Bass, teg has NLS issues. With --disable-nls as a ./configure option, the compilation fails. Please investigate. Also, be sure to use repoman to check the ebuilds.
try version 0.10.1 :) i'm making now the ebuild for beta version for gnome2 in some minutes you can watch it
teg v0.11.0-r0 has errors parsing XML files. It seems it want UTF-8 files while file are rather so-8859-1. Which prevent thema other than sentimental from workin. Moreover robots name containing acennts letters aren't rendered and g
teg v0.11.0-r0 has errors parsing XML files. It seems it want UTF-8 files while file are rather so-8859-1. Which prevent thema other than sentimental from workin. Moreover robots name containing acennts letters aren't rendered and générate error on stderr.
try the new version 11.0 final no beta
Created attachment 7032 [details] 0.11.0 final
Francois, tried the new ebuild (see attachment above)?
this attachment is equivalent to rsync version (1.3 vs 1.4) Why do Gentoo people deactivate nls each time one nls is bad instead of correct them ? This ebuild provide an half translated game, it is worst than having light display bugs in my mind !
Sorry, but i don't deactivate the nls flag: egamesconf `use_enable nls` So this version is the most stable versio nthat i found of teg, 0.11, you was using the 0.11-beta3... regards
I appologies, I only see the commented lines, not this new one. In fact nls activated. There is no more probleme with nls, but some part aren't translated any more. (country names, menu are half translated, status bar in in english, ...) Maybe they never be translated ? (I'm not absolutely certain) thanks
fixed with 0.11.0