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Bug 46468 - ebuild for lost labyrinth game
Summary: ebuild for lost labyrinth game
Status: RESOLVED LATER
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: [OLD] Games (show other bugs)
Hardware: x86 All
: High normal (vote)
Assignee: Gentoo Games
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2004-04-01 04:08 UTC by Matze Braun
Modified: 2004-05-18 06:34 UTC (History)
1 user (show)

See Also:
Package list:
Runtime testing required: ---


Attachments
ebuild (lostlaby-0.9.0.ebuild,1.01 KB, text/plain)
2004-04-01 04:09 UTC, Matze Braun
Details
startup script, should be placed in files dir of the ebuild (laby,1.17 KB, text/plain)
2004-04-01 04:10 UTC, Matze Braun
Details

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Description Matze Braun 2004-04-01 04:08:58 UTC
Hi, I just created an ebuild for the lost labyrinth game. A roguelike game with "zelda-style" graphics.
The game itself is available as x86 binary only and isn't too stable at the moment  unforunately. Still it makes alot of fun if it doesn't crash ;-)
Comment 1 Matze Braun 2004-04-01 04:09:32 UTC
Created attachment 28503 [details]
ebuild
Comment 2 Matze Braun 2004-04-01 04:10:45 UTC
Created attachment 28504 [details]
startup script, should be placed in files dir of the ebuild
Comment 3 Mr. Bones. (RETIRED) gentoo-dev 2004-04-02 23:42:49 UTC
Hmmmm, the sourceforge page claims that it's under the GPL.  If that's the
case, there should be source available.  A build from source would be
preferable.
Comment 4 Mr. Bones. (RETIRED) gentoo-dev 2004-04-02 23:59:56 UTC
...And I downloaded the game and dispite the fact that you can select english from
the main menu, the in-game text seems to be only in german.

I'm going to close this bug as LATER.  If people want to play with this game
they can grab the ebuild and script here and put them in their local overlays.
It's not ready for portage quite yet.
Comment 5 Matze Braun 2004-04-03 02:03:54 UTC
Yes the source is available, but it's coded in blitzbasic so you need to buy a compiler to compile it yourself.
I'll send a mail to the author of the game about the text and crash issues.
Comment 6 Markus Doebele 2004-04-09 07:29:39 UTC
Uploaded a new version of my game to the sourceforge website (0.9.1)
I tested the english version a bit and it seems most of the textoutput
is in english now.

The game didn't crash when I was playing it for a while now...
But I fear thats always the case when you test your own game :-)
So I am really interested about the exact constellation that caused an error.