Bug 61801 - quake2-icculus ebuild installs files in wrong locations. Video menu segfaults / expansion packs don't work properly
Bug#: 61801 Product:  Gentoo Linux Version: unspecified Platform: All
OS/Version: All Status: RESOLVED Severity: normal Priority: P2
Resolution: FIXED Assigned To: games@gentoo.org Reported By: mgtroyas@gmail.com
Component: Games
URL:  http://forums.gentoo.org/viewtopic.php?t=199599&highlight=quake2+segfault
Summary: quake2-icculus ebuild installs files in wrong locations. Video menu segfaults / expansion packs don't work properly
Keywords:  
Status Whiteboard: 
Opened: 2004-08-26 06:13 0000
Description:   Opened: 2004-08-26 06:13 0000
The quake2-icculus ebuild copies the game386.so files in
/usr/games/lib/quake2-icculus/blah but they should be installed in
/usr/share/games/quake2-data/blah.
If you copy by hand each specific game386.so file to the respective folder
(i.e. quake2-data/xatrix/), they will be used (I have tried xatrix and rogue
expansion packs and now the extra items appear, (i.e. double damage), as before
only the basic game386.so was used and those items didn't appear).

There is also a fix to the "quake2 segfaulting when entering video options
menu": copying the ref_*.so files from /usr/games/lib/quake2-icculus/ to
/usr/share/games/quake2-data/.

These fixes were talked here (my nick is MaxDamage):
http://forums.gentoo.org/viewtopic.php?t=199599&highlight=quake2+segfault

This surely closes bug #42389
http://bugs.gentoo.org/show_bug.cgi?id=42389

I opened a new bug because of the video menu extra information.

------- Comment #1 From Chris Gianelloni (RETIRED) 2004-08-26 06:46:23 0000 -------

*** This bug has been marked as a duplicate of 60752 ***

------- Comment #2 From Chris Gianelloni (RETIRED) 2004-11-27 06:46:56 0000 -------
Working

------- Comment #3 From Chris Gianelloni (RETIRED) 2004-11-27 07:45:07 0000 -------
Fixed in CVS

------- Comment #4 From Paul Oldham 2004-11-30 11:27:36 0000 -------
The fix for the "quake2 segfaulting when entering video options menu" bug
described above is still required, even with quake2-icculus-0.15-r2

------- Comment #5 From Chris Gianelloni (RETIRED) 2004-11-30 11:35:46 0000 -------
Paul: why not look at the bug for that problem rather than this one?  Bug # is
60792

*Hint to everyone* always file a separate bug for each problem for this exact
reason.