media-gfx/fbv has wrong patch file like below. - blit2FB(fh, fbbuff, alpha, x_size, y_size, x_stride, var.yres_virtual, x_pa + blit2FB(fh, fbbuff, alpha, x_size, y_size, x_stride, var.yres, x_pan, y_pan 7th arg of blit2FB function should be var.yres_virtual, but this patch modified wrong value var.yres. if you want to reduce memory mapping size, you also have to modify mmap's offset argument in blit2FB function to var.yoffset maybe. now, this program abend on framebuffer console which have ywrap option. forgive my poor english, thank you. Reproducible: Always
But, what problems are currently suffering without applying this change?
@pacho: the user's email account bounced.