| Bug#: 81980 | Product: Gentoo Linux | Version: unspecified | Platform: All |
| OS/Version: All | Status: RESOLVED | Severity: enhancement | Priority: P2 |
| Resolution: FIXED | Assigned To: games@gentoo.org | Reported By: matteo-ml@member.fsf.org | |
| Component: Games | |||
| URL: http://www.snes9x.com/phpbb2/viewtopic.php?p=12683 | |||
| Summary: Invert load/save keybindings for snes9x-1.43, as per manual | |||
| Keywords: | |||
| Status Whiteboard: | |||
| Opened: 2005-02-14 04:49 0000 | |||
| Description: | Opened: 2005-02-14 04:49 0000 |
After having overwritten almost all of my saved snapshots just because I was used to Shift+Fx to save and Fx to load them, I went and I checked the manual. As I thought, also the manual (the faq, to be exact) says that: * Shift+Fx has to be to save, which makes sense, since being a "destructive" operation (overwrites old snapshots) should require "more effort" (a key combination instead of a simple key press) * Fx is to load saved games So I went and changed the source to fix this awful (and counter-intuitive) default. Attachments follow (patch & modified ebuild).
Created an attachment (id=51197) [details]
snes9x-1.43-keybindingsfix.patch
Created an attachment (id=51198) [details]
Updated ebuild (-r1)
thanks, fix commited in 1.43-r1 and fix sent upstream