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Bug 83502

Summary: Emerging ScummVM 0.7.0 without SDL -> segfaults -> fix ebuild?
Product: Gentoo Linux Reporter: Volker Hoffmann <volker>
Component: [OLD] GamesAssignee: Gentoo Games <games>
Status: RESOLVED FIXED    
Severity: normal    
Priority: High    
Version: unspecified   
Hardware: All   
OS: Linux   
Whiteboard:
Package list:
Runtime testing required: ---

Description Volker Hoffmann 2005-02-27 14:34:22 UTC
When SDL is not in  USE and scummvm is emerged without SDL, it would segfault upon either one of those cases:

(1) launching a game via the a parameter given on the shell
(2) going into options dialog
(3) trying to add a game via the appropriate dialog in the launcher

USE="sdl" fixes the problem. Maybe the ebuild should be modfied so that SDL is always emerged as well and does not depend on the USE-flag?

Reproducible: Always
Steps to Reproduce:
1.USE="-sdl" emerge scummvm
Actual Results:  
ScummVM would Segfault

Expected Results:  
ScummVM wouldn't segfault :)
Comment 1 Mr. Bones. (RETIRED) gentoo-dev 2005-02-27 18:04:17 UTC
let's have emerge --info please.
Comment 2 Mr. Bones. (RETIRED) gentoo-dev 2005-02-27 18:51:02 UTC
nm, the x11 backend isn't fully functional.  I've modified the ebuild to require libsdl.  Thanks for the bug report.