Summary: | games-fps/tenebrae fails to build with libpng-1.4 | ||
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Product: | Gentoo Linux | Reporter: | Ai Locke Shinseiko (Wizzleby) <Wizzleby> |
Component: | [OLD] Games | Assignee: | Gentoo Games <games> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | ssuominen |
Priority: | High | ||
Version: | unspecified | ||
Hardware: | All | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- | |
Bug Depends on: | |||
Bug Blocks: | 305095 |
Description
Ai Locke Shinseiko (Wizzleby)
2010-03-10 20:03:33 UTC
I cannot build test this as I do not currently have access to an x86 machine, but: sed -i -e 's:png_set_gray_1_2_4_to_8:png_set_expand_gray_1_2_4_to_8:' gl_warp.c should be run to convert the obsolete functions to working ones. (In reply to comment #1) > I cannot build test this as I do not currently have access to an x86 machine, > but: > sed -i -e 's:png_set_gray_1_2_4_to_8:png_set_expand_gray_1_2_4_to_8:' gl_warp.c > should be run to convert the obsolete functions to working ones. > missing :g in the sed there. but yes, this is the correct fix. i've applied it in portage. however, this is still untested so leaving open. |