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(-)a/third_party/blink/renderer/platform/exported/web_time_range.cc.ORIG (-3 / +4 lines)
Lines 30-35 Link Here
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#include "third_party/blink/public/platform/web_time_range.h"
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#include "third_party/blink/public/platform/web_time_range.h"
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#include <limits>
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#include <cmath>
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#include <cmath>
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namespace blink {
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namespace blink {
Lines 90-97 Link Here
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void WebTimeRanges::Invert() {
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void WebTimeRanges::Invert() {
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  WebTimeRanges inverted;
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  WebTimeRanges inverted;
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  double pos_inf = std::numeric_limits<double>::infinity();
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  double pos_inf = ::std::numeric_limits<double>::infinity();
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  double neg_inf = -std::numeric_limits<double>::infinity();
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  double neg_inf = -::std::numeric_limits<double>::infinity();
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  if (!size()) {
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  if (!size()) {
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    inverted.Add(neg_inf, pos_inf);
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    inverted.Add(neg_inf, pos_inf);
Lines 129-135 Link Here
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double WebTimeRanges::Nearest(double new_playback_position,
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double WebTimeRanges::Nearest(double new_playback_position,
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                              double current_playback_position) const {
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                              double current_playback_position) const {
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  double best_match = 0;
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  double best_match = 0;
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  double best_delta = std::numeric_limits<double>::infinity();
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  double best_delta = ::std::numeric_limits<double>::infinity();
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  for (const WebTimeRange& range : *this) {
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  for (const WebTimeRange& range : *this) {
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    double start_time = range.start;
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    double start_time = range.start;
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    double end_time = range.end;
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    double end_time = range.end;

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