Summary: | No sound In Chromium | ||
---|---|---|---|
Product: | Gentoo Linux | Reporter: | david mattatall <davidsmind> |
Component: | [OLD] Games | Assignee: | Dan Armak (RETIRED) <danarmak> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | davidsmind |
Priority: | High | ||
Version: | 1.0 | ||
Hardware: | x86 | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- |
Description
david mattatall
2002-05-24 19:02:03 UTC
Please copy the complete output of chromium, so that I can get some context. Also, try running chromium-setup and configuring sound from there. Do other sdl apps work with sound? Do you use arts or esd? In the src_compile() section of the Chromium ebuild, the $myconf variable is built, but never used. The line: ./configure || die Shoudl be changed to: econf ${myconf} || die Without $myconf, SDL and vorbis never make it into the program. Um, yes, that was an oversight :-) fixed now on cvs. So, does this fix fix your problem? Also, please run chromium-setup and (1) note the console output (2) click on 'openal' in the music/playlist tab and check for any strange output or errors. Finally, another idea - in the chromium output you sent me you had an audiocd enabled as music. Maybe if you remove it'll help? No reply --> I presume this is fixed. I also had this problem, but that ebuild change didn't help. I found a posting on the forums that says if you have the openal package merged, it breaks Chromiums internal openal or something to that effect. http://forums.gentoo.org/viewtopic.php?t=15428 Once I unmerged openal and remerged Chromium everything worked fine. Unfortunatly some other games required openal so this is just a temporary fix. |