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(-)extern/SConscript-original (-1 lines)
Lines 2-8 Link Here
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Import('env')
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Import('env')
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SConscript(['glew/SConscript'])
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SConscript(['colamd/SConscript'])
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SConscript(['colamd/SConscript'])
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if env['WITH_BF_GAMEENGINE']:
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if env['WITH_BF_GAMEENGINE']:
(-)source/blender/editors/include/BIF_gl.h-original (-1 / +1 lines)
Lines 33-39 Link Here
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#ifndef BIF_GL_H
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#ifndef BIF_GL_H
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#define BIF_GL_H
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#define BIF_GL_H
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#include "GL/glew.h"
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#include <GL/glew.h>
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	/*
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	/*
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	 * these should be phased out. cpack should be replaced in
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	 * these should be phased out. cpack should be replaced in
(-)extern/CMakeLists.txt-original (-3 lines)
Lines 40-48 Link Here
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	add_subdirectory(binreloc)
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	add_subdirectory(binreloc)
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endif()
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endif()
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if(WITH_BUILTIN_GLEW)
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	add_subdirectory(glew)
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endif()
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if(WITH_GAMEENGINE)
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if(WITH_GAMEENGINE)
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   add_subdirectory(recastnavigation)
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   add_subdirectory(recastnavigation)
(-)CMakeLists.txt-original (-1 / +1 lines)
Lines 156-162 Link Here
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if(UNIX AND NOT APPLE)
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if(UNIX AND NOT APPLE)
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	option(WITH_X11_XINPUT "Enable X11 Xinput (tablet support and unicode input)"	ON)
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	option(WITH_X11_XINPUT "Enable X11 Xinput (tablet support and unicode input)"	ON)
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	option(WITH_BUILTIN_GLEW "Use GLEW OpenGL wrapper library bundled with blender" ON)
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	option(WITH_BUILTIN_GLEW "Use GLEW OpenGL wrapper library bundled with blender" OFF)
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	option(WITH_XDG_USER_DIRS    "Build with XDG Base Directory Specification (only config and documents for now)" OFF)
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	option(WITH_XDG_USER_DIRS    "Build with XDG Base Directory Specification (only config and documents for now)" OFF)
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	mark_as_advanced(WITH_XDG_USER_DIRS)
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	mark_as_advanced(WITH_XDG_USER_DIRS)
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else()
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else()

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