Bug List: (This bug is not in your last search results)   Show last search results      Search page      Enter new bug
Bug#: 76454
Alias:
Product:
Component:
Status: CLOSED
Resolution: REMIND
Assigned To: Gentoo Games <games@gentoo.org>
Hardware:
OS:
Version:
Priority:
Severity:
Reporter: James Le Cuirot <chewi@aura-online.co.uk>
Add CC:
CC:
URL:
Summary:
Status Whiteboard:
Keywords:

Filename Description Type Creator Created Size Actions
alephone-20040417.ebuild alephone-20040417.ebuild text/plain James Le Cuirot 2005-01-02 15:45 0000 746 bytes Details
20040417-gcc34.patch 20040417-gcc34.patch patch James Le Cuirot 2005-01-02 15:46 0000 1.53 KB Details | Diff
marathon2-demo-data-1.ebuild marathon2-demo-data-1.ebuild text/plain James Le Cuirot 2005-01-02 15:46 0000 1008 bytes Details
marathoninfinity-demo-data-1.ebuild marathoninfinity-demo-data-1.ebuild text/plain James Le Cuirot 2005-01-02 15:46 0000 1.03 KB Details
Create a New Attachment (proposed patch, testcase, etc.) View All

Bug 76454 depends on: Show dependency tree
Bug 76454 blocks:
Votes: 0    Show votes for this bug    Vote for this bug

Additional Comments: (this is where you put emerge --info)


Not eligible to see or edit group visibility for this bug.




View Bug Activity   |   Format For Printing   |   XML   |   Clone This Bug


Description:   Opened: 2005-01-02 15:45 0000
Someone told me about a game and I figured I'd make an ebuild for it. The
engine is separate from the game data and there are two sets of game data that
are freely available, the demos of Marathon 2 and Marathon Infinity so I
created three separate ebuilds.

OpenGL acceleration in this game seems to cause palette corruption but that may
just be on this machine. The graphics card is total crap. Let me know if you
get this problem.

------- Comment #1 From James Le Cuirot 2005-01-02 15:45:48 0000 -------
Created an attachment (id=47410) [details]
alephone-20040417.ebuild

------- Comment #2 From James Le Cuirot 2005-01-02 15:46:08 0000 -------
Created an attachment (id=47411) [details]
20040417-gcc34.patch

------- Comment #3 From James Le Cuirot 2005-01-02 15:46:32 0000 -------
Created an attachment (id=47412) [details]
marathon2-demo-data-1.ebuild

------- Comment #4 From James Le Cuirot 2005-01-02 15:46:59 0000 -------
Created an attachment (id=47413) [details]
marathoninfinity-demo-data-1.ebuild

------- Comment #5 From James Le Cuirot 2005-01-02 17:52:06 0000 -------
Aha. Using the -m option when running the game fixes the palette problems.

------- Comment #6 From SpanKY 2005-01-02 18:22:24 0000 -------

*** This bug has been marked as a duplicate of 43303 ***

------- Comment #7 From James Le Cuirot 2005-01-02 18:29:34 0000 -------
Ah crap. Sorry. I searched for marathon but I didn't search for alephone. Damn.

------- Comment #8 From Mr. Bones. 2005-05-19 09:06:04 0000 -------
Closing to clean up after bugzilla upgrade.  reopen if closed in error. 
Thanks.

Bug List: (This bug is not in your last search results)   Show last search results      Search page      Enter new bug