Summary: | libsdl-1.2.8-r1 breaks several games | ||
---|---|---|---|
Product: | Gentoo Linux | Reporter: | TGL <tom.gl> |
Component: | [OLD] Games | Assignee: | Gentoo Games <games> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | nbkolchin |
Priority: | High | ||
Version: | unspecified | ||
Hardware: | All | ||
OS: | All | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- | |
Bug Depends on: | 76946 | ||
Bug Blocks: |
Description
TGL
2005-01-21 17:37:49 UTC
ok, i can confirm that over here ... i'll drop the patch for now and get feedback from upstream same problem here: (gdb) run Starting program: /home/doitux/Desktop/warzone2100-0.2/data/warzone [Thread debugging using libthread_db enabled] [New Thread 16384 (LWP 11832)] Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 16384 (LWP 11832)] 0xb7eadf4c in SDL_SetPalette () from /usr/lib/libSDL-1.2.so.0 (gdb) bt #0 same problem here: (gdb) run Starting program: /home/doitux/Desktop/warzone2100-0.2/data/warzone [Thread debugging using libthread_db enabled] [New Thread 16384 (LWP 11832)] Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 16384 (LWP 11832)] 0xb7eadf4c in SDL_SetPalette () from /usr/lib/libSDL-1.2.so.0 (gdb) bt #0 0xb7eadf4c in SDL_SetPalette () from /usr/lib/libSDL-1.2.so.0 #1 0x08131e94 in screenSetPalette (first=3, count=3085782016, psEntries=0x8782ca0) at screen.c:776 #2 0x0812f06e in pal_AddNewPalette (pal=0x877cba0) at piepalette.c:264 #3 0x0809563e in main (argc=1, argv=0xbff125a4) at main.c:288 libsdl-1.2.9 fixes this (In reply to comment #3) > libsdl-1.2.9 fixes this > libsdl-1.2.9 breaks barrage on amd64 loading /usr/share/games/barrage/sounds/scream1.wav ... ok loading /usr/share/games/barrage/sounds/scream2.wav ... ok loading /usr/share/games/barrage/sounds/click.wav ... ok loading /usr/share/games/barrage/sounds/highlight.wav ... ok loading highscores: /home/user/.barrage.hscr Fatal signal: Segmentation Fault (SDL Parachute Deployed) 19 images deleted 5 fonts deleted 9 sounds deleted *** glibc detected *** double free or corruption (!prev): 0x00000000006fdd40 *** Aborted Open a new bug, this one is specific to a version and resolved. http://www.gentoo.org/proj/en/desktop/games/#doc_chap5_sect9 Also, try to remerge both libSDL and barrage before filing the bug. |