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(-)source/graphics/TextureManager.cpp (-1 / +1 lines)
Lines 806-812 Link Here
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				files.push_back(f);
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				files.push_back(f);
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			p = p / GetWstringFromWpath(*it);
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			p = p / GetWstringFromWpath(*it);
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		}
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		}
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		return m_TextureConverter.ComputeSettings(GetWstringFromWpath(srcPath.leaf()), files);
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		return m_TextureConverter.ComputeSettings(GetWstringFromWpath(srcPath.filename()), files);
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	}
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	}
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	/**
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	/**
(-)source/lib/file/file_system.cpp (+4 lines)
Lines 229-235 Link Here
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	try
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	try
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	{
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	{
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		if(override_if_exists)
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		if(override_if_exists)
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#if BOOST_VERSION >=107400
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			fs::copy_file(fs::path(path.string()), fs::path(newPath.string()), boost::filesystem::copy_options::overwrite_existing);
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#else
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			fs::copy_file(fs::path(path.string()), fs::path(newPath.string()), boost::filesystem::copy_option::overwrite_if_exists);
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			fs::copy_file(fs::path(path.string()), fs::path(newPath.string()), boost::filesystem::copy_option::overwrite_if_exists);
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#endif
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		else
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		else
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			fs::copy_file(fs::path(path.string()), fs::path(newPath.string()));
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			fs::copy_file(fs::path(path.string()), fs::path(newPath.string()));
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	}
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	}

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