Bug 32504 - legends 0.3.0b released
Bug#: 32504 Product:  Gentoo Linux Version: unspecified Platform: All
OS/Version: Linux Status: RESOLVED Severity: normal Priority: P2
Resolution: FIXED Assigned To: games@gentoo.org Reported By: dberkholz@gentoo.org
Component: Games
URL: 
Summary: legends 0.3.0b released
Keywords:  
Status Whiteboard: 
Opened: 2003-11-01 18:28 0000
Description:   Opened: 2003-11-01 18:28 0000
See summary.

They were kind enough to give it the same name, so if you previously emerged 0.2.2b you'll have digest problems.

------- Comment #1 From Donnie Berkholz 2003-11-01 18:28:53 0000 -------
Created an attachment (id=20090) [details]
Patch from 0.2.2b.ebuild to 0.3.0b.ebuild

------- Comment #2 From Donnie Berkholz 2003-11-01 22:37:29 0000 -------
I've been speaking with some of the developers, I'll get them to change the
tarball to reflect version as soon as I can.

------- Comment #3 From Donnie Berkholz 2003-11-04 01:27:06 0000 -------
For your convenience:
http://hosted.tribalwar.com/legends/bugtracker/bug_view_page.php?bug_id=0000267

------- Comment #4 From Keith Constable 2003-11-07 16:01:53 0000 -------
Created an attachment (id=20402) [details]
legends-0.3.0b.ebuild

This is my version of the ebuild (not a patch).

Removal of some useless chmods, and actually makes USE of `dedicated`.	I
also
changed the license.  The TGE license doesn't really apply, it was more of
a
placeholder until they actually decided on something.  This release, they
included a copyright statement and disclaimer in the documentation.  See
Bug
32975.

And Donnie, please do see if you can get them to add version numbers to their
package names.

------- Comment #5 From Keith Constable 2003-11-07 18:03:43 0000 -------
Created an attachment (id=20406) [details]
legends-0.3.0b.ebuild

mr. bones has schooled^H^H^H^H^H^H^H^H informed me that an "as-is" license
exists.
This ebuild is now using that.

------- Comment #6 From Donnie Berkholz 2003-11-09 19:57:13 0000 -------
Created an attachment (id=20497) [details]
Patch from 0.2.2b.ebuild to 0.3.0.ebuild

It makes things easier to name it 0.3.0.ebuild instead of 0.3.0b, and since
the
b actually signifies beta and not an actual release "b," this makes sense.
This
patch incorporates all above changes, and they fixed the versioning upstream.

------- Comment #7 From Donnie Berkholz 2003-11-09 19:59:22 0000 -------
Created an attachment (id=20498) [details]
Oops, attached the wrong patch last time.

------- Comment #8 From Keith Constable 2003-11-10 18:44:03 0000 -------
Why a patch?  Just attach the whole ebuild with the CVS header information
removed.  You are much more likely to get it committed like that.

Once yours is up, I'll obsolete mine.  Thank you for talking them into getting
the versioning fixed.

------- Comment #9 From Donnie Berkholz 2003-11-10 19:21:21 0000 -------
Because it's a lot more work for the committer to see what changed if you
keep posting a full ebuild (this gets exponentially more difficult as the
ebuild size increases). Presumably said committer is not going to blindly
commit changes. If you post a patch, he simply clicks the link. If you post
a full ebuild, he has click the link, save it to his machine, and diff it
against the current ebuild to get the same result.

Perhaps for some people you are right, but I personally prefer to receive
patches instead of full ebuilds on my bugs.

------- Comment #10 From Keith Constable 2003-11-12 18:38:01 0000 -------
(From update of attachment 20406 [details])
Removing my obsolete ebuild.

------- Comment #11 From Mr. Bones. 2003-11-21 20:59:31 0000 -------
Added to CVS.  Thanks for the bug report and ebuild.

For future reference, in the games we prefer whole ebuilds since it's easier
to download and try out quickly.  Different strokes, etc. ;-)

------- Comment #12 From Donnie Berkholz 2003-11-22 11:57:24 0000 -------
Keith, you win. =P