Created attachment 2255 [details] ebuild-file
Created attachment 2314 [details] Included 'dodoc' / cleaned of comments
i add "make install" to the ebuild, and when i try to test it i have this: bass@woprbass $ arianne-server 16:13:08|App |fatal error-> smain.cpp: XmlDataBase::XmlDataBase - missing filename Do you have the same?
Rigo?
Sorry, 4got this one...Tested and got the same :(.... Gonna try & see once more what can be done..
ok. Can be a big help if you ask for example in the forums of arianne or similar. If you fix this tell me. so i don't hava time for this nowdays. regards
Am still trying, but does this help ? From the readme.unix: (Setupfiles ed. are in /usr/share/Arianne ) How to run Arianne on Un*x and compatibles ------------------------------------------ Now you have built Arianne, or dunno how, you have a get a binary version. You need now to follow the next steps. If you just want to connect to an online server, simply go to step 14 If you are using a MySQL database please do this: 1) Make sure that MySQL server is up. If not sure just run mysqld 2) Connect to the MySQL database using a MySQL client mysql 3) Create a new database and grant access to an user. create database arianne; grant all on arianne.* to <name>@localhost identified by '<password>'; 4) Now you can close connection to the MySQL server. quit 5) Now you must create tables on database. accountmanager -u <name> -p <password> -d arianne -h <database ip> (-h is optional and defaults to 127.0.0.1/localhost if not specified) Now choose option 1, Create tables. When asked for Tables locations insert .../arianne/bin/Dbs After that you should see a success message from account-manager Alternatively if you are using the XML database you should do: 1) Execute accountmanager and give a valid filename for the XML database. 6) Create an account for a player Now choose option 2, and give the <login> name and location of the key <KeyFile>. 7) Close account-manager Now you can choose an "automatic" configuration 8) Executing resetFiles.bat 9) Read the below steps to know how to fill the required values. Or choose a manual one 8) Copy bin/Server.xml.template to your server's install directory and rename to Server.xml Also fill all the values with the data that is correct for your system. <DataBase> <Database>arianneserver</Database> <HostName>localhost</HostName> <UserName>name</UserName> <Password>password</Password> </DataBase> Or if you choosed a XML database <XmlDataBase> <FileName></FileName> </XmlDataBase> You can choose your server to be listed on the Web for player to join <Metaserver> <MetaServerURL>http://andromeda.hackquest.com/arianne/metaserver.php</MetaServerURL> <ArianneHost>Your IP</ArianneHost> <AriannePort>3124</AriannePort> </Metaserver> If you don't want to appear simply remove the section. 9) Copy bin/Worldfile.arianne.template to your server's install directory and rename to Worldfile.arianne 10) Copy bin/ObjectClass.arianne.template to your server's install directory and rename to ObjectClass.arianne 11) Copy bin/MOTD.arianne.template to your server's install directory and rename to MOTD.arianne 12) Copy bin/Slots.arianne.template to your server's install directory and rename to Slots.arianne 13) Now we are going to init arianne-server So just run arianneserver 14) Copy bin/Client.xml.template to your client install directory and rename to Client.xml Please fill correct values for your system <Configuration> <ServerOptions> <HostName>Server IP</HostName> <PortNumber>3124</PortNumber> </ServerOptions> </Configuration> Usually you are going to use it just for test a server, so IP should be "127.0.0.1" 15) Now we just launch a client that connect to server. arianneclient -u <login> -p <gamePassword> of if you choose RSA Login: arianneclient -u <login> -k <key-file> Note: The client is currently non-interactive and non-graphical. It is currently setup just to test out communication between the client and server.
try it :) and tell me
I will, I will ! :-/ Give me some gcc 3.2 playtime, will ya ;-D !
Didn't 4get you Jose...Gonna look at it tomorrow...I hope :-/
don't worry, simply tell me whe you did it regards
Hi rigo, After the death of the Arianne project (really i liked this project) i stop this bug, i think that is not a good idea use a app (game) that is no more updated and that is incomplete. Really thanks for you efforts. see you in another bug =) (if you need something write to my e-mail)