https://sourceforge.net/projects/meandmyshadow/files/0.5a/ Me and My Shadow V0.5a Minor bug fix release. Define paths earlier in CMakeLists.txt, mainly for Linux package build Don't use SDL_INIT_EVERYTHING which fails on systems which do not support SDL_INIT_HAPTIC Update the target time from 6s to 6.5s of tutorial level 10 Update Hungarian (by SanskritFritz), Ukrainian (by burunduk and eugeneloza) and Russian (by BoFFire, mesnevi and eugeneloza) translations which fixes some bugs Me and My Shadow V0.5 Switch to SDL2. Menu theme. Achievement and statistics system. Scripting with lua. Pushable block. Improved addon dialog. Improved level editor user interface. Sizable blocks. Scenery blocks. Undo/redo in level editor originally written by squarecross. Added 'visible' property to blocks. Custom appearance of blocks. Various other bug fixes and minor improvements.
The bug has been closed via the following commit(s): https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=9a7029ca58a6e06a8a148e126ad82b051e4e9c33 commit 9a7029ca58a6e06a8a148e126ad82b051e4e9c33 Author: Ionen Wolkens <ionen@gentoo.org> AuthorDate: 2021-06-01 12:00:50 +0000 Commit: Ionen Wolkens <ionen@gentoo.org> CommitDate: 2021-06-01 23:21:23 +0000 games-puzzle/meandmyshadow: add 0.5a - no longer need to specify paths, adds prefix support - opengl USE removed (option removed in sdl2 migration) - switch to xdg.eclass - add lua-single for now-required >=lua5.2 support - add missing [ssl] and [jpeg] for add-ons, also [wav] for assets - set more complete LICENSE for assets using data/Credits.txt Closes: https://bugs.gentoo.org/763009 Signed-off-by: Ionen Wolkens <ionen@gentoo.org> games-puzzle/meandmyshadow/Manifest | 1 + .../meandmyshadow/meandmyshadow-0.5a.ebuild | 43 ++++++++++++++++++++++ 2 files changed, 44 insertions(+)