Hi, I've just released a new version of my game which is called FlatFrag. It's a multiplayer game played from a bird's a view in which you have to kill other players (simply said deathmatch is the game mode). Features are network games, bots, some 3d graphics, many weapons and fun. I guess it would fit best into the games-action category. Regards, Johannes Kuhlmann
Created attachment 68500 [details] flatfrag-0.3.ebuild
- Do MY_P="ff-src-${PV}" and use that in the following. - Did you test on all the architectures you keyworded? - src_unpack() should be superfluous.
Created attachment 68520 [details] flatfrag-0.3.ebuild Thanks for the corrections. Changes: - Using MY_P now. - src_unpack has been removed. - KEYWORDS only contains the architectures I've actually tested.
Before this goes into portage, the source needs to be patched so the game can be installed like a real package - none of this /opt stuff. The binaries should go in GAMES_BINDIR, the data in GAMES_DATADIR and the config files in GAMES_SYSCONFDIR.
Created attachment 70337 [details] flatfrag-0.3.ebuild Here's the ebuild I cooked up, but it's still not there. The homepage makes it pretty clear it's still alpha and there's no real support for an install yet.
reopen when it's a little more developed (or with a patch for proper install).