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Gentoo's Bugzilla – Attachment 102301 Details for
Bug 155617
games-action/abuse_sdl-0.7.0-r3 - ebuild + patches for adding support for amd64 arch
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[patch]
abuse_sdl-0.7.0-exit-intro-crash.patch
abuse_sdl-0.7.0-exit-intro-crash.patch (text/plain), 867 bytes, created by
Pacho Ramos
on 2006-11-18 13:48:02 UTC
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Description:
abuse_sdl-0.7.0-exit-intro-crash.patch
Filename:
MIME Type:
Creator:
Pacho Ramos
Created:
2006-11-18 13:48:02 UTC
Size:
867 bytes
patch
obsolete
>--- abuse_sdl-0.7.0/src/game.cpp.shit 2006-08-24 16:39:45.000000000 +0200 >+++ abuse_sdl-0.7.0/src/game.cpp 2006-08-24 16:43:22.000000000 +0200 >@@ -1269,9 +1269,14 @@ > if( DEFINEDP( logo_snd ) && ( sound_avail & SFX_INITIALIZED ) ) > cash.sfx( lnumber_value( logo_snd ) )->play( sfx_volume ); > >- image blank( 2, 2 ); >- blank.clear(); >- eh->set_mouse_shape( blank.copy(), 0, 0 ); // don't show mouse >+ /* This must be a dynamic allocated image because if it >+ is not and the window gets closed during do_title, then >+ exit() will try to delete (through the desctructor of >+ image_list in image.cpp) the image on the stack -> boom. */ >+ image *blank = new image( 2, 2 ); >+ blank->clear(); >+ eh->set_mouse_shape( blank->copy(), 0, 0 ); // don't show mouse >+ delete blank; > fade_in( cash.img( cdc_logo ), 32 ); > > milli_wait( 900 );
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bug 155617
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102299
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102300
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102302
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102712
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116332
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119682