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Nintendo DS (http://en.wikipedia.org/wiki/Nintendo_DS)emulator .. version 0.5.0 is 100% C code, compiles and runs on 64-bit compilers, and is almost big endian safe
Created an attachment (id=104707) [details] desmume-0.5.0.ebuild Preliminary ebuild, I'll commit soon (if noone else does), please test and give feedback.
It should use the games eclass.
(In reply to comment #1) > Created an attachment (id=104707) [edit] [details] > desmume-0.5.0.ebuild > > Preliminary ebuild, I'll commit soon (if noone else does), please test and give > feedback. > Works fine :DDDDD (tried the program on Windows to compare it, and it works even better :D).
Created an attachment (id=104987) [details] desmume-0.5.0.ebuild (with correct games dir, shall go to games-emulation).
(In reply to comment #2) > It should use the games eclass. > Solved with my ebuild ( attachment (id=104987) [details] )
(In reply to comment #4) > Created an attachment (id=104987) [edit] [details] > desmume-0.5.0.ebuild (with correct games dir, shall go to games-emulation). > You can also add the ~amd64 keyword, I have tested it and it also works.
applied with some additional cleanup and fixes.