined reference to `scm_list_ref' >window.c:(.text+0x2235): undefined reference to `scm_list_p' >window.c:(.text+0x223f): undefined reference to `scm_is_false' >window.c:(.text+0x2265): undefined reference to `scm_i_makinum' >window.c:(.text+0x2270): undefined reference to `scm_list_ref' >window.c:(.text+0x227b): undefined reference to `scm_i_deprecated_stringp' >window.c:(.text+0x2287): undefined reference to `scm_i_deprecated_string_chars' >window.c:(.text+0x22a7): undefined reference to `scm_i_makinum' >window.c:(.text+0x22b2): undefined reference to `scm_list_ref' >window.c:(.text+0x22bc): undefined reference to `scm_is_true' >window.c:(.text+0x2532): undefined reference to `scm_length' >window.c:(.text+0x253a): undefined reference to `scm_i_inum' >window.c:(.text+0x254f): undefined reference to `scm_i_makinum' >window.c:(.text+0x255a): undefined reference to `scm_list_ref' >window.c:(.text+0x2565): undefined reference to `scm_list_p' >window.c:(.text+0x256f): undefined reference to `scm_is_true' >window.c:(.text+0x2592): undefined reference to `scm_i_makinum' >window.c:(.text+0x25a0): undefined reference to `scm_list_set_x' >sol-window.o: In function `option_cb': >window.c:(.text+0x2682): undefined reference to `scm_i_makinum' >window.c:(.text+0x268d): undefined reference to `scm_list_ref' >window.c:(.text+0x26ab): undefined reference to `scm_i_makinum' >window.c:(.text+0x26b9): undefined reference to `scm_list_set_x' >window.c:(.text+0x26c1): undefined reference to `scm_length' >window.c:(.text+0x26c9): undefined reference to `scm_i_inum' >window.c:(.text+0x26fb): undefined reference to `scm_i_makinum' >window.c:(.text+0x2706): undefined reference to `scm_list_ref' >window.c:(.text+0x2711): undefined reference to `scm_list_p' >window.c:(.text+0x271b): undefined reference to `scm_is_true' >window.c:(.text+0x272e): undefined reference to `scm_i_makinum' >window.c:(.text+0x2739): undefined reference to `scm_list_ref' >window.c:(.text+0x2743): undefined reference to `scm_is_true' >collect2: ld returned 1 exit status >make[3]: *** [sol] Fehler 1 >make[3]: Leaving directory `/var/tmp/portage/gnome-extra/gnome-games-2.24.2/work/gnome-games-2.24.2/aisleriot' >make[2]: *** [all-recursive] Fehler 1 >make[2]: Leaving directory `/var/tmp/portage/gnome-extra/gnome-games-2.24.2/work/gnome-games-2.24.2/aisleriot' >make[1]: *** [all-recursive] Fehler 1 >make[1]: Leaving directory `/var/tmp/portage/gnome-extra/gnome-games-2.24.2/work/gnome-games-2.24.2' >make: *** [all] Fehler 2 > * > * ERROR: gnome-extra/gnome-games-2.24.2 failed. > * Call stack: > * ebuild.sh, line 49: Called src_compile > * environment, line 3201: Called gnome2_src_compile > * environment, line 2375: Called die > * The specific snippet of code: > * emake || die "compile failure" > * The die message: > * compile failure > * > * If you need support, post the topmost build error, and the call stack if relevant. > * A complete build log is located at '/var/tmp/portage/gnome-extra/gnome-games-2.24.2/temp/build.log'. > * The ebuild environment file is located at '/var/tmp/portage/gnome-extra/gnome-games-2.24.2/temp/environment'. > * > >>>> Failed to emerge gnome-extra/gnome-games-2.24.2, Log file: > >>>> '/var/tmp/portage/gnome-extra/gnome-games-2.24.2/temp/build.log' >
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bug 250062
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