This is an ebuild for my SNES .CHT decoder program. It decodes .CHT files
produced by ZSNES (games-emulation/zsnes) and Snes9x (games-emulation/snes9x)
into plain text files.
It requires wxWidgets 2.4.2 (>=x11-libs/wxGTK-2.4.2) and an ISO compliant C++
compiler. I didn't know how to specify the second requirement, so I said it
requires gcc >= 3.3.1, which is the oldest version of gcc I have successfully
compiled it on. However, it has also been compiled with the Sun CC compiler,
and Visual C++ 7.
I have a version running on Mac OS-X, Sparc, Linux, and Windows, so it should
be fairly platform independent. I added x86, ppc, and sparc to the keywords
though I only have gentoo-x86. I have tested under Solaris 2.8 and Mac OS-X
Panther (10.3) for sparc and ppc support, respectively.
I think the package should be added to app-misc/wxchtdecoder, or possibly
x11-misc/wxchtdecoder as it is an X program.