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-- warzone-2.0.3/configure.ac |
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++ warzone-2.0.3/configure.ac |
Lines 50-78
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AC_MSG_RESULT([no]) |
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AC_MSG_RESULT([no]) |
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fi |
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fi |
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# --without-opengl will build without opengl |
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# --disable-opengl will build without opengl |
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# OpenGL is not anymore an option |
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# OpenGL is not anymore an option |
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# At least till we got a working software renderer |
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# At least till we got a working software renderer |
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#AC_ARG_WITH(opengl, |
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#AC_ARG_ENABLE(opengl, |
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#[ --with-opengl use OpenGL to accelerate graphics [[auto]]], |
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#[AC_HELP_STRING([--enable-opengl],[use OpenGL to accelerate graphics [auto]])], |
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#[ opengl=$withval ], [ opengl=maybe ]) |
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#[ opengl=$enableval ], [ opengl=maybe ]) |
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# --without-openal will build without OpenAL |
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# --disable-openal will build without OpenAL |
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# Commented out as OpenAL is not curently an option, |
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# Commented out as OpenAL is not curently an option, |
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# but it will need to become optional someday. |
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# but it will need to become optional someday. |
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#AC_ARG_WITH(openal, |
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#AC_ARG_ENABLE(openal, |
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#[ --with-openal use OpenAL for sound [[auto]]], |
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#[AC_HELP_STRING([--enable-openal],[use OpenAL for sound [auto]])], |
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#[ openal=$withval ], [ openal=maybe ]) |
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#[ openal=$enableval ], [ openal=maybe ]) |
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# --without-ogg will build without Ogg vorbis support |
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# --disable-ogg will build without Ogg vorbis support |
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AC_ARG_WITH(ogg, |
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AC_ARG_ENABLE(ogg, |
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[ --with-ogg built support for Ogg files [[auto]]], |
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[AC_HELP_STRING([--enable-ogg],[built support for Ogg files [auto]])], |
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[ ogg=$withval ], [ ogg=maybe ]) |
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[ ogg=$enableval ], [ ogg=maybe ]) |
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# --without-mp3 will build without MP3 support |
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# --disable-mp3 will build without MP3 support |
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AC_ARG_WITH(mp3, |
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AC_ARG_ENABLE(mp3, |
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[ --with-mp3 built support for Mp3 files [[auto]]], |
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[AC_HELP_STRING([--enable-mp3],[built support for Mp3 files [auto]])], |
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[ mp3=$withval ], [ mp3=maybe ]) |
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[ mp3=$enableval ], [ mp3=maybe ]) |
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# windows conditional |
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# windows conditional |
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case $host_os in |
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case $host_os in |