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games-puzzle/ngstar-2.1.8 installs in /usr/games/share/. The correct path is /usr/share/games/ As a side note, two other games I know that have the same problem are circuslinux and ultimatestunts: cloud ngstar # ls /usr/games/share/ doc ultimatestunts cloud ngstar # ls /usr/games/share/doc/ circuslinux-1.0.3
Created an attachment (id=84973) [details] ngstar-2.1.8.ebuild.patch I also added the user's CXXFLAGS and a static USE flag
path fixed in portage. Thanks for report
Your fix is a lot more elegant than the hack I submited. However, is there a reason the CXXFLAGS and static USE flag stuff was dropped?
(In reply to comment #3) > Your fix is a lot more elegant than the hack I submited. ty > > However, is there a reason the CXXFLAGS and static USE flag stuff was dropped? > There is always a reason: personally I don't see a reason why we should choose to build static. If it come alongs, I will put that. I prefer keeping it simple. And for the CXXFLAGS, I was too much taken on fixing the path, that I simply forgot. I realized just after commit.
> There is always a reason: > personally I don't see a reason why we should choose to build static. If it > come alongs, I will put that. I prefer keeping it simple. For games, I have to agree with you, though I do use the static USE flag for some utilities. When I put that in I just thought about giving people more options (since this is Gentoo after all ;), but you're right... it's not essential. > And for the CXXFLAGS, I was too much taken on fixing the path, that I simply > forgot. I realized just after commit. If the static issue is not that important, I think this is pretty important for several reasons, the biggest being control: having a package build with some use flags that are outside your control is not a very good idea IMO. So even if you decide against the static USE flag, please fix this issue.
I will fix compiler flags
You should also inherit eutils in ngstar-2.1.8-r1.ebuild since you use epatch.
Compiler flags fixed. Thanks