Bug 58213 - New ebuilds for worldforge system
Bug#: 58213 Product:  Gentoo Linux Version: unspecified Platform: x86
OS/Version: Linux Status: RESOLVED Severity: enhancement Priority: P2
Resolution: LATER Assigned To: games@gentoo.org Reported By: boris@z3.ca
Component: Games
URL: 
Summary: New ebuilds for worldforge system
Keywords:  
Status Whiteboard: 
Opened: 2004-07-24 11:26 0000
Description:   Opened: 2004-07-24 11:26 0000
While compiling the latest Mason 0.2 release from worldforge
[http://www.worldforge.org/games/mason], I decided to create ebuilds to help
the worldforge project.

Reproducible: Always
Steps to Reproduce:

------- Comment #1 From Boris Smus 2004-07-24 11:28:38 0000 -------
Created an attachment (id=36075) [details]
cat: dev-libs

A client side session layer for WorldForge; Eris manages much of the generic
work required to communicate with an Atlas server. Client developers can extend
Eris in a number of ways to rapidly add game and client specific functions, and
quickly tie game objects to whatever outpu representation they are using.

------- Comment #2 From Boris Smus 2004-07-24 11:29:16 0000 -------
Created an attachment (id=36076) [details]
cat: dev-libs

Varconf is a configuration library intended for all applications. It manages
configuration data in files, command line arguments, and is used by most
WorldForge components.

------- Comment #3 From Boris Smus 2004-07-24 11:29:40 0000 -------
Created an attachment (id=36077) [details]
cat: dev-libs

The primary focus of WFMath is geometric objects. Thus, it includes several
shapes (boxes, balls, lines), in addition to the basic math objects that are
used to build these shapes (points, vectors, matricies).

------- Comment #4 From Boris Smus 2004-07-24 11:30:57 0000 -------
Created an attachment (id=36078) [details]
cat: games-rpg

Sear is a 3D client written in C++, using SDL and OpenGL for graphics. It
currently runs under Linux, Windows (through cross-compiling) and on Max OSX.
It will connect to the Cyphesis server (I haven't written an ebuild for it yet)

------- Comment #5 From Boris Smus 2004-07-24 11:31:19 0000 -------
Created an attachment (id=36079) [details]
cat: games-rpg

Media data files for Sear client

------- Comment #6 From Boris Smus 2004-07-24 11:32:17 0000 -------
Created an attachment (id=36080) [details]
cat: media-libs

Mercator is a procedural terrain library and is primarily aimed at terrain for
multiplayer online games. It is intended to be used as a terrain library on the
client with a subset of features are also useful on the server.

------- Comment #7 From Boris Smus 2004-07-24 11:32:39 0000 -------
Created an attachment (id=36081) [details]
cat: media-libs

Sage is an OpenGL extensions library using SDL. It aims to simplify the use of
checking for and loading OpenGL extensions in an application.

------- Comment #8 From Boris Smus 2004-07-24 11:33:50 0000 -------
Created an attachment (id=36082) [details]
cat: net-libs

Atlas-C++ is the perhaps the most important library in the entire WorldForge
project, since nearly every other module requires it. Atlas-C++ provides a
native implementation of the entire Atlas specification including negotiation,
message encode and decode and the overlying Objects layer.

(there is already an Atlas-C++ ebuild called atlas-c++ in portage, but it is
out of date and does not create documentation)

------- Comment #9 From Boris Smus 2004-07-24 11:37:14 0000 -------
Created an attachment (id=36083) [details]
cat: net-libs

skstream is an isotream C++ socket library and is recommended for use as a
transport for Atlas-C++. It is capable of creating iostream-based socket
connections for both clients and servers.

------- Comment #10 From Boris Smus 2004-07-28 22:10:33 0000 -------
Created an attachment (id=36364) [details]
games-rpg

Cyphesis is a WorldForge server suitable running small games. It is also
designed by be used as an AI subsystem in a network of distributed servers. 

------- Comment #11 From Boris Smus 2004-07-28 22:22:27 0000 -------
Created an attachment (id=36365) [details]
games-rpg/sear

Sear is a 3D client written in C++, using SDL and OpenGL for graphics. It
currently runs under Linux, Windows (through cross-compiling) and on Max OSX.
It will connect to the Cyphesis server (I haven't written an ebuild for it yet)

------- Comment #12 From Boris Smus 2004-07-28 22:24:20 0000 -------
Created an attachment (id=36366) [details]
games-rpg/sear-media/sear-media-20040719.ebuild

------- Comment #13 From Boris Smus 2004-07-28 22:26:37 0000 -------
Created an attachment (id=36367) [details]
dev-libs/eris

------- Comment #14 From Boris Smus 2004-07-28 22:27:33 0000 -------
Created an attachment (id=36368) [details]
dev-libs/varconf

------- Comment #15 From Boris Smus 2004-07-28 22:28:40 0000 -------
Created an attachment (id=36370) [details]
dev-libs/wfmath

------- Comment #16 From Boris Smus 2004-07-28 22:29:24 0000 -------
Created an attachment (id=36371) [details]
media-libs/mercator

------- Comment #17 From Boris Smus 2004-07-28 22:30:01 0000 -------
Created an attachment (id=36372) [details]
media-libs/sage

------- Comment #18 From Boris Smus 2004-07-28 22:30:29 0000 -------
Created an attachment (id=36373) [details]
net-libs/Atlas-C++

------- Comment #19 From Boris Smus 2004-07-28 22:30:50 0000 -------
Created an attachment (id=36374) [details]
net-libs/skstream

------- Comment #20 From Tyler Nielsen 2004-08-10 06:57:36 0000 -------
Thanks for taking the time to do this.  One thing I noticed is that
net-libs/Atlas-C++ requires app-doc/doxygen

Tyler

------- Comment #21 From Christian Raschka 2004-08-17 03:35:09 0000 -------
I have a compile problem due to nvidia drivers.

Linking /usr/X11R6/include/GL/gl.h to the original xorg (xfree) one instead of the nvidia one helps me to compile without errors.

(And then linking back)

Ask if you want the logs.

------- Comment #22 From Christian Raschka 2004-08-17 23:35:06 0000 -------
Created an attachment (id=37643) [details]
Emerge log

The first two are the failed attempts to compile with the nvidia gl.h, the last
is the successful attempt with the xorg gl.h.

------- Comment #23 From Radek Podgorny 2004-08-26 06:55:09 0000 -------
Thanks so much for the work you've done so far... I can't test it any soon but
I'm really looking forward to having some free time again thanks to this...

------- Comment #24 From Robert Schuster 2005-02-04 06:06:36 0000 -------
Wow.
These work fine here (x86):

------- Comment #25 From Olaf Freyer 2005-02-14 13:28:45 0000 -------
Any chance to see them in portage anytime soon ?

------- Comment #26 From Chris Gianelloni (RETIRED) 2005-07-19 14:31:18 0000 -------
That's an awful lot of separate ebuilds.  I'm guessing that they all need to be
added at the same time, correct?

------- Comment #27 From Boris Smus 2005-07-19 15:16:11 0000 -------
I think so. The worldforge system is explicitly modular. If you do consider
adding these builds to portage, keep in mind that they must be updated. Let me
know... and I'll update them when I can.

------- Comment #28 From Christoph Brill (egore) 2005-07-19 22:59:19 0000 -------
some issues (IMO, not sure if anyone agrees)
- use '|| die "install failed"' instead of plain '|| die' messages
- 'inherit eutils' or 'inherit games' will save the compile_src-step (iirc, it's
way to early to tell that for sure)
- 'inherit games' for the games-*/* ebuilds
- Copyright header missing (ok, this one is trivial)
- your new dev-libs/varconf is already provided in media-libs/varconf (but: your
HOMEPAGE is better and it has different a DEPEND)
- long descriptions will go into metadata.xml
- initial keyword is ~ARCH, not ARCH

------- Comment #29 From Christoph Brill (egore) 2005-07-19 23:08:04 0000 -------
Created an attachment (id=63852) [details]
net-libs/Atlas-C++-0.4.95

with my corrections and bumped

also SRC_URI now refers to sourceforge

------- Comment #30 From Christoph Brill (egore) 2005-07-19 23:08:55 0000 -------
Created an attachment (id=63853) [details]
dev-libs/wfmath-0.3.4

bumped, corrected, sourceforge

------- Comment #31 From Christoph Brill (egore) 2005-07-19 23:09:49 0000 -------
Created an attachment (id=63854) [details]
media-libs/mercator-0.2.3

bumped, corrected, sourceforge

------- Comment #32 From Christoph Brill (egore) 2005-07-19 23:25:39 0000 -------
Created an attachment (id=63856) [details]
net-libs/skstream-0.3.3

bumped, corrected, sourceforge

------- Comment #33 From Christoph Brill (egore) 2005-07-19 23:26:20 0000 -------
Created an attachment (id=63857) [details]
media-libs/varconf-0.6.3

bumped, corrected, sourceforge, merged with media-libs/varconf

------- Comment #34 From Christoph Brill (egore) 2005-07-19 23:32:18 0000 -------
Created an attachment (id=63858) [details]
games-rpg/cyphesis-0.3.12

bumped, corrected, sourceforge

------- Comment #35 From Christoph Brill (egore) 2005-07-19 23:37:17 0000 -------
Created an attachment (id=63859) [details]
dev-libs/eris-1.2.2

------- Comment #36 From Christoph Brill (egore) 2005-07-19 23:37:55 0000 -------
Created an attachment (id=63860) [details]
media-libs/sage-0.1.1

------- Comment #37 From Christoph Brill (egore) 2005-07-19 23:43:09 0000 -------
Created an attachment (id=63861) [details]
games-rpg/sear-0.5.0

same as the others. Only problem I have: I does not build for me, but that's
most likely because of media-libs/cal3d-0.11.0_pre20050518 which I'm using. I
think 0.9.1 and 0.10.0 might build it. May I will test when I have the time

------- Comment #38 From Tupone Alfredo 2007-01-08 18:55:38 0000 -------
(In reply to comment #29)
> Created an attachment (id=63852) [edit] [details]
> net-libs/Atlas-C++-0.4.95
> 
> with my corrections and bumped
> 
> also SRC_URI now refers to sourceforge
Your ebuild, bumped to 0.6.0 is now in portage

------- Comment #39 From Tupone Alfredo 2007-01-09 00:38:04 0000 -------
(In reply to comment #32)
> Created an attachment (id=63856) [edit] [details]
> net-libs/skstream-0.3.3
> 
> bumped, corrected, sourceforge

This library is already in portage. Its name is media-libs/skstream

------- Comment #40 From Tupone Alfredo 2007-01-10 10:02:22 0000 -------
*** Bug 90936 has been marked as a duplicate of this bug. ***

------- Comment #41 From Tupone Alfredo 2007-01-10 10:03:51 0000 -------
*** Bug 90935 has been marked as a duplicate of this bug. ***

------- Comment #42 From Tupone Alfredo 2007-01-10 10:06:13 0000 -------
*** Bug 90937 has been marked as a duplicate of this bug. ***

------- Comment #43 From Tupone Alfredo 2007-01-10 10:09:45 0000 -------
*** Bug 90934 has been marked as a duplicate of this bug. ***

------- Comment #44 From Tupone Alfredo 2007-01-10 20:59:01 0000 -------
Created an attachment (id=106424) [details]
dev-games/eris-1.3.11 ebuild

I'm putting all library ebuilds on category dev-games even if they may deserve,
in some case, a wide usage.

------- Comment #45 From Tupone Alfredo 2007-01-10 20:59:51 0000 -------
Created an attachment (id=106426) [details]
dev-games/libmodelfile-0.1.92 ebuild

------- Comment #46 From Tupone Alfredo 2007-01-10 21:00:43 0000 -------
Created an attachment (id=106428) [details]
dev-games/mercator-0.2.5 ebuild

------- Comment #47 From Tupone Alfredo 2007-01-10 21:01:51 0000 -------
Created an attachment (id=106432) [details]
dev-games/sage-0.2.0 ebuild

------- Comment #48 From Tupone Alfredo 2007-01-10 21:02:44 0000 -------
Created an attachment (id=106434) [details]
dev-games/wfmath-0.3.5 ebuild

------- Comment #49 From Tupone Alfredo 2007-01-10 21:03:38 0000 -------
Created an attachment (id=106436) [details]
games-rpg/sear-media-20060627 ebuild

------- Comment #50 From Tupone Alfredo 2007-01-10 21:04:22 0000 -------
Created an attachment (id=106438) [details]
games-rpg/sear-0.6.2.ebuild

------- Comment #51 From Tupone Alfredo 2007-01-10 21:05:06 0000 -------
Created an attachment (id=106440) [details]
sear-0.6.2-gentoo.patch

------- Comment #52 From Tupone Alfredo 2007-01-10 21:09:59 0000 -------
These ebuilds depend on dev-games/guichan-0.4.0 that seems not API compatible
with the current guichan in portage 0.5.0 
I'm marking this later until someone fix it.

------- Comment #53 From Tupone Alfredo 2007-02-01 08:01:55 0000 -------
dev-games/wfmath-0.3.5 is now in portage. Thanks

------- Comment #54 From Tupone Alfredo 2007-02-01 20:47:23 0000 -------
(From update of attachment 106434 [details])
In portage

------- Comment #55 From Tupone Alfredo 2007-02-01 21:04:23 0000 -------
(From update of attachment 106428 [details])
Now in portage

------- Comment #56 From Tupone Alfredo 2007-02-01 21:18:20 0000 -------
(From update of attachment 63858 [details])
cyphesis is now in portage