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Bug 140246 - games-fps/quake2-textures-1 (Update)
Summary: games-fps/quake2-textures-1 (Update)
Status: CONFIRMED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: New packages (show other bugs)
Hardware: All Linux
: High enhancement (vote)
Assignee: Default Assignee for New Packages
URL: http://qudos.quakedev.com/linux/quake...
Whiteboard:
Keywords: EBUILD
Depends on:
Blocks:
 
Reported: 2006-07-13 08:35 UTC by Paul Bredbury
Modified: 2018-12-03 12:58 UTC (History)
5 users (show)

See Also:
Package list:
Runtime testing required: ---


Attachments
quake2-textures-1.ebuild (quake2-textures-1.ebuild,988 bytes, text/plain)
2006-07-13 08:36 UTC, Paul Bredbury
Details
quake2-textures-1.ebuild (quake2-textures-1.ebuild,1.02 KB, text/plain)
2006-07-19 19:15 UTC, Paul Bredbury
Details
quake2-textures-1.ebuild (quake2-textures-1.ebuild,664 bytes, text/plain)
2006-10-15 03:27 UTC, Paul Bredbury
Details
quake2-textures-1.ebuild (quake2-textures-1.ebuild,1.44 KB, text/plain)
2006-11-06 08:52 UTC, Paul Bredbury
Details
quake2-textures-1.ebuild (quake2-textures-1.ebuild,1.54 KB, text/plain)
2008-03-25 01:29 UTC, Sergey Kondakov
Details
quake2-textures-2.ebuild (quake2-textures-2.ebuild,2.06 KB, text/plain)
2010-02-26 12:49 UTC, Sergey Kondakov
Details

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Description Paul Bredbury 2006-07-13 08:35:12 UTC
Hi, here is a new source for the quake2-textures package, which includes more and better Quake 2 textures.

quake2-icculus actually looks *worse* with these textures than with quake2-textures-0_beta8, but they look great with the enhanced engines - qudos, kmquake2 (bug #140121) and others-to-have-ebuilds-later.
Comment 1 Paul Bredbury 2006-07-13 08:36:12 UTC
Created attachment 91645 [details]
quake2-textures-1.ebuild
Comment 2 SpanKY gentoo-dev 2006-07-16 22:28:51 UTC
the default src_unpack() should work now as `unpack` handles .zip files ...
Comment 3 Paul Bredbury 2006-07-17 00:39:01 UTC
src_unpack() in the ebuild does *not* unpack the .zip file, it just extracts a single Readme.txt file from it. The .zip file is renamed to be a .pk3 file, which Quake 2 engines can read.
Comment 4 SpanKY gentoo-dev 2006-07-19 18:58:15 UTC
then make sure you add '-qo' to the cmdline

would be nice too if an echo was added:
echo ">>> Unpacking Readme.txt from ${PAKFILE} to ${PWD}"
Comment 5 Paul Bredbury 2006-07-19 19:15:20 UTC
Created attachment 92251 [details]
quake2-textures-1.ebuild

Improved src_unpack.
Comment 6 Paul Bredbury 2006-10-15 03:27:10 UTC
Created attachment 99716 [details]
quake2-textures-1.ebuild

Now unpacks the graphics files, so quake2-icculus can potentially use them in the future, with the addition of better hi-res graphics handling.
Comment 7 Daniel Perzynski 2006-11-06 05:47:05 UTC
Please look at http://www-personal.umich.edu/~jimw/q2/. It looks like a good set of textures. Maybe we can merge these two sets?
Comment 8 Paul Bredbury 2006-11-06 08:52:00 UTC
Created attachment 101339 [details]
quake2-textures-1.ebuild

Added "jimw" USE flag, to include those "exotic" textures :)
Comment 9 Daniel Perzynski 2006-11-07 00:02:48 UTC
Thanks a lot. It was fast :)
Comment 10 Daniel Perzynski 2006-11-07 00:05:53 UTC
Hmm what about these textures http://bugs.gentoo.org/show_bug.cgi?id=137529 ? It looks like we have a lot of them? Can we merge also that set? 
Comment 11 Paul Bredbury 2006-11-07 05:30:16 UTC
> It looks like we have a lot of them?

It's the *same* ebuild. This ebuild now merges two sources of high-quality textures :)
Comment 12 Sergey Kondakov 2008-03-25 01:29:45 UTC
Created attachment 147197 [details]
quake2-textures-1.ebuild

* added link for textures32bit-2.zip
Comment 13 Joshua Barney 2008-05-08 04:37:42 UTC
Using Sergey's ebuild, I get this:

!!! File animated_computer_08_09_06.zip doesn't exist, can't update Manifest

Anyone have this file and some spare web space? :)
Comment 14 Piotr Szymaniak 2008-07-27 14:58:30 UTC
Looks like the files were updated (thanks Paul for noticing). Also check out f.g.o. about this:
http://forums.gentoo.org/viewtopic-t-698751.html
Comment 15 Daniel Raneland 2009-01-02 00:35:00 UTC
This ebuild still has the same issue and fails with the same message as posted above.
Comment 16 Sergey Kondakov 2010-02-26 12:49:03 UTC
Created attachment 221321 [details]
quake2-textures-2.ebuild

for newest kmquake2 (#140121) ebuild
Comment 17 Piotr Szymaniak 2010-02-26 17:53:49 UTC
Looks like we have some missing files here:

maszyn quake2-textures (: repoman manifest
*snip*
>>> Downloading 'http://www-personal.umich.edu/~jimw/q2/hi-res/B@Q2/rock_prlx.zip'
--2010-02-26 18:45:43--  http://www-personal.umich.edu/~jimw/q2/hi-res/B@Q2/rock_prlx.zip
Connecting to 127.0.0.1:8118... connected.
Proxy request sent, awaiting response... 404 Not Found
2010-02-26 18:45:43 ERROR 404: Not Found.

!!! Couldn't download 'quake2_rock-prlx.zip'. Aborting.
!!! Fetch failed for quake2_rock-prlx.zip, can't update Manifest
Unable to generate manifest.
Comment 18 Audiodef 2010-10-30 13:29:23 UTC
Why doesn't someone collect the textures from people who have them and host them? I volunteer. Let me know if you have the zips and I'll tell you how to send them to me. I'll host them on my server.