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(-)./src/resizable.h.ori (+1 lines)
Lines 1-4 Link Here
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#include <cstdlib>
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#include <cstdlib>
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#include <cstring>
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template < class ITEM >
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template < class ITEM >
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class Resizable
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class Resizable
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{
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{
(-)src/cmd/unit_jump.h.ori (-1 / +1 lines)
Lines 108-114 Link Here
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                     (tester = *i) != NULL; ++i)
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                     (tester = *i) != NULL; ++i)
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                    if (tester->isUnit() == UNITPTR && tester != this)
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                    if (tester->isUnit() == UNITPTR && tester != this)
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                        if ( ( this->LocalPosition()-tester->LocalPosition() ).Magnitude() < this->rSize()+tester->rSize() )
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                        if ( ( this->LocalPosition()-tester->LocalPosition() ).Magnitude() < this->rSize()+tester->rSize() )
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                            SetCurPosition( this->LocalPosition()+this->cumulative_transformation_matrix.getR()
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                            this->SetCurPosition( this->LocalPosition()+this->cumulative_transformation_matrix.getR()
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                                           *( 4*( this->rSize()+tester->rSize() ) ) );
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                                           *( 4*( this->rSize()+tester->rSize() ) ) );
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            DealPossibleJumpDamage( this );
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            DealPossibleJumpDamage( this );
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            static int jumparrive = AUDCreateSound( vs_config->getVariable( "unitaudio", "jumparrive", "sfx43.wav" ), false );
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            static int jumparrive = AUDCreateSound( vs_config->getVariable( "unitaudio", "jumparrive", "sfx43.wav" ), false );

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