Summary: | games-strategy/wesnoth-0.9.0 crashes when compiled with -fstack-protector | ||
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Product: | Gentoo Linux | Reporter: | David Leverton <levertond> |
Component: | [OLD] Games | Assignee: | Gentoo Games <games> |
Status: | RESOLVED FIXED | ||
Severity: | normal | ||
Priority: | High | ||
Version: | unspecified | ||
Hardware: | All | ||
OS: | Linux | ||
URL: | http://savannah.nongnu.org/bugs/?func=detailitem&item_id=14215 | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- |
Description
David Leverton
2005-04-12 14:23:26 UTC
filtered. umm, chances are the game is broken so filtering stack-protector is a dumb idea ... Not filtered in 0.9.5 on x86 and gives the same problem. linked to the upstream bug. Ok, I confirmed the issue on x86 and talked at length with upstream about this. Their take on it is that it is purely a gcc-3 issue and that there is actually no stack problems. They say that gcc-4 doesn't have a problem with the code. I've filtered out the flag for gcc-3 in CVS. resync/remerge to get it if you have -fstack-protector in your CXXFLAGS. No rev bump to save a compile for all the rest of the people out there without that flag enabled. Thanks for the bug report. (and thanks to the upstream devs for their patience) |